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-rw-r--r--src/server/authserver/Realms/RealmList.h2
-rw-r--r--src/server/authserver/Server/AuthSocket.cpp6
-rw-r--r--src/server/authserver/Server/RealmSocket.cpp2
-rw-r--r--src/server/authserver/authserver.conf.dist32
-rw-r--r--src/server/collision/BoundingIntervalHierarchyWrapper.h4
-rw-r--r--src/server/collision/DynamicTree.cpp6
-rw-r--r--src/server/collision/Management/IVMapManager.h4
-rw-r--r--src/server/collision/Management/MMapManager.h4
-rw-r--r--src/server/collision/Management/VMapManager2.h2
-rw-r--r--src/server/collision/Maps/MapTree.cpp6
-rw-r--r--src/server/collision/Maps/MapTree.h4
-rw-r--r--src/server/collision/Maps/TileAssembler.h2
-rw-r--r--src/server/collision/Models/GameObjectModel.cpp2
-rw-r--r--src/server/collision/Models/GameObjectModel.h2
-rw-r--r--src/server/collision/Models/ModelInstance.h2
-rw-r--r--src/server/collision/Models/WorldModel.cpp8
-rw-r--r--src/server/collision/Models/WorldModel.h12
-rw-r--r--src/server/game/AI/CoreAI/CombatAI.cpp28
-rw-r--r--src/server/game/AI/CoreAI/CombatAI.h9
-rw-r--r--src/server/game/AI/CoreAI/GameObjectAI.cpp4
-rw-r--r--src/server/game/AI/CoreAI/GameObjectAI.h24
-rw-r--r--src/server/game/AI/CoreAI/GuardAI.cpp4
-rw-r--r--src/server/game/AI/CoreAI/PassiveAI.h22
-rw-r--r--src/server/game/AI/CoreAI/PetAI.h6
-rw-r--r--src/server/game/AI/CoreAI/ReactorAI.h4
-rw-r--r--src/server/game/AI/CoreAI/TotemAI.cpp4
-rw-r--r--src/server/game/AI/CoreAI/UnitAI.h40
-rw-r--r--src/server/game/AI/CreatureAI.h42
-rw-r--r--src/server/game/AI/CreatureAIFactory.h8
-rw-r--r--src/server/game/AI/CreatureAIImpl.h4
-rw-r--r--src/server/game/AI/ScriptedAI/ScriptedCreature.cpp8
-rw-r--r--src/server/game/AI/ScriptedAI/ScriptedCreature.h30
-rw-r--r--src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp2
-rw-r--r--src/server/game/AI/ScriptedAI/ScriptedEscortAI.h4
-rw-r--r--src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp2
-rw-r--r--src/server/game/AI/ScriptedAI/ScriptedFollowerAI.h2
-rw-r--r--src/server/game/AI/SmartScripts/SmartAI.cpp14
-rw-r--r--src/server/game/AI/SmartScripts/SmartAI.h6
-rw-r--r--src/server/game/AI/SmartScripts/SmartScript.cpp28
-rw-r--r--src/server/game/AI/SmartScripts/SmartScriptMgr.cpp4
-rw-r--r--src/server/game/AI/SmartScripts/SmartScriptMgr.h8
-rw-r--r--src/server/game/Accounts/AccountMgr.cpp6
-rw-r--r--src/server/game/Achievements/AchievementMgr.cpp12
-rw-r--r--src/server/game/Achievements/AchievementMgr.h6
-rw-r--r--src/server/game/AuctionHouse/AuctionHouseMgr.cpp4
-rw-r--r--src/server/game/Battlefield/Battlefield.h8
-rw-r--r--src/server/game/Battlegrounds/Battleground.cpp6
-rw-r--r--src/server/game/Battlegrounds/Battleground.h24
-rw-r--r--src/server/game/Battlegrounds/BattlegroundQueue.h6
-rw-r--r--src/server/game/Battlegrounds/Zones/BattlegroundAB.cpp4
-rw-r--r--src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp4
-rw-r--r--src/server/game/Battlegrounds/Zones/BattlegroundEY.cpp4
-rw-r--r--src/server/game/Battlegrounds/Zones/BattlegroundEY.h6
-rw-r--r--src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp8
-rw-r--r--src/server/game/Battlegrounds/Zones/BattlegroundRV.cpp4
-rw-r--r--src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp16
-rw-r--r--src/server/game/Battlegrounds/Zones/BattlegroundWS.cpp4
-rw-r--r--src/server/game/Calendar/CalendarMgr.cpp4
-rw-r--r--src/server/game/Chat/Channels/ChannelMgr.h4
-rw-r--r--src/server/game/Chat/Chat.h8
-rw-r--r--src/server/game/Chat/ChatLink.cpp4
-rw-r--r--src/server/game/Combat/ThreatManager.cpp4
-rw-r--r--src/server/game/Combat/ThreatManager.h2
-rw-r--r--src/server/game/Combat/UnitEvents.h4
-rw-r--r--src/server/game/Conditions/ConditionMgr.cpp4
-rw-r--r--src/server/game/DataStores/DBCStructure.h16
-rw-r--r--src/server/game/DungeonFinding/LFGMgr.h4
-rw-r--r--src/server/game/DungeonFinding/LFGPlayerData.cpp6
-rw-r--r--src/server/game/DungeonFinding/LFGQueue.h2
-rw-r--r--src/server/game/DungeonFinding/LFGScripts.cpp8
-rw-r--r--src/server/game/Entities/Corpse/Corpse.cpp4
-rw-r--r--src/server/game/Entities/Creature/Creature.h8
-rw-r--r--src/server/game/Entities/Creature/CreatureGroups.cpp12
-rw-r--r--src/server/game/Entities/Creature/CreatureGroups.h6
-rw-r--r--src/server/game/Entities/Creature/TemporarySummon.h4
-rw-r--r--src/server/game/Entities/GameObject/GameObject.h2
-rw-r--r--src/server/game/Entities/Item/ItemEnchantmentMgr.cpp4
-rw-r--r--src/server/game/Entities/Object/Object.cpp14
-rw-r--r--src/server/game/Entities/Object/Object.h12
-rw-r--r--src/server/game/Entities/Object/ObjectPosSelector.h2
-rw-r--r--src/server/game/Entities/Object/Updates/UpdateData.cpp4
-rw-r--r--src/server/game/Entities/Player/Player.cpp46
-rw-r--r--src/server/game/Entities/Player/Player.h22
-rw-r--r--src/server/game/Entities/Player/SocialMgr.cpp8
-rw-r--r--src/server/game/Entities/Totem/Totem.h14
-rw-r--r--src/server/game/Entities/Transport/Transport.cpp68
-rw-r--r--src/server/game/Entities/Transport/Transport.h12
-rw-r--r--src/server/game/Entities/Unit/Unit.cpp4
-rw-r--r--src/server/game/Entities/Unit/Unit.h20
-rw-r--r--src/server/game/Entities/Vehicle/Vehicle.cpp24
-rw-r--r--src/server/game/Entities/Vehicle/Vehicle.h16
-rw-r--r--src/server/game/Entities/Vehicle/VehicleDefines.h27
-rw-r--r--src/server/game/Events/GameEventMgr.cpp4
-rw-r--r--src/server/game/Events/GameEventMgr.h4
-rw-r--r--src/server/game/Globals/ObjectAccessor.cpp8
-rw-r--r--src/server/game/Globals/ObjectAccessor.h2
-rw-r--r--src/server/game/Globals/ObjectMgr.h12
-rw-r--r--src/server/game/Grids/Cells/Cell.h4
-rw-r--r--src/server/game/Grids/Grid.h2
-rw-r--r--src/server/game/Grids/GridDefines.h4
-rw-r--r--src/server/game/Grids/GridReference.h2
-rw-r--r--src/server/game/Grids/GridStates.h2
-rw-r--r--src/server/game/Grids/NGrid.h4
-rw-r--r--src/server/game/Grids/Notifiers/GridNotifiers.h183
-rw-r--r--src/server/game/Grids/Notifiers/GridNotifiersImpl.h7
-rw-r--r--src/server/game/Grids/ObjectGridLoader.cpp6
-rw-r--r--src/server/game/Grids/ObjectGridLoader.h12
-rw-r--r--src/server/game/Groups/Group.cpp8
-rw-r--r--src/server/game/Groups/Group.h2
-rw-r--r--src/server/game/Groups/GroupReference.h2
-rw-r--r--src/server/game/Handlers/AddonHandler.cpp8
-rw-r--r--src/server/game/Handlers/ChatHandler.cpp2
-rw-r--r--src/server/game/Handlers/SpellHandler.cpp4
-rw-r--r--src/server/game/Instances/InstanceSaveMgr.cpp4
-rw-r--r--src/server/game/Instances/InstanceSaveMgr.h6
-rw-r--r--src/server/game/Instances/InstanceScript.h18
-rw-r--r--src/server/game/Loot/LootMgr.h20
-rw-r--r--src/server/game/Mails/Mail.cpp8
-rw-r--r--src/server/game/Mails/Mail.h6
-rw-r--r--src/server/game/Maps/Map.cpp30
-rw-r--r--src/server/game/Maps/MapInstanced.h2
-rw-r--r--src/server/game/Maps/MapManager.cpp8
-rw-r--r--src/server/game/Maps/MapReference.h2
-rw-r--r--src/server/game/Maps/MapUpdater.cpp4
-rw-r--r--src/server/game/Maps/TransportMgr.cpp8
-rw-r--r--src/server/game/Maps/ZoneScript.h10
-rw-r--r--src/server/game/Miscellaneous/SharedDefines.h2
-rw-r--r--src/server/game/Movement/MovementGenerator.cpp4
-rwxr-xr-xsrc/server/game/Movement/MovementGenerator.h4
-rwxr-xr-xsrc/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.h2
-rwxr-xr-xsrc/server/game/Movement/MovementGenerators/FleeingMovementGenerator.h4
-rw-r--r--src/server/game/Movement/MovementGenerators/HomeMovementGenerator.cpp4
-rw-r--r--src/server/game/Movement/MovementGenerators/HomeMovementGenerator.h4
-rwxr-xr-xsrc/server/game/Movement/MovementGenerators/IdleMovementGenerator.h6
-rwxr-xr-xsrc/server/game/Movement/MovementGenerators/PointMovementGenerator.cpp4
-rw-r--r--src/server/game/Movement/MovementGenerators/PointMovementGenerator.h10
-rw-r--r--src/server/game/Movement/MovementGenerators/RandomMovementGenerator.h2
-rwxr-xr-xsrc/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp8
-rwxr-xr-xsrc/server/game/Movement/MovementGenerators/TargetedMovementGenerator.h14
-rwxr-xr-xsrc/server/game/Movement/MovementGenerators/WaypointMovementGenerator.h6
-rw-r--r--src/server/game/Movement/Spline/MoveSpline.cpp4
-rw-r--r--src/server/game/Movement/Spline/MoveSpline.h8
-rw-r--r--src/server/game/Movement/Spline/MoveSplineInitArgs.h6
-rw-r--r--src/server/game/Movement/Spline/Spline.h4
-rw-r--r--src/server/game/Movement/Waypoints/WaypointManager.cpp4
-rw-r--r--src/server/game/OutdoorPvP/OutdoorPvP.cpp8
-rw-r--r--src/server/game/OutdoorPvP/OutdoorPvP.h16
-rw-r--r--src/server/game/OutdoorPvP/OutdoorPvPMgr.h2
-rw-r--r--src/server/game/Pools/PoolMgr.cpp12
-rw-r--r--src/server/game/Pools/PoolMgr.h6
-rw-r--r--src/server/game/Reputation/ReputationMgr.h4
-rw-r--r--src/server/game/Scripting/ScriptLoader.cpp2
-rw-r--r--src/server/game/Scripting/ScriptMgr.cpp8
-rw-r--r--src/server/game/Scripting/ScriptSystem.h4
-rw-r--r--src/server/game/Server/WorldSession.h22
-rw-r--r--src/server/game/Server/WorldSocketMgr.cpp4
-rw-r--r--src/server/game/Skills/SkillDiscovery.cpp4
-rw-r--r--src/server/game/Skills/SkillExtraItems.cpp4
-rw-r--r--src/server/game/Spells/Spell.cpp20
-rw-r--r--src/server/game/Spells/SpellInfo.h2
-rw-r--r--src/server/game/Spells/SpellMgr.cpp4
-rw-r--r--src/server/game/Spells/SpellScript.cpp8
-rw-r--r--src/server/game/Spells/SpellScript.h48
-rw-r--r--src/server/game/Texts/CreatureTextMgr.h4
-rw-r--r--src/server/game/Tickets/TicketMgr.cpp4
-rw-r--r--src/server/game/Tools/PlayerDump.h6
-rw-r--r--src/server/game/Warden/Warden.cpp4
-rw-r--r--src/server/game/Warden/WardenCheckMgr.cpp4
-rw-r--r--src/server/game/Warden/WardenMac.cpp8
-rw-r--r--src/server/game/Warden/WardenWin.cpp8
-rw-r--r--src/server/game/World/World.cpp2
-rw-r--r--src/server/scripts/Commands/cs_misc.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/blackrock_depths.cpp12
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_ambassador_flamelash.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_anubshiah.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_general_angerforge.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_grizzle.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_high_interrogator_gerstahn.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_magmus.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_moira_bronzebeard.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/CMakeLists.txt1
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp10
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp12
-rw-r--r--src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp10
-rw-r--r--src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp8
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp8
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_scorn.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Scholomance/boss_ras_frostwhisper.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/Stratholme/boss_postmaster_malown.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp12
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/sunwell_plateau.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp7
-rw-r--r--src/server/scripts/EasternKingdoms/zone_eastern_plaguelands.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/zone_eversong_woods.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/zone_hinterlands.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/zone_isle_of_queldanas.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/zone_silvermoon_city.cpp115
-rw-r--r--src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/zone_stranglethorn_vale.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/zone_undercity.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/zone_western_plaguelands.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/zone_westfall.cpp2
-rw-r--r--src/server/scripts/Examples/example_spell.cpp4
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp12
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp16
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp4
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_aeonus.cpp2
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_chrono_lord_deja.cpp2
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_temporus.cpp2
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/the_black_morass.cpp4
-rw-r--r--src/server/scripts/Kalimdor/Maraudon/boss_celebras_the_cursed.cpp2
-rw-r--r--src/server/scripts/Kalimdor/Maraudon/boss_noxxion.cpp2
-rw-r--r--src/server/scripts/Kalimdor/Maraudon/boss_princess_theradras.cpp2
-rw-r--r--src/server/scripts/Kalimdor/RazorfenKraul/razorfen_kraul.cpp2
-rw-r--r--src/server/scripts/Kalimdor/boss_azuregos.cpp2
-rw-r--r--src/server/scripts/Kalimdor/zone_ashenvale.cpp2
-rw-r--r--src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp14
-rw-r--r--src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp4
-rw-r--r--src/server/scripts/Kalimdor/zone_dustwallow_marsh.cpp2
-rw-r--r--src/server/scripts/Kalimdor/zone_orgrimmar.cpp5
-rw-r--r--src/server/scripts/Kalimdor/zone_silithus.cpp2
-rw-r--r--src/server/scripts/Kalimdor/zone_tanaris.cpp4
-rw-r--r--src/server/scripts/Kalimdor/zone_teldrassil.cpp2
-rw-r--r--src/server/scripts/Kalimdor/zone_the_barrens.cpp8
-rw-r--r--src/server/scripts/Kalimdor/zone_winterspring.cpp2
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_amanitar.cpp4
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_elder_nadox.cpp10
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp8
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp2
-rw-r--r--src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp4
-rw-r--r--src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp8
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp4
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp14
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp2
-rw-r--r--src/server/scripts/Northrend/Nexus/Nexus/boss_commander_kolurg.cpp10
-rw-r--r--src/server/scripts/Northrend/Nexus/Nexus/boss_commander_stoutbeard.cpp6
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp2
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp6
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp2
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp12
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp2
-rw-r--r--src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp2
-rw-r--r--src/server/scripts/Northrend/VioletHold/boss_erekem.cpp4
-rw-r--r--src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp2
-rw-r--r--src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp2
-rw-r--r--src/server/scripts/Northrend/VioletHold/boss_moragg.cpp2
-rw-r--r--src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp2
-rw-r--r--src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp2
-rw-r--r--src/server/scripts/Northrend/VioletHold/violet_hold.cpp6
-rw-r--r--src/server/scripts/Northrend/zone_borean_tundra.cpp20
-rw-r--r--src/server/scripts/Northrend/zone_dalaran.cpp8
-rw-r--r--src/server/scripts/Northrend/zone_grizzly_hills.cpp88
-rw-r--r--src/server/scripts/Northrend/zone_howling_fjord.cpp2
-rw-r--r--src/server/scripts/Northrend/zone_icecrown.cpp8
-rw-r--r--src/server/scripts/Northrend/zone_sholazar_basin.cpp2
-rw-r--r--src/server/scripts/Northrend/zone_storm_peaks.cpp10
-rw-r--r--src/server/scripts/Northrend/zone_zuldrak.cpp2
-rw-r--r--src/server/scripts/Outland/Auchindoun/ManaTombs/boss_nexusprince_shaffar.cpp2
-rw-r--r--src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_darkweaver_syth.cpp8
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_illidan.cpp14
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp2
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_supremus.cpp4
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp10
-rw-r--r--src/server/scripts/Outland/BlackTemple/illidari_council.cpp12
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp6
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp2
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp2
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp2
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp2
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp2
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/TheUnderbog/boss_hungarfen.cpp6
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/TheUnderbog/boss_the_black_stalker.cpp2
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp2
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp4
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp2
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp8
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp12
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp6
-rw-r--r--src/server/scripts/Outland/TempestKeep/Mechanar/boss_pathaleon_the_calculator.cpp2
-rw-r--r--src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp6
-rw-r--r--src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp6
-rw-r--r--src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp4
-rw-r--r--src/server/scripts/Outland/zone_blades_edge_mountains.cpp10
-rw-r--r--src/server/scripts/Outland/zone_hellfire_peninsula.cpp2
-rw-r--r--src/server/scripts/Outland/zone_nagrand.cpp4
-rw-r--r--src/server/scripts/Outland/zone_netherstorm.cpp4
-rw-r--r--src/server/scripts/Outland/zone_shadowmoon_valley.cpp14
-rw-r--r--src/server/scripts/Outland/zone_shattrath_city.cpp2
-rw-r--r--src/server/scripts/Outland/zone_terokkar_forest.cpp22
-rw-r--r--src/server/scripts/Outland/zone_zangarmarsh.cpp4
-rw-r--r--src/server/scripts/World/areatrigger_scripts.cpp6
-rw-r--r--src/server/scripts/World/npcs_special.cpp26
-rw-r--r--src/server/shared/Configuration/Config.cpp32
-rw-r--r--src/server/shared/Configuration/Config.h3
-rw-r--r--src/server/shared/DataStores/DBCFileLoader.cpp4
-rw-r--r--src/server/shared/DataStores/DBCFileLoader.h2
-rw-r--r--src/server/shared/Database/DatabaseWorker.h2
-rwxr-xr-xsrc/server/shared/Database/Implementation/CharacterDatabase.h4
-rw-r--r--src/server/shared/Database/Implementation/LoginDatabase.h4
-rw-r--r--src/server/shared/Database/Implementation/WorldDatabase.h4
-rw-r--r--src/server/shared/Database/MySQLConnection.cpp4
-rw-r--r--src/server/shared/Database/MySQLConnection.h2
-rw-r--r--src/server/shared/Database/PreparedStatement.cpp16
-rw-r--r--src/server/shared/Database/QueryHolder.cpp3
-rw-r--r--src/server/shared/Database/QueryHolder.h4
-rw-r--r--src/server/shared/Database/SQLOperation.h2
-rw-r--r--src/server/shared/Database/Transaction.h6
-rw-r--r--src/server/shared/Dynamic/FactoryHolder.h6
-rw-r--r--src/server/shared/Dynamic/LinkedList.h2
