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Diffstat (limited to 'src/server/game/Maps/MapManager.cpp')
-rwxr-xr-xsrc/server/game/Maps/MapManager.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Maps/MapManager.cpp b/src/server/game/Maps/MapManager.cpp
index 2eca66f82d0..9462667daf2 100755
--- a/src/server/game/Maps/MapManager.cpp
+++ b/src/server/game/Maps/MapManager.cpp
@@ -163,7 +163,7 @@ bool MapManager::CanPlayerEnter(uint32 mapid, Player* player, bool loginCheck)
if (!entry->IsDungeon())
return true;
- InstanceTemplate const* instance = sObjectMgr.GetInstanceTemplate(mapid);
+ InstanceTemplate const* instance = ObjectMgr::GetInstanceTemplate(mapid);
if (!instance)
return false;
@@ -213,7 +213,7 @@ bool MapManager::CanPlayerEnter(uint32 mapid, Player* player, bool loginCheck)
if (instance_map == mapid)
break;
- InstanceTemplate const* instance = sObjectMgr.GetInstanceTemplate(instance_map);
+ InstanceTemplate const* instance = ObjectMgr::GetInstanceTemplate(instance_map);
instance_map = instance ? instance->parent : 0;
}
while (instance_map);
@@ -299,7 +299,7 @@ bool MapManager::ExistMapAndVMap(uint32 mapid, float x,float y)
bool MapManager::IsValidMAP(uint32 mapid)
{
MapEntry const* mEntry = sMapStore.LookupEntry(mapid);
- return mEntry && (!mEntry->IsDungeon() || sObjectMgr.GetInstanceTemplate(mapid));
+ return mEntry && (!mEntry->IsDungeon() || ObjectMgr::GetItemPrototype(mapid));
// TODO: add check for battleground template
}