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Movement
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Author
12 hours
Core/Misc: Reduce differences between branches
3.3.5
Shauren
3 days
Core/Misc: Reduce differences between branches
Shauren
2025-02-20
Core/Misc: Reduce differences between branches
Shauren
2025-02-02
Core/Misc: Reduce code differences between branches
Shauren
2024-11-19
Core/vmaps: Removed vmap lookup functions duplicating functionality of each o...
Shauren
2024-05-18
Core/Spells: Prevent creatures from being able to cast all their spells while...
Shauren
2024-04-24
Core/Movement: Fixed spline packed deltas validation check
Shauren
2024-02-13
Core/MMAPs: Sprinkle master branch thread safety on mmap loading code
Shauren
2023-08-22
Core/Movement: Fixed use after free in WaypointMovementGenerator
Shauren
2023-08-15
Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compati...
Shauren
2023-08-15
Core/Misc: Removed structure bitfield definitions that don't do anything
Shauren
2023-08-12
Core/Misc: Fixed deprecation warnings for c++20
Shauren
2023-05-07
Core/Misc: Cleanup Expression is converted to bool and can be replaced with '...
Shauren
2022-04-16
Core/Movement: Allow waypoints to use 0 as valid facing value (#26655)
Ovah
2022-04-05
Core/Movement: b1a94bf94c500b64a5c4ae92642a95d048d9f392 followup - MoveSpline...
Shauren
2022-04-03
Core/Movement: Delay creating MoveSplineInit objects used by GenericMovementG...
Shauren
2022-03-29
Core/Units: Reduce differences between branches part 1 - unit updatefield acc...
Shauren
2022-03-24
Core/Units: Rename AnimationTier to AnimTier for consistency with master branch
Shauren
2021-11-14
Core/Misc: Add TempSummon timer to GetDebugInfo
Shauren
2021-09-16
Core/Misc: Rename UNIT_FLAG_SWIMMING to UNIT_FLAG_CAN_SWIM
offl
2021-09-16
Core/Misc: Rename UNIT_FLAG_TAXI_FLIGHT to UNIT_FLAG_ON_TAXI
offl
2021-06-15
Core/Movement: Implement proper player speed change (#26561)
Chaouki Dhib
2021-06-06
Core/Movement: Add new flag MOVEMENTGENERATOR_FLAG_PERSIST_ON_DEATH (#26549)
Giacomo Pozzoni
2021-06-03
Core/Movement: remove redundant method MovementGenerator::NotifyAIOnFinalize ...
ccrs
2021-01-10
Core/Unit: Fix movement hiccups in water (#24020)
Giacomo Pozzoni
2020-10-01
Core/Movement: add optional velocity argument for MoveLand and MoveTakeoff (P...
Ovah
2020-09-19
Core/PathFinding: Fix GetPathPolyByPosition() using only 2D distance instead ...
xvwyh
2020-09-08
Core/Movement: MoveSplineFlag::animId -> animTier, MoveSpline::GetAnimation()...
Treeston
2020-09-08
Core/Movement: Corrected Animation Tier handling (PR #24875)
NoName
2020-09-07
Core/MotionMaster: Do not generate path to MoveLand
Keader
2020-09-06
Core/Scripts: Remove now-unused WaypointPathStarted hook. WaypointStarted doe...
Treeston
2020-09-04
Scripts/Commands: Convert argument parsing of .npc commands
Treeston
2020-08-23
Core/Movement: Fix RandomMovementGenerator for swimming creatures
jackpoz
2020-08-04
Core/Metric: Require WITH_DETAILED_METRICS CMake flag for MMaps metric
jackpoz
2020-08-01
Core/Common: Merge TimeTrackerSmall with TimeTracker
Carbenium
2020-07-31
Core/Misc: Fix static analysis issues (#25178)
Giacomo Pozzoni
2020-07-15
Core/Misc: Replace boost::optional with std::optional (#25047)
Peter Keresztes Schmidt
2020-07-12
Core/DataStores: Update DBC field names to generated ones (#24999)
Peter Keresztes Schmidt
2020-06-27
Core/Maps: Implemented getting area id from gameobject spawns
Shauren
2020-06-17
Handle different slopes in mmaps (#24765)
Giacomo Pozzoni
2020-06-01
Core/Units: flight and hover checks will now consider movement template data ...
Ovah
2020-05-31
Cherry-pick some cmake commits (#24720)
Giacomo Pozzoni
2020-05-16
Core/Objects: fixed destination calculation for destination based spells cast...
Ovahlord
2020-05-15
Core/MMAPs: Adjust walkable climb and fix a lot of mmap raycast issues (#24539)
Giacomo Pozzoni
2020-05-11
Core/Movement: 9080e78 followup
ccrs
2020-05-03
Core/Movement: modify MovementInform trigger condition & checks in ChaseMovem...
ccrs
2020-05-03
Core/Movement: de832b6 followup
ccrs
2020-05-03
Core/Movement: modify MovementInform trigger condition & checks in FollowMove...
ccrs
2020-05-02
Core/Movement: 0e2342c followup
ccrs
2020-05-01
Core/Objects: further improvements for MovePositionToFirstCollision (#24523)
Ovah
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