-rw-r--r--src/server/shared/Dynamic/LinkedReference/Reference.h2
-rw-r--r--src/server/shared/Dynamic/ObjectRegistry.h2
-rw-r--r--src/server/shared/Dynamic/TypeContainer.h4
-rw-r--r--src/server/shared/Dynamic/TypeContainerVisitor.h14
-rw-r--r--src/server/shared/Logging/Appender.cpp117
-rw-r--r--src/server/shared/Logging/Appender.h56
-rw-r--r--src/server/shared/Logging/AppenderDB.cpp34
-rw-r--r--src/server/shared/Logging/Log.cpp133
-rw-r--r--src/server/shared/Logging/Log.h111
-rw-r--r--src/server/shared/Logging/LogOperation.h6
-rw-r--r--src/server/shared/Logging/Logger.cpp16
-rw-r--r--src/server/shared/Logging/Logger.h6
-rw-r--r--src/server/shared/Threading/Callback.h4
-rw-r--r--src/server/shared/Threading/DelayExecutor.cpp4
-rw-r--r--src/server/shared/Threading/Threading.h4
-rw-r--r--src/server/shared/Utilities/ByteConverter.h4
-rw-r--r--src/server/shared/Utilities/EventProcessor.h4
-rw-r--r--src/server/shared/Utilities/SignalHandler.h2
-rw-r--r--src/server/worldserver/worldserver.conf.dist138
-rw-r--r--src/tools/map_extractor/System.cpp28
-rw-r--r--src/tools/map_extractor/adt.cpp18
-rw-r--r--src/tools/map_extractor/adt.h18
-rw-r--r--src/tools/map_extractor/dbcfile.cpp18
-rw-r--r--src/tools/map_extractor/dbcfile.h18
-rw-r--r--src/tools/map_extractor/loadlib.cpp18
-rw-r--r--src/tools/map_extractor/loadlib/loadlib.h18
-rw-r--r--src/tools/map_extractor/wdt.cpp18
-rw-r--r--src/tools/map_extractor/wdt.h18
-rw-r--r--src/tools/mesh_extractor/ADT.cpp17
-rw-r--r--src/tools/mesh_extractor/ADT.h17
-rw-r--r--src/tools/mesh_extractor/Cache.h17
-rw-r--r--src/tools/mesh_extractor/Chunk.cpp17
-rw-r--r--src/tools/mesh_extractor/Chunk.h17
-rw-r--r--src/tools/mesh_extractor/ChunkedData.cpp17
-rw-r--r--src/tools/mesh_extractor/ChunkedData.h17
-rw-r--r--src/tools/mesh_extractor/Constants.h17
-rw-r--r--src/tools/mesh_extractor/ContinentBuilder.cpp17
-rw-r--r--src/tools/mesh_extractor/ContinentBuilder.h17
-rw-r--r--src/tools/mesh_extractor/DBC.cpp17
-rw-r--r--src/tools/mesh_extractor/DBC.h17
-rw-r--r--src/tools/mesh_extractor/DoodadHandler.cpp17
-rw-r--r--src/tools/mesh_extractor/DoodadHandler.h17
-rw-r--r--src/tools/mesh_extractor/Geometry.cpp17
-rw-r--r--src/tools/mesh_extractor/Geometry.h17
-rw-r--r--src/tools/mesh_extractor/LiquidHandler.cpp17
-rw-r--r--src/tools/mesh_extractor/LiquidHandler.h17
-rw-r--r--src/tools/mesh_extractor/MPQ.cpp17
-rw-r--r--src/tools/mesh_extractor/MPQ.h17
-rw-r--r--src/tools/mesh_extractor/MPQManager.cpp17
-rw-r--r--src/tools/mesh_extractor/MPQManager.h17
-rw-r--r--src/tools/mesh_extractor/MapChunk.cpp17
-rw-r--r--src/tools/mesh_extractor/MapChunk.h17
-rw-r--r--src/tools/mesh_extractor/MeshExtractor.cpp17
-rw-r--r--src/tools/mesh_extractor/Model.cpp17
-rw-r--r--src/tools/mesh_extractor/Model.h17
-rw-r--r--src/tools/mesh_extractor/ObjectDataHandler.cpp17
-rw-r--r--src/tools/mesh_extractor/ObjectDataHandler.h17
-rw-r--r--src/tools/mesh_extractor/TileBuilder.cpp17
-rw-r--r--src/tools/mesh_extractor/TileBuilder.h17
-rw-r--r--src/tools/mesh_extractor/Utils.cpp17
-rw-r--r--src/tools/mesh_extractor/Utils.h17
-rw-r--r--src/tools/mesh_extractor/WDT.cpp17
-rw-r--r--src/tools/mesh_extractor/WDT.h17
-rw-r--r--src/tools/mesh_extractor/WorldModelGroup.cpp17
-rw-r--r--src/tools/mesh_extractor/WorldModelGroup.h17
-rw-r--r--src/tools/mesh_extractor/WorldModelHandler.cpp17
-rw-r--r--src/tools/mesh_extractor/WorldModelHandler.h17
-rw-r--r--src/tools/mesh_extractor/WorldModelRoot.cpp17
-rw-r--r--src/tools/mesh_extractor/WorldModelRoot.h17
-rw-r--r--src/tools/mmaps_generator/PathGenerator.cpp22
-rw-r--r--src/tools/vmap4_assembler/VMapAssembler.cpp18
-rw-r--r--src/tools/vmap4_extractor/adtfile.cpp22
-rw-r--r--src/tools/vmap4_extractor/adtfile.h22
-rw-r--r--src/tools/vmap4_extractor/dbcfile.cpp22
-rw-r--r--src/tools/vmap4_extractor/dbcfile.h22
-rw-r--r--src/tools/vmap4_extractor/gameobject_extract.cpp18
-rw-r--r--src/tools/vmap4_extractor/model.cpp22
-rw-r--r--src/tools/vmap4_extractor/model.h22
-rw-r--r--src/tools/vmap4_extractor/modelheaders.h22
-rw-r--r--src/tools/vmap4_extractor/vec3d.h18
-rw-r--r--src/tools/vmap4_extractor/vmapexport.cpp22
-rw-r--r--src/tools/vmap4_extractor/vmapexport.h22
-rw-r--r--src/tools/vmap4_extractor/wdtfile.cpp22
-rw-r--r--src/tools/vmap4_extractor/wdtfile.h18
-rw-r--r--src/tools/vmap4_extractor/wmo.cpp22
-rw-r--r--src/tools/vmap4_extractor/wmo.h22
409 files changed, 2451 insertions, 2083 deletions
diff --git a/src/server/authserver/Realms/RealmList.h b/src/server/authserver/Realms/RealmList.h
index d59990135f2..bf9493ad372 100644
--- a/src/server/authserver/Realms/RealmList.h
+++ b/src/server/authserver/Realms/RealmList.h
@@ -60,7 +60,7 @@ public:
typedef std::map<std::string, Realm> RealmMap;
RealmList();
- ~RealmList() {}
+ ~RealmList() { }
void Initialize(uint32 updateInterval);
diff --git a/src/server/authserver/Server/AuthSocket.cpp b/src/server/authserver/Server/AuthSocket.cpp
index 4a9d3ce7faf..4312548116a 100644
--- a/src/server/authserver/Server/AuthSocket.cpp
+++ b/src/server/authserver/Server/AuthSocket.cpp
@@ -206,7 +206,7 @@ AuthSocket::AuthSocket(RealmSocket& socket) :
}
// Close patch file descriptor before leaving
-AuthSocket::~AuthSocket(void) {}
+AuthSocket::~AuthSocket(void) { }
// Accept the connection
void AuthSocket::OnAccept(void)
@@ -1096,9 +1096,7 @@ PatcherRunnable::PatcherRunnable(class AuthSocket* as)
}
// Send content of patch file to the client
-void PatcherRunnable::run()
-{
-}
+void PatcherRunnable::run() { }
// Preload MD5 hashes of existing patch files on server
#ifndef _WIN32
diff --git a/src/server/authserver/Server/RealmSocket.cpp b/src/server/authserver/Server/RealmSocket.cpp
index 88d81132306..acefa4b1af7 100644
--- a/src/server/authserver/Server/RealmSocket.cpp
+++ b/src/server/authserver/Server/RealmSocket.cpp
@@ -23,7 +23,7 @@
#include "RealmSocket.h"
#include "Log.h"
-RealmSocket::Session::Session(void) {}
+RealmSocket::Session::Session(void) { }
RealmSocket::Session::~Session(void) { }
diff --git a/src/server/authserver/authserver.conf.dist b/src/server/authserver/authserver.conf.dist
index 3c811eda3b3..83edf9669ac 100644
--- a/src/server/authserver/authserver.conf.dist
+++ b/src/server/authserver/authserver.conf.dist
@@ -219,6 +219,11 @@ LoginDatabase.WorkerThreads = 1
Appender.Console=1,2,0
Appender.Auth=2,2,0,Auth.log,w
+# Logger config values: Given a logger "name"
+# Logger.name
+# Description: Defines 'What to log'
+# Format: LogLevel,AppenderList
+#
# LogLevel
# 0 - (Disabled)
# 1 - (Trace)
@@ -231,33 +236,8 @@ Appender.Auth=2,2,0,Auth.log,w
# AppenderList: List of appenders linked to logger
# (Using spaces as separator).
#
-# Appenders
-# Description: List of Appenders to read from config
-# (Using spaces as separator).
-# Default: "Console Server"
-
-Appenders=Console Auth
-
-# Logger config values: Given a logger "name"
-# Logger.name
-# Description: Defines 'What to log'
-# Format: Type,LogLevel,AppenderList
-# Type
-# 0 - Default. Each type that has no config will
-# rely on this one. Core will create this logger
-# (disabled) if it's not configured
-# 7 - Network input/output,
-# 30 - Authserver
-
-Logger.Root=0,3,Console Auth
-
-#
-# Loggers
-# Description: List of Loggers to read from config
-# (Using spaces as separator).
-# Default: "root"
-Loggers=Root
+Logger.root=3,Console Auth
#
###################################################################################################
diff --git a/src/server/collision/BoundingIntervalHierarchyWrapper.h b/src/server/collision/BoundingIntervalHierarchyWrapper.h
index 8696a759fa8..8aafc023a20 100644
--- a/src/server/collision/BoundingIntervalHierarchyWrapper.h
+++ b/src/server/collision/BoundingIntervalHierarchyWrapper.h
@@ -35,7 +35,7 @@ class BIHWrap
RayCallback& _callback;
uint32 objects_size;
- MDLCallback(RayCallback& callback, const T* const* objects_array, uint32 objects_size ) : objects(objects_array), _callback(callback), objects_size(objects_size) {}
+ MDLCallback(RayCallback& callback, const T* const* objects_array, uint32 objects_size ) : objects(objects_array), _callback(callback), objects_size(objects_size) { }
/// Intersect ray
bool operator() (const G3D::Ray& ray, uint32 idx, float& maxDist, bool /*stopAtFirst*/)
@@ -66,7 +66,7 @@ class BIHWrap
int unbalanced_times;
public:
- BIHWrap() : unbalanced_times(0) {}
+ BIHWrap() : unbalanced_times(0) { }
void insert(const T& obj)
{
diff --git a/src/server/collision/DynamicTree.cpp b/src/server/collision/DynamicTree.cpp
index aebcee0d689..4b2878169d7 100644
--- a/src/server/collision/DynamicTree.cpp
+++ b/src/server/collision/DynamicTree.cpp
@@ -107,9 +107,7 @@ struct DynTreeImpl : public ParentTree/*, public Intersectable*/
int unbalanced_times;
};
-DynamicMapTree::DynamicMapTree() : impl(new DynTreeImpl())
-{
-}
+DynamicMapTree::DynamicMapTree() : impl(new DynTreeImpl()) { }
DynamicMapTree::~DynamicMapTree()
{
@@ -150,7 +148,7 @@ struct DynamicTreeIntersectionCallback
{
bool did_hit;
uint32 phase_mask;
- DynamicTreeIntersectionCallback(uint32 phasemask) : did_hit(false), phase_mask(phasemask) {}
+ DynamicTreeIntersectionCallback(uint32 phasemask) : did_hit(false), phase_mask(phasemask) { }
bool operator()(const G3D::Ray& r, const GameObjectModel& obj, float& distance)
{
did_hit = obj.intersectRay(r, distance, true, phase_mask);
diff --git a/src/server/collision/Management/IVMapManager.h b/src/server/collision/Management/IVMapManager.h
index 9289d820e5b..7269d2e05f4 100644
--- a/src/server/collision/Management/IVMapManager.h
+++ b/src/server/collision/Management/IVMapManager.h
@@ -49,9 +49,9 @@ namespace VMAP
bool iEnableHeightCalc;
public:
- IVMapManager() : iEnableLineOfSightCalc(true), iEnableHeightCalc(true) {}
+ IVMapManager() : iEnableLineOfSightCalc(true), iEnableHeightCalc(true) { }
- virtual ~IVMapManager(void) {}
+ virtual ~IVMapManager(void) { }
virtual int loadMap(const char* pBasePath, unsigned int pMapId, int x, int y) = 0;
diff --git a/src/server/collision/Management/MMapManager.h b/src/server/collision/Management/MMapManager.h
index 56b1b856d65..9a04d638805 100644
--- a/src/server/collision/Management/MMapManager.h
+++ b/src/server/collision/Management/MMapManager.h
@@ -33,7 +33,7 @@ namespace MMAP
// dummy struct to hold map's mmap data
struct MMapData
{
- MMapData(dtNavMesh* mesh) : navMesh(mesh) {}
+ MMapData(dtNavMesh* mesh) : navMesh(mesh) { }
~MMapData()
{
for (NavMeshQuerySet::iterator i = navMeshQueries.begin(); i != navMeshQueries.end(); ++i)
@@ -58,7 +58,7 @@ namespace MMAP
class MMapManager
{
public:
- MMapManager() : loadedTiles(0) {}
+ MMapManager() : loadedTiles(0) { }
~MMapManager();
bool loadMap(const std::string& basePath, uint32 mapId, int32 x, int32 y);
diff --git a/src/server/collision/Management/VMapManager2.h b/src/server/collision/Management/VMapManager2.h
index 51f15f0fda4..644e6004201 100644
--- a/src/server/collision/Management/VMapManager2.h
+++ b/src/server/collision/Management/VMapManager2.h
@@ -53,7 +53,7 @@ namespace VMAP
class ManagedModel
{
public:
- ManagedModel() : iModel(0), iRefCount(0) {}
+ ManagedModel() : iModel(0), iRefCount(0) { }
void setModel(WorldModel* model) { iModel = model; }
WorldModel* getModel() { return iModel; }
void incRefCount() { ++iRefCount; }
diff --git a/src/server/collision/Maps/MapTree.cpp b/src/server/collision/Maps/MapTree.cpp
index 436f30eed10..d20c572cf71 100644
--- a/src/server/collision/Maps/MapTree.cpp
+++ b/src/server/collision/Maps/MapTree.cpp
@@ -36,7 +36,7 @@ namespace VMAP
class MapRayCallback
{
public:
- MapRayCallback(ModelInstance* val): prims(val), hit(false) {}
+ MapRayCallback(ModelInstance* val): prims(val), hit(false) { }
bool operator()(const G3D::Ray& ray, uint32 entry, float& distance, bool pStopAtFirstHit=true)
{
bool result = prims[entry].intersectRay(ray, distance, pStopAtFirstHit);
@@ -53,7 +53,7 @@ namespace VMAP
class AreaInfoCallback
{
public:
- AreaInfoCallback(ModelInstance* val): prims(val) {}
+ AreaInfoCallback(ModelInstance* val): prims(val) { }
void operator()(const Vector3& point, uint32 entry)
{
#ifdef VMAP_DEBUG
@@ -69,7 +69,7 @@ namespace VMAP
class LocationInfoCallback
{
public:
- LocationInfoCallback(ModelInstance* val, LocationInfo &info): prims(val), locInfo(info), result(false) {}
+ LocationInfoCallback(ModelInstance* val, LocationInfo &info): prims(val), locInfo(info), result(false) { }
void operator()(const Vector3& point, uint32 entry)
{
#ifdef VMAP_DEBUG
diff --git a/src/server/collision/Maps/MapTree.h b/src/server/collision/Maps/MapTree.h
index c66893da82f..1440ee0f250 100644
--- a/src/server/collision/Maps/MapTree.h
+++ b/src/server/collision/Maps/MapTree.h
@@ -31,7 +31,7 @@ namespace VMAP
struct LocationInfo
{
- LocationInfo(): hitInstance(0), hitModel(0), ground_Z(-G3D::inf()) {}
+ LocationInfo(): hitInstance(0), hitModel(0), ground_Z(-G3D::inf()) { }
const ModelInstance* hitInstance;
const GroupModel* hitModel;
float ground_Z;
@@ -86,7 +86,7 @@ namespace VMAP
struct AreaInfo
{
AreaInfo(): result(false), ground_Z(-G3D::inf()), flags(0), adtId(0),
- rootId(0), groupId(0) {}
+ rootId(0), groupId(0) { }
bool result;
float ground_Z;
uint32 flags;
diff --git a/src/server/collision/Maps/TileAssembler.h b/src/server/collision/Maps/TileAssembler.h
index 56cb7600e4f..715f228c3df 100644
--- a/src/server/collision/Maps/TileAssembler.h
+++ b/src/server/collision/Maps/TileAssembler.h
@@ -76,7 +76,7 @@ namespace VMAP
class WmoLiquid* liquid;
GroupModel_Raw() : mogpflags(0), GroupWMOID(0), liquidflags(0),
- liquid(NULL) {}
+ liquid(NULL) { }
~GroupModel_Raw();
bool Read(FILE* f);
diff --git a/src/server/collision/Models/GameObjectModel.cpp b/src/server/collision/Models/GameObjectModel.cpp
index a3af175a977..fee165ef44a 100644
--- a/src/server/collision/Models/GameObjectModel.cpp
+++ b/src/server/collision/Models/GameObjectModel.cpp
@@ -37,7 +37,7 @@ using G3D::AABox;
struct GameobjectModelData
{
GameobjectModelData(const std::string& name_, const AABox& box) :
- bound(box), name(name_) {}
+ bound(box), name(name_) { }
AABox bound;
std::string name;
diff --git a/src/server/collision/Models/GameObjectModel.h b/src/server/collision/Models/GameObjectModel.h
index 44abed55267..143337e88f9 100644
--- a/src/server/collision/Models/GameObjectModel.h
+++ b/src/server/collision/Models/GameObjectModel.h
@@ -45,7 +45,7 @@ class GameObjectModel /*, public Intersectable*/
float iScale;
VMAP::WorldModel* iModel;
- GameObjectModel() : phasemask(0), iModel(NULL) {}
+ GameObjectModel() : phasemask(0), iModel(NULL) { }
bool initialize(const GameObject& go, const GameObjectDisplayInfoEntry& info);
public:
diff --git a/src/server/collision/Models/ModelInstance.h b/src/server/collision/Models/ModelInstance.h
index f26089bb46c..8ea2792393b 100644
--- a/src/server/collision/Models/ModelInstance.h
+++ b/src/server/collision/Models/ModelInstance.h
@@ -63,7 +63,7 @@ namespace VMAP
class ModelInstance: public ModelSpawn
{
public:
- ModelInstance(): iInvScale(0.0f), iModel(0) {}
+ ModelInstance(): iInvScale(0.0f), iModel(0) { }
ModelInstance(const ModelSpawn &spawn, WorldModel* model);
void setUnloaded() { iModel = 0; }
bool intersectRay(const G3D::Ray& pRay, float& pMaxDist, bool pStopAtFirstHit) const;
diff --git a/src/server/collision/Models/WorldModel.cpp b/src/server/collision/Models/WorldModel.cpp
index 3c72cb80308..fcb28e5e331 100644
--- a/src/server/collision/Models/WorldModel.cpp
+++ b/src/server/collision/Models/WorldModel.cpp
@@ -84,7 +84,7 @@ namespace VMAP
class TriBoundFunc
{
public:
- TriBoundFunc(std::vector<Vector3> &vert): vertices(vert.begin()) {}
+ TriBoundFunc(std::vector<Vector3> &vert): vertices(vert.begin()) { }
void operator()(const MeshTriangle &tri, G3D::AABox &out) const
{
G3D::Vector3 lo = vertices[tri.idx0];
@@ -360,7 +360,7 @@ namespace VMAP
struct GModelRayCallback
{
GModelRayCallback(const std::vector<MeshTriangle> &tris, const std::vector<Vector3> &vert):
- vertices(vert.begin()), triangles(tris.begin()), hit(false) {}
+ vertices(vert.begin()), triangles(tris.begin()), hit(false) { }
bool operator()(const G3D::Ray& ray, uint32 entry, float& distance, bool /*pStopAtFirstHit*/)
{
bool result = IntersectTriangle(triangles[entry], vertices, ray, distance);
@@ -420,7 +420,7 @@ namespace VMAP
struct WModelRayCallBack
{
- WModelRayCallBack(const std::vector<GroupModel> &mod): models(mod.begin()), hit(false) {}
+ WModelRayCallBack(const std::vector<GroupModel> &mod): models(mod.begin()), hit(false) { }
bool operator()(const G3D::Ray& ray, uint32 entry, float& distance, bool pStopAtFirstHit)
{
bool result = models[entry].IntersectRay(ray, distance, pStopAtFirstHit);
@@ -446,7 +446,7 @@ namespace VMAP
class WModelAreaCallback {
public:
WModelAreaCallback(const std::vector<GroupModel> &vals, const Vector3 &down):
- prims(vals.begin()), hit(vals.end()), minVol(G3D::inf()), zDist(G3D::inf()), zVec(down) {}
+ prims(vals.begin()), hit(vals.end()), minVol(G3D::inf()), zDist(G3D::inf()), zVec(down) { }
std::vector<GroupModel>::const_iterator prims;
std::vector<GroupModel>::const_iterator hit;
float minVol;
diff --git a/src/server/collision/Models/WorldModel.h b/src/server/collision/Models/WorldModel.h
index 9d588316cce..23fb1cdb7b6 100644
--- a/src/server/collision/Models/WorldModel.h
+++ b/src/server/collision/Models/WorldModel.h
@@ -36,8 +36,8 @@ namespace VMAP
class MeshTriangle
{
public:
- MeshTriangle(){}
- MeshTriangle(uint32 na, uint32 nb, uint32 nc): idx0(na), idx1(nb), idx2(nc) {}
+ MeshTriangle(){ }
+ MeshTriangle(uint32 na, uint32 nb, uint32 nc): idx0(na), idx1(nb), idx2(nc) { }
uint32 idx0;
uint32 idx1;
@@ -59,7 +59,7 @@ namespace VMAP
bool writeToFile(FILE* wf);
static bool readFromFile(FILE* rf, WmoLiquid* &liquid);
private:
- WmoLiquid(): iHeight(0), iFlags(0) {}
+ WmoLiquid(): iHeight(0), iFlags(0) { }
uint32 iTilesX; //!< number of tiles in x direction, each
uint32 iTilesY;
G3D::Vector3 iCorner; //!< the lower corner
@@ -74,10 +74,10 @@ namespace VMAP
class GroupModel
{
public:
- GroupModel(): iLiquid(0) {}
+ GroupModel(): iLiquid(0) { }
GroupModel(const GroupModel &other);
GroupModel(uint32 mogpFlags, uint32 groupWMOID, const G3D::AABox &bound):
- iBound(bound), iMogpFlags(mogpFlags), iGroupWMOID(groupWMOID), iLiquid(0) {}
+ iBound(bound), iMogpFlags(mogpFlags), iGroupWMOID(groupWMOID), iLiquid(0) { }
~GroupModel() { delete iLiquid; }
//! pass mesh data to object and create BIH. Passed vectors get get swapped with old geometry!
