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Diffstat (limited to 'src/server/game/Maps/Map.cpp')
-rwxr-xr-xsrc/server/game/Maps/Map.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp
index bc524c720f7..c3c6befe2f9 100755
--- a/src/server/game/Maps/Map.cpp
+++ b/src/server/game/Maps/Map.cpp
@@ -2468,8 +2468,8 @@ bool InstanceMap::AddPlayerToMap(Player* player)
if (group && group->isLFGGroup())
if (uint32 dungeonId = sLFGMgr->GetDungeon(group->GetGUID(), true))
- if (LFGDungeonEntry const* dungeon = sLFGDungeonStore.LookupEntry(dungeonId))
- if (LFGDungeonEntry const* randomDungeon = sLFGDungeonStore.LookupEntry(*(sLFGMgr->GetSelectedDungeons(player->GetGUID()).begin())))
+ if (LFGDungeonEntry const* dungeon = sLFGMgr->GetLFGDungeon(dungeonId))
+ if (LFGDungeonEntry const* randomDungeon = sLFGMgr->GetLFGDungeon(*(sLFGMgr->GetSelectedDungeons(player->GetGUID()).begin())))
if (uint32(dungeon->map) == GetId() && dungeon->difficulty == uint32(GetDifficulty()) && randomDungeon->type == uint32(LFG_TYPE_RANDOM))
player->CastSpell(player, LFG_SPELL_LUCK_OF_THE_DRAW, true);
}