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Diffstat (limited to 'src/server/game/Scripting/ScriptMgr.h')
-rw-r--r--src/server/game/Scripting/ScriptMgr.h28
1 files changed, 14 insertions, 14 deletions
diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h
index 499d7ff6c09..ae7b8f9947e 100644
--- a/src/server/game/Scripting/ScriptMgr.h
+++ b/src/server/game/Scripting/ScriptMgr.h
@@ -738,7 +738,7 @@ class PlayerScript : public UnitScript
// Both of the below are called on emote opcodes.
virtual void OnEmote(Player* /*player*/, uint32 /*emote*/) { }
- virtual void OnTextEmote(Player* /*player*/, uint32 /*textEmote*/, uint32 /*emoteNum*/, uint64 /*guid*/) { }
+ virtual void OnTextEmote(Player* /*player*/, uint32 /*textEmote*/, uint32 /*emoteNum*/, ObjectGuid /*guid*/) { }
// Called in Spell::Cast.
virtual void OnSpellCast(Player* /*player*/, Spell* /*spell*/, bool /*skipCheck*/) { }
@@ -753,10 +753,10 @@ class PlayerScript : public UnitScript
virtual void OnCreate(Player* /*player*/) { }
// Called when a player is deleted.
- virtual void OnDelete(uint64 /*guid*/, uint32 /*accountId*/) { }
+ virtual void OnDelete(ObjectGuid /*guid*/, uint32 /*accountId*/) { }
// Called when a player delete failed
- virtual void OnFailedDelete(uint64 /*guid*/, uint32 /*accountId*/) { }
+ virtual void OnFailedDelete(ObjectGuid /*guid*/, uint32 /*accountId*/) { }
// Called when a player is about to be saved.
virtual void OnSave(Player* /*player*/) { }
@@ -855,16 +855,16 @@ class GroupScript : public ScriptObject
bool IsDatabaseBound() const final override { return false; }
// Called when a member is added to a group.
- virtual void OnAddMember(Group* /*group*/, uint64 /*guid*/) { }
+ virtual void OnAddMember(Group* /*group*/, ObjectGuid /*guid*/) { }
// Called when a member is invited to join a group.
- virtual void OnInviteMember(Group* /*group*/, uint64 /*guid*/) { }
+ virtual void OnInviteMember(Group* /*group*/, ObjectGuid /*guid*/) { }
// Called when a member is removed from a group.
- virtual void OnRemoveMember(Group* /*group*/, uint64 /*guid*/, RemoveMethod /*method*/, uint64 /*kicker*/, const char* /*reason*/) { }
+ virtual void OnRemoveMember(Group* /*group*/, ObjectGuid /*guid*/, RemoveMethod /*method*/, ObjectGuid /*kicker*/, const char* /*reason*/) { }
// Called when the leader of a group is changed.
- virtual void OnChangeLeader(Group* /*group*/, uint64 /*newLeaderGuid*/, uint64 /*oldLeaderGuid*/) { }
+ virtual void OnChangeLeader(Group* /*group*/, ObjectGuid /*newLeaderGuid*/, ObjectGuid /*oldLeaderGuid*/) { }
// Called when a group is disbanded.
virtual void OnDisband(Group* /*group*/) { }
@@ -1068,13 +1068,13 @@ class ScriptMgr
void OnPlayerChat(Player* player, uint32 type, uint32 lang, std::string& msg, Guild* guild);
void OnPlayerChat(Player* player, uint32 type, uint32 lang, std::string& msg, Channel* channel);
void OnPlayerEmote(Player* player, uint32 emote);
- void OnPlayerTextEmote(Player* player, uint32 textEmote, uint32 emoteNum, uint64 guid);
+ void OnPlayerTextEmote(Player* player, uint32 textEmote, uint32 emoteNum, ObjectGuid guid);
void OnPlayerSpellCast(Player* player, Spell* spell, bool skipCheck);
void OnPlayerLogin(Player* player, bool firstLogin);
void OnPlayerLogout(Player* player);
void OnPlayerCreate(Player* player);
- void OnPlayerDelete(uint64 guid, uint32 accountId);
- void OnPlayerFailedDelete(uint64 guid, uint32 accountId);
+ void OnPlayerDelete(ObjectGuid guid, uint32 accountId);
+ void OnPlayerFailedDelete(ObjectGuid guid, uint32 accountId);
void OnPlayerSave(Player* player);
void OnPlayerBindToInstance(Player* player, Difficulty difficulty, uint32 mapid, bool permanent);
void OnPlayerUpdateZone(Player* player, uint32 newZone, uint32 newArea);
@@ -1106,10 +1106,10 @@ class ScriptMgr
public: /* GroupScript */
- void OnGroupAddMember(Group* group, uint64 guid);
- void OnGroupInviteMember(Group* group, uint64 guid);
- void OnGroupRemoveMember(Group* group, uint64 guid, RemoveMethod method, uint64 kicker, const char* reason);
- void OnGroupChangeLeader(Group* group, uint64 newLeaderGuid, uint64 oldLeaderGuid);
+ void OnGroupAddMember(Group* group, ObjectGuid guid);
+ void OnGroupInviteMember(Group* group, ObjectGuid guid);
+ void OnGroupRemoveMember(Group* group, ObjectGuid guid, RemoveMethod method, ObjectGuid kicker, const char* reason);
+ void OnGroupChangeLeader(Group* group, ObjectGuid newLeaderGuid, ObjectGuid oldLeaderGuid);
void OnGroupDisband(Group* group);
public: /* UnitScript */