aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Maps/MapManager.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/server/game/Maps/MapManager.cpp')
-rwxr-xr-xsrc/server/game/Maps/MapManager.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/server/game/Maps/MapManager.cpp b/src/server/game/Maps/MapManager.cpp
index 6890ec8ac2e..ce93fe5af1a 100755
--- a/src/server/game/Maps/MapManager.cpp
+++ b/src/server/game/Maps/MapManager.cpp
@@ -96,32 +96,32 @@ void MapManager::checkAndCorrectGridStatesArray()
Map* MapManager::CreateBaseMap(uint32 id)
{
- Map* m = FindBaseMap(id);
+ Map* map = FindBaseMap(id);
- if (m == NULL)
+ if (map == NULL)
{
TRINITY_GUARD(ACE_Thread_Mutex, Lock);
const MapEntry* entry = sMapStore.LookupEntry(id);
if (entry && entry->Instanceable())
{
- m = new MapInstanced(id, i_gridCleanUpDelay);
+ map = new MapInstanced(id, i_gridCleanUpDelay);
}
else
{
- m = new Map(id, i_gridCleanUpDelay, 0, REGULAR_DIFFICULTY);
+ map = new Map(id, i_gridCleanUpDelay, 0, REGULAR_DIFFICULTY);
}
- i_maps[id] = m;
+ i_maps[id] = map;
}
- ASSERT(m != NULL);
- return m;
+ ASSERT(map);
+ return map;
}
Map* MapManager::FindBaseNonInstanceMap(uint32 mapId) const
{
Map* map = FindBaseMap(mapId);
- if(map && map->Instanceable())
+ if (map && map->Instanceable())
return NULL;
return map;
}