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path: root/src/server/game/Handlers/NPCHandler.cpp
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Diffstat (limited to 'src/server/game/Handlers/NPCHandler.cpp')
-rw-r--r--src/server/game/Handlers/NPCHandler.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Handlers/NPCHandler.cpp b/src/server/game/Handlers/NPCHandler.cpp
index 4647d11464b..29ce69976d2 100644
--- a/src/server/game/Handlers/NPCHandler.cpp
+++ b/src/server/game/Handlers/NPCHandler.cpp
@@ -519,7 +519,7 @@ void WorldSession::SendStablePet(ObjectGuid guid)
{
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PET_SLOTS_DETAIL);
- stmt->setUInt32(0, _player->GetGUID().GetCounter());
+ stmt->setUInt64(0, _player->GetGUID().GetCounter());
stmt->setUInt8(1, PET_SAVE_FIRST_STABLE_SLOT);
stmt->setUInt8(2, PET_SAVE_LAST_STABLE_SLOT);
@@ -623,7 +623,7 @@ void WorldSession::HandleStablePet(WorldPacket& recvData)
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PET_SLOTS);
- stmt->setUInt32(0, _player->GetGUID().GetCounter());
+ stmt->setUInt64(0, _player->GetGUID().GetCounter());
stmt->setUInt8(1, PET_SAVE_FIRST_STABLE_SLOT);
stmt->setUInt8(2, PET_SAVE_LAST_STABLE_SLOT);
@@ -683,7 +683,7 @@ void WorldSession::HandleUnstablePet(WorldPacket& recvData)
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PET_ENTRY);
- stmt->setUInt32(0, _player->GetGUID().GetCounter());
+ stmt->setUInt64(0, _player->GetGUID().GetCounter());
stmt->setUInt32(1, petnumber);
stmt->setUInt8(2, PET_SAVE_FIRST_STABLE_SLOT);
stmt->setUInt8(3, PET_SAVE_LAST_STABLE_SLOT);
@@ -812,7 +812,7 @@ void WorldSession::HandleStableSwapPet(WorldPacket& recvData)
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PET_SLOT_BY_ID);
- stmt->setUInt32(0, _player->GetGUID().GetCounter());
+ stmt->setUInt64(0, _player->GetGUID().GetCounter());
stmt->setUInt32(1, petId);
_stableSwapCallback.SetParam(petId);