diff options
Diffstat (limited to 'src/server/game/Maps/MapManager.h')
-rw-r--r-- | src/server/game/Maps/MapManager.h | 8 |
1 files changed, 7 insertions, 1 deletions
diff --git a/src/server/game/Maps/MapManager.h b/src/server/game/Maps/MapManager.h index e628a7030ae..96147c7ded7 100644 --- a/src/server/game/Maps/MapManager.h +++ b/src/server/game/Maps/MapManager.h @@ -44,16 +44,22 @@ class TC_GAME_API MapManager Map const* m = const_cast<MapManager*>(this)->CreateBaseMap(mapid); return m->GetAreaId(x, y, z); } + uint32 GetAreaId(uint32 mapid, Position const& pos) const { return GetAreaId(mapid, pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ()); } + uint32 GetAreaId(WorldLocation const& loc) const { return GetAreaId(loc.GetMapId(), loc); } uint32 GetZoneId(uint32 mapid, float x, float y, float z) const { Map const* m = const_cast<MapManager*>(this)->CreateBaseMap(mapid); return m->GetZoneId(x, y, z); } - void GetZoneAndAreaId(uint32& zoneid, uint32& areaid, uint32 mapid, float x, float y, float z) + uint32 GetZoneId(uint32 mapid, Position const& pos) const { return GetZoneId(mapid, pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ()); } + uint32 GetZoneId(WorldLocation const& loc) const { return GetZoneId(loc.GetMapId(), loc); } + void GetZoneAndAreaId(uint32& zoneid, uint32& areaid, uint32 mapid, float x, float y, float z) const { Map const* m = const_cast<MapManager*>(this)->CreateBaseMap(mapid); m->GetZoneAndAreaId(zoneid, areaid, x, y, z); } + void GetZoneAndAreaId(uint32& zoneid, uint32& areaid, uint32 mapid, Position const& pos) const { GetZoneAndAreaId(zoneid, areaid, mapid, pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ()); } + void GetZoneAndAreaId(uint32& zoneid, uint32& areaid, WorldLocation const& loc) const { GetZoneAndAreaId(zoneid, areaid, loc.GetMapId(), loc); } void Initialize(void); void Update(uint32); |