@@ -107,7 +107,7 @@ namespace VMAP
class WorldModel
{
public:
- WorldModel(): RootWMOID(0) {}
+ WorldModel(): RootWMOID(0) { }
//! pass group models to WorldModel and create BIH. Passed vector is swapped with old geometry!
void setGroupModels(std::vector<GroupModel> &models);
diff --git a/src/server/game/AI/CoreAI/CombatAI.cpp b/src/server/game/AI/CoreAI/CombatAI.cpp
index 85088bbeff4..3ad52aedb34 100644
--- a/src/server/game/AI/CoreAI/CombatAI.cpp
+++ b/src/server/game/AI/CoreAI/CombatAI.cpp
@@ -272,7 +272,7 @@ void TurretAI::UpdateAI(uint32 /*diff*/)
//VehicleAI
//////////////
-VehicleAI::VehicleAI(Creature* c) : CreatureAI(c), m_vehicle(c->GetVehicleKit()), m_IsVehicleInUse(false), m_ConditionsTimer(VEHICLE_CONDITION_CHECK_TIME)
+VehicleAI::VehicleAI(Creature* c) : CreatureAI(c), m_IsVehicleInUse(false), m_ConditionsTimer(VEHICLE_CONDITION_CHECK_TIME)
{
LoadConditions();
m_DoDismiss = false;
@@ -291,7 +291,9 @@ void VehicleAI::UpdateAI(uint32 diff)
m_DoDismiss = false;
me->SetVisible(false);
me->DespawnOrUnsummon();
- }else m_DismissTimer -= diff;
+ }
+ else
+ m_DismissTimer -= diff;
}
}
@@ -310,6 +312,7 @@ void VehicleAI::OnCharmed(bool apply)
}
else if (apply)
m_DoDismiss = false;//in use again
+
m_DismissTimer = VEHICLE_DISMISS_TIME;//reset timer
m_IsVehicleInUse = apply;
}
@@ -327,19 +330,22 @@ void VehicleAI::CheckConditions(const uint32 diff)
{
if (!conditions.empty())
{
- for (SeatMap::iterator itr = m_vehicle->Seats.begin(); itr != m_vehicle->Seats.end(); ++itr)
- if (Unit* passenger = ObjectAccessor::GetUnit(*m_vehicle->GetBase(), itr->second.Passenger.Guid))
- {
- if (Player* player = passenger->ToPlayer())
+ if( Vehicle* vehicleKit = me->GetVehicleKit())
+ for (SeatMap::iterator itr = vehicleKit->Seats.begin(); itr != vehicleKit->Seats.end(); ++itr)
+ if (Unit* passenger = ObjectAccessor::GetUnit(*me, itr->second.Passenger.Guid))
{
- if (!sConditionMgr->IsObjectMeetToConditions(player, me, conditions))
+ if (Player* player = passenger->ToPlayer())
{
- player->ExitVehicle();
- return;//check other pessanger in next tick
+ if (!sConditionMgr->IsObjectMeetToConditions(player, me, conditions))
+ {
+ player->ExitVehicle();
+ return;//check other pessanger in next tick
+ }
}
}
- }
}
m_ConditionsTimer = VEHICLE_CONDITION_CHECK_TIME;
- } else m_ConditionsTimer -= diff;
+ }
+ else
+ m_ConditionsTimer -= diff;
}
diff --git a/src/server/game/AI/CoreAI/CombatAI.h b/src/server/game/AI/CoreAI/CombatAI.h
index 315ff861da9..16167d1be59 100644
--- a/src/server/game/AI/CoreAI/CombatAI.h
+++ b/src/server/game/AI/CoreAI/CombatAI.h
@@ -28,7 +28,7 @@ class Creature;
class AggressorAI : public CreatureAI
{
public:
- explicit AggressorAI(Creature* c) : CreatureAI(c) {}
+ explicit AggressorAI(Creature* c) : CreatureAI(c) { }
void UpdateAI(uint32);
static int Permissible(const Creature*);
@@ -39,7 +39,7 @@ typedef std::vector<uint32> SpellVct;
class CombatAI : public CreatureAI
{
public:
- explicit CombatAI(Creature* c) : CreatureAI(c) {}
+ explicit CombatAI(Creature* c) : CreatureAI(c) { }
void InitializeAI();
void Reset();
@@ -100,12 +100,11 @@ struct VehicleAI : public CreatureAI
void UpdateAI(uint32 diff);
static int Permissible(const Creature*);
void Reset();
- void MoveInLineOfSight(Unit*) {}
- void AttackStart(Unit*) {}
+ void MoveInLineOfSight(Unit*) { }
+ void AttackStart(Unit*) { }
void OnCharmed(bool apply);
private:
- Vehicle* m_vehicle;
bool m_IsVehicleInUse;
void LoadConditions();
void CheckConditions(const uint32 diff);
diff --git a/src/server/game/AI/CoreAI/GameObjectAI.cpp b/src/server/game/AI/CoreAI/GameObjectAI.cpp
index 06e3a4b9ec4..adc82d7b018 100644
--- a/src/server/game/AI/CoreAI/GameObjectAI.cpp
+++ b/src/server/game/AI/CoreAI/GameObjectAI.cpp
@@ -18,7 +18,7 @@
#include "GameObjectAI.h"
-//GameObjectAI::GameObjectAI(GameObject* g) : go(g) {}
+//GameObjectAI::GameObjectAI(GameObject* g) : go(g) { }
int GameObjectAI::Permissible(const GameObject* go)
{
if (go->GetAIName() == "GameObjectAI")
@@ -26,4 +26,4 @@ int GameObjectAI::Permissible(const GameObject* go)
return PERMIT_BASE_NO;
}
-NullGameObjectAI::NullGameObjectAI(GameObject* g) : GameObjectAI(g) {}
+NullGameObjectAI::NullGameObjectAI(GameObject* g) : GameObjectAI(g) { }
diff --git a/src/server/game/AI/CoreAI/GameObjectAI.h b/src/server/game/AI/CoreAI/GameObjectAI.h
index 32a6e9a670c..0d5af4f8802 100644
--- a/src/server/game/AI/CoreAI/GameObjectAI.h
+++ b/src/server/game/AI/CoreAI/GameObjectAI.h
@@ -30,18 +30,18 @@ class GameObjectAI
protected:
GameObject* const go;
public:
- explicit GameObjectAI(GameObject* g) : go(g) {}
- virtual ~GameObjectAI() {}
+ explicit GameObjectAI(GameObject* g) : go(g) { }
+ virtual ~GameObjectAI() { }
- virtual void UpdateAI(uint32 /*diff*/) {}
+ virtual void UpdateAI(uint32 /*diff*/) { }
virtual void InitializeAI() { Reset(); }
virtual void Reset() { }
// Pass parameters between AI
- virtual void DoAction(int32 /*param = 0 */) {}
- virtual void SetGUID(uint64 /*guid*/, int32 /*id = 0 */) {}
+ virtual void DoAction(int32 /*param = 0 */) { }
+ virtual void SetGUID(uint64 /*guid*/, int32 /*id = 0 */) { }
virtual uint64 GetGUID(int32 /*id = 0 */) const { return 0; }
static int Permissible(GameObject const* go);
@@ -52,14 +52,14 @@ class GameObjectAI
virtual bool QuestAccept(Player* /*player*/, Quest const* /*quest*/) { return false; }
virtual bool QuestReward(Player* /*player*/, Quest const* /*quest*/, uint32 /*opt*/) { return false; }
virtual uint32 GetDialogStatus(Player* /*player*/) { return 100; }
- virtual void Destroyed(Player* /*player*/, uint32 /*eventId*/) {}
+ virtual void Destroyed(Player* /*player*/, uint32 /*eventId*/) { }
virtual uint32 GetData(uint32 /*id*/) const { return 0; }
- virtual void SetData64(uint32 /*id*/, uint64 /*value*/) {}
+ virtual void SetData64(uint32 /*id*/, uint64 /*value*/) { }
virtual uint64 GetData64(uint32 /*id*/) const { return 0; }
- virtual void SetData(uint32 /*id*/, uint32 /*value*/) {}
- virtual void OnGameEvent(bool /*start*/, uint16 /*eventId*/) {}
- virtual void OnStateChanged(uint32 /*state*/, Unit* /*unit*/) {}
- virtual void EventInform(uint32 /*eventId*/) {}
+ virtual void SetData(uint32 /*id*/, uint32 /*value*/) { }
+ virtual void OnGameEvent(bool /*start*/, uint16 /*eventId*/) { }
+ virtual void OnStateChanged(uint32 /*state*/, Unit* /*unit*/) { }
+ virtual void EventInform(uint32 /*eventId*/) { }
};
class NullGameObjectAI : public GameObjectAI
@@ -67,7 +67,7 @@ class NullGameObjectAI : public GameObjectAI
public:
explicit NullGameObjectAI(GameObject* g);
- void UpdateAI(uint32 /*diff*/) {}
+ void UpdateAI(uint32 /*diff*/) { }
static int Permissible(GameObject const* /*go*/) { return PERMIT_BASE_IDLE; }
};
diff --git a/src/server/game/AI/CoreAI/GuardAI.cpp b/src/server/game/AI/CoreAI/GuardAI.cpp
index 220d53a20e0..188ad4fb450 100644
--- a/src/server/game/AI/CoreAI/GuardAI.cpp
+++ b/src/server/game/AI/CoreAI/GuardAI.cpp
@@ -31,9 +31,7 @@ int GuardAI::Permissible(Creature const* creature)
return PERMIT_BASE_NO;
}
-GuardAI::GuardAI(Creature* creature) : ScriptedAI(creature)
-{
-}
+GuardAI::GuardAI(Creature* creature) : ScriptedAI(creature) { }
bool GuardAI::CanSeeAlways(WorldObject const* obj)
{
diff --git a/src/server/game/AI/CoreAI/PassiveAI.h b/src/server/game/AI/CoreAI/PassiveAI.h
index cb047ff364b..58c9a348fe9 100644
--- a/src/server/game/AI/CoreAI/PassiveAI.h
+++ b/src/server/game/AI/CoreAI/PassiveAI.h
@@ -26,8 +26,8 @@ class PassiveAI : public CreatureAI
public:
explicit PassiveAI(Creature* c);
- void MoveInLineOfSight(Unit*) {}
- void AttackStart(Unit*) {}
+ void MoveInLineOfSight(Unit*) { }
+ void AttackStart(Unit*) { }
void UpdateAI(uint32);
static int Permissible(const Creature*) { return PERMIT_BASE_IDLE; }
@@ -38,10 +38,10 @@ class PossessedAI : public CreatureAI
public:
explicit PossessedAI(Creature* c);
- void MoveInLineOfSight(Unit*) {}
+ void MoveInLineOfSight(Unit*) { }
void AttackStart(Unit* target);
void UpdateAI(uint32);
- void EnterEvadeMode() {}
+ void EnterEvadeMode() { }
void JustDied(Unit*);
void KilledUnit(Unit* victim);
@@ -54,11 +54,11 @@ class NullCreatureAI : public CreatureAI
public:
explicit NullCreatureAI(Creature* c);
- void MoveInLineOfSight(Unit*) {}
- void AttackStart(Unit*) {}
- void UpdateAI(uint32) {}
- void EnterEvadeMode() {}
- void OnCharmed(bool /*apply*/) {}
+ void MoveInLineOfSight(Unit*) { }
+ void AttackStart(Unit*) { }
+ void UpdateAI(uint32) { }
+ void EnterEvadeMode() { }
+ void OnCharmed(bool /*apply*/) { }
static int Permissible(const Creature*) { return PERMIT_BASE_IDLE; }
};
@@ -66,7 +66,7 @@ class NullCreatureAI : public CreatureAI
class CritterAI : public PassiveAI
{
public:
- explicit CritterAI(Creature* c) : PassiveAI(c) {}
+ explicit CritterAI(Creature* c) : PassiveAI(c) { }
void DamageTaken(Unit* done_by, uint32& /*damage*/);
void EnterEvadeMode();
@@ -75,7 +75,7 @@ class CritterAI : public PassiveAI
class TriggerAI : public NullCreatureAI
{
public:
- explicit TriggerAI(Creature* c) : NullCreatureAI(c) {}
+ explicit TriggerAI(Creature* c) : NullCreatureAI(c) { }
void IsSummonedBy(Unit* summoner);
};
diff --git a/src/server/game/AI/CoreAI/PetAI.h b/src/server/game/AI/CoreAI/PetAI.h
index efb088160f3..9cce00440e1 100644
--- a/src/server/game/AI/CoreAI/PetAI.h
+++ b/src/server/game/AI/CoreAI/PetAI.h
@@ -45,9 +45,9 @@ class PetAI : public CreatureAI
// The following aren't used by the PetAI but need to be defined to override
// default CreatureAI functions which interfere with the PetAI
//
- void MoveInLineOfSight(Unit* /*who*/) {} // CreatureAI interferes with returning pets
- void MoveInLineOfSight_Safe(Unit* /*who*/) {} // CreatureAI interferes with returning pets
- void EnterEvadeMode() {} // For fleeing, pets don't use this type of Evade mechanic
+ void MoveInLineOfSight(Unit* /*who*/) { } // CreatureAI interferes with returning pets
+ void MoveInLineOfSight_Safe(Unit* /*who*/) { } // CreatureAI interferes with returning pets
+ void EnterEvadeMode() { } // For fleeing, pets don't use this type of Evade mechanic
private:
bool _isVisible(Unit*) const;
diff --git a/src/server/game/AI/CoreAI/ReactorAI.h b/src/server/game/AI/CoreAI/ReactorAI.h
index 449458f39be..42f9c425ceb 100644
--- a/src/server/game/AI/CoreAI/ReactorAI.h
+++ b/src/server/game/AI/CoreAI/ReactorAI.h
@@ -27,9 +27,9 @@ class ReactorAI : public CreatureAI
{
public:
- explicit ReactorAI(Creature* c) : CreatureAI(c) {}
+ explicit ReactorAI(Creature* c) : CreatureAI(c) { }
- void MoveInLineOfSight(Unit*) {}
+ void MoveInLineOfSight(Unit*) { }
void UpdateAI(uint32 diff);
static int Permissible(const Creature*);
diff --git a/src/server/game/AI/CoreAI/TotemAI.cpp b/src/server/game/AI/CoreAI/TotemAI.cpp
index 358baa0c5ad..464021e1e53 100644
--- a/src/server/game/AI/CoreAI/TotemAI.cpp
+++ b/src/server/game/AI/CoreAI/TotemAI.cpp
@@ -40,9 +40,7 @@ TotemAI::TotemAI(Creature* c) : CreatureAI(c), i_victimGuid(0)
ASSERT(c->IsTotem());
}
-void TotemAI::MoveInLineOfSight(Unit* /*who*/)
-{
-}
+void TotemAI::MoveInLineOfSight(Unit* /*who*/) { }
void TotemAI::EnterEvadeMode()
{
diff --git a/src/server/game/AI/CoreAI/UnitAI.h b/src/server/game/AI/CoreAI/UnitAI.h
index f048c049b34..71fc86f112b 100644
--- a/src/server/game/AI/CoreAI/UnitAI.h
+++ b/src/server/game/AI/CoreAI/UnitAI.h
@@ -120,8 +120,8 @@ class UnitAI
protected:
Unit* const me;
public:
- explicit UnitAI(Unit* unit) : me(unit) {}
- virtual ~UnitAI() {}
+ explicit UnitAI(Unit* unit) : me(unit) { }
+ virtual ~UnitAI() { }
virtual bool CanAIAttack(Unit const* /*target*/) const { return true; }
virtual void AttackStart(Unit* /*target*/);
@@ -129,16 +129,16 @@ class UnitAI
virtual void InitializeAI() { if (!me->isDead()) Reset(); }
- virtual void Reset() {};
+ virtual void Reset() { };
// Called when unit is charmed
virtual void OnCharmed(bool apply) = 0;
// Pass parameters between AI
- virtual void DoAction(int32 /*param*/) {}
+ virtual void DoAction(int32 /*param*/) { }
virtual uint32 GetData(uint32 /*id = 0*/) const { return 0; }
- virtual void SetData(uint32 /*id*/, uint32 /*value*/) {}
- virtual void SetGUID(uint64 /*guid*/, int32 /*id*/ = 0) {}
+ virtual void SetData(uint32 /*id*/, uint32 /*value*/) { }
+ virtual void SetGUID(uint64 /*guid*/, int32 /*id*/ = 0) { }
virtual uint64 GetGUID(int32 /*id*/ = 0) const { return 0; }
Unit* SelectTarget(SelectAggroTarget targetType, uint32 position = 0, float dist = 0.0f, bool playerOnly = false, int32 aura = 0);
@@ -225,17 +225,17 @@ class UnitAI
// Called at any Damage from any attacker (before damage apply)
// Note: it for recalculation damage or special reaction at damage
// for attack reaction use AttackedBy called for not DOT damage in Unit::DealDamage also
- virtual void DamageTaken(Unit* /*attacker*/, uint32& /*damage*/) {}
+ virtual void DamageTaken(Unit* /*attacker*/, uint32& /*damage*/) { }
// Called when the creature receives heal
- virtual void HealReceived(Unit* /*done_by*/, uint32& /*addhealth*/) {}
+ virtual void HealReceived(Unit* /*done_by*/, uint32& /*addhealth*/) { }
// Called when the unit heals
- virtual void HealDone(Unit* /*done_to*/, uint32& /*addhealth*/) {}
+ virtual void HealDone(Unit* /*done_to*/, uint32& /*addhealth*/) { }
/// Called when a spell is interrupted by Spell::EffectInterruptCast
/// Use to reschedule next planned cast of spell.
- virtual void SpellInterrupted(uint32 /*spellId*/, uint32 /*unTimeMs*/) {}
+ virtual void SpellInterrupted(uint32 /*spellId*/, uint32 /*unTimeMs*/) { }
void AttackStartCaster(Unit* victim, float dist);
@@ -254,15 +254,15 @@ class UnitAI
static AISpellInfoType* AISpellInfo;
static void FillAISpellInfo();
- virtual void sGossipHello(Player* /*player*/) {}
- virtual void sGossipSelect(Player* /*player*/, uint32 /*sender*/, uint32 /*action*/) {}
- virtual void sGossipSelectCode(Player* /*player*/, uint32 /*sender*/, uint32 /*action*/, char const* /*code*/) {}
- virtual void sQuestAccept(Player* /*player*/, Quest const* /*quest*/) {}
- virtual void sQuestSelect(Player* /*player*/, Quest const* /*quest*/) {}
- virtual void sQuestComplete(Player* /*player*/, Quest const* /*quest*/) {}
- virtual void sQuestReward(Player* /*player*/, Quest const* /*quest*/, uint32 /*opt*/) {}
+ virtual void sGossipHello(Player* /*player*/) { }
+ virtual void sGossipSelect(Player* /*player*/, uint32 /*sender*/, uint32 /*action*/) { }
+ virtual void sGossipSelectCode(Player* /*player*/, uint32 /*sender*/, uint32 /*action*/, char const* /*code*/) { }
+ virtual void sQuestAccept(Player* /*player*/, Quest const* /*quest*/) { }
+ virtual void sQuestSelect(Player* /*player*/, Quest const* /*quest*/) { }
+ virtual void sQuestComplete(Player* /*player*/, Quest const* /*quest*/) { }
+ virtual void sQuestReward(Player* /*player*/, Quest const* /*quest*/, uint32 /*opt*/) { }
virtual bool sOnDummyEffect(Unit* /*caster*/, uint32 /*spellId*/, SpellEffIndex /*effIndex*/) { return false; }
- virtual void sOnGameEvent(bool /*start*/, uint16 /*eventId*/) {}
+ virtual void sOnGameEvent(bool /*start*/, uint16 /*eventId*/) { }
};
class PlayerAI : public UnitAI
@@ -270,7 +270,7 @@ class PlayerAI : public UnitAI
protected:
Player* const me;
public:
- explicit PlayerAI(Player* player) : UnitAI((Unit*)player), me(player) {}
+ explicit PlayerAI(Player* player) : UnitAI((Unit*)player), me(player) { }
void OnCharmed(bool apply);
};
@@ -279,7 +279,7 @@ class SimpleCharmedAI : public PlayerAI
{
public:
void UpdateAI(uint32 diff);
- SimpleCharmedAI(Player* player): PlayerAI(player) {}
+ SimpleCharmedAI(Player* player): PlayerAI(player) { }
};
#endif
diff --git a/src/server/game/AI/CreatureAI.h b/src/server/game/AI/CreatureAI.h
index 34339859a95..14cf0a05109 100644
--- a/src/server/game/AI/CreatureAI.h
+++ b/src/server/game/AI/CreatureAI.h
@@ -79,9 +79,9 @@ class CreatureAI : public UnitAI
public:
void Talk(uint8 id, uint64 WhisperGuid = 0);
- explicit CreatureAI(Creature* creature) : UnitAI(creature), me(creature), m_MoveInLineOfSight_locked(false) {}
+ explicit CreatureAI(Creature* creature) : UnitAI(creature), me(creature), m_MoveInLineOfSight_locked(false) { }
- virtual ~CreatureAI() {}
+ virtual ~CreatureAI() { }
/// == Reactions At =================================
@@ -95,61 +95,61 @@ class CreatureAI : public UnitAI
virtual void EnterEvadeMode();
// Called for reaction at enter to combat if not in combat yet (enemy can be NULL)
- virtual void EnterCombat(Unit* /*victim*/) {}
+ virtual void EnterCombat(Unit* /*victim*/) { }
// Called when the creature is killed
- virtual void JustDied(Unit* /*killer*/) {}
+ virtual void JustDied(Unit* /*killer*/) { }
// Called when the creature kills a unit
- virtual void KilledUnit(Unit* /*victim*/) {}
+ virtual void KilledUnit(Unit* /*victim*/) { }
// Called when the creature summon successfully other creature
- virtual void JustSummoned(Creature* /*summon*/) {}
- virtual void IsSummonedBy(Unit* /*summoner*/) {}
+ virtual void JustSummoned(Creature* /*summon*/) { }
+ virtual void IsSummonedBy(Unit* /*summoner*/) { }
- virtual void SummonedCreatureDespawn(Creature* /*summon*/) {}
- virtual void SummonedCreatureDies(Creature* /*summon*/, Unit* /*killer*/) {}
+ virtual void SummonedCreatureDespawn(Creature* /*summon*/) { }
+ virtual void SummonedCreatureDies(Creature* /*summon*/, Unit* /*killer*/) { }
// Called when hit by a spell
- virtual void SpellHit(Unit* /*caster*/, SpellInfo const* /*spell*/) {}
+ virtual void SpellHit(Unit* /*caster*/, SpellInfo const* /*spell*/) { }
// Called when spell hits a target
- virtual void SpellHitTarget(Unit* /*target*/, SpellInfo const* /*spell*/) {}
+ virtual void SpellHitTarget(Unit* /*target*/, SpellInfo const* /*spell*/) { }
// Called when the creature is target of hostile action: swing, hostile spell landed, fear/etc)
- virtual void AttackedBy(Unit* /*attacker*/) {}
+ virtual void AttackedBy(Unit* /*attacker*/) { }
virtual bool IsEscorted() { return false; }
// Called when creature is spawned or respawned (for reseting variables)
virtual void JustRespawned() { Reset(); }
// Called at waypoint reached or point movement finished
- virtual void MovementInform(uint32 /*type*/, uint32 /*id*/) {}
+ virtual void MovementInform(uint32 /*type*/, uint32 /*id*/) { }
void OnCharmed(bool apply);
// Called at reaching home after evade
- virtual void JustReachedHome() {}
+ virtual void JustReachedHome() { }
void DoZoneInCombat(Creature* creature = NULL, float maxRangeToNearestTarget = 50.0f);
// Called at text emote receive from player
- virtual void ReceiveEmote(Player* /*player*/, uint32 /*emoteId*/) {}
+ virtual void ReceiveEmote(Player* /*player*/, uint32 /*emoteId*/) { }
// Called when owner takes damage
- virtual void OwnerAttackedBy(Unit* /*attacker*/) {}
+ virtual void OwnerAttackedBy(Unit* /*attacker*/) { }
// Called when owner attacks something
- virtual void OwnerAttacked(Unit* /*target*/) {}
+ virtual void OwnerAttacked(Unit* /*target*/) { }
/// == Triggered Actions Requested ==================
// Called when creature attack expected (if creature can and no have current victim)
// Note: for reaction at hostile action must be called AttackedBy function.
