diff options
Diffstat (limited to 'src/server/game/Scripting')
| -rwxr-xr-x | src/server/game/Scripting/ScriptMgr.cpp | 5 | ||||
| -rwxr-xr-x | src/server/game/Scripting/ScriptMgr.h | 4 |
2 files changed, 9 insertions, 0 deletions
diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp index d1761910e96..3824abdfa72 100755 --- a/src/server/game/Scripting/ScriptMgr.cpp +++ b/src/server/game/Scripting/ScriptMgr.cpp @@ -1191,6 +1191,11 @@ void ScriptMgr::OnPlayerDelete(uint64 guid) FOREACH_SCRIPT(PlayerScript)->OnDelete(guid); } +void ScriptMgr::OnPlayerBindToInstance(Player* player, Difficulty difficulty, uint32 mapid, bool permanent) +{ + FOREACH_SCRIPT(PlayerScript)->OnBindToInstance(player, difficulty, mapid, permanent); +} + // Guild void ScriptMgr::OnGuildAddMember(Guild *guild, Player *player, uint8& plRank) { diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h index ad70afbcf70..bb47304a979 100755 --- a/src/server/game/Scripting/ScriptMgr.h +++ b/src/server/game/Scripting/ScriptMgr.h @@ -709,6 +709,9 @@ class PlayerScript : public ScriptObject // Called when a player is created/deleted virtual void OnCreate(Player* /*player*/) { } virtual void OnDelete(uint64 /*guid*/) { } + + // Called when a player is binded to an instance + virtual void OnBindToInstance(Player* /*player*/, Difficulty /*difficulty*/, uint32 /*mapid*/, bool /*permanent*/) { } }; class GuildScript : public ScriptObject @@ -943,6 +946,7 @@ class ScriptMgr void OnPlayerLogout(Player* player); void OnPlayerCreate(Player* player); void OnPlayerDelete(uint64 guid); + void OnPlayerBindToInstance(Player* player, Difficulty difficulty, uint32 mapid, bool permanent); public: /* GuildScript */ void OnGuildAddMember(Guild *guild, Player *player, uint8& plRank); |
