diff options
Diffstat (limited to 'src/server/game/Maps/MapManager.cpp')
-rw-r--r-- | src/server/game/Maps/MapManager.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Maps/MapManager.cpp b/src/server/game/Maps/MapManager.cpp index 32824addff2..73676416475 100644 --- a/src/server/game/Maps/MapManager.cpp +++ b/src/server/game/Maps/MapManager.cpp @@ -195,7 +195,7 @@ bool MapManager::CanPlayerEnter(uint32 mapid, Player* player, bool loginCheck) if ((!group || !group->isRaidGroup()) && !sWorld->getBoolConfig(CONFIG_INSTANCE_IGNORE_RAID)) { // probably there must be special opcode, because client has this string constant in GlobalStrings.lua - // TODO: this is not a good place to send the message + /// @todo this is not a good place to send the message player->GetSession()->SendAreaTriggerMessage(player->GetSession()->GetTrinityString(LANG_INSTANCE_RAID_GROUP_ONLY), mapName); sLog->outDebug(LOG_FILTER_MAPS, "MAP: Player '%s' must be in a raid group to enter instance '%s'", player->GetName().c_str(), mapName); return false; @@ -247,7 +247,7 @@ bool MapManager::CanPlayerEnter(uint32 mapid, Player* player, bool loginCheck) if (playerBoundedInstance && playerBoundedInstance->perm && playerBoundedInstance->save && boundedInstance->save->GetInstanceId() != playerBoundedInstance->save->GetInstanceId()) { - //TODO: send some kind of error message to the player + /// @todo send some kind of error message to the player return false; }*/ } @@ -321,7 +321,7 @@ bool MapManager::IsValidMAP(uint32 mapid, bool startUp) else return mEntry && (!mEntry->IsDungeon() || sObjectMgr->GetInstanceTemplate(mapid)); - // TODO: add check for battleground template + /// @todo add check for battleground template } void MapManager::UnloadAll() |