diff options
Diffstat (limited to 'src/server/game/Movement')
| -rw-r--r-- | src/server/game/Movement/MotionMaster.cpp | 3 | ||||
| -rwxr-xr-x | src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp | 1 |
2 files changed, 4 insertions, 0 deletions
diff --git a/src/server/game/Movement/MotionMaster.cpp b/src/server/game/Movement/MotionMaster.cpp index ea3583b0cdf..8911278ed93 100644 --- a/src/server/game/Movement/MotionMaster.cpp +++ b/src/server/game/Movement/MotionMaster.cpp @@ -585,7 +585,10 @@ void MotionMaster::MoveFall(uint32 id /*=0*/) // don't run spline movement for players if (_owner->GetTypeId() == TYPEID_PLAYER) + { + _owner->ToPlayer()->SetFallInformation(0, _owner->GetPositionZ()); return; + } Movement::MoveSplineInit init(_owner); init.MoveTo(_owner->GetPositionX(), _owner->GetPositionY(), tz, false); diff --git a/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp index 2644b670de7..067a383fb33 100755 --- a/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp +++ b/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp @@ -328,6 +328,7 @@ void FlightPathMovementGenerator::DoFinalize(Player* player) // this prevent cheating with landing point at lags // when client side flight end early in comparison server side player->StopMoving(); + player->SetFallInformation(0, player->GetPositionZ()); } player->RemoveFlag(PLAYER_FLAGS, PLAYER_FLAGS_TAXI_BENCHMARK); |
