diff options
Diffstat (limited to 'src/server/game/Server/Protocol')
| -rwxr-xr-x | src/server/game/Server/Protocol/Handlers/MovementHandler.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Server/Protocol/Handlers/MovementHandler.cpp b/src/server/game/Server/Protocol/Handlers/MovementHandler.cpp index 90368ae3011..4e45eb2d6c6 100755 --- a/src/server/game/Server/Protocol/Handlers/MovementHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/MovementHandler.cpp @@ -72,7 +72,7 @@ void WorldSession::HandleMoveWorldportAckOpcode() } // relocate the player to the teleport destination - Map* newMap = sMapMgr->CreateMap(loc.GetMapId(), GetPlayer(), 0); + Map* newMap = sMapMgr->CreateMap(loc.GetMapId(), GetPlayer()); // the CanEnter checks are done in TeleporTo but conditions may change // while the player is in transit, for example the map may get full if (!newMap || !newMap->CanEnter(GetPlayer())) |
