diff options
Diffstat (limited to 'src/server/game/Maps/MapManager.cpp')
-rw-r--r-- | src/server/game/Maps/MapManager.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Maps/MapManager.cpp b/src/server/game/Maps/MapManager.cpp index 81fe7e32bb2..f3330d0a3db 100644 --- a/src/server/game/Maps/MapManager.cpp +++ b/src/server/game/Maps/MapManager.cpp @@ -139,7 +139,7 @@ Map::EnterState MapManager::PlayerCannotEnter(uint32 mapid, Player* player, bool Difficulty targetDifficulty, requestedDifficulty; targetDifficulty = requestedDifficulty = player->GetDifficulty(entry->IsRaid()); // Get the highest available difficulty if current setting is higher than the instance allows - MapDifficulty const* mapDiff = GetDownscaledMapDifficultyData(entry->MapID, targetDifficulty); + MapDifficulty const* mapDiff = GetDownscaledMapDifficultyData(entry->ID, targetDifficulty); if (!mapDiff) return Map::CANNOT_ENTER_DIFFICULTY_UNAVAILABLE; @@ -151,7 +151,7 @@ Map::EnterState MapManager::PlayerCannotEnter(uint32 mapid, Player* player, bool if (!player->Satisfy(sObjectMgr->GetAccessRequirement(mapid, targetDifficulty), mapid, true)) return Map::CANNOT_ENTER_UNSPECIFIED_REASON; - char const* mapName = entry->name[player->GetSession()->GetSessionDbcLocale()]; + char const* mapName = entry->MapName[player->GetSession()->GetSessionDbcLocale()]; Group* group = player->GetGroup(); if (entry->IsRaid()) // can only enter in a raid group |