diff options
Diffstat (limited to 'src/server/game/Maps/MapManager.cpp')
-rw-r--r-- | src/server/game/Maps/MapManager.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Maps/MapManager.cpp b/src/server/game/Maps/MapManager.cpp index 5a31bb822b4..d85d198fe9c 100644 --- a/src/server/game/Maps/MapManager.cpp +++ b/src/server/game/Maps/MapManager.cpp @@ -140,7 +140,7 @@ Map::EnterState MapManager::PlayerCannotEnter(uint32 mapid, Player* player, bool Difficulty targetDifficulty, requestedDifficulty; targetDifficulty = requestedDifficulty = player->GetDifficultyID(entry); // Get the highest available difficulty if current setting is higher than the instance allows - MapDifficultyEntry const* mapDiff = GetDownscaledMapDifficultyData(entry->ID, targetDifficulty); + MapDifficultyEntry const* mapDiff = sDB2Manager.GetDownscaledMapDifficultyData(mapid, targetDifficulty); if (!mapDiff) return Map::CANNOT_ENTER_DIFFICULTY_UNAVAILABLE; |