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path: root/src/server/game/Handlers/SpellHandler.cpp
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Diffstat (limited to 'src/server/game/Handlers/SpellHandler.cpp')
-rw-r--r--src/server/game/Handlers/SpellHandler.cpp10
1 files changed, 3 insertions, 7 deletions
diff --git a/src/server/game/Handlers/SpellHandler.cpp b/src/server/game/Handlers/SpellHandler.cpp
index 11db09e1013..ad2a073a4a4 100644
--- a/src/server/game/Handlers/SpellHandler.cpp
+++ b/src/server/game/Handlers/SpellHandler.cpp
@@ -342,7 +342,7 @@ void WorldSession::HandleCastSpellOpcode(WorldPackets::Spells::CastSpell& cast)
spell->m_fromClient = true;
spell->m_misc.Raw.Data[0] = cast.Cast.Misc[0];
spell->m_misc.Raw.Data[1] = cast.Cast.Misc[1];
- spell->prepare(&targets);
+ spell->prepare(targets);
}
void WorldSession::HandleCancelCastOpcode(WorldPackets::Spells::CancelCast& packet)
@@ -489,14 +489,10 @@ void WorldSession::HandleSelfResOpcode(WorldPackets::Spells::SelfRes& selfRes)
if (_player->HasAuraType(SPELL_AURA_PREVENT_RESURRECTION))
return; // silent return, client should display error by itself and not send this opcode
- auto const& selfResSpells = _player->m_activePlayerData->SelfResSpells;
- if (std::find(selfResSpells.begin(), selfResSpells.end(), selfRes.SpellID) == selfResSpells.end())
+ if (_player->m_activePlayerData->SelfResSpells.FindIndex(selfRes.SpellID) < 0)
return;
- SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(selfRes.SpellID, _player->GetMap()->GetDifficultyID());
- if (spellInfo)
- _player->CastSpell(_player, spellInfo, false, nullptr);
-
+ _player->CastSpell(_player, selfRes.SpellID, _player->GetMap()->GetDifficultyID());
_player->RemoveSelfResSpell(selfRes.SpellID);
}