diff options
Diffstat (limited to 'src/server/game/Maps/Map.cpp')
-rwxr-xr-x | src/server/game/Maps/Map.cpp | 9 |
1 files changed, 3 insertions, 6 deletions
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index b283227bb58..fb535cff747 100755 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -31,7 +31,6 @@ #include "ObjectMgr.h" #include "Group.h" - union u_map_magic { char asChar[4]; @@ -144,7 +143,7 @@ void Map::LoadMap(int gx, int gy, bool reload) if (!m_parentMap->GridMaps[gx][gy]) m_parentMap->EnsureGridCreated(GridPair(63-gx, 63-gy)); - ((MapInstanced*)(m_parentMap))->AddGridMapReference(GridPair(gx, gy)); + ((Mainstanced*)(m_parentMap))->AddGridMapReference(GridPair(gx, gy)); GridMaps[gx][gy] = m_parentMap->GridMaps[gx][gy]; return; } @@ -993,7 +992,7 @@ bool Map::UnloadGrid(const uint32 x, const uint32 y, bool unloadAll) VMAP::VMapFactory::createOrGetVMapManager()->unloadMap(GetId(), gx, gy); } else - ((MapInstanced*)m_parentMap)->RemoveGridMapReference(GridPair(gx, gy)); + ((Mainstanced*)m_parentMap)->RemoveGridMapReference(GridPair(gx, gy)); GridMaps[gx][gy] = NULL; } @@ -1604,7 +1603,6 @@ float Map::GetHeight(float x, float y, float z, bool pUseVmaps, float maxSearchD return vmapHeight; else return mapHeight; // better use .map surface height - } else return vmapHeight; // we have only vmapHeight (if have) @@ -2656,7 +2654,6 @@ void BattlegroundMap::RemoveAllPlayers() if (Player* plr = itr->getSource()) if (!plr->IsBeingTeleportedFar()) plr->TeleportTo(plr->GetBattlegroundEntryPoint()); - } Creature* @@ -2681,4 +2678,4 @@ void Map::UpdateIteratorBack(Player* player) { if (m_mapRefIter == player->GetMapRef()) m_mapRefIter = m_mapRefIter->nocheck_prev(); -} +}
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