diff options
Diffstat (limited to 'src/server/game/Instances/InstanceScript.cpp')
-rwxr-xr-x | src/server/game/Instances/InstanceScript.cpp | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/src/server/game/Instances/InstanceScript.cpp b/src/server/game/Instances/InstanceScript.cpp index 101f0e4ce4d..fe8bfa6b844 100755 --- a/src/server/game/Instances/InstanceScript.cpp +++ b/src/server/game/Instances/InstanceScript.cpp @@ -39,7 +39,7 @@ void InstanceScript::SaveToDB() CharacterDatabase.Execute(stmt); } -void InstanceScript::HandleGameObject(uint64 GUID, bool open, GameObject *go) +void InstanceScript::HandleGameObject(uint64 GUID, bool open, GameObject* go) { if (!go) go = instance->GetGameObject(GUID); @@ -58,7 +58,7 @@ bool InstanceScript::IsEncounterInProgress() const return false; } -void InstanceScript::LoadMinionData(const MinionData *data) +void InstanceScript::LoadMinionData(const MinionData* data) { while (data->entry) { @@ -70,7 +70,7 @@ void InstanceScript::LoadMinionData(const MinionData *data) sLog->outDebug(LOG_FILTER_TSCR, "InstanceScript::LoadMinionData: " UI64FMTD " minions loaded.", uint64(minions.size())); } -void InstanceScript::LoadDoorData(const DoorData *data) +void InstanceScript::LoadDoorData(const DoorData* data) { while (data->entry) { @@ -82,7 +82,7 @@ void InstanceScript::LoadDoorData(const DoorData *data) sLog->outDebug(LOG_FILTER_TSCR, "InstanceScript::LoadDoorData: " UI64FMTD " doors loaded.", uint64(doors.size())); } -void InstanceScript::UpdateMinionState(Creature *minion, EncounterState state) +void InstanceScript::UpdateMinionState(Creature* minion, EncounterState state) { switch (state) { @@ -103,7 +103,7 @@ void InstanceScript::UpdateMinionState(Creature *minion, EncounterState state) } } -void InstanceScript::UpdateDoorState(GameObject *door) +void InstanceScript::UpdateDoorState(GameObject* door) { DoorInfoMap::iterator lower = doors.lower_bound(door->GetEntry()); DoorInfoMap::iterator upper = doors.upper_bound(door->GetEntry()); @@ -132,7 +132,7 @@ void InstanceScript::UpdateDoorState(GameObject *door) door->SetGoState(open ? GO_STATE_ACTIVE : GO_STATE_READY); } -void InstanceScript::AddDoor(GameObject *door, bool add) +void InstanceScript::AddDoor(GameObject* door, bool add) { DoorInfoMap::iterator lower = doors.lower_bound(door->GetEntry()); DoorInfoMap::iterator upper = doors.upper_bound(door->GetEntry()); @@ -175,7 +175,7 @@ void InstanceScript::AddDoor(GameObject *door, bool add) UpdateDoorState(door); } -void InstanceScript::AddMinion(Creature *minion, bool add) +void InstanceScript::AddMinion(Creature* minion, bool add) { MinionInfoMap::iterator itr = minions.find(minion->GetEntry()); if (itr == minions.end()) @@ -191,7 +191,7 @@ bool InstanceScript::SetBossState(uint32 id, EncounterState state) { if (id < bosses.size()) { - BossInfo *bossInfo = &bosses[id]; + BossInfo* bossInfo = &bosses[id]; if (bossInfo->state == TO_BE_DECIDED) // loading { bossInfo->state = state; @@ -292,7 +292,7 @@ void InstanceScript::DoUpdateWorldState(uint32 uiStateId, uint32 uiStateData) if (!lPlayers.isEmpty()) { for (Map::PlayerList::const_iterator itr = lPlayers.begin(); itr != lPlayers.end(); ++itr) - if (Player *pPlayer = itr->getSource()) + if (Player* pPlayer = itr->getSource()) pPlayer->SendUpdateWorldState(uiStateId, uiStateData); } else @@ -311,8 +311,8 @@ void InstanceScript::DoSendNotifyToInstance(const char *format, ...) va_start(ap, format); for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i) { - if (Player *pPlayer = i->getSource()) - if (WorldSession *pSession = pPlayer->GetSession()) + if (Player* pPlayer = i->getSource()) + if (WorldSession* pSession = pPlayer->GetSession()) pSession->SendNotification(format, ap); } va_end(ap); @@ -326,7 +326,7 @@ void InstanceScript::DoUpdateAchievementCriteria(AchievementCriteriaTypes type, if (!PlayerList.isEmpty()) for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i) - if (Player *pPlayer = i->getSource()) + if (Player* pPlayer = i->getSource()) pPlayer->UpdateAchievementCriteria(type, miscValue1, miscValue2, unit); } @@ -337,7 +337,7 @@ void InstanceScript::DoStartTimedAchievement(AchievementCriteriaTimedTypes type, if (!PlayerList.isEmpty()) for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i) - if (Player *pPlayer = i->getSource()) + if (Player* pPlayer = i->getSource()) pPlayer->GetAchievementMgr().StartTimedAchievement(type, entry); } @@ -348,7 +348,7 @@ void InstanceScript::DoStopTimedAchievement(AchievementCriteriaTimedTypes type, if (!PlayerList.isEmpty()) for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i) - if (Player *pPlayer = i->getSource()) + if (Player* pPlayer = i->getSource()) pPlayer->GetAchievementMgr().RemoveTimedAchievement(type, entry); } |