diff options
Diffstat (limited to 'src/server/game/Handlers/MovementHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/MovementHandler.cpp | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/src/server/game/Handlers/MovementHandler.cpp b/src/server/game/Handlers/MovementHandler.cpp index 45a502d35e7..e4e65d6d1bf 100644 --- a/src/server/game/Handlers/MovementHandler.cpp +++ b/src/server/game/Handlers/MovementHandler.cpp @@ -384,12 +384,6 @@ void WorldSession::HandleMovementOpcode(OpcodeClient opcode, MovementInfo& movem if (opcode == CMSG_MOVE_FALL_LAND || opcode == CMSG_MOVE_START_SWIM) mover->RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_LANDING); // Parachutes - if (plrMover && ((movementInfo.flags & MOVEMENTFLAG_SWIMMING) != 0) != plrMover->IsInWater()) - { - // now client not include swimming flag in case jumping under water - plrMover->SetInWater(!plrMover->IsInWater() || plrMover->GetMap()->IsUnderWater(plrMover->GetPhaseShift(), movementInfo.pos.GetPositionX(), movementInfo.pos.GetPositionY(), movementInfo.pos.GetPositionZ())); - } - uint32 mstime = GameTime::GetGameTimeMS(); /*----------------------*/ if (m_clientTimeDelay == 0) |