- //virtual void AttackStart(Unit*) {}
+ //virtual void AttackStart(Unit*) { }
// Called at World update tick
- //virtual void UpdateAI(const uint32 /*diff*/) {}
+ //virtual void UpdateAI(const uint32 /*diff*/) { }
/// == State checks =================================
@@ -157,7 +157,7 @@ class CreatureAI : public UnitAI
//virtual bool IsVisible(Unit*) const { return false; }
// called when the corpse of this creature gets removed
- virtual void CorpseRemoved(uint32& /*respawnDelay*/) {}
+ virtual void CorpseRemoved(uint32& /*respawnDelay*/) { }
// Called when victim entered water and creature can not enter water
//virtual bool CanReachByRangeAttack(Unit*) { return false; }
@@ -167,7 +167,7 @@ class CreatureAI : public UnitAI
// Pointer to controlled by AI creature
//Creature* const me;
- virtual void PassengerBoarded(Unit* /*passenger*/, int8 /*seatId*/, bool /*apply*/) {}
+ virtual void PassengerBoarded(Unit* /*passenger*/, int8 /*seatId*/, bool /*apply*/) { }
virtual void OnSpellClick(Unit* /*clicker*/, bool& /*result*/) { }
diff --git a/src/server/game/AI/CreatureAIFactory.h b/src/server/game/AI/CreatureAIFactory.h
index b4e031fbe6f..30576cf28bd 100644
--- a/src/server/game/AI/CreatureAIFactory.h
+++ b/src/server/game/AI/CreatureAIFactory.h
@@ -25,13 +25,13 @@
struct SelectableAI : public FactoryHolder<CreatureAI>, public Permissible<Creature>
{
- SelectableAI(const char* id) : FactoryHolder<CreatureAI>(id) {}
+ SelectableAI(const char* id) : FactoryHolder<CreatureAI>(id) { }
};
template<class REAL_AI>
struct CreatureAIFactory : public SelectableAI
{
- CreatureAIFactory(const char* name) : SelectableAI(name) {}
+ CreatureAIFactory(const char* name) : SelectableAI(name) { }
CreatureAI* Create(void*) const;
@@ -53,13 +53,13 @@ typedef FactoryHolder<CreatureAI>::FactoryHolderRepository CreatureAIRepository;
//GO
struct SelectableGameObjectAI : public FactoryHolder<GameObjectAI>, public Permissible<GameObject>
{
- SelectableGameObjectAI(const char* id) : FactoryHolder<GameObjectAI>(id) {}
+ SelectableGameObjectAI(const char* id) : FactoryHolder<GameObjectAI>(id) { }
};
template<class REAL_GO_AI>
struct GameObjectAIFactory : public SelectableGameObjectAI
{
- GameObjectAIFactory(const char* name) : SelectableGameObjectAI(name) {}
+ GameObjectAIFactory(const char* name) : SelectableGameObjectAI(name) { }
GameObjectAI* Create(void*) const;
diff --git a/src/server/game/AI/CreatureAIImpl.h b/src/server/game/AI/CreatureAIImpl.h
index 6c5cb5622b3..6b190938596 100644
--- a/src/server/game/AI/CreatureAIImpl.h
+++ b/src/server/game/AI/CreatureAIImpl.h
@@ -327,7 +327,7 @@ class EventMap
typedef std::multimap<uint32, uint32> EventStore;
public:
- EventMap() : _time(0), _phase(0) {}
+ EventMap() : _time(0), _phase(0) { }
/**
* @name Reset
@@ -686,7 +686,7 @@ enum AICondition
struct AISpellInfoType
{
AISpellInfoType() : target(AITARGET_SELF), condition(AICOND_COMBAT)
- , cooldown(AI_DEFAULT_COOLDOWN), realCooldown(0), maxRange(0.0f){}
+ , cooldown(AI_DEFAULT_COOLDOWN), realCooldown(0), maxRange(0.0f){ }
AITarget target;
AICondition condition;
uint32 cooldown;
diff --git a/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp b/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp
index 5883270e9a0..b1f5ede0a1f 100644
--- a/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp
+++ b/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp
@@ -448,9 +448,7 @@ BossAI::BossAI(Creature* creature, uint32 bossId) : ScriptedAI(creature),
instance(creature->GetInstanceScript()),
summons(creature),
_boundary(instance ? instance->GetBossBoundary(bossId) : NULL),
- _bossId(bossId)
-{
-}
+ _bossId(bossId) { }
void BossAI::_Reset()
{
@@ -598,9 +596,7 @@ void BossAI::_DespawnAtEvade()
WorldBossAI::WorldBossAI(Creature* creature) :
ScriptedAI(creature),
- summons(creature)
-{
-}
+ summons(creature) { }
void WorldBossAI::_Reset()
{
diff --git a/src/server/game/AI/ScriptedAI/ScriptedCreature.h b/src/server/game/AI/ScriptedAI/ScriptedCreature.h
index 8634355b974..e2094bcf37e 100644
--- a/src/server/game/AI/ScriptedAI/ScriptedCreature.h
+++ b/src/server/game/AI/ScriptedAI/ScriptedCreature.h
@@ -116,7 +116,7 @@ private:
class EntryCheckPredicate
{
public:
- EntryCheckPredicate(uint32 entry) : _entry(entry) {}
+ EntryCheckPredicate(uint32 entry) : _entry(entry) { }
bool operator()(uint64 guid) { return GUID_ENPART(guid) == _entry; }
private:
@@ -132,7 +132,7 @@ class DummyEntryCheckPredicate
struct ScriptedAI : public CreatureAI
{
explicit ScriptedAI(Creature* creature);
- virtual ~ScriptedAI() {}
+ virtual ~ScriptedAI() { }
// *************
//CreatureAI Functions
@@ -141,34 +141,34 @@ struct ScriptedAI : public CreatureAI
void AttackStartNoMove(Unit* target);
// Called at any Damage from any attacker (before damage apply)
- void DamageTaken(Unit* /*attacker*/, uint32& /*damage*/) {}
+ void DamageTaken(Unit* /*attacker*/, uint32& /*damage*/) { }
//Called at World update tick
virtual void UpdateAI(uint32 diff);
//Called at creature death
- void JustDied(Unit* /*killer*/) {}
+ void JustDied(Unit* /*killer*/) { }
//Called at creature killing another unit
- void KilledUnit(Unit* /*victim*/) {}
+ void KilledUnit(Unit* /*victim*/) { }
// Called when the creature summon successfully other creature
- void JustSummoned(Creature* /*summon*/) {}
+ void JustSummoned(Creature* /*summon*/) { }
// Called when a summoned creature is despawned
- void SummonedCreatureDespawn(Creature* /*summon*/) {}
+ void SummonedCreatureDespawn(Creature* /*summon*/) { }
// Called when hit by a spell
- void SpellHit(Unit* /*caster*/, SpellInfo const* /*spell*/) {}
+ void SpellHit(Unit* /*caster*/, SpellInfo const* /*spell*/) { }
// Called when spell hits a target
- void SpellHitTarget(Unit* /*target*/, SpellInfo const* /*spell*/) {}
+ void SpellHitTarget(Unit* /*target*/, SpellInfo const* /*spell*/) { }
//Called at waypoint reached or PointMovement end
- void MovementInform(uint32 /*type*/, uint32 /*id*/) {}
+ void MovementInform(uint32 /*type*/, uint32 /*id*/) { }
// Called when AI is temporarily replaced or put back when possess is applied or removed
- void OnPossess(bool /*apply*/) {}
+ void OnPossess(bool /*apply*/) { }
// *************
// Variables
@@ -185,10 +185,10 @@ struct ScriptedAI : public CreatureAI
// *************
//Called at creature reset either by death or evade
- void Reset() {}
+ void Reset() { }
//Called at creature aggro either by MoveInLOS or Attack Start
- void EnterCombat(Unit* /*victim*/) {}
+ void EnterCombat(Unit* /*victim*/) { }
// Called before EnterCombat even before the creature is in combat.
void AttackStart(Unit* /*target*/);
@@ -334,7 +334,7 @@ class BossAI : public ScriptedAI
{
public:
BossAI(Creature* creature, uint32 bossId);
- virtual ~BossAI() {}
+ virtual ~BossAI() { }
InstanceScript* const instance;
BossBoundaryMap const* GetBoundary() const { return _boundary; }
@@ -386,7 +386,7 @@ class WorldBossAI : public ScriptedAI
{
public:
WorldBossAI(Creature* creature);
- virtual ~WorldBossAI() {}
+ virtual ~WorldBossAI() { }
void JustSummoned(Creature* summon);
void SummonedCreatureDespawn(Creature* summon);
diff --git a/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp b/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp
index ef15ef27ec4..a21e7787197 100644
--- a/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp
+++ b/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp
@@ -35,7 +35,7 @@ npc_escortAI::npc_escortAI(Creature* creature) : ScriptedAI(creature),
DespawnAtFar(true),
ScriptWP(false),
HasImmuneToNPCFlags(false)
-{}
+{ }
void npc_escortAI::AttackStart(Unit* who)
{
diff --git a/src/server/game/AI/ScriptedAI/ScriptedEscortAI.h b/src/server/game/AI/ScriptedAI/ScriptedEscortAI.h
index 919b24a916c..4b0f4e97a1c 100644
--- a/src/server/game/AI/ScriptedAI/ScriptedEscortAI.h
+++ b/src/server/game/AI/ScriptedAI/ScriptedEscortAI.h
@@ -39,7 +39,7 @@ struct npc_escortAI : public ScriptedAI
{
public:
explicit npc_escortAI(Creature* creature);
- ~npc_escortAI() {}
+ ~npc_escortAI() { }
// CreatureAI functions
void AttackStart(Unit* who);
@@ -72,7 +72,7 @@ struct npc_escortAI : public ScriptedAI
bool GetWaypointPosition(uint32 pointId, float& x, float& y, float& z);
virtual void WaypointReached(uint32 pointId) = 0;
- virtual void WaypointStart(uint32 /*pointId*/) {}
+ virtual void WaypointStart(uint32 /*pointId*/) { }
void Start(bool isActiveAttacker = true, bool run = false, uint64 playerGUID = 0, Quest const* quest = NULL, bool instantRespawn = false, bool canLoopPath = false, bool resetWaypoints = true);
diff --git a/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp b/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp
index befd6b9d16e..a5176644f34 100644
--- a/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp
+++ b/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp
@@ -26,7 +26,7 @@ FollowerAI::FollowerAI(Creature* creature) : ScriptedAI(creature),
m_uiUpdateFollowTimer(2500),
m_uiFollowState(STATE_FOLLOW_NONE),
m_pQuestForFollow(NULL)
-{}
+{ }
void FollowerAI::AttackStart(Unit* who)
{
diff --git a/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.h b/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.h
index ccc8af6197a..cdd6d31c0b4 100644
--- a/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.h
+++ b/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.h
@@ -22,7 +22,7 @@ class FollowerAI : public ScriptedAI
{
public:
explicit FollowerAI(Creature* creature);
- ~FollowerAI() {}
+ ~FollowerAI() { }
//virtual void WaypointReached(uint32 uiPointId) = 0;
diff --git a/src/server/game/AI/SmartScripts/SmartAI.cpp b/src/server/game/AI/SmartScripts/SmartAI.cpp
index 57fd7ea2d73..4ec0a3e52f2 100644
--- a/src/server/game/AI/SmartScripts/SmartAI.cpp
+++ b/src/server/game/AI/SmartScripts/SmartAI.cpp
@@ -674,9 +674,7 @@ void SmartAI::SummonedCreatureDespawn(Creature* unit)
GetScript()->ProcessEventsFor(SMART_EVENT_SUMMON_DESPAWNED, unit);
}
-void SmartAI::UpdateAIWhileCharmed(const uint32 /*diff*/)
-{
-}
+void SmartAI::UpdateAIWhileCharmed(const uint32 /*diff*/) { }
void SmartAI::CorpseRemoved(uint32& respawnDelay)
{
@@ -720,9 +718,7 @@ void SmartAI::SetData(uint32 id, uint32 value)
GetScript()->ProcessEventsFor(SMART_EVENT_DATA_SET, NULL, id, value);
}
-void SmartAI::SetGUID(uint64 /*guid*/, int32 /*id*/)
-{
-}
+void SmartAI::SetGUID(uint64 /*guid*/, int32 /*id*/) { }
uint64 SmartAI::GetGUID(int32 /*id*/) const
{
@@ -755,9 +751,7 @@ void SmartAI::sGossipSelect(Player* player, uint32 sender, uint32 action)
GetScript()->ProcessEventsFor(SMART_EVENT_GOSSIP_SELECT, player, sender, action);
}
-void SmartAI::sGossipSelectCode(Player* /*player*/, uint32 /*sender*/, uint32 /*action*/, const char* /*code*/)
-{
-}
+void SmartAI::sGossipSelectCode(Player* /*player*/, uint32 /*sender*/, uint32 /*action*/, const char* /*code*/) { }
void SmartAI::sQuestAccept(Player* player, Quest const* quest)
{
@@ -933,7 +927,7 @@ class SmartTrigger : public AreaTriggerScript
{
public:
- SmartTrigger() : AreaTriggerScript("SmartTrigger") {}
+ SmartTrigger() : AreaTriggerScript("SmartTrigger") { }
bool OnTrigger(Player* player, AreaTriggerEntry const* trigger)
{
diff --git a/src/server/game/AI/SmartScripts/SmartAI.h b/src/server/game/AI/SmartScripts/SmartAI.h
index 4b4909e9c6c..ae6719aa8f3 100644
--- a/src/server/game/AI/SmartScripts/SmartAI.h
+++ b/src/server/game/AI/SmartScripts/SmartAI.h
@@ -45,7 +45,7 @@ enum SmartEscortVars
class SmartAI : public CreatureAI
{
public:
- ~SmartAI(){}
+ ~SmartAI(){ }
explicit SmartAI(Creature* c);
// Start moving to the desired MovePoint
@@ -237,8 +237,8 @@ class SmartAI : public CreatureAI
class SmartGameObjectAI : public GameObjectAI
{
public:
- SmartGameObjectAI(GameObject* g) : GameObjectAI(g), go(g) {}
- ~SmartGameObjectAI() {}
+ SmartGameObjectAI(GameObject* g) : GameObjectAI(g), go(g) { }
+ ~SmartGameObjectAI() { }
void UpdateAI(uint32 diff);
void InitializeAI();
diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp
index a16f3190fb2..e22d7e3cd40 100644
--- a/src/server/game/AI/SmartScripts/SmartScript.cpp
+++ b/src/server/game/AI/SmartScripts/SmartScript.cpp
@@ -3362,43 +3362,29 @@ void SmartScript::OnMoveInLineOfSight(Unit* who)
}
/*
-void SmartScript::UpdateAIWhileCharmed(const uint32 diff)
-{
-}
+void SmartScript::UpdateAIWhileCharmed(const uint32 diff) { }
-void SmartScript::DoAction(const int32 param)
-{
-}
+void SmartScript::DoAction(const int32 param) { }
uint32 SmartScript::GetData(uint32 id)
{
return 0;
}
-void SmartScript::SetData(uint32 id, uint32 value)
-{
-}
+void SmartScript::SetData(uint32 id, uint32 value) { }
-void SmartScript::SetGUID(uint64 guid, int32 id)
-{
-}
+void SmartScript::SetGUID(uint64 guid, int32 id) { }
uint64 SmartScript::GetGUID(int32 id)
{
return 0;
}
-void SmartScript::MovepointStart(uint32 id)
-{
-}
+void SmartScript::MovepointStart(uint32 id) { }
-void SmartScript::SetRun(bool run)
-{
-}
+void SmartScript::SetRun(bool run) { }
-void SmartScript::SetMovePathEndAction(SMART_ACTION action)
-{
-}
+void SmartScript::SetMovePathEndAction(SMART_ACTION action) { }
uint32 SmartScript::DoChat(int8 id, uint64 whisperGuid)
{
diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp
index 87c35d59cc0..778cd8da31c 100644
--- a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp
+++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp
@@ -785,7 +785,7 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e)
uint32 creatureSummonEntry = spellInfo->Effects[j].MiscValue;
if (e.action.summonCreature.creature == creatureSummonEntry)
- TC_LOG_ERROR(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u creature summon: %u has already summon spell (SpellId: %u effect: %u)",
+ TC_LOG_ERROR(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u creature summon: There is a summon spell for creature entry %u (SpellId: %u, effect: %u)",
e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.summonCreature.creature, spellInfo->Id, j);
}
}
@@ -862,7 +862,7 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e)
uint32 goSummonEntry = spellInfo->Effects[j].MiscValue;
if (e.action.summonGO.entry == goSummonEntry)
- TC_LOG_ERROR(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u gameobject summon: %u has already summon spell (SpellId: %u effect: %u)",
+ TC_LOG_ERROR(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u gameobject summon: There is a summon spell for gameobject entry %u (SpellId: %u, effect: %u)",
e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.summonGO.entry, spellInfo->Id, j);
}
}
diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.h b/src/server/game/AI/SmartScripts/SmartScriptMgr.h
index 190f055855f..7e082f9b8ff 100644
--- a/src/server/game/AI/SmartScripts/SmartScriptMgr.h
+++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.h
@@ -1292,7 +1292,7 @@ struct SmartScriptHolder
{
SmartScriptHolder() : entryOrGuid(0), source_type(SMART_SCRIPT_TYPE_CREATURE)
, event_id(0), link(0), event(), action(), target(), timer(0), active(false), runOnce(false)
- , enableTimed(false) {}
+ , enableTimed(false) { }
int32 entryOrGuid;
SmartScriptType source_type;
@@ -1323,7 +1323,7 @@ typedef UNORDERED_MAP<uint32, ObjectList*> ObjectListMap;
class SmartWaypointMgr
{
friend class ACE_Singleton<SmartWaypointMgr, ACE_Null_Mutex>;
- SmartWaypointMgr() {}
+ SmartWaypointMgr() { }
public:
~SmartWaypointMgr();
@@ -1349,9 +1349,9 @@ typedef UNORDERED_MAP<int32, SmartAIEventList> SmartAIEventMap;
class SmartAIMgr
{
friend class ACE_Singleton<SmartAIMgr, ACE_Null_Mutex>;
- SmartAIMgr(){}
+ SmartAIMgr(){ }
public:
- ~SmartAIMgr(){}
+ ~SmartAIMgr(){ }
void LoadSmartAIFromDB();
diff --git a/src/server/game/Accounts/AccountMgr.cpp b/src/server/game/Accounts/AccountMgr.cpp
index 1cff80ba10d..46c5abe411e 100644
--- a/src/server/game/Accounts/AccountMgr.cpp
+++ b/src/server/game/Accounts/AccountMgr.cpp
@@ -25,9 +25,7 @@
#include "SHA1.h"
#include "WorldSession.h"
-AccountMgr::AccountMgr()
-{
-}
+AccountMgr::AccountMgr() { }
AccountMgr::~AccountMgr()
{
@@ -392,7 +390,7 @@ void AccountMgr::LoadRBAC()
{
ClearRBAC();
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, "AccountMgr::LoadRBAC");
+ TC_LOG_DEBUG(LOG_FILTER_RBAC, "AccountMgr::LoadRBAC");
uint32 oldMSTime = getMSTime();
uint32 count1 = 0;
uint32 count2 = 0;
diff --git a/src/server/game/Achievements/AchievementMgr.cpp b/src/server/game/Achievements/AchievementMgr.cpp
index f60674fee01..f0c68f2dcae 100644
--- a/src/server/game/Achievements/AchievementMgr.cpp
+++ b/src/server/game/Achievements/AchievementMgr.cpp
@@ -48,7 +48,7 @@ namespace Trinity
{
public:
AchievementChatBuilder(Player const& player, ChatMsg msgtype, int32 textId, uint32 ach_id)
- : i_player(player), i_msgtype(msgtype), i_textId(textId), i_achievementId(ach_id) {}
+ : i_player(player), i_msgtype(msgtype), i_textId(textId), i_achievementId(ach_id) { }
void operator()(WorldPacket& data, LocaleConstant loc_idx)
{
char const* text = sObjectMgr->GetTrinityString(i_textId, loc_idx);
@@ -388,17 +388,13 @@ bool AchievementCriteriaDataSet::Meets(Player const* source, Unit const* target,
}
template<class T>
-AchievementMgr<T>::AchievementMgr(T* owner): _owner(owner), _achievementPoints(0) {}
+AchievementMgr<T>::AchievementMgr(T* owner): _owner(owner), _achievementPoints(0) { }
template<class T>
-AchievementMgr<T>::~AchievementMgr()
-{
-}
+AchievementMgr<T>::~AchievementMgr() { }
template<class T>
-void AchievementMgr<T>::SendPacket(WorldPacket* data) const
-{
-}
+void AchievementMgr<T>::SendPacket(WorldPacket* data) const { }
template<>
void AchievementMgr<Guild>::SendPacket(WorldPacket* data) const
diff --git a/src/server/game/Achievements/AchievementMgr.h b/src/server/game/Achievements/AchievementMgr.h
index 6bf84439a7f..5ec58ecce13 100644
--- a/src/server/game/Achievements/AchievementMgr.h
+++ b/src/server/game/Achievements/AchievementMgr.h
@@ -180,7 +180,7 @@ struct AchievementCriteriaData
struct AchievementCriteriaDataSet
{
- AchievementCriteriaDataSet() : criteria_id(0) {}
+ AchievementCriteriaDataSet() : criteria_id(0) { }
typedef std::vector<AchievementCriteriaData> Storage;
void Add(AchievementCriteriaData const& data) { storage.push_back(data); }
bool Meets(Player const* source, Unit const* target, uint32 miscValue = 0) const;
@@ -280,8 +280,8 @@ class AchievementMgr
class AchievementGlobalMgr
{
friend class ACE_Singleton<AchievementGlobalMgr, ACE_Null_Mutex>;
- AchievementGlobalMgr() {}
- ~AchievementGlobalMgr() {}
+ AchievementGlobalMgr() { }
+ ~AchievementGlobalMgr() { }
public:
static char const* GetCriteriaTypeString(AchievementCriteriaTypes type);
diff --git a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp
index 79d36b694bf..38c537e2150 100644
--- a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp
+++ b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp
@@ -37,9 +37,7 @@ enum eAuctionHouse
AH_MINIMUM_DEPOSIT = 100
};
-AuctionHouseMgr::AuctionHouseMgr()
-{
-}
+AuctionHouseMgr::AuctionHouseMgr() { }
AuctionHouseMgr::~AuctionHouseMgr()
{
diff --git a/src/server/game/Battlefield/Battlefield.h b/src/server/game/Battlefield/Battlefield.h
index fd8e294a426..cdc9e2f9e20 100644
--- a/src/server/game/Battlefield/Battlefield.h
+++ b/src/server/game/Battlefield/Battlefield.h
@@ -81,7 +81,7 @@ class BfCapturePoint
virtual ~BfCapturePoint() { }
- virtual void FillInitialWorldStates(WorldPacket& /*data*/) {}
+ virtual void FillInitialWorldStates(WorldPacket& /*data*/) { }
// Send world state update to all players present
void SendUpdateWorldState(uint32 field, uint32 value);
@@ -99,7 +99,7 @@ class BfCapturePoint
// Returns true if the state of the objective has changed, in this case, the OutdoorPvP must send a world state ui update.
