diff options
Diffstat (limited to 'src/server/game/Quests/QuestDef.cpp')
-rw-r--r-- | src/server/game/Quests/QuestDef.cpp | 94 |
1 files changed, 94 insertions, 0 deletions
diff --git a/src/server/game/Quests/QuestDef.cpp b/src/server/game/Quests/QuestDef.cpp index f04d4dd2255..e402dc6c214 100644 --- a/src/server/game/Quests/QuestDef.cpp +++ b/src/server/game/Quests/QuestDef.cpp @@ -275,6 +275,86 @@ void Quest::LoadQuestObjectiveVisualEffect(Field* fields) } } +void Quest::LoadConditionalConditionalQuestDescription(Field* fields) +{ + LocaleConstant locale = GetLocaleByName(fields[4].GetStringView()); + if (locale >= TOTAL_LOCALES) + { + TC_LOG_ERROR("sql.sql", "Table `quest_description_conditional` has invalid locale %s set for quest %u. Skipped.", fields[4].GetCString(), fields[0].GetUInt32()); + return; + } + + auto itr = std::find_if(_conditionalQuestDescription.begin(), _conditionalQuestDescription.end(), [fields](QuestConditionalText const& text) + { + return text.PlayerConditionId == fields[1].GetInt32() && text.QuestgiverCreatureId == fields[2].GetInt32(); + }); + + QuestConditionalText& text = itr != _conditionalQuestDescription.end() ? *itr : _conditionalQuestDescription.emplace_back(); + text.PlayerConditionId = fields[1].GetInt32(); + text.QuestgiverCreatureId = fields[2].GetInt32(); + ObjectMgr::AddLocaleString(fields[3].GetString(), locale, text.Text); +} + +void Quest::LoadConditionalConditionalRequestItemsText(Field* fields) +{ + LocaleConstant locale = GetLocaleByName(fields[4].GetStringView()); + if (locale >= TOTAL_LOCALES) + { + TC_LOG_ERROR("sql.sql", "Table `quest_request_items_conditional` has invalid locale %s set for quest %u. Skipped.", fields[4].GetCString(), fields[0].GetUInt32()); + return; + } + + auto itr = std::find_if(_conditionalRequestItemsText.begin(), _conditionalRequestItemsText.end(), [fields](QuestConditionalText const& text) + { + return text.PlayerConditionId == fields[1].GetInt32() && text.QuestgiverCreatureId == fields[2].GetInt32(); + }); + + QuestConditionalText& text = itr != _conditionalRequestItemsText.end() ? *itr : _conditionalRequestItemsText.emplace_back(); + text.PlayerConditionId = fields[1].GetInt32(); + text.QuestgiverCreatureId = fields[2].GetInt32(); + ObjectMgr::AddLocaleString(fields[3].GetString(), locale, text.Text); +} + +void Quest::LoadConditionalConditionalOfferRewardText(Field* fields) +{ + LocaleConstant locale = GetLocaleByName(fields[4].GetStringView()); + if (locale >= TOTAL_LOCALES) + { + TC_LOG_ERROR("sql.sql", "Table `quest_offer_reward_conditional` has invalid locale %s set for quest %u. Skipped.", fields[4].GetCString(), fields[0].GetUInt32()); + return; + } + + auto itr = std::find_if(_conditionalOfferRewardText.begin(), _conditionalOfferRewardText.end(), [fields](QuestConditionalText const& text) + { + return text.PlayerConditionId == fields[1].GetInt32() && text.QuestgiverCreatureId == fields[2].GetInt32(); + }); + + QuestConditionalText& text = itr != _conditionalOfferRewardText.end() ? *itr : _conditionalOfferRewardText.emplace_back(); + text.PlayerConditionId = fields[1].GetInt32(); + text.QuestgiverCreatureId = fields[2].GetInt32(); + ObjectMgr::AddLocaleString(fields[3].GetString(), locale, text.Text); +} + +void Quest::LoadConditionalConditionalQuestCompletionLog(Field* fields) +{ + LocaleConstant locale = GetLocaleByName(fields[4].GetStringView()); + if (locale >= TOTAL_LOCALES) + { + TC_LOG_ERROR("sql.sql", "Table `quest_completion_log_conditional` has invalid locale %s set for quest %u. Skipped.", fields[4].GetCString(), fields[0].GetUInt32()); + return; + } + + auto itr = std::find_if(_conditionalQuestCompletionLog.begin(), _conditionalQuestCompletionLog.end(), [fields](QuestConditionalText const& text) + { + return text.PlayerConditionId == fields[1].GetInt32() && text.QuestgiverCreatureId == fields[2].GetInt32(); + }); + + QuestConditionalText& text = itr != _conditionalQuestCompletionLog.end() ? *itr : _conditionalQuestCompletionLog.emplace_back(); + text.PlayerConditionId = fields[1].GetInt32(); + text.QuestgiverCreatureId = fields[2].GetInt32(); + ObjectMgr::AddLocaleString(fields[3].GetString(), locale, text.Text); +} + uint32 Quest::XPValue(Player const* player) const { if (player) @@ -496,6 +576,19 @@ WorldPacket Quest::BuildQueryData(LocaleConstant loc, Player* player) const response.Info.PortraitGiverName = GetPortraitGiverName(); response.Info.PortraitTurnInText = GetPortraitTurnInText(); response.Info.PortraitTurnInName = GetPortraitTurnInName(); + std::transform(GetConditionalQuestDescription().begin(), GetConditionalQuestDescription().end(), std::back_inserter(response.Info.ConditionalQuestDescription), [loc](QuestConditionalText const& text) + { + std::string_view content = text.Text[LOCALE_enUS]; + ObjectMgr::GetLocaleString(text.Text, loc, content); + return WorldPackets::Quest::ConditionalQuestText { text.PlayerConditionId, text.QuestgiverCreatureId, content }; + }); + + std::transform(GetConditionalQuestCompletionLog().begin(), GetConditionalQuestCompletionLog().end(), std::back_inserter(response.Info.ConditionalQuestCompletionLog), [loc](QuestConditionalText const& text) + { + std::string_view content = text.Text[LOCALE_enUS]; + ObjectMgr::GetLocaleString(text.Text, loc, content); + return WorldPackets::Quest::ConditionalQuestText { text.PlayerConditionId, text.QuestgiverCreatureId, content }; + }); if (loc != LOCALE_enUS) { @@ -594,6 +687,7 @@ WorldPacket Quest::BuildQueryData(LocaleConstant loc, Player* player) const response.Info.Expansion = GetExpansion(); response.Info.ManagedWorldStateID = GetManagedWorldStateId(); response.Info.QuestSessionBonus = 0; //GetQuestSessionBonus(); // this is only sent while quest session is active + response.Info.QuestGiverCreatureID = 0; // only sent during npc interaction for (QuestObjective const& questObjective : GetObjectives()) { |