diff options
Diffstat (limited to 'src/server/game/Movement/MotionMaster.h')
| -rw-r--r-- | src/server/game/Movement/MotionMaster.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Movement/MotionMaster.h b/src/server/game/Movement/MotionMaster.h index 840a8a08116..5f82006ef32 100644 --- a/src/server/game/Movement/MotionMaster.h +++ b/src/server/game/Movement/MotionMaster.h @@ -200,11 +200,11 @@ class TC_GAME_API MotionMaster void MovePath(uint32 pathId, bool repeatable, Optional<Milliseconds> duration = {}, Optional<float> speed = {}, MovementWalkRunSpeedSelectionMode speedSelectionMode = MovementWalkRunSpeedSelectionMode::Default, Optional<std::pair<Milliseconds, Milliseconds>> waitTimeRangeAtPathEnd = {}, Optional<float> wanderDistanceAtPathEnds = {}, - bool followPathBackwardsFromEndToStart = false, bool generatePath = true); + Optional<bool> followPathBackwardsFromEndToStart = {}, bool generatePath = true); void MovePath(WaypointPath const& path, bool repeatable, Optional<Milliseconds> duration = {}, Optional<float> speed = {}, MovementWalkRunSpeedSelectionMode speedSelectionMode = MovementWalkRunSpeedSelectionMode::Default, Optional<std::pair<Milliseconds, Milliseconds>> waitTimeRangeAtPathEnd = {}, Optional<float> wanderDistanceAtPathEnds = {}, - bool followPathBackwardsFromEndToStart = false, bool generatePath = true); + Optional<bool> followPathBackwardsFromEndToStart = {}, bool generatePath = true); /** * \brief Makes the Unit turn in place |