virtual bool Update(uint32 diff);
- virtual void ChangeTeam(TeamId /*oldTeam*/) {}
+ virtual void ChangeTeam(TeamId /*oldTeam*/) { }
virtual void SendChangePhase();
bool SetCapturePointData(GameObject* capturePoint);
@@ -224,7 +224,7 @@ class Battlefield : public ZoneScript
void InvitePlayersInZoneToWar();
/// Called when a Unit is kill in battlefield zone
- virtual void HandleKill(Player* /*killer*/, Unit* /*killed*/) {};
+ virtual void HandleKill(Player* /*killer*/, Unit* /*killed*/) { };
uint32 GetTypeId() { return m_TypeId; }
uint32 GetZoneId() { return m_ZoneId; }
@@ -402,7 +402,7 @@ class Battlefield : public ZoneScript
void KickAfkPlayers();
// use for switch off all worldstate for client
- virtual void SendRemoveWorldStates(Player* /*player*/) {}
+ virtual void SendRemoveWorldStates(Player* /*player*/) { }
// use for send a packet for all player list
void BroadcastPacketToZone(WorldPacket& data) const;
diff --git a/src/server/game/Battlegrounds/Battleground.cpp b/src/server/game/Battlegrounds/Battleground.cpp
index e6012313c68..2760b59b860 100644
--- a/src/server/game/Battlegrounds/Battleground.cpp
+++ b/src/server/game/Battlegrounds/Battleground.cpp
@@ -89,7 +89,7 @@ namespace Trinity
{
public:
Battleground2ChatBuilder(ChatMsg msgtype, int32 textId, Player const* source, int32 arg1, int32 arg2)
- : _msgtype(msgtype), _textId(textId), _source(source), _arg1(arg1), _arg2(arg2) {}
+ : _msgtype(msgtype), _textId(textId), _source(source), _arg1(arg1), _arg2(arg2) { }
void operator()(WorldPacket& data, LocaleConstant loc_idx)
{
@@ -1971,9 +1971,7 @@ int32 Battleground::GetObjectType(uint64 guid)
return -1;
}
-void Battleground::HandleKillUnit(Creature* /*victim*/, Player* /*killer*/)
-{
-}
+void Battleground::HandleKillUnit(Creature* /*victim*/, Player* /*killer*/) { }
void Battleground::CheckArenaAfterTimerConditions()
{
diff --git a/src/server/game/Battlegrounds/Battleground.h b/src/server/game/Battlegrounds/Battleground.h
index 7f166b92f80..bd8f231190a 100644
--- a/src/server/game/Battlegrounds/Battleground.h
+++ b/src/server/game/Battlegrounds/Battleground.h
@@ -164,7 +164,7 @@ struct BattlegroundPlayer
struct BattlegroundObjectInfo
{
- BattlegroundObjectInfo() : object(NULL), timer(0), spellid(0) {}
+ BattlegroundObjectInfo() : object(NULL), timer(0), spellid(0) { }
GameObject *object;
int32 timer;
@@ -289,7 +289,7 @@ class Battleground
virtual void StartingEventOpenDoors() { }
virtual void ResetBGSubclass() { } // must be implemented in BG subclass
- virtual void DestroyGate(Player* /*player*/, GameObject* /*go*/) {}
+ virtual void DestroyGate(Player* /*player*/, GameObject* /*go*/) { }
/* achievement req. */
virtual bool IsAllNodesControlledByTeam(uint32 /*team*/) const { return false; }
@@ -413,7 +413,7 @@ class Battleground
// Packet Transfer
// method that should fill worldpacket with actual world states (not yet implemented for all battlegrounds!)
- virtual void FillInitialWorldStates(WorldPacket& /*data*/) {}
+ virtual void FillInitialWorldStates(WorldPacket& /*data*/) { }
void SendPacketToTeam(uint32 TeamID, WorldPacket* packet, Player* sender = NULL, bool self = true);
void SendPacketToAll(WorldPacket* packet);
void YellToAll(Creature* creature, const char* text, uint32 language);
@@ -478,17 +478,17 @@ class Battleground
virtual void HandleKillUnit(Creature* /*unit*/, Player* /*killer*/);
// Battleground events
- virtual void EventPlayerDroppedFlag(Player* /*player*/) {}
- virtual void EventPlayerClickedOnFlag(Player* /*player*/, GameObject* /*target_obj*/) {}
+ virtual void EventPlayerDroppedFlag(Player* /*player*/) { }
+ virtual void EventPlayerClickedOnFlag(Player* /*player*/, GameObject* /*target_obj*/) { }
void EventPlayerLoggedIn(Player* player);
void EventPlayerLoggedOut(Player* player);
- virtual void EventPlayerDamagedGO(Player* /*player*/, GameObject* /*go*/, uint32 /*eventType*/) {}
- virtual void EventPlayerUsedGO(Player* /*player*/, GameObject* /*go*/){}
+ virtual void EventPlayerDamagedGO(Player* /*player*/, GameObject* /*go*/, uint32 /*eventType*/) { }
+ virtual void EventPlayerUsedGO(Player* /*player*/, GameObject* /*go*/){ }
// this function can be used by spell to interact with the BG map
- virtual void DoAction(uint32 /*action*/, uint64 /*var*/) {}
+ virtual void DoAction(uint32 /*action*/, uint64 /*var*/) { }
- virtual void HandlePlayerResurrect(Player* /*player*/) {}
+ virtual void HandlePlayerResurrect(Player* /*player*/) { }
// Death related
virtual WorldSafeLocsEntry const* GetClosestGraveYard(Player* player);
@@ -535,8 +535,8 @@ class Battleground
bool CanAwardArenaPoints() const { return m_LevelMin >= BG_AWARD_ARENA_POINTS_MIN_LEVEL; }
virtual uint64 GetFlagPickerGUID(int32 /*team*/ = -1) const { return 0; }
- virtual void SetDroppedFlagGUID(uint64 /*guid*/, int32 /*team*/ = -1) {}
- virtual void HandleQuestComplete(uint32 /*questid*/, Player* /*player*/) {}
+ virtual void SetDroppedFlagGUID(uint64 /*guid*/, int32 /*team*/ = -1) { }
+ virtual void HandleQuestComplete(uint32 /*questid*/, Player* /*player*/) { }
virtual bool CanActivateGO(int32 /*entry*/, uint32 /*team*/) const { return true; }
virtual bool IsSpellAllowed(uint32 /*spellId*/, Player const* /*player*/) const { return true; }
uint32 GetTeamScore(uint32 TeamID) const;
@@ -563,7 +563,7 @@ class Battleground
// Scorekeeping
BattlegroundScoreMap PlayerScores; // Player scores
// must be implemented in BG subclass
- virtual void RemovePlayer(Player* /*player*/, uint64 /*guid*/, uint32 /*team*/) {}
+ virtual void RemovePlayer(Player* /*player*/, uint64 /*guid*/, uint32 /*team*/) { }
// Player lists, those need to be accessible by inherited classes
BattlegroundPlayerMap m_Players;
diff --git a/src/server/game/Battlegrounds/BattlegroundQueue.h b/src/server/game/Battlegrounds/BattlegroundQueue.h
index 0595d73fcc6..34c9e5ea1c7 100644
--- a/src/server/game/Battlegrounds/BattlegroundQueue.h
+++ b/src/server/game/Battlegrounds/BattlegroundQueue.h
@@ -106,7 +106,7 @@ class BattlegroundQueue
class SelectionPool
{
public:
- SelectionPool(): PlayerCount(0) {};
+ SelectionPool(): PlayerCount(0) { };
void Init();
bool AddGroup(GroupQueueInfo* ginfo, uint32 desiredCount);
bool KickGroup(uint32 size);
@@ -163,9 +163,9 @@ class BGQueueRemoveEvent : public BasicEvent
public:
BGQueueRemoveEvent(uint64 pl_guid, uint32 bgInstanceGUID, BattlegroundTypeId BgTypeId, BattlegroundQueueTypeId bgQueueTypeId, uint32 removeTime)
: m_PlayerGuid(pl_guid), m_BgInstanceGUID(bgInstanceGUID), m_RemoveTime(removeTime), m_BgTypeId(BgTypeId), m_BgQueueTypeId(bgQueueTypeId)
- {}
+ { }
- virtual ~BGQueueRemoveEvent() {}
+ virtual ~BGQueueRemoveEvent() { }
virtual bool Execute(uint64 e_time, uint32 p_time);
virtual void Abort(uint64 e_time);
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundAB.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundAB.cpp
index da292d050e9..d7cb4af5a42 100644
--- a/src/server/game/Battlegrounds/Zones/BattlegroundAB.cpp
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundAB.cpp
@@ -41,9 +41,7 @@ BattlegroundAB::BattlegroundAB()
StartMessageIds[BG_STARTING_EVENT_FOURTH] = LANG_BG_AB_HAS_BEGUN;
}
-BattlegroundAB::~BattlegroundAB()
-{
-}
+BattlegroundAB::~BattlegroundAB() { }
void BattlegroundAB::PostUpdateImpl(uint32 diff)
{
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp
index f8c9e888176..d5d9ac7577f 100644
--- a/src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp
@@ -39,9 +39,7 @@ BattlegroundAV::BattlegroundAV()
StartMessageIds[BG_STARTING_EVENT_FOURTH] = LANG_BG_AV_HAS_BEGUN;
}
-BattlegroundAV::~BattlegroundAV()
-{
-}
+BattlegroundAV::~BattlegroundAV() { }
uint16 BattlegroundAV::GetBonusHonor(uint8 kills) /// @todo move this function to Battleground.cpp (needs to find a way to get m_MaxLevel)
{
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundEY.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundEY.cpp
index 95808065d62..600106dbdc1 100644
--- a/src/server/game/Battlegrounds/Zones/BattlegroundEY.cpp
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundEY.cpp
@@ -50,9 +50,7 @@ BattlegroundEY::BattlegroundEY()
StartMessageIds[BG_STARTING_EVENT_FOURTH] = LANG_BG_EY_HAS_BEGUN;
}
-BattlegroundEY::~BattlegroundEY()
-{
-}
+BattlegroundEY::~BattlegroundEY() { }
void BattlegroundEY::PostUpdateImpl(uint32 diff)
{
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundEY.h b/src/server/game/Battlegrounds/Zones/BattlegroundEY.h
index f03b458e7ff..26c6d276311 100644
--- a/src/server/game/Battlegrounds/Zones/BattlegroundEY.h
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundEY.h
@@ -249,7 +249,7 @@ enum BG_EY_Objectives
struct BattlegroundEYPointIconsStruct
{
BattlegroundEYPointIconsStruct(uint32 _WorldStateControlIndex, uint32 _WorldStateAllianceControlledIndex, uint32 _WorldStateHordeControlledIndex)
- : WorldStateControlIndex(_WorldStateControlIndex), WorldStateAllianceControlledIndex(_WorldStateAllianceControlledIndex), WorldStateHordeControlledIndex(_WorldStateHordeControlledIndex) {}
+ : WorldStateControlIndex(_WorldStateControlIndex), WorldStateAllianceControlledIndex(_WorldStateAllianceControlledIndex), WorldStateHordeControlledIndex(_WorldStateHordeControlledIndex) { }
uint32 WorldStateControlIndex;
uint32 WorldStateAllianceControlledIndex;
uint32 WorldStateHordeControlledIndex;
@@ -270,7 +270,7 @@ struct BattlegroundEYLosingPointStruct
: SpawnNeutralObjectType(_SpawnNeutralObjectType),
DespawnObjectTypeAlliance(_DespawnObjectTypeAlliance), MessageIdAlliance(_MessageIdAlliance),
DespawnObjectTypeHorde(_DespawnObjectTypeHorde), MessageIdHorde(_MessageIdHorde)
- {}
+ { }
uint32 SpawnNeutralObjectType;
uint32 DespawnObjectTypeAlliance;
@@ -286,7 +286,7 @@ struct BattlegroundEYCapturingPointStruct
SpawnObjectTypeAlliance(_SpawnObjectTypeAlliance), MessageIdAlliance(_MessageIdAlliance),
SpawnObjectTypeHorde(_SpawnObjectTypeHorde), MessageIdHorde(_MessageIdHorde),
GraveYardId(_GraveYardId)
- {}
+ { }
uint32 DespawnNeutralObjectType;
uint32 SpawnObjectTypeAlliance;
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp
index 0855408c932..60a725b3eb7 100644
--- a/src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp
@@ -57,9 +57,7 @@ BattlegroundIC::BattlegroundIC()
gunshipAlliance = NULL;
}
-BattlegroundIC::~BattlegroundIC()
-{
-}
+BattlegroundIC::~BattlegroundIC() { }
void BattlegroundIC::HandlePlayerResurrect(Player* player)
{
@@ -842,9 +840,7 @@ void BattlegroundIC::DestroyGate(Player* player, GameObject* go)
SendMessage2ToAll(lang_entry, CHAT_MSG_BG_SYSTEM_NEUTRAL, NULL, (player->GetTeamId() == TEAM_ALLIANCE ? LANG_BG_IC_HORDE_KEEP : LANG_BG_IC_ALLIANCE_KEEP));
}
-void BattlegroundIC::EventPlayerDamagedGO(Player* /*player*/, GameObject* /*go*/, uint32 /*eventType*/)
-{
-}
+void BattlegroundIC::EventPlayerDamagedGO(Player* /*player*/, GameObject* /*go*/, uint32 /*eventType*/) { }
WorldSafeLocsEntry const* BattlegroundIC::GetClosestGraveYard(Player* player)
{
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundRV.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundRV.cpp
index 3ca9b6d4f72..d88c9c7a73f 100644
--- a/src/server/game/Battlegrounds/Zones/BattlegroundRV.cpp
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundRV.cpp
@@ -73,9 +73,7 @@ void BattlegroundRV::PostUpdateImpl(uint32 diff)
setTimer(getTimer() - diff);
}
-void BattlegroundRV::StartingEventCloseDoors()
-{
-}
+void BattlegroundRV::StartingEventCloseDoors() { }
void BattlegroundRV::StartingEventOpenDoors()
{
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp
index e0581c6f46a..39ad3e40e5e 100644
--- a/src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp
@@ -44,9 +44,7 @@ BattlegroundSA::BattlegroundSA()
memset(&GraveyardStatus, 0, sizeof(GraveyardStatus));
}
-BattlegroundSA::~BattlegroundSA()
-{
-}
+BattlegroundSA::~BattlegroundSA() { }
void BattlegroundSA::Reset()
{
@@ -392,13 +390,9 @@ void BattlegroundSA::PostUpdateImpl(uint32 diff)
}
}
-void BattlegroundSA::StartingEventCloseDoors()
-{
-}
+void BattlegroundSA::StartingEventCloseDoors() { }
-void BattlegroundSA::StartingEventOpenDoors()
-{
-}
+void BattlegroundSA::StartingEventOpenDoors() { }
void BattlegroundSA::FillInitialWorldStates(WorldPacket& data)
{
@@ -472,9 +466,7 @@ void BattlegroundSA::AddPlayer(Player* player)
PlayerScores[player->GetGUID()] = sc;
}
-void BattlegroundSA::RemovePlayer(Player* /*player*/, uint64 /*guid*/, uint32 /*team*/)
-{
-}
+void BattlegroundSA::RemovePlayer(Player* /*player*/, uint64 /*guid*/, uint32 /*team*/) { }
void BattlegroundSA::HandleAreaTrigger(Player* /*Source*/, uint32 /*Trigger*/)
{
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundWS.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundWS.cpp
index 67e092ab62b..0838adffcf0 100644
--- a/src/server/game/Battlegrounds/Zones/BattlegroundWS.cpp
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundWS.cpp
@@ -56,9 +56,7 @@ BattlegroundWS::BattlegroundWS()
_flagDebuffState = 0;
}
-BattlegroundWS::~BattlegroundWS()
-{
-}
+BattlegroundWS::~BattlegroundWS() { }
void BattlegroundWS::PostUpdateImpl(uint32 diff)
{
diff --git a/src/server/game/Calendar/CalendarMgr.cpp b/src/server/game/Calendar/CalendarMgr.cpp
index 0aa46d0d10b..6973f4e81e5 100644
--- a/src/server/game/Calendar/CalendarMgr.cpp
+++ b/src/server/game/Calendar/CalendarMgr.cpp
@@ -34,9 +34,7 @@ CalendarEvent::~CalendarEvent()
sCalendarMgr->FreeEventId(_eventId);
}
-CalendarMgr::CalendarMgr()
-{
-}
+CalendarMgr::CalendarMgr() { }
CalendarMgr::~CalendarMgr()
{
diff --git a/src/server/game/Chat/Channels/ChannelMgr.h b/src/server/game/Chat/Channels/ChannelMgr.h
index f03514461f8..74a0d622e80 100644
--- a/src/server/game/Chat/Channels/ChannelMgr.h
+++ b/src/server/game/Chat/Channels/ChannelMgr.h
@@ -51,7 +51,7 @@ class ChannelMgr
void MakeNotOnPacket(WorldPacket* data, std::string const& name);
};
-class AllianceChannelMgr : public ChannelMgr {};
-class HordeChannelMgr : public ChannelMgr {};
+class AllianceChannelMgr : public ChannelMgr { };
+class HordeChannelMgr : public ChannelMgr { };
#endif
diff --git a/src/server/game/Chat/Chat.h b/src/server/game/Chat/Chat.h
index 372f98644b5..09719d91e9e 100644
--- a/src/server/game/Chat/Chat.h
+++ b/src/server/game/Chat/Chat.h
@@ -50,8 +50,8 @@ class ChatHandler
{
public:
WorldSession* GetSession() { return m_session; }
- explicit ChatHandler(WorldSession* session) : m_session(session), sentErrorMessage(false) {}
- virtual ~ChatHandler() {}
+ explicit ChatHandler(WorldSession* session) : m_session(session), sentErrorMessage(false) { }
+ virtual ~ChatHandler() { }
static void FillMessageData(WorldPacket* data, WorldSession* session, uint8 type, uint32 language, const char *channelName, uint64 target_guid, const char *message, Unit* speaker, const char* addonPrefix = NULL);
@@ -129,7 +129,7 @@ class ChatHandler
bool ShowHelpForCommand(ChatCommand* table, const char* cmd);
protected:
- explicit ChatHandler() : m_session(NULL), sentErrorMessage(false) {} // for CLI subclass
+ explicit ChatHandler() : m_session(NULL), sentErrorMessage(false) { } // for CLI subclass
static bool SetDataForCommandInTable(ChatCommand* table, const char* text, uint32 permission, std::string const& help, std::string const& fullcommand);
bool ExecuteCommandInTable(ChatCommand* table, const char* text, std::string const& fullcmd);
bool ShowHelpForSubCommands(ChatCommand* table, char const* cmd, char const* subcmd);
@@ -146,7 +146,7 @@ class CliHandler : public ChatHandler
{
public:
typedef void Print(void*, char const*);
- explicit CliHandler(void* callbackArg, Print* zprint) : m_callbackArg(callbackArg), m_print(zprint) {}
+ explicit CliHandler(void* callbackArg, Print* zprint) : m_callbackArg(callbackArg), m_print(zprint) { }
// overwrite functions
const char *GetTrinityString(int32 entry) const;
diff --git a/src/server/game/Chat/ChatLink.cpp b/src/server/game/Chat/ChatLink.cpp
index 9febb365c16..bc468d949ad 100644
--- a/src/server/game/Chat/ChatLink.cpp
+++ b/src/server/game/Chat/ChatLink.cpp
@@ -531,9 +531,7 @@ bool GlyphChatLink::Initialize(std::istringstream& iss)
return true;
}
