diff options
Diffstat (limited to 'src/server/game/Maps/Map.h')
| -rw-r--r-- | src/server/game/Maps/Map.h | 10 |
1 files changed, 0 insertions, 10 deletions
diff --git a/src/server/game/Maps/Map.h b/src/server/game/Maps/Map.h index 825ac8683e0..509120d04af 100644 --- a/src/server/game/Maps/Map.h +++ b/src/server/game/Maps/Map.h @@ -32,7 +32,6 @@ #include "SharedDefines.h" #include "GridRefManager.h" #include "MapRefManager.h" -#include "SFMT.h" #include <bitset> #include <list> @@ -426,15 +425,6 @@ class Map : public GridRefManager<NGridType> void UpdateIteratorBack(Player *player); -#ifdef MAP_BASED_RAND_GEN - SFMTRand sfmtRand; - int32 irand(int32 min, int32 max) { return int32(sfmtRand.IRandom(min, max)); } - uint32 urand(uint32 min, uint32 max) { return uint32(sfmtRand.URandom(min, max)); } - int32 rand32() { return int32(sfmtRand.BRandom()); } - double rand_norm() { return sfmtRand.Random(); } - double rand_chance() { return sfmtRand.Random() * 100.0; } -#endif // MAP_BASED_RAND_GEN - TempSummon *SummonCreature(uint32 entry, const Position &pos, SummonPropertiesEntry const *properties = NULL, uint32 duration = 0, Unit *summoner = NULL, uint32 vehId = 0); Creature* GetCreature(uint64 guid); GameObject* GetGameObject(uint64 guid); |
