diff options
Diffstat (limited to 'src/server/game/Maps/Map.h')
| -rw-r--r-- | src/server/game/Maps/Map.h | 8 |
1 files changed, 7 insertions, 1 deletions
diff --git a/src/server/game/Maps/Map.h b/src/server/game/Maps/Map.h index 0d8f1bab4fe..96965b61fd2 100644 --- a/src/server/game/Maps/Map.h +++ b/src/server/game/Maps/Map.h @@ -53,6 +53,7 @@ class Player; class TempSummon; class Transport; class Unit; +class Weather; class WorldObject; class WorldPacket; struct MapDifficulty; @@ -264,6 +265,7 @@ struct ZoneDynamicInfo ZoneDynamicInfo(); uint32 MusicId; + std::unique_ptr<Weather> DefaultWeather; WeatherState WeatherId; float WeatherGrade; uint32 OverrideLightId; @@ -595,9 +597,12 @@ class TC_GAME_API Map : public GridRefManager<NGridType> void SendInitTransports(Player* player); void SendRemoveTransports(Player* player); - void SendZoneDynamicInfo(Player* player); + void SendZoneDynamicInfo(uint32 zoneId, Player* player) const; + void SendZoneWeather(uint32 zoneId, Player* player) const; + void SendZoneWeather(ZoneDynamicInfo const& zoneDynamicInfo, Player* player) const; void SetZoneMusic(uint32 zoneId, uint32 musicId); + Weather* GetOrGenerateZoneDefaultWeather(uint32 zoneId); void SetZoneWeather(uint32 zoneId, WeatherState weatherId, float weatherGrade); void SetZoneOverrideLight(uint32 zoneId, uint32 lightId, uint32 fadeInTime); @@ -856,6 +861,7 @@ class TC_GAME_API Map : public GridRefManager<NGridType> std::unordered_map<uint32, uint32> _zonePlayerCountMap; ZoneDynamicInfoMap _zoneDynamicInfo; + IntervalTimer _weatherUpdateTimer; uint32 _defaultLight; template<HighGuid high> |
