diff options
Diffstat (limited to 'src/server/game/Maps')
| -rwxr-xr-x | src/server/game/Maps/MapManager.cpp | 3 | ||||
| -rwxr-xr-x | src/server/game/Maps/MapManager.h | 5 |
2 files changed, 0 insertions, 8 deletions
diff --git a/src/server/game/Maps/MapManager.cpp b/src/server/game/Maps/MapManager.cpp index 14620c2a9f8..a71addd3469 100755 --- a/src/server/game/Maps/MapManager.cpp +++ b/src/server/game/Maps/MapManager.cpp @@ -53,9 +53,6 @@ MapManager::~MapManager() delete *i; } - for (TransportNPCSet::iterator i = m_TransportNPCs.begin(); i != m_TransportNPCs.end(); ++i) - delete *i; - Map::DeleteStateMachine(); } diff --git a/src/server/game/Maps/MapManager.h b/src/server/game/Maps/MapManager.h index 385c485bffd..d34a04f1d00 100755 --- a/src/server/game/Maps/MapManager.h +++ b/src/server/game/Maps/MapManager.h @@ -132,11 +132,6 @@ class MapManager typedef std::map<uint32, TransportSet> TransportMap; TransportMap m_TransportsByMap; - typedef std::set<TransportCreatureProto *> TransportNPCSet; - TransportNPCSet m_TransportNPCs; - typedef std::map<uint32, TransportNPCSet> TransportNPCMap; - TransportNPCMap m_TransportNPCMap; - bool CanPlayerEnter(uint32 mapid, Player* player, bool loginCheck = false); uint32 GenerateInstanceId() { return ++i_MaxInstanceId; } void InitMaxInstanceId(); |
