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-rw-r--r--src/server/game/Scripting/ScriptReloadMgr.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Scripting/ScriptReloadMgr.cpp b/src/server/game/Scripting/ScriptReloadMgr.cpp
index 3e38adcfc43..7fcbcc7566d 100644
--- a/src/server/game/Scripting/ScriptReloadMgr.cpp
+++ b/src/server/game/Scripting/ScriptReloadMgr.cpp
@@ -1034,7 +1034,7 @@ private:
// Wait for the current build job to finish, if the job finishes in time
// evaluate it and continue with the next one.
if (_build_job->GetProcess()->GetFutureResult().
- wait_for(0s) == std::future_status::ready)
+ wait_for(std::chrono::seconds(0)) == std::future_status::ready)
ProcessReadyBuildJob();
else
return; // Return when the job didn't finish in time