-LinkExtractor::LinkExtractor(const char* msg) : _iss(msg)
-{
-}
+LinkExtractor::LinkExtractor(const char* msg) : _iss(msg) { }
LinkExtractor::~LinkExtractor()
{
diff --git a/src/server/game/Combat/ThreatManager.cpp b/src/server/game/Combat/ThreatManager.cpp
index b24979d9131..ed23a72bee1 100644
--- a/src/server/game/Combat/ThreatManager.cpp
+++ b/src/server/game/Combat/ThreatManager.cpp
@@ -390,9 +390,7 @@ HostileReference* ThreatContainer::selectNextVictim(Creature* attacker, HostileR
//=================== ThreatManager ==========================
//============================================================
-ThreatManager::ThreatManager(Unit* owner) : iCurrentVictim(NULL), iOwner(owner), iUpdateTimer(THREAT_UPDATE_INTERVAL)
-{
-}
+ThreatManager::ThreatManager(Unit* owner) : iCurrentVictim(NULL), iOwner(owner), iUpdateTimer(THREAT_UPDATE_INTERVAL) { }
//============================================================
diff --git a/src/server/game/Combat/ThreatManager.h b/src/server/game/Combat/ThreatManager.h
index 9b249bd4bee..2d13d8b61e2 100644
--- a/src/server/game/Combat/ThreatManager.h
+++ b/src/server/game/Combat/ThreatManager.h
@@ -281,7 +281,7 @@ namespace Trinity
class ThreatOrderPred
{
public:
- ThreatOrderPred(bool ascending = false) : m_ascending(ascending) {}
+ ThreatOrderPred(bool ascending = false) : m_ascending(ascending) { }
bool operator() (HostileReference const* a, HostileReference const* b) const
{
return m_ascending ? a->getThreat() < b->getThreat() : a->getThreat() > b->getThreat();
diff --git a/src/server/game/Combat/UnitEvents.h b/src/server/game/Combat/UnitEvents.h
index 21cd2d80964..0e568d139a8 100644
--- a/src/server/game/Combat/UnitEvents.h
+++ b/src/server/game/Combat/UnitEvents.h
@@ -123,8 +123,8 @@ class ThreatManagerEvent : public ThreatRefStatusChangeEvent
private:
ThreatContainer* iThreatContainer;
public:
- ThreatManagerEvent(uint32 pType) : ThreatRefStatusChangeEvent(pType), iThreatContainer(NULL) {}
- ThreatManagerEvent(uint32 pType, HostileReference* pHostileReference) : ThreatRefStatusChangeEvent(pType, pHostileReference), iThreatContainer(NULL) {}
+ ThreatManagerEvent(uint32 pType) : ThreatRefStatusChangeEvent(pType), iThreatContainer(NULL) { }
+ ThreatManagerEvent(uint32 pType, HostileReference* pHostileReference) : ThreatRefStatusChangeEvent(pType, pHostileReference), iThreatContainer(NULL) { }
void setThreatContainer(ThreatContainer* pThreatContainer) { iThreatContainer = pThreatContainer; }
diff --git a/src/server/game/Conditions/ConditionMgr.cpp b/src/server/game/Conditions/ConditionMgr.cpp
index 34c6b63444f..c202ecd60c2 100644
--- a/src/server/game/Conditions/ConditionMgr.cpp
+++ b/src/server/game/Conditions/ConditionMgr.cpp
@@ -520,9 +520,7 @@ uint32 Condition::GetMaxAvailableConditionTargets()
}
}
-ConditionMgr::ConditionMgr()
-{
-}
+ConditionMgr::ConditionMgr() { }
ConditionMgr::~ConditionMgr()
{
diff --git a/src/server/game/DataStores/DBCStructure.h b/src/server/game/DataStores/DBCStructure.h
index 8bb7ee05e4f..fa75426f0d5 100644
--- a/src/server/game/DataStores/DBCStructure.h
+++ b/src/server/game/DataStores/DBCStructure.h
@@ -2417,8 +2417,8 @@ typedef std::map<uint32, VectorArray> NameGenVectorArraysMap;
// Structures not used for casting to loaded DBC data and not required then packing
struct MapDifficulty
{
- MapDifficulty() : resetTime(0), maxPlayers(0), hasErrorMessage(false) {}
- MapDifficulty(uint32 _resetTime, uint32 _maxPlayers, bool _hasErrorMessage) : resetTime(_resetTime), maxPlayers(_maxPlayers), hasErrorMessage(_hasErrorMessage) {}
+ MapDifficulty() : resetTime(0), maxPlayers(0), hasErrorMessage(false) { }
+ MapDifficulty(uint32 _resetTime, uint32 _maxPlayers, bool _hasErrorMessage) : resetTime(_resetTime), maxPlayers(_maxPlayers), hasErrorMessage(_hasErrorMessage) { }
uint32 resetTime;
uint32 maxPlayers;
@@ -2427,8 +2427,8 @@ struct MapDifficulty
struct TalentSpellPos
{
- TalentSpellPos() : talent_id(0), rank(0) {}
- TalentSpellPos(uint16 _talent_id, uint8 _rank) : talent_id(_talent_id), rank(_rank) {}
+ TalentSpellPos() : talent_id(0), rank(0) { }
+ TalentSpellPos(uint16 _talent_id, uint8 _rank) : talent_id(_talent_id), rank(_rank) { }
uint16 talent_id;
uint8 rank;
@@ -2438,8 +2438,8 @@ typedef std::map<uint32, TalentSpellPos> TalentSpellPosMap;
struct TaxiPathBySourceAndDestination
{
- TaxiPathBySourceAndDestination() : ID(0), price(0) {}
- TaxiPathBySourceAndDestination(uint32 _id, uint32 _price) : ID(_id), price(_price) {}
+ TaxiPathBySourceAndDestination() : ID(0), price(0) { }
+ TaxiPathBySourceAndDestination(uint32 _id, uint32 _price) : ID(_id), price(_price) { }
uint32 ID;
uint32 price;
@@ -2449,8 +2449,8 @@ typedef std::map<uint32, TaxiPathSetForSource> TaxiPathSetBySource;
struct TaxiPathNodePtr
{
- TaxiPathNodePtr() : i_ptr(NULL) {}
- TaxiPathNodePtr(TaxiPathNodeEntry const* ptr) : i_ptr(ptr) {}
+ TaxiPathNodePtr() : i_ptr(NULL) { }
+ TaxiPathNodePtr(TaxiPathNodeEntry const* ptr) : i_ptr(ptr) { }
TaxiPathNodeEntry const* i_ptr;
operator TaxiPathNodeEntry const& () const { return *i_ptr; }
};
diff --git a/src/server/game/DungeonFinding/LFGMgr.h b/src/server/game/DungeonFinding/LFGMgr.h
index a55ff135110..8ecc6441612 100644
--- a/src/server/game/DungeonFinding/LFGMgr.h
+++ b/src/server/game/DungeonFinding/LFGMgr.h
@@ -152,7 +152,7 @@ typedef UNORDERED_MAP<uint32, LFGDungeonData> LFGDungeonContainer;
struct LfgJoinResultData
{
LfgJoinResultData(LfgJoinResult _result = LFG_JOIN_OK, LfgRoleCheckState _state = LFG_ROLECHECK_DEFAULT):
- result(_result), state(_state) {}
+ result(_result), state(_state) { }
LfgJoinResult result;
LfgRoleCheckState state;
LfgLockPartyMap lockmap;
@@ -179,7 +179,7 @@ struct LfgQueueStatusData
LfgQueueStatusData(uint8 _queueId = 0, uint32 _dungeonId = 0, time_t _joinTime = 0, int32 _waitTime = -1, int32 _waitTimeAvg = -1, int32 _waitTimeTank = -1, int32 _waitTimeHealer = -1,
int32 _waitTimeDps = -1, uint32 _queuedTime = 0, uint8 _tanks = 0, uint8 _healers = 0, uint8 _dps = 0) :
queueId(_queueId), dungeonId(_dungeonId), joinTime(_joinTime), waitTime(_waitTime), waitTimeAvg(_waitTimeAvg), waitTimeTank(_waitTimeTank),
- waitTimeHealer(_waitTimeHealer), waitTimeDps(_waitTimeDps), queuedTime(_queuedTime), tanks(_tanks), healers(_healers), dps(_dps) {}
+ waitTimeHealer(_waitTimeHealer), waitTimeDps(_waitTimeDps), queuedTime(_queuedTime), tanks(_tanks), healers(_healers), dps(_dps) { }
uint8 queueId;
uint32 dungeonId;
diff --git a/src/server/game/DungeonFinding/LFGPlayerData.cpp b/src/server/game/DungeonFinding/LFGPlayerData.cpp
index e8ef430bc1f..305263cb73d 100644
--- a/src/server/game/DungeonFinding/LFGPlayerData.cpp
+++ b/src/server/game/DungeonFinding/LFGPlayerData.cpp
@@ -22,11 +22,9 @@ namespace lfg
LfgPlayerData::LfgPlayerData(): m_State(LFG_STATE_NONE), m_OldState(LFG_STATE_NONE),
m_Team(0), m_Group(0), m_Roles(0), m_Comment("")
-{}
+{ }
-LfgPlayerData::~LfgPlayerData()
-{
-}
+LfgPlayerData::~LfgPlayerData() { }
void LfgPlayerData::SetState(LfgState state)
{
diff --git a/src/server/game/DungeonFinding/LFGQueue.h b/src/server/game/DungeonFinding/LFGQueue.h
index 4fb3ab95755..02320848f40 100644
--- a/src/server/game/DungeonFinding/LFGQueue.h
+++ b/src/server/game/DungeonFinding/LFGQueue.h
@@ -71,7 +71,7 @@ struct LfgQueueData
struct LfgWaitTime
{
- LfgWaitTime(): time(-1), number(0) {}
+ LfgWaitTime(): time(-1), number(0) { }
int32 time; ///< Wait time
uint32 number; ///< Number of people used to get that wait time
};
diff --git a/src/server/game/DungeonFinding/LFGScripts.cpp b/src/server/game/DungeonFinding/LFGScripts.cpp
index dca76bd5417..cf96f3316b4 100644
--- a/src/server/game/DungeonFinding/LFGScripts.cpp
+++ b/src/server/game/DungeonFinding/LFGScripts.cpp
@@ -32,9 +32,7 @@
namespace lfg
{
-LFGPlayerScript::LFGPlayerScript() : PlayerScript("LFGPlayerScript")
-{
-}
+LFGPlayerScript::LFGPlayerScript() : PlayerScript("LFGPlayerScript") { }
void LFGPlayerScript::OnLevelChanged(Player* player, uint8 /*oldLevel*/)
{
@@ -120,9 +118,7 @@ void LFGPlayerScript::OnMapChanged(Player* player)
player->RemoveAurasDueToSpell(LFG_SPELL_LUCK_OF_THE_DRAW);
}
-LFGGroupScript::LFGGroupScript() : GroupScript("LFGGroupScript")
-{
-}
+LFGGroupScript::LFGGroupScript() : GroupScript("LFGGroupScript") { }
void LFGGroupScript::OnAddMember(Group* group, uint64 guid)
{
diff --git a/src/server/game/Entities/Corpse/Corpse.cpp b/src/server/game/Entities/Corpse/Corpse.cpp
index 759d84c2705..dff6e426793 100644
--- a/src/server/game/Entities/Corpse/Corpse.cpp
+++ b/src/server/game/Entities/Corpse/Corpse.cpp
@@ -41,9 +41,7 @@ Corpse::Corpse(CorpseType type) : WorldObject(type != CORPSE_BONES), m_type(type
lootRecipient = NULL;
}
-Corpse::~Corpse()
-{
-}
+Corpse::~Corpse() { }
void Corpse::AddToWorld()
{
diff --git a/src/server/game/Entities/Creature/Creature.h b/src/server/game/Entities/Creature/Creature.h
index 82e4ee2e7bc..a40d0646121 100644
--- a/src/server/game/Entities/Creature/Creature.h
+++ b/src/server/game/Entities/Creature/Creature.h
@@ -244,7 +244,7 @@ typedef UNORDERED_MAP<uint32, EquipmentInfoContainerInternal> EquipmentInfoConta
// from `creature` table
struct CreatureData
{
- CreatureData() : dbData(true) {}
+ CreatureData() : dbData(true) { }
uint32 id; // entry in creature_template
uint16 mapid;
uint32 phaseMask;
@@ -323,7 +323,7 @@ typedef UNORDERED_MAP<uint32, CreatureAddon> CreatureAddonContainer;
struct VendorItem
{
VendorItem(uint32 _item, int32 _maxcount, uint32 _incrtime, uint32 _ExtendedCost, uint8 _Type)
- : item(_item), maxcount(_maxcount), incrtime(_incrtime), ExtendedCost(_ExtendedCost), Type(_Type) {}
+ : item(_item), maxcount(_maxcount), incrtime(_incrtime), ExtendedCost(_ExtendedCost), Type(_Type) { }
uint32 item;
uint32 maxcount; // 0 for infinity item amount
@@ -366,7 +366,7 @@ struct VendorItemData
struct VendorItemCount
{
explicit VendorItemCount(uint32 _item, uint32 _count)
- : itemId(_item), count(_count), lastIncrementTime(time(NULL)) {}
+ : itemId(_item), count(_count), lastIncrementTime(time(NULL)) { }
uint32 itemId;
uint32 count;
@@ -398,7 +398,7 @@ typedef UNORDERED_MAP<uint32 /*spellid*/, TrainerSpell> TrainerSpellMap;
struct TrainerSpellData
{
- TrainerSpellData() : trainerType(0) {}
+ TrainerSpellData() : trainerType(0) { }
~TrainerSpellData() { spellList.clear(); }
TrainerSpellMap spellList;
diff --git a/src/server/game/Entities/Creature/CreatureGroups.cpp b/src/server/game/Entities/Creature/CreatureGroups.cpp
index 2a3829b7aeb..c060e11983c 100644
--- a/src/server/game/Entities/Creature/CreatureGroups.cpp
+++ b/src/server/game/Entities/Creature/CreatureGroups.cpp
@@ -80,7 +80,7 @@ void FormationMgr::LoadCreatureFormations()
CreatureGroupMap.clear();
//Get group data
- QueryResult result = WorldDatabase.Query("SELECT leaderGUID, memberGUID, dist, angle, groupAI FROM creature_formations ORDER BY leaderGUID");
+ QueryResult result = WorldDatabase.Query("SELECT leaderGUID, memberGUID, dist, angle, groupAI, point_1, point_2 FROM creature_formations ORDER BY leaderGUID");
if (!result)
{
@@ -101,6 +101,8 @@ void FormationMgr::LoadCreatureFormations()
group_member->leaderGUID = fields[0].GetUInt32();
uint32 memberGUID = fields[1].GetUInt32();
group_member->groupAI = fields[4].GetUInt32();
+ group_member->point_1 = fields[5].GetUInt16();
+ group_member->point_2 = fields[6].GetUInt16();
//If creature is group leader we may skip loading of dist/angle
if (group_member->leaderGUID != memberGUID)
{
@@ -224,6 +226,14 @@ void CreatureGroup::LeaderMoveTo(float x, float y, float z)
if (member == m_leader || !member->IsAlive() || member->GetVictim())
continue;
+ if (itr->second->point_1)
+ {
+ if (m_leader->GetCurrentWaypointID() == itr->second->point_1)
+ itr->second->follow_angle = (2 * M_PI) - itr->second->follow_angle;
+ if (m_leader->GetCurrentWaypointID() == itr->second->point_2)
+ itr->second->follow_angle = (2 * M_PI) + itr->second->follow_angle;
+ }
+
float angle = itr->second->follow_angle;
float dist = itr->second->follow_dist;
diff --git a/src/server/game/Entities/Creature/CreatureGroups.h b/src/server/game/Entities/Creature/CreatureGroups.h
index fb5b823fbe9..ea115bd2efd 100644
--- a/src/server/game/Entities/Creature/CreatureGroups.h
+++ b/src/server/game/Entities/Creature/CreatureGroups.h
@@ -32,6 +32,8 @@ struct FormationInfo
float follow_dist;
float follow_angle;
uint8 groupAI;
+ uint16 point_1;
+ uint16 point_2;
};
typedef UNORDERED_MAP<uint32/*memberDBGUID*/, FormationInfo*> CreatureGroupInfoType;
@@ -60,8 +62,8 @@ class CreatureGroup
public:
//Group cannot be created empty
- explicit CreatureGroup(uint32 id) : m_leader(NULL), m_groupID(id), m_Formed(false) {}
- ~CreatureGroup() {}
+ explicit CreatureGroup(uint32 id) : m_leader(NULL), m_groupID(id), m_Formed(false) { }
+ ~CreatureGroup() { }
Creature* getLeader() const { return m_leader; }
uint32 GetId() const { return m_groupID; }
diff --git a/src/server/game/Entities/Creature/TemporarySummon.h b/src/server/game/Entities/Creature/TemporarySummon.h
index 46f5c1300a4..03fcd4cd74d 100644
--- a/src/server/game/Entities/Creature/TemporarySummon.h
+++ b/src/server/game/Entities/Creature/TemporarySummon.h
@@ -41,14 +41,14 @@ class TempSummon : public Creature
{
public:
explicit TempSummon(SummonPropertiesEntry const* properties, Unit* owner, bool isWorldObject);
- virtual ~TempSummon() {}
+ virtual ~TempSummon() { }
void Update(uint32 time);
virtual void InitStats(uint32 lifetime);
virtual void InitSummon();
virtual void UnSummon(uint32 msTime = 0);
void RemoveFromWorld();
void SetTempSummonType(TempSummonType type);
- void SaveToDB(uint32 /*mapid*/, uint8 /*spawnMask*/, uint32 /*phaseMask*/) {}
+ void SaveToDB(uint32 /*mapid*/, uint8 /*spawnMask*/, uint32 /*phaseMask*/) { }
Unit* GetSummoner() const;
Creature* GetSummonerCreatureBase() const;
uint64 GetSummonerGUID() const { return m_summonerGUID; }
diff --git a/src/server/game/Entities/GameObject/GameObject.h b/src/server/game/Entities/GameObject/GameObject.h
index acfb5f48100..e1265f688cc 100644
--- a/src/server/game/Entities/GameObject/GameObject.h
+++ b/src/server/game/Entities/GameObject/GameObject.h
@@ -590,7 +590,7 @@ enum GOState
// from `gameobject`
struct GameObjectData
{
- explicit GameObjectData() : dbData(true) {}
+ explicit GameObjectData() : dbData(true) { }
uint32 id; // entry in gamobject_template
uint16 mapid;
uint32 phaseMask;
diff --git a/src/server/game/Entities/Item/ItemEnchantmentMgr.cpp b/src/server/game/Entities/Item/ItemEnchantmentMgr.cpp
index ba9604fcd52..1d0b7b66d6d 100644
--- a/src/server/game/Entities/Item/ItemEnchantmentMgr.cpp
+++ b/src/server/game/Entities/Item/ItemEnchantmentMgr.cpp
@@ -33,10 +33,10 @@ struct EnchStoreItem
float chance;
EnchStoreItem()
- : ench(0), chance(0) {}
+ : ench(0), chance(0) { }
EnchStoreItem(uint32 _ench, float _chance)
- : ench(_ench), chance(_chance) {}
+ : ench(_ench), chance(_chance) { }
};
typedef std::vector<EnchStoreItem> EnchStoreList;
diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp
index c0a7ea02cbb..2ccaf755fd6 100644
--- a/src/server/game/Entities/Object/Object.cpp
+++ b/src/server/game/Entities/Object/Object.cpp
@@ -2057,7 +2057,7 @@ namespace Trinity
{
public:
MonsterChatBuilder(WorldObject const& obj, ChatMsg msgtype, int32 textId, uint32 language, uint64 targetGUID)
- : i_object(obj), i_msgtype(msgtype), i_textId(textId), i_language(language), i_targetGUID(targetGUID) {}
+ : i_object(obj), i_msgtype(msgtype), i_textId(textId), i_language(language), i_targetGUID(targetGUID) { }
void operator()(WorldPacket& data, LocaleConstant loc_idx)
{
char const* text = sObjectMgr->GetTrinityString(i_textId, loc_idx);
@@ -2078,7 +2078,7 @@ namespace Trinity
{
public:
MonsterCustomChatBuilder(WorldObject const& obj, ChatMsg msgtype, const char* text, uint32 language, uint64 targetGUID)
- : i_object(obj), i_msgtype(msgtype), i_text(text), i_language(language), i_targetGUID(targetGUID) {}
+ : i_object(obj), i_msgtype(msgtype), i_text(text), i_language(language), i_targetGUID(targetGUID) { }
void operator()(WorldPacket& data, LocaleConstant loc_idx)
{
/// @todo i_object.GetName() also must be localized?
