diff options
Diffstat (limited to 'src/server/game/Quests')
-rw-r--r-- | src/server/game/Quests/QuestDef.cpp | 94 | ||||
-rw-r--r-- | src/server/game/Quests/QuestDef.h | 29 |
2 files changed, 122 insertions, 1 deletions
diff --git a/src/server/game/Quests/QuestDef.cpp b/src/server/game/Quests/QuestDef.cpp index f04d4dd2255..e402dc6c214 100644 --- a/src/server/game/Quests/QuestDef.cpp +++ b/src/server/game/Quests/QuestDef.cpp @@ -275,6 +275,86 @@ void Quest::LoadQuestObjectiveVisualEffect(Field* fields) } } +void Quest::LoadConditionalConditionalQuestDescription(Field* fields) +{ + LocaleConstant locale = GetLocaleByName(fields[4].GetStringView()); + if (locale >= TOTAL_LOCALES) + { + TC_LOG_ERROR("sql.sql", "Table `quest_description_conditional` has invalid locale %s set for quest %u. Skipped.", fields[4].GetCString(), fields[0].GetUInt32()); + return; + } + + auto itr = std::find_if(_conditionalQuestDescription.begin(), _conditionalQuestDescription.end(), [fields](QuestConditionalText const& text) + { + return text.PlayerConditionId == fields[1].GetInt32() && text.QuestgiverCreatureId == fields[2].GetInt32(); + }); + + QuestConditionalText& text = itr != _conditionalQuestDescription.end() ? *itr : _conditionalQuestDescription.emplace_back(); + text.PlayerConditionId = fields[1].GetInt32(); + text.QuestgiverCreatureId = fields[2].GetInt32(); + ObjectMgr::AddLocaleString(fields[3].GetString(), locale, text.Text); +} + +void Quest::LoadConditionalConditionalRequestItemsText(Field* fields) +{ + LocaleConstant locale = GetLocaleByName(fields[4].GetStringView()); + if (locale >= TOTAL_LOCALES) + { + TC_LOG_ERROR("sql.sql", "Table `quest_request_items_conditional` has invalid locale %s set for quest %u. Skipped.", fields[4].GetCString(), fields[0].GetUInt32()); + return; + } + + auto itr = std::find_if(_conditionalRequestItemsText.begin(), _conditionalRequestItemsText.end(), [fields](QuestConditionalText const& text) + { + return text.PlayerConditionId == fields[1].GetInt32() && text.QuestgiverCreatureId == fields[2].GetInt32(); + }); + + QuestConditionalText& text = itr != _conditionalRequestItemsText.end() ? *itr : _conditionalRequestItemsText.emplace_back(); + text.PlayerConditionId = fields[1].GetInt32(); + text.QuestgiverCreatureId = fields[2].GetInt32(); + ObjectMgr::AddLocaleString(fields[3].GetString(), locale, text.Text); +} + +void Quest::LoadConditionalConditionalOfferRewardText(Field* fields) +{ + LocaleConstant locale = GetLocaleByName(fields[4].GetStringView()); + if (locale >= TOTAL_LOCALES) + { + TC_LOG_ERROR("sql.sql", "Table `quest_offer_reward_conditional` has invalid locale %s set for quest %u. Skipped.", fields[4].GetCString(), fields[0].GetUInt32()); + return; + } + + auto itr = std::find_if(_conditionalOfferRewardText.begin(), _conditionalOfferRewardText.end(), [fields](QuestConditionalText const& text) + { + return text.PlayerConditionId == fields[1].GetInt32() && text.QuestgiverCreatureId == fields[2].GetInt32(); + }); + + QuestConditionalText& text = itr != _conditionalOfferRewardText.end() ? *itr : _conditionalOfferRewardText.emplace_back(); + text.PlayerConditionId = fields[1].GetInt32(); + text.QuestgiverCreatureId = fields[2].GetInt32(); + ObjectMgr::AddLocaleString(fields[3].GetString(), locale, text.Text); +} + +void Quest::LoadConditionalConditionalQuestCompletionLog(Field* fields) +{ + LocaleConstant locale = GetLocaleByName(fields[4].GetStringView()); + if (locale >= TOTAL_LOCALES) + { + TC_LOG_ERROR("sql.sql", "Table `quest_completion_log_conditional` has invalid locale %s set for quest %u. Skipped.", fields[4].GetCString(), fields[0].GetUInt32()); + return; + } + + auto itr = std::find_if(_conditionalQuestCompletionLog.begin(), _conditionalQuestCompletionLog.end(), [fields](QuestConditionalText const& text) + { + return text.PlayerConditionId == fields[1].GetInt32() && text.QuestgiverCreatureId == fields[2].GetInt32(); + }); + + QuestConditionalText& text = itr != _conditionalQuestCompletionLog.end() ? *itr : _conditionalQuestCompletionLog.emplace_back(); + text.PlayerConditionId = fields[1].GetInt32(); + text.QuestgiverCreatureId = fields[2].GetInt32(); + ObjectMgr::AddLocaleString(fields[3].GetString(), locale, text.Text); +} + uint32 Quest::XPValue(Player const* player) const { if (player) @@ -496,6 +576,19 @@ WorldPacket Quest::BuildQueryData(LocaleConstant loc, Player* player) const response.Info.PortraitGiverName = GetPortraitGiverName(); response.Info.PortraitTurnInText = GetPortraitTurnInText(); response.Info.PortraitTurnInName = GetPortraitTurnInName(); + std::transform(GetConditionalQuestDescription().begin(), GetConditionalQuestDescription().end(), std::back_inserter(response.Info.ConditionalQuestDescription), [loc](QuestConditionalText