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path: root/src/server/game/Handlers/SpellHandler.cpp
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Diffstat (limited to 'src/server/game/Handlers/SpellHandler.cpp')
-rw-r--r--src/server/game/Handlers/SpellHandler.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/server/game/Handlers/SpellHandler.cpp b/src/server/game/Handlers/SpellHandler.cpp
index 207f86fb74e..d4ed883e680 100644
--- a/src/server/game/Handlers/SpellHandler.cpp
+++ b/src/server/game/Handlers/SpellHandler.cpp
@@ -39,7 +39,7 @@ void WorldSession::HandleUseItemOpcode(WorldPackets::Spells::UseItem& packet)
Player* user = _player;
// ignore for remote control state
- if (user->m_mover != user)
+ if (user->m_unitMovedByMe != user)
return;
Item* item = user->GetUseableItemByPos(packet.PackSlot, packet.Slot);
@@ -131,7 +131,7 @@ void WorldSession::HandleOpenItemOpcode(WorldPackets::Spells::OpenItem& packet)
Player* player = _player;
// ignore for remote control state
- if (player->m_mover != player)
+ if (player->m_unitMovedByMe != player)
return;
TC_LOG_INFO("network", "bagIndex: %u, slot: %u", packet.Slot, packet.PackSlot);
@@ -220,8 +220,8 @@ void WorldSession::HandleGameObjectUseOpcode(WorldPackets::GameObject::GameObjUs
if (GameObject* obj = GetPlayer()->GetGameObjectIfCanInteractWith(packet.Guid))
{
// ignore for remote control state
- if (GetPlayer()->m_mover != GetPlayer())
- if (!(GetPlayer()->IsOnVehicle(GetPlayer()->m_mover) || GetPlayer()->IsMounted()) && !obj->GetGOInfo()->IsUsableMounted())
+ if (GetPlayer()->m_unitMovedByMe != GetPlayer())
+ if (!(GetPlayer()->IsOnVehicle(GetPlayer()->m_unitMovedByMe) || GetPlayer()->IsMounted()) && !obj->GetGOInfo()->IsUsableMounted())
return;
obj->Use(GetPlayer());
@@ -231,7 +231,7 @@ void WorldSession::HandleGameObjectUseOpcode(WorldPackets::GameObject::GameObjUs
void WorldSession::HandleGameobjectReportUse(WorldPackets::GameObject::GameObjReportUse& packet)
{
// ignore for remote control state
- if (_player->m_mover != _player)
+ if (_player->m_unitMovedByMe != _player)
return;
if (GameObject* go = GetPlayer()->GetGameObjectIfCanInteractWith(packet.Guid))
@@ -246,7 +246,7 @@ void WorldSession::HandleGameobjectReportUse(WorldPackets::GameObject::GameObjRe
void WorldSession::HandleCastSpellOpcode(WorldPackets::Spells::CastSpell& cast)
{
// ignore for remote control state (for player case)
- Unit* mover = _player->m_mover;
+ Unit* mover = _player->m_unitMovedByMe;
if (mover != _player && mover->GetTypeId() == TYPEID_PLAYER)
return;
@@ -427,7 +427,7 @@ void WorldSession::HandleCancelAutoRepeatSpellOpcode(WorldPackets::Spells::Cance
void WorldSession::HandleCancelChanneling(WorldPackets::Spells::CancelChannelling& /*cancelChanneling*/)
{
// ignore for remote control state (for player case)
- Unit* mover = _player->m_mover;
+ Unit* mover = _player->m_unitMovedByMe;
if (mover != _player && mover->GetTypeId() == TYPEID_PLAYER)
return;
@@ -437,7 +437,7 @@ void WorldSession::HandleCancelChanneling(WorldPackets::Spells::CancelChannellin
void WorldSession::HandleTotemDestroyed(WorldPackets::Totem::TotemDestroyed& totemDestroyed)
{
// ignore for remote control state
- if (_player->m_mover != _player)
+ if (_player->m_unitMovedByMe != _player)
return;
uint8 slotId = totemDestroyed.Slot;