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Diffstat (limited to 'src/server/game/Scripting/ScriptMgr.h')
-rw-r--r--src/server/game/Scripting/ScriptMgr.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h
index a3eff880bb9..37a95c77254 100644
--- a/src/server/game/Scripting/ScriptMgr.h
+++ b/src/server/game/Scripting/ScriptMgr.h
@@ -396,11 +396,11 @@ class UnitScript : public ScriptObject
UnitScript(const char* name, bool addToScripts = true);
public:
- // Called when a unit deals damage to another unit
- virtual void OnHeal(Unit* /*healer*/, Unit* /*reciever*/, uint32 /*gain*/) { }
+ // Called when a unit deals healing to another unit
+ virtual void OnHeal(Unit* /*healer*/, Unit* /*reciever*/, uint32& /*gain*/) { }
// Called when a unit deals damage to another unit
- virtual void OnDamage(Unit* /*attacker*/, Unit* /*victim*/, uint32 /*damage*/) { }
+ virtual void OnDamage(Unit* /*attacker*/, Unit* /*victim*/, uint32& /*damage*/) { }
// Called when DoT's Tick Damage is being Dealt
virtual void ModifyPeriodicDamageAurasTick(Unit* /*target*/, Unit* /*attacker*/, uint32& /*damage*/) { }
@@ -1060,8 +1060,8 @@ class ScriptMgr
public: /* UnitScript */
- void OnHeal(Unit* healer, Unit* reciever, uint32 gain);
- void OnDamage(Unit* attacker, Unit* victim, uint32 damage);
+ void OnHeal(Unit* healer, Unit* reciever, uint32& gain);
+ void OnDamage(Unit* attacker, Unit* victim, uint32& damage);
void ModifyPeriodicDamageAurasTick(Unit* target, Unit* attacker, uint32& damage);
void ModifyMeleeDamage(Unit* target, Unit* attacker, uint32& damage);
void ModifySpellDamageTaken(Unit* target, Unit* attacker, int32& damage);