const& text) + { + std::string_view content = text.Text[LOCALE_enUS]; + ObjectMgr::GetLocaleString(text.Text, loc, content); + return WorldPackets::Quest::ConditionalQuestText { text.PlayerConditionId, text.QuestgiverCreatureId, content }; + }); + + std::transform(GetConditionalQuestCompletionLog().begin(), GetConditionalQuestCompletionLog().end(), std::back_inserter(response.Info.ConditionalQuestCompletionLog), [loc](QuestConditionalText const& text) + { + std::string_view content = text.Text[LOCALE_enUS]; + ObjectMgr::GetLocaleString(text.Text, loc, content); + return WorldPackets::Quest::ConditionalQuestText { text.PlayerConditionId, text.QuestgiverCreatureId, content }; + }); if (loc != LOCALE_enUS) { @@ -594,6 +687,7 @@ WorldPacket Quest::BuildQueryData(LocaleConstant loc, Player* player) const response.Info.Expansion = GetExpansion(); response.Info.ManagedWorldStateID = GetManagedWorldStateId(); response.Info.QuestSessionBonus = 0; //GetQuestSessionBonus(); // this is only sent while quest session is active + response.Info.QuestGiverCreatureID = 0; // only sent during npc interaction for (QuestObjective const& questObjective : GetObjectives()) { diff --git a/src/server/game/Quests/QuestDef.h b/src/server/game/Quests/QuestDef.h index ec3d3333119..e0bbc363226 100644 --- a/src/server/game/Quests/QuestDef.h +++ b/src/server/game/Quests/QuestDef.h @@ -40,7 +40,7 @@ namespace WorldPackets } } -#define MAX_QUEST_LOG_SIZE 25 +#define MAX_QUEST_LOG_SIZE 35 #define QUEST_ITEM_DROP_COUNT 4 #define QUEST_REWARD_CHOICES_COUNT 6 @@ -472,6 +472,13 @@ struct QuestRewardDisplaySpell uint32 PlayerConditionId; }; +struct QuestConditionalText +{ + int32 PlayerConditionId = 0; + int32 QuestgiverCreatureId = 0; + std::vector<std::string> Text; +}; + // This Quest class provides a convenient way to access a few pretotaled (cached) quest details, // all base quest information, and any utility functions such as generating the amount of // xp to give @@ -492,6 +499,10 @@ class TC_GAME_API Quest void LoadQuestMailSender(Field* fields); void LoadQuestObjective(Field* fields); void LoadQuestObjectiveVisualEffect(Field* fields); + void LoadConditionalConditionalQuestDescription(Field* fields); + void LoadConditionalConditionalRequestItemsText(Field* fields); + void LoadConditionalConditionalOfferRewardText(Field* fields); + void LoadConditionalConditionalQuestCompletionLog(Field* fields); uint32 XPValue(Player const* player) const; uint32 MoneyValue(Player const* player) const; @@ -549,10 +560,14 @@ class TC_GAME_API Quest std::string const& GetLogTitle() const { return _logTitle; } std::string const& GetLogDescription() const { return _logDescription; } std::string const& GetQuestDescription() const { return _questDescription; } + std::vector<QuestConditionalText> const& GetConditionalQuestDescription() const { return _conditionalQuestDescription; } std::string const& GetAreaDescription() const { return _areaDescription; } std::string const& GetOfferRewardText() const { return _offerRewardText; } + std::vector<QuestConditionalText> const& GetConditionalOfferRewardText() const { return _conditionalOfferRewardText; } std::string const& GetRequestItemsText() const { return _requestItemsText; } + std::vector<QuestConditionalText> const& GetConditionalRequestItemsText() const { return _conditionalRequestItemsText; } std::string const& GetQuestCompletionLog() const { return _questCompletionLog; } + std::vector<QuestConditionalText> const& GetConditionalQuestCompletionLog() const { return _conditionalQuestCompletionLog; } std::string const& GetPortraitGiverText() const { return _portraitGiverText; } std::string const& GetPortraitGiverName() const { return _portraitGiverName; } std::string const& GetPortraitTurnInText() const { return _portraitTurnInText; } @@ -714,6 +729,12 @@ class TC_GAME_API Quest std::string _portraitTurnInName; std::string _questCompletionLog; + // quest_description_conditional + std::vector<QuestConditionalText> _conditionalQuestDescription; + + // quest_completion_log_conditional + std::vector<QuestConditionalText> _conditionalQuestCompletionLog; + // quest_request_items table uint32 _emoteOnComplete = 0; uint32 _emoteOnIncomplete = 0; @@ -721,9 +742,15 @@ class TC_GAME_API Quest uint32 _emoteOnIncompleteDelay = 0; std::string _requestItemsText; + // quest_request_items_conditional + std::vector<QuestConditionalText> _conditionalRequestItemsText; + // quest_offer_reward table std::string _offerRewardText; + // quest_offer_reward_conditional + std::vector<QuestConditionalText> _conditionalOfferRewardText; + // quest_template_addon table (custom data) uint32 _maxLevel = 0; uint32 _allowableClasses = 0; |