diff options
Diffstat (limited to 'src/server/game/Handlers/QueryHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/QueryHandler.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/server/game/Handlers/QueryHandler.cpp b/src/server/game/Handlers/QueryHandler.cpp index 4f2a7608038..55a364b811e 100644 --- a/src/server/game/Handlers/QueryHandler.cpp +++ b/src/server/game/Handlers/QueryHandler.cpp @@ -292,23 +292,23 @@ void WorldSession::HandleQueryQuestCompletionNPCs(WorldPackets::Query::QueryQues { WorldPackets::Query::QuestCompletionNPCResponse response; - for (int32& QuestID : queryQuestCompletionNPCs.QuestCompletionNPCs) + for (int32& questID : queryQuestCompletionNPCs.QuestCompletionNPCs) { WorldPackets::Query::QuestCompletionNPC questCompletionNPC; - if (!sObjectMgr->GetQuestTemplate(QuestID)) + if (!sObjectMgr->GetQuestTemplate(questID)) { - TC_LOG_DEBUG("network", "WORLD: Unknown quest %u in CMSG_QUERY_QUEST_COMPLETION_NPCS by %s", QuestID, _player->GetGUID().ToString().c_str()); + TC_LOG_DEBUG("network", "WORLD: Unknown quest %u in CMSG_QUERY_QUEST_COMPLETION_NPCS by %s", questID, _player->GetGUID().ToString().c_str()); continue; } - questCompletionNPC.QuestID = QuestID; + questCompletionNPC.QuestID = questID; - auto creatures = sObjectMgr->GetCreatureQuestInvolvedRelationReverseBounds(QuestID); + auto creatures = sObjectMgr->GetCreatureQuestInvolvedRelationReverseBounds(questID); for (auto it = creatures.first; it != creatures.second; ++it) questCompletionNPC.NPCs.push_back(it->second); - auto gos = sObjectMgr->GetGOQuestInvolvedRelationReverseBounds(QuestID); + auto gos = sObjectMgr->GetGOQuestInvolvedRelationReverseBounds(questID); for (auto it = gos.first; it != gos.second; ++it) questCompletionNPC.NPCs.push_back(it->second | 0x80000000); // GO mask |