diff options
Diffstat (limited to 'src/server/game/Maps/Map.cpp')
-rw-r--r-- | src/server/game/Maps/Map.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index 71d05031483..0b106c0b391 100644 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -498,6 +498,8 @@ bool Map::AddPlayerToMap(Player* player) player->m_clientGUIDs.clear(); player->UpdateObjectVisibility(false); + player->SendUpdatePhasing(); + sScriptMgr->OnPlayerEnterMap(this, player); return true; } @@ -556,6 +558,8 @@ bool Map::AddToMap(T* obj) if (obj->isActiveObject()) AddToActive(obj); + obj->RebuildTerrainSwaps(); + //something, such as vehicle, needs to be update immediately //also, trigger needs to cast spell, if not update, cannot see visual obj->UpdateObjectVisibility(true); |