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Diffstat (limited to 'src/server/game/Maps/DynamicMMapTileBuilder.h')
| -rw-r--r-- | src/server/game/Maps/DynamicMMapTileBuilder.h | 69 |
1 files changed, 69 insertions, 0 deletions
diff --git a/src/server/game/Maps/DynamicMMapTileBuilder.h b/src/server/game/Maps/DynamicMMapTileBuilder.h new file mode 100644 index 00000000000..bbf10a3750a --- /dev/null +++ b/src/server/game/Maps/DynamicMMapTileBuilder.h @@ -0,0 +1,69 @@ +/* + * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef TRINITYCORE_DYNAMIC_MMAP_TILE_BUILDER_H +#define TRINITYCORE_DYNAMIC_MMAP_TILE_BUILDER_H + +#include "AsyncCallbackProcessor.h" +#include "TileBuilder.h" +#include "Timer.h" +#include <atomic> + +class Map; + +namespace MMAP +{ +struct TileBuildRequest; +bool InvokeAsyncCallbackIfReady(TileBuildRequest& request); + +class DynamicTileBuilder : public TileBuilder, public std::enable_shared_from_this<DynamicTileBuilder> +{ +public: + explicit DynamicTileBuilder(Map* map, dtNavMesh* navMesh); + DynamicTileBuilder(DynamicTileBuilder const& other) = delete; + DynamicTileBuilder(DynamicTileBuilder&& other) = delete; + DynamicTileBuilder& operator=(DynamicTileBuilder const& other) = delete; + DynamicTileBuilder& operator=(DynamicTileBuilder&& other) = delete; + ~DynamicTileBuilder(); + + void AddTile(uint32 terrainMapId, uint32 tileX, uint32 tileY); + + void Update(Milliseconds diff); + + struct AsyncTileResult + { + TileResult Result; + std::atomic<bool> IsReady; + }; + +private: + std::weak_ptr<AsyncTileResult> BuildTile(uint32 terrainMapId, uint32 tileX, uint32 tileY); + + Map* m_map; + dtNavMesh* m_navMesh; + + struct TileId; + std::vector<TileId> m_tilesToRebuild; + + TimeTracker m_rebuildCheckTimer; + + friend TileBuildRequest; + AsyncCallbackProcessor<TileBuildRequest> m_tiles; +}; +} + +#endif // TRINITYCORE_DYNAMIC_MMAP_TILE_BUILDER_H |
