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path: root/src/server/game/Handlers/MailHandler.cpp
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Diffstat (limited to 'src/server/game/Handlers/MailHandler.cpp')
-rw-r--r--src/server/game/Handlers/MailHandler.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Handlers/MailHandler.cpp b/src/server/game/Handlers/MailHandler.cpp
index 0a42214cc59..7daa8d78584 100644
--- a/src/server/game/Handlers/MailHandler.cpp
+++ b/src/server/game/Handlers/MailHandler.cpp
@@ -114,17 +114,17 @@ void WorldSession::HandleSendMail(WorldPacket& recvData)
if (!receiverGuid)
{
- TC_LOG_INFO("network", "Player %u is sending mail to %s (GUID: non-existing!) with subject %s "
+ TC_LOG_INFO("network", "Player %s is sending mail to %s (GUID: non-existing!) with subject %s "
"and body %s includes %u items, %u copper and %u COD copper with unk1 = %u, unk2 = %u",
- player->GetGUID().GetCounter(), receiverName.c_str(), subject.c_str(), body.c_str(),
+ player->GetGUID().ToString().c_str(), receiverName.c_str(), subject.c_str(), body.c_str(),
items_count, money, COD, stationery, package);
player->SendMailResult(0, MAIL_SEND, MAIL_ERR_RECIPIENT_NOT_FOUND);
return;
}
- TC_LOG_INFO("network", "Player %u is sending mail to %s (%s) with subject %s and body %s "
+ TC_LOG_INFO("network", "Player %s is sending mail to %s (%s) with subject %s and body %s "
"including %u items, %u copper and %u COD copper with unk1 = %u, unk2 = %u",
- player->GetGUID().GetCounter(), receiverName.c_str(), receiverGuid.ToString().c_str(), subject.c_str(),
+ player->GetGUID().ToString().c_str(), receiverName.c_str(), receiverGuid.ToString().c_str(), subject.c_str(),
body.c_str(), items_count, money, COD, stationery, package);
if (player->GetGUID() == receiverGuid)