diff options
Diffstat (limited to 'src/server/game/Instances/InstanceSaveMgr.cpp')
-rw-r--r-- | src/server/game/Instances/InstanceSaveMgr.cpp | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/src/server/game/Instances/InstanceSaveMgr.cpp b/src/server/game/Instances/InstanceSaveMgr.cpp index f04ae452c0b..d8681c08f65 100644 --- a/src/server/game/Instances/InstanceSaveMgr.cpp +++ b/src/server/game/Instances/InstanceSaveMgr.cpp @@ -337,11 +337,6 @@ void InstanceSaveManager::LoadResetTimes() uint32 instanceId = fields[0].GetUInt32(); - // Instances are pulled in ascending order from db and nextInstanceId is initialized with 1, - // so if the instance id is used, increment until we find the first unused one for a potential new instance - if (sMapMgr->GetNextInstanceId() == instanceId) - sMapMgr->SetNextInstanceId(instanceId + 1); - // Mark instance id as being used sMapMgr->RegisterInstanceId(instanceId); |