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Diffstat (limited to 'src/server/game/Loot/LootMgr.cpp')
-rwxr-xr-xsrc/server/game/Loot/LootMgr.cpp22
1 files changed, 11 insertions, 11 deletions
diff --git a/src/server/game/Loot/LootMgr.cpp b/src/server/game/Loot/LootMgr.cpp
index bc69c1c64d3..a5c41b3049d 100755
--- a/src/server/game/Loot/LootMgr.cpp
+++ b/src/server/game/Loot/LootMgr.cpp
@@ -1443,7 +1443,7 @@ void LoadLootTemplates_Creature()
// output error for any still listed (not referenced from appropriate table) ids
LootTemplates_Creature.ReportUnusedIds(ids_set);
- if(count)
+ if (count)
sLog->outString(">> Loaded %u creature loot templates in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
else
sLog->outErrorDb(">> Loaded 0 creature loot templates. DB table `creature_loot_template` is empty");
@@ -1478,7 +1478,7 @@ void LoadLootTemplates_Disenchant()
// output error for any still listed (not referenced from appropriate table) ids
LootTemplates_Disenchant.ReportUnusedIds(lootIdSet);
- if(count)
+ if (count)
sLog->outString(">> Loaded %u disenchanting loot templates in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
else
sLog->outErrorDb(">> Loaded 0 disenchanting loot templates. DB table `disenchant_loot_template` is empty");
@@ -1503,7 +1503,7 @@ void LoadLootTemplates_Fishing()
// output error for any still listed (not referenced from appropriate table) ids
LootTemplates_Fishing.ReportUnusedIds(ids_set);
- if(count)
+ if (count)
sLog->outString(">> Loaded %u fishing loot templates in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
else
sLog->outErrorDb(">> Loaded 0 fishing loot templates. DB table `fishing_loot_template` is empty");
@@ -1539,7 +1539,7 @@ void LoadLootTemplates_Gameobject()
// output error for any still listed (not referenced from appropriate table) ids
LootTemplates_Gameobject.ReportUnusedIds(ids_set);
- if(count)
+ if (count)
sLog->outString(">> Loaded %u gameobject loot templates in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
else
sLog->outErrorDb(">> Loaded 0 gameobject loot templates. DB table `gameobject_loot_template` is empty");
@@ -1565,7 +1565,7 @@ void LoadLootTemplates_Item()
// output error for any still listed (not referenced from appropriate table) ids
LootTemplates_Item.ReportUnusedIds(ids_set);
- if(count)
+ if (count)
sLog->outString(">> Loaded %u prospecting loot templates in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
else
sLog->outErrorDb(">> Loaded 0 prospecting loot templates. DB table `item_loot_template` is empty");
@@ -1596,7 +1596,7 @@ void LoadLootTemplates_Milling()
// output error for any still listed (not referenced from appropriate table) ids
LootTemplates_Milling.ReportUnusedIds(ids_set);
- if(count)
+ if (count)
sLog->outString(">> Loaded %u milling loot templates in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
else
sLog->outErrorDb(">> Loaded 0 milling loot templates. DB table `milling_loot_template` is empty");
@@ -1632,7 +1632,7 @@ void LoadLootTemplates_Pickpocketing()
// output error for any still listed (not referenced from appropriate table) ids
LootTemplates_Pickpocketing.ReportUnusedIds(ids_set);
- if(count)
+ if (count)
sLog->outString(">> Loaded %u pickpocketing loot templates in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
else
sLog->outErrorDb(">> Loaded 0 pickpocketing loot templates. DB table `pickpocketing_loot_template` is empty");
@@ -1663,7 +1663,7 @@ void LoadLootTemplates_Prospecting()
// output error for any still listed (not referenced from appropriate table) ids
LootTemplates_Prospecting.ReportUnusedIds(ids_set);
- if(count)
+ if (count)
sLog->outString(">> Loaded %u prospecting loot templates in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
else
sLog->outErrorDb(">> Loaded 0 prospecting loot templates. DB table `prospecting_loot_template` is empty");
@@ -1689,7 +1689,7 @@ void LoadLootTemplates_Mail()
// output error for any still listed (not referenced from appropriate table) ids
LootTemplates_Mail.ReportUnusedIds(ids_set);
- if(count)
+ if (count)
sLog->outString(">> Loaded %u mail loot templates in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
else
sLog->outErrorDb(">> Loaded 0 mail loot templates. DB table `mail_loot_template` is empty");
@@ -1725,7 +1725,7 @@ void LoadLootTemplates_Skinning()
// output error for any still listed (not referenced from appropriate table) ids
LootTemplates_Skinning.ReportUnusedIds(ids_set);
- if(count)
+ if (count)
sLog->outString(">> Loaded %u skinning loot templates in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
else
sLog->outErrorDb(">> Loaded 0 skinning loot templates. DB table `skinning_loot_template` is empty");
@@ -1769,7 +1769,7 @@ void LoadLootTemplates_Spell()
// output error for any still listed (not referenced from appropriate table) ids
LootTemplates_Spell.ReportUnusedIds(ids_set);
- if(count)
+ if (count)
sLog->outString(">> Loaded %u spell loot templates in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
else
sLog->outErrorDb(">> Loaded 0 spell loot templates. DB table `spell_loot_template` is empty");