diff options
Diffstat (limited to 'src/server/game/Maps/MapManager.cpp')
-rw-r--r-- | src/server/game/Maps/MapManager.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Maps/MapManager.cpp b/src/server/game/Maps/MapManager.cpp index 9297e2a3d6a..ac9e5918442 100644 --- a/src/server/game/Maps/MapManager.cpp +++ b/src/server/game/Maps/MapManager.cpp @@ -135,7 +135,7 @@ bool MapManager::CanPlayerEnter(uint32 mapid, Player* player, bool loginCheck) Difficulty targetDifficulty, requestedDifficulty; targetDifficulty = requestedDifficulty = player->GetDifficulty(entry->IsRaid()); // Get the highest available difficulty if current setting is higher than the instance allows - MapDifficulty const* mapDiff = GetDownscaledMapDifficultyData(entry->MapID, targetDifficulty); + MapDifficulty const* mapDiff = GetDownscaledMapDifficultyData(entry->ID, targetDifficulty); if (!mapDiff) { player->SendTransferAborted(mapid, TRANSFER_ABORT_DIFFICULTY, requestedDifficulty); @@ -146,7 +146,7 @@ bool MapManager::CanPlayerEnter(uint32 mapid, Player* player, bool loginCheck) if (player->IsGameMaster()) return true; - char const* mapName = entry->name; + char const* mapName = entry->MapName_lang; Group* group = player->GetGroup(); if (entry->IsRaid()) |