diff options
Diffstat (limited to 'src/server/game/Maps/MapManager.cpp')
-rw-r--r-- | src/server/game/Maps/MapManager.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Maps/MapManager.cpp b/src/server/game/Maps/MapManager.cpp index 538285edd0f..ccf2e5321ce 100644 --- a/src/server/game/Maps/MapManager.cpp +++ b/src/server/game/Maps/MapManager.cpp @@ -183,7 +183,7 @@ bool MapManager::CanPlayerEnter(uint32 mapid, Player* player, bool loginCheck) // FIXME: mapDiff is never used //Bypass checks for GMs - if (player->isGameMaster()) + if (player->IsGameMaster()) return true; char const* mapName = entry->name; @@ -202,7 +202,7 @@ bool MapManager::CanPlayerEnter(uint32 mapid, Player* player, bool loginCheck) } } - if (!player->isAlive()) + if (!player->IsAlive()) { if (Corpse* corpse = player->GetCorpse()) { |