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Diffstat (limited to 'src/server/game/Maps/Map.h')
-rw-r--r--src/server/game/Maps/Map.h17
1 files changed, 5 insertions, 12 deletions
diff --git a/src/server/game/Maps/Map.h b/src/server/game/Maps/Map.h
index a3061418e4a..da4aa7ced8e 100644
--- a/src/server/game/Maps/Map.h
+++ b/src/server/game/Maps/Map.h
@@ -178,6 +178,7 @@ inline bool CompareRespawnInfo::operator()(RespawnInfo const* a, RespawnInfo con
return a->type < b->type;
}
+extern template class TypeUnorderedMapContainer<AllMapStoredObjectTypes, ObjectGuid>;
typedef TypeUnorderedMapContainer<AllMapStoredObjectTypes, ObjectGuid> MapStoredObjectTypesContainer;
class TC_GAME_API Map : public GridRefManager<NGridType>
@@ -494,14 +495,14 @@ class TC_GAME_API Map : public GridRefManager<NGridType>
inline ObjectGuid::LowType GenerateLowGuid()
{
static_assert(ObjectGuidTraits<high>::SequenceSource.HasFlag(ObjectGuidSequenceSource::Map), "Only map specific guid can be generated in Map context");
- return GetGuidSequenceGenerator<high>().Generate();
+ return GetGuidSequenceGenerator(high).Generate();
}
template<HighGuid high>
inline ObjectGuid::LowType GetMaxLowGuid()
{
static_assert(ObjectGuidTraits<high>::SequenceSource.HasFlag(ObjectGuidSequenceSource::Map), "Only map specific guid can be retrieved in Map context");
- return GetGuidSequenceGenerator<high>().GetNextAfterMaxUsed();
+ return GetGuidSequenceGenerator(high).GetNextAfterMaxUsed();
}
void AddUpdateObject(Object* obj)
@@ -762,17 +763,9 @@ class TC_GAME_API Map : public GridRefManager<NGridType>
ZoneDynamicInfoMap _zoneDynamicInfo;
IntervalTimer _weatherUpdateTimer;
- template<HighGuid high>
- inline ObjectGuidGeneratorBase& GetGuidSequenceGenerator()
- {
- auto itr = _guidGenerators.find(high);
- if (itr == _guidGenerators.end())
- itr = _guidGenerators.insert(std::make_pair(high, std::make_unique<ObjectGuidGenerator<high>>())).first;
-
- return *itr->second;
- }
+ ObjectGuidGenerator& GetGuidSequenceGenerator(HighGuid high);
- std::map<HighGuid, std::unique_ptr<ObjectGuidGeneratorBase>> _guidGenerators;
+ std::map<HighGuid, std::unique_ptr<ObjectGuidGenerator>> _guidGenerators;
std::unique_ptr<SpawnedPoolData> _poolData;
MapStoredObjectTypesContainer _objectsStore;
CreatureBySpawnIdContainer _creatureBySpawnIdStore;