diff options
Diffstat (limited to 'src/server/game/Server')
| -rw-r--r-- | src/server/game/Server/WorldSession.h | 22 | ||||
| -rw-r--r-- | src/server/game/Server/WorldSocketMgr.cpp | 4 |
2 files changed, 12 insertions, 14 deletions
diff --git a/src/server/game/Server/WorldSession.h b/src/server/game/Server/WorldSession.h index 7b6389698f4..4954d099dab 100644 --- a/src/server/game/Server/WorldSession.h +++ b/src/server/game/Server/WorldSession.h @@ -89,7 +89,7 @@ enum AccountDataType struct AccountData { - AccountData() : Time(0), Data("") {} + AccountData() : Time(0), Data("") { } time_t Time; std::string Data; @@ -136,8 +136,8 @@ enum CharterTypes class PacketFilter { public: - explicit PacketFilter(WorldSession* pSession) : m_pSession(pSession) {} - virtual ~PacketFilter() {} + explicit PacketFilter(WorldSession* pSession) : m_pSession(pSession) { } + virtual ~PacketFilter() { } virtual bool Process(WorldPacket* /*packet*/) { return true; } virtual bool ProcessLogout() const { return true; } @@ -150,8 +150,8 @@ protected: class MapSessionFilter : public PacketFilter { public: - explicit MapSessionFilter(WorldSession* pSession) : PacketFilter(pSession) {} - ~MapSessionFilter() {} + explicit MapSessionFilter(WorldSession* pSession) : PacketFilter(pSession) { } + ~MapSessionFilter() { } virtual bool Process(WorldPacket* packet); //in Map::Update() we do not process player logout! @@ -163,8 +163,8 @@ public: class WorldSessionFilter : public PacketFilter { public: - explicit WorldSessionFilter(WorldSession* pSession) : PacketFilter(pSession) {} - ~WorldSessionFilter() {} + explicit WorldSessionFilter(WorldSession* pSession) : PacketFilter(pSession) { } + ~WorldSessionFilter() { } virtual bool Process(WorldPacket* packet); }; @@ -180,7 +180,7 @@ class CharacterCreateInfo CharacterCreateInfo(std::string const& name, uint8 race, uint8 cclass, uint8 gender, uint8 skin, uint8 face, uint8 hairStyle, uint8 hairColor, uint8 facialHair, uint8 outfitId, WorldPacket& data) : Name(name), Race(race), Class(cclass), Gender(gender), Skin(skin), Face(face), HairStyle(hairStyle), HairColor(hairColor), FacialHair(facialHair), OutfitId(outfitId), Data(data), CharCount(0) - {} + { } /// User specified variables std::string Name; @@ -365,10 +365,10 @@ class WorldSession void ResetClientTimeDelay() { m_clientTimeDelay = 0; } uint32 getDialogStatus(Player* player, Object* questgiver, uint32 defstatus); - time_t m_timeOutTime; + ACE_Atomic_Op<ACE_Thread_Mutex, time_t> m_timeOutTime; void UpdateTimeOutTime(uint32 diff) { - if (time_t(diff) > m_timeOutTime) + if (time_t(diff) > m_timeOutTime.value()) m_timeOutTime = 0; else m_timeOutTime -= diff; @@ -978,7 +978,7 @@ class WorldSession { friend class World; public: - DosProtection(WorldSession* s) : Session(s), _policy((Policy)sWorld->getIntConfig(CONFIG_PACKET_SPOOF_POLICY)) {} + DosProtection(WorldSession* s) : Session(s), _policy((Policy)sWorld->getIntConfig(CONFIG_PACKET_SPOOF_POLICY)) { } bool EvaluateOpcode(WorldPacket& p) const; void AllowOpcode(uint16 opcode, bool allow) { _isOpcodeAllowed[opcode] = allow; } protected: diff --git a/src/server/game/Server/WorldSocketMgr.cpp b/src/server/game/Server/WorldSocketMgr.cpp index 57a77773d52..12da93fb537 100644 --- a/src/server/game/Server/WorldSocketMgr.cpp +++ b/src/server/game/Server/WorldSocketMgr.cpp @@ -217,9 +217,7 @@ WorldSocketMgr::WorldSocketMgr() : m_SockOutKBuff(-1), m_SockOutUBuff(65536), m_UseNoDelay(true), - m_Acceptor (0) -{ -} + m_Acceptor (0) { } WorldSocketMgr::~WorldSocketMgr() { |
