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Diffstat (limited to 'src/server/game/Scripting/ScriptMgr.h')
-rw-r--r-- | src/server/game/Scripting/ScriptMgr.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h index 910ccb8612c..077bbddaf8f 100644 --- a/src/server/game/Scripting/ScriptMgr.h +++ b/src/server/game/Scripting/ScriptMgr.h @@ -699,6 +699,9 @@ class TC_GAME_API PlayerScript : public ScriptObject // Called when a player changes to a new map (after moving to new map) virtual void OnMapChanged(Player* /*player*/) { } + // Called when a player obtains progress on a quest's objective + virtual void OnQuestObjectiveProgress(Player* /*player*/, Quest const* /*quest*/, uint32 /*objectiveIndex*/, uint16 /*progress*/) { } + // Called after a player's quest status has been changed virtual void OnQuestStatusChange(Player* /*player*/, uint32 /*questId*/) { } @@ -1011,6 +1014,7 @@ class TC_GAME_API ScriptMgr void OnPlayerSave(Player* player); void OnPlayerBindToInstance(Player* player, Difficulty difficulty, uint32 mapid, bool permanent, uint8 extendState); void OnPlayerUpdateZone(Player* player, uint32 newZone, uint32 newArea); + void OnQuestObjectiveProgress(Player* player, Quest const* quest, uint32 objectiveIndex, uint16 progress); void OnQuestStatusChange(Player* player, uint32 questId); void OnPlayerRepop(Player* player); |