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Diffstat (limited to 'src/server/game/Maps/Map.cpp')
-rw-r--r--src/server/game/Maps/Map.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp
index 1ca7b4f822f..ee428f70244 100644
--- a/src/server/game/Maps/Map.cpp
+++ b/src/server/game/Maps/Map.cpp
@@ -1149,7 +1149,7 @@ template <typename T>
Cell xy_cell(object->GetPositionX(), object->GetPositionY());
if (xy_cell != cur_cell)
{
- TC_LOG_DEBUG("maps", "%s (%s) X: %f Y: %f (%s) is in grid[%u, %u]cell[%u, %u] instead of grid[%u, %u]cell[%u, %u]",
+ TC_LOG_DEBUG("maps", "%s %s X: %f Y: %f (%s) is in grid[%u, %u]cell[%u, %u] instead of grid[%u, %u]cell[%u, %u]",
objType, object->GetGUID().ToString().c_str(),
object->GetPositionX(), object->GetPositionY(), (moved ? "final" : "original"),
cur_cell.GridX(), cur_cell.GridY(), cur_cell.CellX(), cur_cell.CellY(),
@@ -3821,8 +3821,8 @@ void Map::AddToActive(Creature* c)
else
{
GridCoord p2 = Trinity::ComputeGridCoord(c->GetPositionX(), c->GetPositionY());
- TC_LOG_ERROR("maps", "Active creature (%s Entry: %u) added to grid[%u, %u] but spawn grid[%u, %u] was not loaded.",
- c->GetGUID().ToString().c_str(), c->GetEntry(), p.x_coord, p.y_coord, p2.x_coord, p2.y_coord);
+ TC_LOG_ERROR("maps", "Active creature%s added to grid[%u, %u] but spawn grid[%u, %u] was not loaded.",
+ c->GetGUID().ToString().c_str(), p.x_coord, p.y_coord, p2.x_coord, p2.y_coord);
}
}
}
@@ -3852,8 +3852,8 @@ void Map::RemoveFromActive(Creature* c)
else
{
GridCoord p2 = Trinity::ComputeGridCoord(c->GetPositionX(), c->GetPositionY());
- TC_LOG_ERROR("maps", "Active creature (%s Entry: %u) removed from grid[%u, %u] but spawn grid[%u, %u] was not loaded.",
- c->GetGUID().ToString().c_str(), c->GetEntry(), p.x_coord, p.y_coord, p2.x_coord, p2.y_coord);
+ TC_LOG_ERROR("maps", "Active creature %s removed from grid[%u, %u] but spawn grid[%u, %u] was not loaded.",
+ c->GetGUID().ToString().c_str(), p.x_coord, p.y_coord, p2.x_coord, p2.y_coord);
}
}
}