diff options
Diffstat (limited to 'src/server/game/Maps/Map.cpp')
-rw-r--r-- | src/server/game/Maps/Map.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index f0504dc4252..8d8a6f2d4bd 100644 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -3456,9 +3456,9 @@ bool Map::SpawnGroupSpawn(uint32 groupId, bool ignoreRespawn, bool force, std::v continue; time_t respawnTime = GetRespawnTime(data->type, data->spawnId); - if (respawnTime && respawnTime > GameTime::GetGameTime()) + if (respawnTime) { - if (!force && !ignoreRespawn) + if (!force && !ignoreRespawn && (respawnTime > GameTime::GetGameTime())) continue; // we need to remove the respawn time, otherwise we'd end up double spawning |