aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Scripting
diff options
context:
space:
mode:
Diffstat (limited to 'src/server/game/Scripting')
-rw-r--r--src/server/game/Scripting/ScriptLoader.cpp38
-rw-r--r--src/server/game/Scripting/ScriptLoader.h2
-rw-r--r--src/server/game/Scripting/ScriptMgr.cpp26
-rw-r--r--src/server/game/Scripting/ScriptMgr.h29
4 files changed, 81 insertions, 14 deletions
diff --git a/src/server/game/Scripting/ScriptLoader.cpp b/src/server/game/Scripting/ScriptLoader.cpp
index 355d39475ed..64644bdbe8e 100644
--- a/src/server/game/Scripting/ScriptLoader.cpp
+++ b/src/server/game/Scripting/ScriptLoader.cpp
@@ -18,7 +18,6 @@
#include "ScriptLoader.h"
#ifdef SCRIPTS
-//custom
//examples
void AddSC_example_creature();
@@ -527,6 +526,17 @@ void AddSC_shaman_spell_scripts();
void AddSC_warlock_spell_scripts();
void AddSC_warrior_spell_scripts();
void AddSC_example_spell_scripts();
+
+// battlegrounds
+
+// outdoor pvp
+void AddSC_outdoorpvp_ep();
+void AddSC_outdoorpvp_hp();
+void AddSC_outdoorpvp_na();
+void AddSC_outdoorpvp_si();
+void AddSC_outdoorpvp_tf();
+void AddSC_outdoorpvp_zm();
+
#endif
void AddScripts()
@@ -539,6 +549,8 @@ void AddScripts()
AddKalimdorScripts();
AddOutlandScripts();
AddNorthrendScripts();
+ AddBattlegroundScripts();
+ AddOutdoorPvPScripts();
AddCustomScripts();
#endif
}
@@ -1079,9 +1091,33 @@ void AddNorthrendScripts()
#endif
}
+void AddOutdoorPvPScripts()
+{
+#ifdef SCRIPTS
+ AddSC_outdoorpvp_ep();
+ AddSC_outdoorpvp_hp();
+ AddSC_outdoorpvp_na();
+ AddSC_outdoorpvp_si();
+ AddSC_outdoorpvp_tf();
+ AddSC_outdoorpvp_zm();
+#endif SCRIPTS
+}
+
+void AddBattlegroundScripts()
+{
+#ifdef SCRIPTS
+#endif SCRIPTS
+}
+
+#ifdef SCRIPTS
+/* This is where custom scripts' loading functions should be declared. */
+
+#endif SCRIPTS
+
void AddCustomScripts()
{
#ifdef SCRIPTS
/* This is where custom scripts should be added. */
+
#endif
}
diff --git a/src/server/game/Scripting/ScriptLoader.h b/src/server/game/Scripting/ScriptLoader.h
index 8ec1bbcf46f..73517e27bc3 100644
--- a/src/server/game/Scripting/ScriptLoader.h
+++ b/src/server/game/Scripting/ScriptLoader.h
@@ -13,6 +13,8 @@ void AddEasternKingdomsScripts();
void AddKalimdorScripts();
void AddOutlandScripts();
void AddNorthrendScripts();
+void AddBattlegroundScripts();
+void AddOutdoorPvPScripts();
void AddCustomScripts();
#endif
diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp
index 56794b738eb..b43e601b433 100644
--- a/src/server/game/Scripting/ScriptMgr.cpp
+++ b/src/server/game/Scripting/ScriptMgr.cpp
@@ -1,6 +1,22 @@
-/* Copyright (C) 2006 - 2008 TrinityScript <https://scriptdev2.svn.sourceforge.net/>
- * This program is free software licensed under GPL version 2
- * Please see the included DOCS/LICENSE.TXT for more information */
+/*
+ * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
+ *
+ * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
#include "ScriptPCH.h"
#include "Config.h"
@@ -1149,7 +1165,7 @@ void ScriptMgr::ScriptRegistry<TScript>::AddScript(TScript* const script)
// See if the script is using the same memory as another script. If this happens, it means that
// someone forgot to allocate new memory for a script.
- for (ScriptMap::iterator it = ScriptPointerList.begin(); it != ScriptPointerList.end(); ++it)
+ for (ScriptMapIterator it = ScriptPointerList.begin(); it != ScriptPointerList.end(); ++it)
{
if (it->second == script)
{
@@ -1169,7 +1185,7 @@ void ScriptMgr::ScriptRegistry<TScript>::AddScript(TScript* const script)
{
// Try to find an existing script.
bool existing = false;
- for (ScriptMap::iterator it = ScriptPointerList.begin(); it != ScriptPointerList.end(); ++it)
+ for (ScriptMapIterator it = ScriptPointerList.begin(); it != ScriptPointerList.end(); ++it)
{
// If the script names match...
if (it->second->GetName() == script->GetName())
diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h
index 986fd40264d..375c339c109 100644
--- a/src/server/game/Scripting/ScriptMgr.h
+++ b/src/server/game/Scripting/ScriptMgr.h
@@ -1,9 +1,22 @@
-/* Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
+/*
+ * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
+ *
+ * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
*
- * Thanks to the original authors: ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
*
- * This program is free software licensed under GPL version 2
- * Please see the included DOCS/LICENSE.TXT for more information */
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
#ifndef SC_SCRIPTMGR_H
#define SC_SCRIPTMGR_H
@@ -408,7 +421,7 @@ class InstanceMapScript : public ScriptObject, public MapScript<InstanceMap>
bool IsDatabaseBound() const { return true; }
// Gets an InstanceData object for this instance.
- virtual InstanceData* GetInstanceData(InstanceMap* map) { return NULL; }
+ virtual InstanceData* GetInstanceData(InstanceMap* map) const { return NULL; }
};
class BattlegroundMapScript : public ScriptObject, public MapScript<BattleGroundMap>
@@ -569,7 +582,7 @@ class BattlegroundScript : public ScriptObject
bool IsDatabaseBound() const { return true; }
// Should return a fully valid BattleGround object for the type ID.
- virtual BattleGround* GetBattleground() = 0;
+ virtual BattleGround* GetBattleground() const = 0;
};
class OutdoorPvPScript : public ScriptObject
@@ -587,7 +600,7 @@ class OutdoorPvPScript : public ScriptObject
bool IsDatabaseBound() const { return true; }
// Should return a fully valid OutdoorPvP object for the type ID.
- virtual OutdoorPvP* GetOutdoorPvP() = 0;
+ virtual OutdoorPvP* GetOutdoorPvP() const = 0;
};
class CommandScript : public ScriptObject
@@ -603,7 +616,7 @@ class CommandScript : public ScriptObject
public:
// Should return a pointer to a valid command table (ChatCommand array) to be used by ChatHandler.
- virtual ChatCommand* GetCommands() = 0;
+ virtual ChatCommand* GetCommands() const = 0;
};
class WeatherScript : public ScriptObject, public UpdatableScript<Weather>