diff options
Diffstat (limited to 'src/server/game/Maps/Map.cpp')
-rw-r--r-- | src/server/game/Maps/Map.cpp | 9 |
1 files changed, 8 insertions, 1 deletions
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index a9ef590f84e..2b60ae53c9d 100644 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -1603,11 +1603,18 @@ void Map::UnloadAll() } for (auto& cellCorpsePair : _corpsesByCell) + { for (Corpse* corpse : cellCorpsePair.second) + { + corpse->RemoveFromWorld(); + corpse->ResetMap(); delete corpse; + } + } _corpsesByCell.clear(); _corpsesByPlayer.clear(); + _corpseBones.clear(); } // ***************************** @@ -3632,7 +3639,7 @@ Corpse* Map::ConvertCorpseToBones(ObjectGuid const& ownerGuid, bool insignia /*= { // Create bones, don't change Corpse bones = new Corpse(); - bones->Create(corpse->GetGUID().GetCounter(), this); + bones->Create(corpse->GetGUID().GetCounter()); for (uint8 i = OBJECT_FIELD_TYPE + 1; i < CORPSE_END; ++i) // don't overwrite guid and object type bones->SetUInt32Value(i, corpse->GetUInt32Value(i)); |