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Diffstat (limited to 'src/server/game/Handlers/ScenarioHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/ScenarioHandler.cpp | 43 |
1 files changed, 43 insertions, 0 deletions
diff --git a/src/server/game/Handlers/ScenarioHandler.cpp b/src/server/game/Handlers/ScenarioHandler.cpp new file mode 100644 index 00000000000..e5745e1bfab --- /dev/null +++ b/src/server/game/Handlers/ScenarioHandler.cpp @@ -0,0 +1,43 @@ +/* + * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "ScenarioMgr.h" +#include "ScenarioPackets.h" +#include "WorldSession.h" + +void WorldSession::HandleQueryScenarioPOI(WorldPackets::Scenario::QueryScenarioPOI& queryScenarioPOI) +{ + WorldPackets::Scenario::ScenarioPOIs response; + + // Read criteria tree ids and add the in a unordered_set so we don't send POIs for the same criteria tree multiple times + std::unordered_set<int32> criteriaTreeIds; + for (size_t i = 0; i < queryScenarioPOI.MissingScenarioPOIs.size(); ++i) + criteriaTreeIds.insert(queryScenarioPOI.MissingScenarioPOIs[i]); // CriteriaTreeID + + for (int32 criteriaTreeId : criteriaTreeIds) + { + if (ScenarioPOIVector const* poiVector = sScenarioMgr->GetScenarioPOIs(criteriaTreeId)) + { + WorldPackets::Scenario::ScenarioPOIData scenarioPOIData; + scenarioPOIData.CriteriaTreeID = criteriaTreeId; + scenarioPOIData.ScenarioPOIs = poiVector; + response.ScenarioPOIDataStats.push_back(scenarioPOIData); + } + } + + SendPacket(response.Write()); +} |