@@ -2600,10 +2600,10 @@ namespace Trinity
{
public:
NearUsedPosDo(WorldObject const& obj, WorldObject const* searcher, float angle, ObjectPosSelector& selector)
- : i_object(obj), i_searcher(searcher), i_angle(angle), i_selector(selector) {}
+ : i_object(obj), i_searcher(searcher), i_angle(angle), i_selector(selector) { }
- void operator()(Corpse*) const {}
- void operator()(DynamicObject*) const {}
+ void operator()(Corpse*) const { }
+ void operator()(DynamicObject*) const { }
void operator()(Creature* c) const
{
@@ -3025,7 +3025,7 @@ struct WorldObjectChangeAccumulator
UpdateDataMapType& i_updateDatas;
WorldObject& i_object;
std::set<uint64> plr_list;
- WorldObjectChangeAccumulator(WorldObject &obj, UpdateDataMapType &d) : i_updateDatas(d), i_object(obj) {}
+ WorldObjectChangeAccumulator(WorldObject &obj, UpdateDataMapType &d) : i_updateDatas(d), i_object(obj) { }
void Visit(PlayerMapType &m)
{
Player* source = NULL;
@@ -3087,7 +3087,7 @@ struct WorldObjectChangeAccumulator
}
}
- template<class SKIP> void Visit(GridRefManager<SKIP> &) {}
+ template<class SKIP> void Visit(GridRefManager<SKIP> &) { }
};
void WorldObject::BuildUpdate(UpdateDataMapType& data_map)
diff --git a/src/server/game/Entities/Object/Object.h b/src/server/game/Entities/Object/Object.h
index d74cc19b22a..9da5e1e034c 100644
--- a/src/server/game/Entities/Object/Object.h
+++ b/src/server/game/Entities/Object/Object.h
@@ -257,7 +257,7 @@ class Object
virtual bool hasQuest(uint32 /* quest_id */) const { return false; }
virtual bool hasInvolvedQuest(uint32 /* quest_id */) const { return false; }
- virtual void BuildUpdate(UpdateDataMapType&) {}
+ virtual void BuildUpdate(UpdateDataMapType&) { }
void BuildFieldsUpdate(Player*, UpdateDataMapType &) const;
void SetFieldNotifyFlag(uint16 flag) { _fieldNotifyFlags |= flag; }
@@ -335,13 +335,13 @@ struct Position
{
struct PositionXYZStreamer
{
- explicit PositionXYZStreamer(Position& pos) : m_pos(&pos) {}
+ explicit PositionXYZStreamer(Position& pos) : m_pos(&pos) { }
Position* m_pos;
};
struct PositionXYZOStreamer
{
- explicit PositionXYZOStreamer(Position& pos) : m_pos(&pos) {}
+ explicit PositionXYZOStreamer(Position& pos) : m_pos(&pos) { }
Position* m_pos;
};
@@ -610,7 +610,7 @@ class MapObject
friend class ObjectGridLoader; //grid loader for loading creatures
protected:
- MapObject() : _moveState(MAP_OBJECT_CELL_MOVE_NONE) {}
+ MapObject() : _moveState(MAP_OBJECT_CELL_MOVE_NONE) { }
private:
Cell _currentCell;
@@ -724,7 +724,7 @@ class WorldObject : public Object, public WorldLocation
void SendObjectDeSpawnAnim(uint64 guid);
- virtual void SaveRespawnTime() {}
+ virtual void SaveRespawnTime() { }
void AddObjectToRemoveList();
float GetGridActivationRange() const;
@@ -863,7 +863,7 @@ namespace Trinity
class ObjectDistanceOrderPred
{
public:
- ObjectDistanceOrderPred(WorldObject const* pRefObj, bool ascending = true) : m_refObj(pRefObj), m_ascending(ascending) {}
+ ObjectDistanceOrderPred(WorldObject const* pRefObj, bool ascending = true) : m_refObj(pRefObj), m_ascending(ascending) { }
bool operator()(WorldObject const* pLeft, WorldObject const* pRight) const
{
return m_ascending ? m_refObj->GetDistanceOrder(pLeft, pRight) : !m_refObj->GetDistanceOrder(pLeft, pRight);
diff --git a/src/server/game/Entities/Object/ObjectPosSelector.h b/src/server/game/Entities/Object/ObjectPosSelector.h
index d381fb5627e..d3f43654969 100644
--- a/src/server/game/Entities/Object/ObjectPosSelector.h
+++ b/src/server/game/Entities/Object/ObjectPosSelector.h
@@ -34,7 +34,7 @@ struct ObjectPosSelector
{
struct UsedPos
{
- UsedPos(float sign_, float size_, float dist_) : sign(sign_), size(size_), dist(dist_) {}
+ UsedPos(float sign_, float size_, float dist_) : sign(sign_), size(size_), dist(dist_) { }
float sign;
diff --git a/src/server/game/Entities/Object/Updates/UpdateData.cpp b/src/server/game/Entities/Object/Updates/UpdateData.cpp
index 09a423350b7..fa694d2ce2a 100644
--- a/src/server/game/Entities/Object/Updates/UpdateData.cpp
+++ b/src/server/game/Entities/Object/Updates/UpdateData.cpp
@@ -25,9 +25,7 @@
#include "World.h"
#include "zlib.h"
-UpdateData::UpdateData(uint16 map) : m_map(map), m_blockCount(0)
-{
-}
+UpdateData::UpdateData(uint16 map) : m_map(map), m_blockCount(0) { }
void UpdateData::AddOutOfRangeGUID(std::set<uint64>& guids)
{
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index 2a96b32fcdc..83cae25bb37 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -2197,26 +2197,8 @@ bool Player::TeleportTo(uint32 mapid, float x, float y, float z, float orientati
if (!(options & TELE_TO_NOT_LEAVE_COMBAT))
CombatStop();
- // new final coordinates
- float final_x = x;
- float final_y = y;
- float final_z = z;
- float final_o = orientation;
-
- // Calculate final positions if on transport
- if (m_transport)
- {
- float tx, ty, tz, to;
- m_movementInfo.transport.pos.GetPosition(tx, ty, tz, to);
-
- final_x = x + tx * std::cos(orientation) - ty * std::sin(orientation);
- final_y = y + ty * std::cos(orientation) + tx * std::sin(orientation);
- final_z = z + tz;
- final_o = Position::NormalizeOrientation(orientation + m_movementInfo.transport.pos.GetOrientation());
- }
-
// this will be used instead of the current location in SaveToDB
- m_teleport_dest = WorldLocation(mapid, final_x, final_y, final_z, final_o);
+ m_teleport_dest = WorldLocation(mapid, x, y, z, orientation);
SetFallInformation(0, z);
// code for finish transfer called in WorldSession::HandleMovementOpcodes()
@@ -2227,7 +2209,7 @@ bool Player::TeleportTo(uint32 mapid, float x, float y, float z, float orientati
{
Position oldPos;
GetPosition(&oldPos);
- Relocate(final_x, final_y, final_z, final_o);
+ Relocate(x, y, z, orientation);
SendTeleportPacket(oldPos); // this automatically relocates to oldPos in order to broadcast the packet in the right place
}
}
@@ -2328,25 +2310,7 @@ bool Player::TeleportTo(uint32 mapid, float x, float y, float z, float orientati
if (oldmap)
oldmap->RemovePlayerFromMap(this, false);
- // new final coordinates
- float final_x = x;
- float final_y = y;
- float final_z = z;
- float final_o = orientation;
-
- // Calculate final positions if on transport
- if (m_transport)
- {
- float tx, ty, tz, to;
- m_movementInfo.transport.pos.GetPosition(tx, ty, tz, to);
-
- final_x = x + tx * std::cos(orientation) - ty * std::sin(orientation);
- final_y = y + ty * std::cos(orientation) + tx * std::sin(orientation);
- final_z = z + tz;
- final_o = Position::NormalizeOrientation(orientation + m_movementInfo.transport.pos.GetOrientation());
- }
-
- m_teleport_dest = WorldLocation(mapid, final_x, final_y, final_z, final_o);
+ m_teleport_dest = WorldLocation(mapid, x, y, z, orientation);
SetFallInformation(0, z);
// if the player is saved before worldportack (at logout for example)
// this will be used instead of the current location in SaveToDB
@@ -22802,9 +22766,7 @@ inline void UpdateVisibilityOf_helper(std::set<uint64>& s64, Player* target, std
}
template<class T>
-inline void BeforeVisibilityDestroy(T* /*t*/, Player* /*p*/)
-{
-}
+inline void BeforeVisibilityDestroy(T* /*t*/, Player* /*p*/) { }
template<>
inline void BeforeVisibilityDestroy<Creature>(Creature* t, Player* p)
diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h
index 4804b4a1da2..62d7f1fc5a4 100644
--- a/src/server/game/Entities/Player/Player.h
+++ b/src/server/game/Entities/Player/Player.h
@@ -152,7 +152,7 @@ enum TalentTree // talent tabs
// Spell modifier (used for modify other spells)
struct SpellModifier
{
- SpellModifier(Aura* _ownerAura = NULL) : op(SPELLMOD_DAMAGE), type(SPELLMOD_FLAT), charges(0), value(0), mask(), spellId(0), ownerAura(_ownerAura) {}
+ SpellModifier(Aura* _ownerAura = NULL) : op(SPELLMOD_DAMAGE), type(SPELLMOD_FLAT), charges(0), value(0), mask(), spellId(0), ownerAura(_ownerAura) { }
SpellModOp op : 8;
SpellModType type : 8;
int16 charges : 16;
@@ -330,7 +330,7 @@ enum ReputationSource
struct ActionButton
{
- ActionButton() : packedData(0), uState(ACTIONBUTTON_NEW) {}
+ ActionButton() : packedData(0), uState(ACTIONBUTTON_NEW) { }
uint32 packedData;
ActionButtonUpdateState uState;
@@ -356,7 +356,7 @@ typedef std::map<uint8, ActionButton> ActionButtonList;
struct PlayerCreateInfoItem
{
- PlayerCreateInfoItem(uint32 id, uint32 amount) : item_id(id), item_amount(amount) {}
+ PlayerCreateInfoItem(uint32 id, uint32 amount) : item_id(id), item_amount(amount) { }
uint32 item_id;
uint32 item_amount;
@@ -375,8 +375,8 @@ typedef std::list<uint32> PlayerCreateInfoSpells;
struct PlayerCreateInfoAction
{
- PlayerCreateInfoAction() : button(0), type(0), action(0) {}
- PlayerCreateInfoAction(uint8 _button, uint32 _action, uint8 _type) : button(_button), type(_type), action(_action) {}
+ PlayerCreateInfoAction() : button(0), type(0), action(0) { }
+ PlayerCreateInfoAction(uint8 _button, uint32 _action, uint8 _type) : button(_button), type(_type), action(_action) { }
uint8 button;
uint8 type;
@@ -407,7 +407,7 @@ struct PlayerInfo
struct PvPInfo
{
- PvPInfo() : IsHostile(false), IsInHostileArea(false), IsInNoPvPArea(false), IsInFFAPvPArea(false), EndTimer(0) {}
+ PvPInfo() : IsHostile(false), IsInHostileArea(false), IsInNoPvPArea(false), IsInFFAPvPArea(false), EndTimer(0) { }
bool IsHostile;
bool IsInHostileArea; ///> Marks if player is in an area which forces PvP flag
@@ -418,7 +418,7 @@ struct PvPInfo
struct DuelInfo
{
- DuelInfo() : initiator(NULL), opponent(NULL), startTimer(0), startTime(0), outOfBound(0), isMounted(false) {}
+ DuelInfo() : initiator(NULL), opponent(NULL), startTimer(0), startTime(0), outOfBound(0), isMounted(false) { }
Player* initiator;
Player* opponent;
@@ -480,7 +480,7 @@ struct Runes
struct EnchantDuration
{
- EnchantDuration() : item(NULL), slot(MAX_ENCHANTMENT_SLOT), leftduration(0) {};
+ EnchantDuration() : item(NULL), slot(MAX_ENCHANTMENT_SLOT), leftduration(0) { };
EnchantDuration(Item* _item, EnchantmentSlot _slot, uint32 _leftduration) : item(_item), slot(_slot),
leftduration(_leftduration){ ASSERT(item); };
@@ -738,7 +738,7 @@ typedef std::map<uint32, EquipmentSet> EquipmentSets;
struct ItemPosCount
{
- ItemPosCount(uint16 _pos, uint32 _count) : pos(_pos), count(_count) {}
+ ItemPosCount(uint16 _pos, uint32 _count) : pos(_pos), count(_count) { }
bool isContainedIn(std::vector<ItemPosCount> const& vec) const;
uint16 pos;
uint32 count;
@@ -909,7 +909,7 @@ struct InstancePlayerBind
/* permanent PlayerInstanceBinds are created in Raid/Heroic instances for players
that aren't already permanently bound when they are inside when a boss is killed
or when they enter an instance that the group leader is permanently bound to. */
- InstancePlayerBind() : save(NULL), perm(false) {}
+ InstancePlayerBind() : save(NULL), perm(false) { }
};
struct AccessRequirement
@@ -970,7 +970,7 @@ class PlayerTaxi
{
public:
PlayerTaxi();
- ~PlayerTaxi() {}
+ ~PlayerTaxi() { }
// Nodes
void InitTaxiNodesForLevel(uint32 race, uint32 chrClass, uint8 level);
void LoadTaxiMask(std::string const& data);
diff --git a/src/server/game/Entities/Player/SocialMgr.cpp b/src/server/game/Entities/Player/SocialMgr.cpp
index c257065afa6..163bc719ce6 100644
--- a/src/server/game/Entities/Player/SocialMgr.cpp
+++ b/src/server/game/Entities/Player/SocialMgr.cpp
@@ -192,13 +192,9 @@ bool PlayerSocial::HasIgnore(uint32 ignore_guid)
return false;
}
-SocialMgr::SocialMgr()
-{
-}
+SocialMgr::SocialMgr() { }
-SocialMgr::~SocialMgr()
-{
-}
+SocialMgr::~SocialMgr() { }
void SocialMgr::GetFriendInfo(Player* player, uint32 friendGUID, FriendInfo &friendInfo)
{
diff --git a/src/server/game/Entities/Totem/Totem.h b/src/server/game/Entities/Totem/Totem.h
index 61bd504d55c..fc10c9caa7f 100644
--- a/src/server/game/Entities/Totem/Totem.h
+++ b/src/server/game/Entities/Totem/Totem.h
@@ -39,7 +39,7 @@ class Totem : public Minion
{
public:
Totem(SummonPropertiesEntry const* properties, Unit* owner);
- virtual ~Totem() {}
+ virtual ~Totem() { }
void Update(uint32 time);
void InitStats(uint32 duration);
void InitSummon();
@@ -51,12 +51,12 @@ class Totem : public Minion
bool UpdateStats(Stats /*stat*/) { return true; }
bool UpdateAllStats() { return true; }
- void UpdateResistances(uint32 /*school*/) {}
- void UpdateArmor() {}
- void UpdateMaxHealth() {}
- void UpdateMaxPower(Powers /*power*/) {}
- void UpdateAttackPowerAndDamage(bool /*ranged*/) {}
- void UpdateDamagePhysical(WeaponAttackType /*attType*/) {}
+ void UpdateResistances(uint32 /*school*/) { }
+ void UpdateArmor() { }
+ void UpdateMaxHealth() { }
+ void UpdateMaxPower(Powers /*power*/) { }
+ void UpdateAttackPowerAndDamage(bool /*ranged*/) { }
+ void UpdateDamagePhysical(WeaponAttackType /*attType*/) { }
bool IsImmunedToSpellEffect(SpellInfo const* spellInfo, uint32 index) const;
diff --git a/src/server/game/Entities/Transport/Transport.cpp b/src/server/game/Entities/Transport/Transport.cpp
index 50526136ab5..bd099280fc0 100644
--- a/src/server/game/Entities/Transport/Transport.cpp
+++ b/src/server/game/Entities/Transport/Transport.cpp
@@ -163,13 +163,14 @@ void Transport::Update(uint32 diff)
if (GetGOInfo()->moTransport.canBeStopped)
SetGoState(GO_STATE_ACTIVE);
- // Departure event
- if (_currentFrame->IsTeleportFrame())
- TeleportTransport(_nextFrame->Node->mapid, _nextFrame->Node->x, _nextFrame->Node->y, _nextFrame->Node->z);
-
sScriptMgr->OnRelocate(this, _currentFrame->Node->index, _currentFrame->Node->mapid, _currentFrame->Node->x, _currentFrame->Node->y, _currentFrame->Node->z);
TC_LOG_DEBUG(LOG_FILTER_TRANSPORTS, "Transport %u (%s) moved to node %u %u %f %f %f", GetEntry(), GetName().c_str(), _currentFrame->Node->index, _currentFrame->Node->mapid, _currentFrame->Node->x, _currentFrame->Node->y, _currentFrame->Node->z);
+
+ // Departure event
+ if (_currentFrame->IsTeleportFrame())
+ if (TeleportTransport(_nextFrame->Node->mapid, _nextFrame->Node->x, _nextFrame->Node->y, _nextFrame->Node->z))
+ return; // Update more in new map thread
}
// Set position
@@ -236,6 +237,10 @@ Creature* Transport::CreateNPCPassenger(uint32 guid, CreatureData const* data)
creature->SetHomePosition(creature->GetPositionX(), creature->GetPositionY(), creature->GetPositionZ(), creature->GetOrientation());
creature->SetTransportHomePosition(creature->m_movementInfo.transport.pos);
+ /// @HACK - transport models are not added to map's dynamic LoS calculations
+ /// because the current GameObjectModel cannot be moved without recreating
+ creature->AddUnitState(UNIT_STATE_IGNORE_PATHFINDING);
+
if (!creature->IsPositionValid())
{
TC_LOG_ERROR(LOG_FILTER_TRANSPORTS, "Creature (guidlow %d, entry %d) not created. Suggested coordinates aren't valid (X: %f Y: %f)",creature->GetGUIDLow(),creature->GetEntry(),creature->GetPositionX(),creature->GetPositionY());
@@ -293,30 +298,6 @@ GameObject* Transport::CreateGOPassenger(uint32 guid, GameObjectData const* data
return go;
}
-void Transport::CalculatePassengerPosition(float& x, float& y, float& z, float* o /*= NULL*/) const
-{
- float inx = x, iny = y, inz = z;
- if (o)
- *o = Position::NormalizeOrientation(GetOrientation() + *o);
-
- x = GetPositionX() + inx * std::cos(GetOrientation()) - iny * std::sin(GetOrientation());
- y = GetPositionY() + iny * std::cos(GetOrientation()) + inx * std::sin(GetOrientation());
- z = GetPositionZ() + inz;
-}
-
-void Transport::CalculatePassengerOffset(float& x, float& y, float& z, float* o /*= NULL*/) const
-{
- if (o)
- *o = Position::NormalizeOrientation(*o - GetOrientation());
-
- z -= GetPositionZ();
- y -= GetPositionY(); // y = searchedY * std::cos(o) + searchedX * std::sin(o)
- x -= GetPositionX(); // x = searchedX * std::cos(o) + searchedY * std::sin(o + pi)
- float inx = x, iny = y;
- y = (iny - inx * std::tan(GetOrientation())) / (std::cos(GetOrientation()) + std::sin(GetOrientation()) * std::tan(GetOrientation()));
- x = (inx + iny * std::tan(GetOrientation())) / (std::cos(GetOrientation()) + std::sin(GetOrientation()) * std::tan(GetOrientation()));
-}
-
void Transport::UpdatePosition(float x, float y, float z, float o)
{
bool newActive = GetMap()->IsGridLoaded(x, y);
@@ -421,7 +402,7 @@ float Transport::CalculateSegmentPos(float now)
return segmentPos / frame.NextDistFromPrev;
}
-void Transport::TeleportTransport(uint32 newMapid, float x, float y, float z)
+bool Transport::TeleportTransport(uint32 newMapid, float x, float y, float z)
{
Map const* oldMap = GetMap();
@@ -464,23 +445,27 @@ void Transport::TeleportTransport(uint32 newMapid, float x, float y, float z)
{
WorldObject* obj = (*itr++);
+ float destX, destY, destZ, destO;
+ obj->m_movementInfo.transport.pos.GetPosition(destX, destY, destZ, destO);
+ TransportBase::CalculatePassengerPosition(destX, destY, destZ, &destO, x, y, z, GetOrientation());
+
switch (obj->GetTypeId())
{
case TYPEID_UNIT:
if (!IS_PLAYER_GUID(obj->ToUnit()->GetOwnerGUID())) // pets should be teleported with player
- obj->ToCreature()->FarTeleportTo(newMap, x, y, z, obj->GetOrientation());
+ obj->ToCreature()->FarTeleportTo(newMap, destX, destY, destZ, destO);
break;
case TYPEID_GAMEOBJECT:
{
GameObject* go = obj->ToGameObject();
go->GetMap()->RemoveFromMap(go, false);
- Relocate(x, y, z, go->GetOrientation());
- SetMap(newMap);
+ go->Relocate(destX, destY, destZ, destO);
+ go->SetMap(newMap);
newMap->AddToMap(go);
break;
}
case TYPEID_PLAYER:
- if (!obj->ToPlayer()->TeleportTo(newMapid, x, y, z, GetOrientation(), TELE_TO_NOT_LEAVE_TRANSPORT))
+ if (!obj->ToPlayer()->TeleportTo(newMapid, destX, destY, destZ, destO, TELE_TO_NOT_LEAVE_TRANSPORT))
_passengers.erase(obj);
break;
default:
@@ -488,17 +473,28 @@ void Transport::TeleportTransport(uint32 newMapid, float x, float y, float z)
}
}
+ Relocate(x, y, z, GetOrientation());
GetMap()->AddToMap<Transport>(this);
+ return true;
}
else
{
// Teleport players, they need to know it
for (std::set<WorldObject*>::iterator itr = _passengers.begin(); itr != _passengers.end(); ++itr)
+ {
if ((*itr)->GetTypeId() == TYPEID_PLAYER)
- (*itr)->ToUnit()->NearTeleportTo(x, y, z, GetOrientation());
- }
+ {
+ float destX, destY, destZ, destO;
+ (*itr)->m_movementInfo.transport.pos.GetPosition(destX, destY, destZ, destO);
+ TransportBase::CalculatePassengerPosition(destX, destY, destZ, &destO, x, y, z, GetOrientation());
- UpdatePosition(x, y, z, GetOrientation());
+ (*itr)->ToUnit()->NearTeleportTo(destX, destY, destZ, destO);
+ }
+ }
+
+ UpdatePosition(x, y, z, GetOrientation());
+ return false;
+ }
}
void Transport::UpdatePassengerPositions(std::set<WorldObject*>& passengers)
