diff options
Diffstat (limited to 'src/server/game/Handlers/MovementHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/MovementHandler.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Handlers/MovementHandler.cpp b/src/server/game/Handlers/MovementHandler.cpp index 518baa42e97..84816bf3f33 100644 --- a/src/server/game/Handlers/MovementHandler.cpp +++ b/src/server/game/Handlers/MovementHandler.cpp @@ -142,8 +142,8 @@ void WorldSession::HandleMoveWorldportAckOpcode() } // resurrect character at enter into instance where his corpse exist after add to map - Corpse* corpse = GetPlayer()->GetCorpse(); - if (corpse && corpse->GetType() != CORPSE_BONES && corpse->GetMapId() == GetPlayer()->GetMapId()) + Corpse* corpse = GetPlayer()->GetMap()->GetCorpseByPlayer(GetPlayer()->GetGUID()); + if (corpse && corpse->GetType() != CORPSE_BONES) { if (mEntry->IsDungeon()) { |