diff options
Diffstat (limited to 'src/server/game/Movement')
-rw-r--r-- | src/server/game/Movement/MotionMaster.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/server/game/Movement/MotionMaster.cpp b/src/server/game/Movement/MotionMaster.cpp index 96f810f3792..4fdae221e41 100644 --- a/src/server/game/Movement/MotionMaster.cpp +++ b/src/server/game/Movement/MotionMaster.cpp @@ -952,8 +952,7 @@ void MotionMaster::MoveFall(uint32 id/* = 0*/) if (_owner->HasUnitState(UNIT_STATE_ROOT | UNIT_STATE_STUNNED)) return; - _owner->AddUnitMovementFlag(MOVEMENTFLAG_FALLING); - _owner->m_movementInfo.SetFallTime(0); + _owner->SetFall(true); // Don't run spline movement for players if (_owner->GetTypeId() == TYPEID_PLAYER) |