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Diffstat (limited to 'src/server/game/Maps/Map.cpp')
-rw-r--r--src/server/game/Maps/Map.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp
index a494b3fb53d..710fe526874 100644
--- a/src/server/game/Maps/Map.cpp
+++ b/src/server/game/Maps/Map.cpp
@@ -2833,8 +2833,8 @@ bool Map::CheckGridIntegrity(Creature* c, bool moved) const
Cell xy_cell(c->GetPositionX(), c->GetPositionY());
if (xy_cell != cur_cell)
{
- TC_LOG_DEBUG("maps", "Creature (GUID: %u) X: %f Y: %f (%s) is in grid[%u, %u]cell[%u, %u] instead of grid[%u, %u]cell[%u, %u]",
- c->GetGUID().GetCounter(),
+ TC_LOG_DEBUG("maps", "Creature %s X: %f Y: %f (%s) is in grid[%u, %u]cell[%u, %u] instead of grid[%u, %u]cell[%u, %u]",
+ c->GetGUID().ToString().c_str(),
c->GetPositionX(), c->GetPositionY(), (moved ? "final" : "original"),
cur_cell.GridX(), cur_cell.GridY(), cur_cell.CellX(), cur_cell.CellY(),
xy_cell.GridX(), xy_cell.GridY(), xy_cell.CellX(), xy_cell.CellY());
@@ -3612,8 +3612,8 @@ void Map::AddToActive(Creature* c)
else
{
GridCoord p2 = Trinity::ComputeGridCoord(c->GetPositionX(), c->GetPositionY());
- TC_LOG_ERROR("maps", "Active creature (GUID: %u Entry: %u) added to grid[%u, %u] but spawn grid[%u, %u] was not loaded.",
- c->GetGUID().GetCounter(), c->GetEntry(), p.x_coord, p.y_coord, p2.x_coord, p2.y_coord);
+ TC_LOG_ERROR("maps", "Active creature%s added to grid[%u, %u] but spawn grid[%u, %u] was not loaded.",
+ c->GetGUID().ToString().c_str(), p.x_coord, p.y_coord, p2.x_coord, p2.y_coord);
}
}
}
@@ -3643,8 +3643,8 @@ void Map::RemoveFromActive(Creature* c)
else
{
GridCoord p2 = Trinity::ComputeGridCoord(c->GetPositionX(), c->GetPositionY());
- TC_LOG_ERROR("maps", "Active creature (GUID: %u Entry: %u) removed from grid[%u, %u] but spawn grid[%u, %u] was not loaded.",
- c->GetGUID().GetCounter(), c->GetEntry(), p.x_coord, p.y_coord, p2.x_coord, p2.y_coord);
+ TC_LOG_ERROR("maps", "Active creature %s removed from grid[%u, %u] but spawn grid[%u, %u] was not loaded.",
+ c->GetGUID().ToString().c_str(), p.x_coord, p.y_coord, p2.x_coord, p2.y_coord);
}
}
}