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Diffstat (limited to 'src/server/game/Maps/MapManager.h')
-rwxr-xr-xsrc/server/game/Maps/MapManager.h18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/server/game/Maps/MapManager.h b/src/server/game/Maps/MapManager.h
index 610d2626eda..8ca856cbd6f 100755
--- a/src/server/game/Maps/MapManager.h
+++ b/src/server/game/Maps/MapManager.h
@@ -49,15 +49,15 @@ class MapManager
}
uint32 GetAreaId(uint32 mapid, float x, float y, float z) const
{
- return Map::GetAreaIdByAreaFlag(GetAreaFlag(mapid, x, y, z),mapid);
+ return Map::GetAreaIdByAreaFlag(GetAreaFlag(mapid, x, y, z), mapid);
}
uint32 GetZoneId(uint32 mapid, float x, float y, float z) const
{
- return Map::GetZoneIdByAreaFlag(GetAreaFlag(mapid, x, y, z),mapid);
+ return Map::GetZoneIdByAreaFlag(GetAreaFlag(mapid, x, y, z), mapid);
}
void GetZoneAndAreaId(uint32& zoneid, uint32& areaid, uint32 mapid, float x, float y, float z)
{
- Map::GetZoneAndAreaIdByAreaFlag(zoneid,areaid,GetAreaFlag(mapid, x, y, z),mapid);
+ Map::GetZoneAndAreaIdByAreaFlag(zoneid, areaid, GetAreaFlag(mapid, x, y, z), mapid);
}
void Initialize(void);
@@ -86,19 +86,19 @@ class MapManager
static bool ExistMapAndVMap(uint32 mapid, float x, float y);
static bool IsValidMAP(uint32 mapid, bool startUp);
- static bool IsValidMapCoord(uint32 mapid, float x,float y)
+ static bool IsValidMapCoord(uint32 mapid, float x, float y)
{
- return IsValidMAP(mapid, false) && Trinity::IsValidMapCoord(x,y);
+ return IsValidMAP(mapid, false) && Trinity::IsValidMapCoord(x, y);
}
- static bool IsValidMapCoord(uint32 mapid, float x,float y,float z)
+ static bool IsValidMapCoord(uint32 mapid, float x, float y, float z)
{
- return IsValidMAP(mapid, false) && Trinity::IsValidMapCoord(x,y,z);
+ return IsValidMAP(mapid, false) && Trinity::IsValidMapCoord(x, y, z);
}
- static bool IsValidMapCoord(uint32 mapid, float x,float y,float z,float o)
+ static bool IsValidMapCoord(uint32 mapid, float x, float y, float z, float o)
{
- return IsValidMAP(mapid, false) && Trinity::IsValidMapCoord(x,y,z,o);
+ return IsValidMAP(mapid, false) && Trinity::IsValidMapCoord(x, y, z, o);
}
static bool IsValidMapCoord(WorldLocation const& loc)