aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Maps/MapManager.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/server/game/Maps/MapManager.cpp')
-rw-r--r--src/server/game/Maps/MapManager.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Maps/MapManager.cpp b/src/server/game/Maps/MapManager.cpp
index 5254559785e..fe9c950cc49 100644
--- a/src/server/game/Maps/MapManager.cpp
+++ b/src/server/game/Maps/MapManager.cpp
@@ -87,14 +87,14 @@ InstanceMap* MapManager::CreateInstance(uint32 mapId, uint32 instanceId, Instanc
MapEntry const* entry = sMapStore.LookupEntry(mapId);
if (!entry)
{
- TC_LOG_ERROR("maps", "CreateInstance: no entry for map %d", mapId);
+ TC_LOG_ERROR("maps", "CreateInstance: no entry for map {}", mapId);
ABORT();
}
// some instances only have one difficulty
sDB2Manager.GetDownscaledMapDifficultyData(mapId, difficulty);
- TC_LOG_DEBUG("maps", "MapInstanced::CreateInstance: %smap instance %d for %d created with difficulty %s",
+ TC_LOG_DEBUG("maps", "MapInstanced::CreateInstance: {}map instance {} for {} created with difficulty {}",
instanceLock && instanceLock->GetInstanceId() ? "" : "new ", instanceId, mapId, sDifficultyStore.AssertEntry(difficulty)->Name[sWorld->GetDefaultDbcLocale()]);
InstanceMap* map = new InstanceMap(mapId, i_gridCleanUpDelay, instanceId, difficulty, team, instanceLock);
@@ -116,7 +116,7 @@ InstanceMap* MapManager::CreateInstance(uint32 mapId, uint32 instanceId, Instanc
BattlegroundMap* MapManager::CreateBattleground(uint32 mapId, uint32 instanceId, Battleground* bg)
{
- TC_LOG_DEBUG("maps", "MapInstanced::CreateBattleground: map bg %d for %d created.", instanceId, mapId);
+ TC_LOG_DEBUG("maps", "MapInstanced::CreateBattleground: map bg {} for {} created.", instanceId, mapId);
BattlegroundMap* map = new BattlegroundMap(mapId, i_gridCleanUpDelay, instanceId, DIFFICULTY_NONE);
ASSERT(map->IsBattlegroundOrArena());
@@ -459,5 +459,5 @@ void MapManager::AddSC_BuiltInScripts()
{
for (MapEntry const* mapEntry : sMapStore)
if (mapEntry->IsWorldMap() && mapEntry->IsSplitByFaction())
- new SplitByFactionMapScript(Trinity::StringFormat("world_map_set_faction_worldstates_%u", mapEntry->ID).c_str(), mapEntry->ID);
+ new SplitByFactionMapScript(Trinity::StringFormat("world_map_set_faction_worldstates_{}", mapEntry->ID).c_str(), mapEntry->ID);
}