diff --git a/src/server/game/Entities/Transport/Transport.h b/src/server/game/Entities/Transport/Transport.h
index 0d020fe2c34..0145ec608ae 100644
--- a/src/server/game/Entities/Transport/Transport.h
+++ b/src/server/game/Entities/Transport/Transport.h
@@ -46,10 +46,16 @@ class Transport : public GameObject, public TransportBase
GameObject* CreateGOPassenger(uint32 guid, GameObjectData const* data);
/// This method transforms supplied transport offsets into global coordinates
- void CalculatePassengerPosition(float& x, float& y, float& z, float* o = NULL) const;
+ void CalculatePassengerPosition(float& x, float& y, float& z, float* o /*= NULL*/) const
+ {
+ TransportBase::CalculatePassengerPosition(x, y, z, o, GetPositionX(), GetPositionY(), GetPositionZ(), GetOrientation());
+ }
/// This method transforms supplied global coordinates into local offsets
- void CalculatePassengerOffset(float& x, float& y, float& z, float* o = NULL) const;
+ void CalculatePassengerOffset(float& x, float& y, float& z, float* o /*= NULL*/) const
+ {
+ TransportBase::CalculatePassengerOffset(x, y, z, o, GetPositionX(), GetPositionY(), GetPositionZ(), GetOrientation());
+ }
uint32 GetPeriod() const { return GetUInt32Value(GAMEOBJECT_LEVEL); }
void SetPeriod(uint32 period) { SetUInt32Value(GAMEOBJECT_LEVEL, period); }
@@ -72,7 +78,7 @@ class Transport : public GameObject, public TransportBase
private:
void MoveToNextWaypoint();
float CalculateSegmentPos(float perc);
- void TeleportTransport(uint32 newMapid, float x, float y, float z);
+ bool TeleportTransport(uint32 newMapid, float x, float y, float z);
void UpdatePassengerPositions(std::set<WorldObject*>& passengers);
void DoEventIfAny(KeyFrame const& node, bool departure);
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index 247c845e289..7d112c23f11 100644
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -11853,9 +11853,7 @@ CharmInfo::CharmInfo(Unit* unit)
}
}
-CharmInfo::~CharmInfo()
-{
-}
+CharmInfo::~CharmInfo() { }
void CharmInfo::RestoreState()
{
diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h
index 922efb59ed8..9ba93c38569 100644
--- a/src/server/game/Entities/Unit/Unit.h
+++ b/src/server/game/Entities/Unit/Unit.h
@@ -802,7 +802,7 @@ struct DiminishingReturn
{
DiminishingReturn(DiminishingGroup group, uint32 t, uint32 count)
: DRGroup(group), stack(0), hitTime(t), hitCount(count)
- {}
+ { }
DiminishingGroup DRGroup:16;
uint16 stack:16;
@@ -820,7 +820,7 @@ class DispelInfo
{
public:
explicit DispelInfo(Unit* dispeller, uint32 dispellerSpellId, uint8 chargesRemoved) :
- _dispellerUnit(dispeller), _dispellerSpell(dispellerSpellId), _chargesRemoved(chargesRemoved) {}
+ _dispellerUnit(dispeller), _dispellerSpell(dispellerSpellId), _chargesRemoved(chargesRemoved) { }
Unit* GetDispeller() const { return _dispellerUnit; }
uint32 GetDispellerSpellId() const { return _dispellerSpell; }
@@ -838,7 +838,7 @@ private:
struct CleanDamage
{
CleanDamage(uint32 mitigated, uint32 absorbed, WeaponAttackType _attackType, MeleeHitOutcome _hitOutCome) :
- absorbed_damage(absorbed), mitigated_damage(mitigated), attackType(_attackType), hitOutCome(_hitOutCome) {}
+ absorbed_damage(absorbed), mitigated_damage(mitigated), attackType(_attackType), hitOutCome(_hitOutCome) { }
uint32 absorbed_damage;
uint32 mitigated_damage;
@@ -967,7 +967,7 @@ struct SpellNonMeleeDamage
SpellNonMeleeDamage(Unit* _attacker, Unit* _target, uint32 _SpellID, uint32 _schoolMask)
: target(_target), attacker(_attacker), SpellID(_SpellID), damage(0), overkill(0), schoolMask(_schoolMask),
absorb(0), resist(0), physicalLog(false), unused(false), blocked(0), HitInfo(0), cleanDamage(0)
- {}
+ { }
Unit *target;
Unit *attacker;
@@ -988,7 +988,7 @@ struct SpellNonMeleeDamage
struct SpellPeriodicAuraLogInfo
{
SpellPeriodicAuraLogInfo(AuraEffect const* _auraEff, uint32 _damage, uint32 _overDamage, uint32 _absorb, uint32 _resist, float _multiplier, bool _critical)
- : auraEff(_auraEff), damage(_damage), overDamage(_overDamage), absorb(_absorb), resist(_resist), multiplier(_multiplier), critical(_critical){}
+ : auraEff(_auraEff), damage(_damage), overDamage(_overDamage), absorb(_absorb), resist(_resist), multiplier(_multiplier), critical(_critical){ }
AuraEffect const* auraEff;
uint32 damage;
@@ -1043,7 +1043,7 @@ enum CurrentSpellTypes
struct GlobalCooldown
{
- explicit GlobalCooldown(uint32 _dur = 0, uint32 _time = 0) : duration(_dur), cast_time(_time) {}
+ explicit GlobalCooldown(uint32 _dur = 0, uint32 _time = 0) : duration(_dur), cast_time(_time) { }
uint32 duration;
uint32 cast_time;
@@ -1054,7 +1054,7 @@ typedef UNORDERED_MAP<uint32 /*category*/, GlobalCooldown> GlobalCooldownList;
class GlobalCooldownMgr // Shared by Player and CharmInfo
{
public:
- GlobalCooldownMgr() {}
+ GlobalCooldownMgr() { }
public:
bool HasGlobalCooldown(SpellInfo const* spellInfo) const;
@@ -1097,7 +1097,7 @@ enum CommandStates
struct UnitActionBarEntry
{
- UnitActionBarEntry() : packedData(uint32(ACT_DISABLED) << 24) {}
+ UnitActionBarEntry() : packedData(uint32(ACT_DISABLED) << 24) { }
uint32 packedData;
@@ -2269,7 +2269,7 @@ namespace Trinity
class PowerPctOrderPred
{
public:
- PowerPctOrderPred(Powers power, bool ascending = true) : m_power(power), m_ascending(ascending) {}
+ PowerPctOrderPred(Powers power, bool ascending = true) : m_power(power), m_ascending(ascending) { }
bool operator() (const Unit* a, const Unit* b) const
{
float rA = a->GetMaxPower(m_power) ? float(a->GetPower(m_power)) / float(a->GetMaxPower(m_power)) : 0.0f;
@@ -2285,7 +2285,7 @@ namespace Trinity
class HealthPctOrderPred
{
public:
- HealthPctOrderPred(bool ascending = true) : m_ascending(ascending) {}
+ HealthPctOrderPred(bool ascending = true) : m_ascending(ascending) { }
bool operator() (const Unit* a, const Unit* b) const
{
float rA = a->GetMaxHealth() ? float(a->GetHealth()) / float(a->GetMaxHealth()) : 0.0f;
diff --git a/src/server/game/Entities/Vehicle/Vehicle.cpp b/src/server/game/Entities/Vehicle/Vehicle.cpp
index 8dbe08990c5..86614da38fa 100644
--- a/src/server/game/Entities/Vehicle/Vehicle.cpp
+++ b/src/server/game/Entities/Vehicle/Vehicle.cpp
@@ -677,30 +677,6 @@ uint8 Vehicle::GetAvailableSeatCount() const
return ret;
}
-void Vehicle::CalculatePassengerPosition(float& x, float& y, float& z, float* o /*= NULL*/) const
-{
- float inx = x, iny = y, inz = z;
- if (o)
- *o = Position::NormalizeOrientation(GetBase()->GetOrientation() + *o);
-
- x = GetBase()->GetPositionX() + inx * std::cos(GetBase()->GetOrientation()) - iny * std::sin(GetBase()->GetOrientation());
- y = GetBase()->GetPositionY() + iny * std::cos(GetBase()->GetOrientation()) + inx * std::sin(GetBase()->GetOrientation());
- z = GetBase()->GetPositionZ() + inz;
-}
-
-void Vehicle::CalculatePassengerOffset(float& x, float& y, float& z, float* o /*= NULL*/) const
-{
- if (o)
- *o = Position::NormalizeOrientation(*o - GetBase()->GetOrientation());
-
- z -= GetBase()->GetPositionZ();
- y -= GetBase()->GetPositionY(); // y = searchedY * std::cos(o) + searchedX * std::sin(o)
- x -= GetBase()->GetPositionX(); // x = searchedX * std::cos(o) + searchedY * std::sin(o + pi)
- float inx = x, iny = y;
- y = (iny - inx * std::tan(GetBase()->GetOrientation())) / (std::cos(GetBase()->GetOrientation()) + std::sin(GetBase()->GetOrientation()) * std::tan(GetBase()->GetOrientation()));
- x = (inx + iny * std::tan(GetBase()->GetOrientation())) / (std::cos(GetBase()->GetOrientation()) + std::sin(GetBase()->GetOrientation()) * std::tan(GetBase()->GetOrientation()));
-}
-
/**
* @fn void Vehicle::RemovePendingEvent(VehicleJoinEvent* e)
*
diff --git a/src/server/game/Entities/Vehicle/Vehicle.h b/src/server/game/Entities/Vehicle/Vehicle.h
index 9fb1b6614b5..7dc9c36ecef 100644
--- a/src/server/game/Entities/Vehicle/Vehicle.h
+++ b/src/server/game/Entities/Vehicle/Vehicle.h
@@ -89,10 +89,20 @@ class Vehicle : public TransportBase
void InitMovementInfoForBase();
/// This method transforms supplied transport offsets into global coordinates
- void CalculatePassengerPosition(float& x, float& y, float& z, float* o = NULL) const;
+ void CalculatePassengerPosition(float& x, float& y, float& z, float* o /*= NULL*/) const
+ {
+ TransportBase::CalculatePassengerPosition(x, y, z, o,
+ GetBase()->GetPositionX(), GetBase()->GetPositionY(),
+ GetBase()->GetPositionZ(), GetBase()->GetOrientation());
+ }
/// This method transforms supplied global coordinates into local offsets
- void CalculatePassengerOffset(float& x, float& y, float& z, float* o = NULL) const;
+ void CalculatePassengerOffset(float& x, float& y, float& z, float* o /*= NULL*/) const
+ {
+ TransportBase::CalculatePassengerOffset(x, y, z, o,
+ GetBase()->GetPositionX(), GetBase()->GetPositionY(),
+ GetBase()->GetPositionZ(), GetBase()->GetOrientation());
+ }
void RemovePendingEvent(VehicleJoinEvent* e);
void RemovePendingEventsForSeat(int8 seatId);
@@ -114,7 +124,7 @@ class VehicleJoinEvent : public BasicEvent
{
friend class Vehicle;
protected:
- VehicleJoinEvent(Vehicle* v, Unit* u) : Target(v), Passenger(u), Seat(Target->Seats.end()) {}
+ VehicleJoinEvent(Vehicle* v, Unit* u) : Target(v), Passenger(u), Seat(Target->Seats.end()) { }
~VehicleJoinEvent();
bool Execute(uint64, uint32);
void Abort(uint64);
diff --git a/src/server/game/Entities/Vehicle/VehicleDefines.h b/src/server/game/Entities/Vehicle/VehicleDefines.h
index 802e63346c1..77a50ef2f7e 100644
--- a/src/server/game/Entities/Vehicle/VehicleDefines.h
+++ b/src/server/game/Entities/Vehicle/VehicleDefines.h
@@ -103,7 +103,7 @@ struct VehicleSeat
struct VehicleAccessory
{
VehicleAccessory(uint32 entry, int8 seatId, bool isMinion, uint8 summonType, uint32 summonTime) :
- AccessoryEntry(entry), IsMinion(isMinion), SummonTime(summonTime), SeatId(seatId), SummonedType(summonType) {}
+ AccessoryEntry(entry), IsMinion(isMinion), SummonTime(summonTime), SeatId(seatId), SummonedType(summonType) { }
uint32 AccessoryEntry;
uint32 IsMinion;
uint32 SummonTime;
@@ -127,6 +127,31 @@ public:
/// This method transforms supplied global coordinates into local offsets
virtual void CalculatePassengerOffset(float& x, float& y, float& z, float* o = NULL) const = 0;
+
+protected:
+ static void CalculatePassengerPosition(float& x, float& y, float& z, float* o, float transX, float transY, float transZ, float transO)
+ {
+ float inx = x, iny = y, inz = z;
+ if (o)
+ *o = Position::NormalizeOrientation(transO + *o);
+
+ x = transX + inx * std::cos(transO) - iny * std::sin(transO);
+ y = transY + iny * std::cos(transO) + inx * std::sin(transO);
+ z = transZ + inz;
+ }
+
+ static void CalculatePassengerOffset(float& x, float& y, float& z, float* o, float transX, float transY, float transZ, float transO)
+ {
+ if (o)
+ *o = Position::NormalizeOrientation(*o - transO);
+
+ z -= transZ;
+ y -= transY; // y = searchedY * std::cos(o) + searchedX * std::sin(o)
+ x -= transX; // x = searchedX * std::cos(o) + searchedY * std::sin(o + pi)
+ float inx = x, iny = y;
+ y = (iny - inx * std::tan(transO)) / (std::cos(transO) + std::sin(transO) * std::tan(transO));
+ x = (inx + iny * std::tan(transO)) / (std::cos(transO) + std::sin(transO) * std::tan(transO));
+ }
};
#endif
diff --git a/src/server/game/Events/GameEventMgr.cpp b/src/server/game/Events/GameEventMgr.cpp
index 74cea10809e..b38010dc8d4 100644
--- a/src/server/game/Events/GameEventMgr.cpp
+++ b/src/server/game/Events/GameEventMgr.cpp
@@ -1494,9 +1494,7 @@ void GameEventMgr::UpdateWorldStates(uint16 event_id, bool Activate)
}
}
-GameEventMgr::GameEventMgr() : isSystemInit(false)
-{
-}
+GameEventMgr::GameEventMgr() : isSystemInit(false) { }
void GameEventMgr::HandleQuestComplete(uint32 quest_id)
{
diff --git a/src/server/game/Events/GameEventMgr.h b/src/server/game/Events/GameEventMgr.h
index 994f32f75d6..bad27983235 100644
--- a/src/server/game/Events/GameEventMgr.h
+++ b/src/server/game/Events/GameEventMgr.h
@@ -55,7 +55,7 @@ typedef std::map<uint32 /*condition id*/, GameEventFinishCondition> GameEventCon
struct GameEventData
{
- GameEventData() : start(1), end(0), nextstart(0), occurence(0), length(0), holiday_id(HOLIDAY_NONE), state(GAMEEVENT_NORMAL) {}
+ GameEventData() : start(1), end(0), nextstart(0), occurence(0), length(0), holiday_id(HOLIDAY_NONE), state(GAMEEVENT_NORMAL) { }
time_t start; // occurs after this time
time_t end; // occurs before this time
time_t nextstart; // after this time the follow-up events count this phase completed
@@ -99,7 +99,7 @@ class GameEventMgr
private:
GameEventMgr();
- ~GameEventMgr() {};
+ ~GameEventMgr() { };
public:
typedef std::set<uint16> ActiveEvents;
diff --git a/src/server/game/Globals/ObjectAccessor.cpp b/src/server/game/Globals/ObjectAccessor.cpp
index f5a0d9b6cac..c917f8370a1 100644
--- a/src/server/game/Globals/ObjectAccessor.cpp
+++ b/src/server/game/Globals/ObjectAccessor.cpp
@@ -39,13 +39,9 @@
#include <cmath>
-ObjectAccessor::ObjectAccessor()
-{
-}
+ObjectAccessor::ObjectAccessor() { }
-ObjectAccessor::~ObjectAccessor()
-{
-}
+ObjectAccessor::~ObjectAccessor() { }
template<class T> T* ObjectAccessor::GetObjectInWorld(uint32 mapid, float x, float y, uint64 guid, T* /*fake*/)
{
diff --git a/src/server/game/Globals/ObjectAccessor.h b/src/server/game/Globals/ObjectAccessor.h
index fa5f397e4b3..27bbee70c13 100644
--- a/src/server/game/Globals/ObjectAccessor.h
+++ b/src/server/game/Globals/ObjectAccessor.h
@@ -75,7 +75,7 @@ class HashMapHolder
private:
//Non instanceable only static
- HashMapHolder() {}
+ HashMapHolder() { }
static LockType i_lock;
static MapType m_objectMap;
diff --git a/src/server/game/Globals/ObjectMgr.h b/src/server/game/Globals/ObjectMgr.h
index cf3c62f8699..5a628bcfc88 100644
--- a/src/server/game/Globals/ObjectMgr.h
+++ b/src/server/game/Globals/ObjectMgr.h
@@ -467,8 +467,8 @@ struct PetLevelInfo
struct MailLevelReward
{
- MailLevelReward() : raceMask(0), mailTemplateId(0), senderEntry(0) {}
- MailLevelReward(uint32 _raceMask, uint32 _mailTemplateId, uint32 _senderEntry) : raceMask(_raceMask), mailTemplateId(_mailTemplateId), senderEntry(_senderEntry) {}
+ MailLevelReward() : raceMask(0), mailTemplateId(0), senderEntry(0) { }
+ MailLevelReward(uint32 _raceMask, uint32 _mailTemplateId, uint32 _senderEntry) : raceMask(_raceMask), mailTemplateId(_mailTemplateId), senderEntry(_senderEntry) { }
uint32 raceMask;
uint32 mailTemplateId;
@@ -556,8 +556,8 @@ struct QuestPOIPoint
int32 x;
int32 y;
- QuestPOIPoint() : x(0), y(0) {}
- QuestPOIPoint(int32 _x, int32 _y) : x(_x), y(_y) {}
+ QuestPOIPoint() : x(0), y(0) { }
+ QuestPOIPoint(int32 _x, int32 _y) : x(_x), y(_y) { }
};
struct QuestPOI
@@ -571,8 +571,8 @@ struct QuestPOI
uint32 Unk4;
std::vector<QuestPOIPoint> points;
- QuestPOI() : Id(0), ObjectiveIndex(0), MapId(0), AreaId(0), Unk2(0), Unk3(0), Unk4(0) {}
- QuestPOI(uint32 id, int32 objIndex, uint32 mapId, uint32 areaId, uint32 unk2, uint32 unk3, uint32 unk4) : Id(id), ObjectiveIndex(objIndex), MapId(mapId), AreaId(areaId), Unk2(unk2), Unk3(unk3), Unk4(unk4) {}
+ QuestPOI() : Id(0), ObjectiveIndex(0), MapId(0), AreaId(0), Unk2(0), Unk3(0), Unk4(0) { }
+ QuestPOI(uint32 id, int32 objIndex, uint32 mapId, uint32 areaId, uint32 unk2, uint32 unk3, uint32 unk4) : Id(id), ObjectiveIndex(objIndex), MapId(mapId), AreaId(areaId), Unk2(unk2), Unk3(unk3), Unk4(unk4) { }
};
typedef std::vector<QuestPOI> QuestPOIVector;
diff --git a/src/server/game/Grids/Cells/Cell.h b/src/server/game/Grids/Cells/Cell.h
index 33a26c62ce0..ecfdfd6ce05 100644
--- a/src/server/game/Grids/Cells/Cell.h
+++ b/src/server/game/Grids/Cells/Cell.h
@@ -31,8 +31,8 @@ class WorldObject;
struct CellArea
{
- CellArea() {}
- CellArea(CellCoord low, CellCoord high) : low_bound(low), high_bound(high) {}
+ CellArea() { }
+ CellArea(CellCoord low, CellCoord high) : low_bound(low), high_bound(high) { }
bool operator!() const { return low_bound == high_bound; }
diff --git a/src/server/game/Grids/Grid.h b/src/server/game/Grids/Grid.h
index 0a5e84b8ded..57f79538e2b 100644
--- a/src/server/game/Grids/Grid.h
+++ b/src/server/game/Grids/Grid.h
@@ -52,7 +52,7 @@ class Grid
/** destructor to clean up its resources. This includes unloading the
grid if it has not been unload.
*/
- ~Grid() {}
+ ~Grid() { }
/** an object of interested enters the grid
*/
diff --git a/src/server/game/Grids/GridDefines.h b/src/server/game/Grids/GridDefines.h
index 1e4a9ca83b4..f07441bec0a 100644
--- a/src/server/game/Grids/GridDefines.h
+++ b/src/server/game/Grids/GridDefines.h
@@ -89,11 +89,11 @@ struct CoordPair
{
CoordPair(uint32 x=0, uint32 y=0)
: x_coord(x), y_coord(y)
- {}
+ { }
CoordPair(const CoordPair<LIMIT> &obj)
: x_coord(obj.x_coord), y_coord(obj.y_coord)
- {}
+ { }
CoordPair<LIMIT> & operator=(const CoordPair<LIMIT> &obj)
{
diff --git a/src/server/game/Grids/GridReference.h b/src/server/game/Grids/GridReference.h
index 3d662684060..18403e27a45 100644
--- a/src/server/game/Grids/GridReference.h
+++ b/src/server/game/Grids/GridReference.h
@@ -45,7 +45,7 @@ class GridReference : public Reference<GridRefManager<OBJECT>, OBJECT>
this->getTarget()->decSize();
}
public:
- GridReference() : Reference<GridRefManager<OBJECT>, OBJECT>() {}
+ GridReference() : Reference<GridRefManager<OBJECT>, OBJECT>() { }
~GridReference() { this->unlink(); }
GridReference* next() { return (GridReference*)Reference<GridRefManager<OBJECT>, OBJECT>::next(); }
};
diff --git a/src/server/game/Grids/GridStates.h b/src/server/game/Grids/GridStates.h
index 09682c716a9..38728d11757 100644
--- a/src/server/game/Grids/GridStates.h
+++ b/src/server/game/Grids/GridStates.h
@@ -34,7 +34,7 @@ class GridState
void setMagic() { i_Magic = MAGIC_TESTVAL; }
unsigned int i_Magic;
#endif
- virtual ~GridState() {};
+ virtual ~GridState() { };
virtual void Update(Map &, NGridType&, GridInfo &, uint32 t_diff) const = 0;
};
diff --git a/src/server/game/Grids/NGrid.h b/src/server/game/Grids/NGrid.h
index 65cdd3a6033..2e244ecbc62 100644
--- a/src/server/game/Grids/NGrid.h
+++ b/src/server/game/Grids/NGrid.h
@@ -34,10 +34,10 @@ class GridInfo
public:
GridInfo()
: i_timer(0), vis_Update(0, irand(0, DEFAULT_VISIBILITY_NOTIFY_PERIOD)),
- i_unloadActiveLockCount(0), i_unloadExplicitLock(false), i_unloadReferenceLock(false) {}
+ i_unloadActiveLockCount(0), i_unloadExplicitLock(false), i_unloadReferenceLock(false) { }
GridInfo(time_t expiry, bool unload = true )
: i_timer(expiry), vis_Update(0, irand(0, DEFAULT_VISIBILITY_NOTIFY_PERIOD)),
- i_unloadActiveLockCount(0), i_unloadExplicitLock(!unload), i_unloadReferenceLock(false) {}
+ i_unloadActiveLockCount(0), i_unloadExplicitLock(!unload), i_unloadReferenceLock(false) { }
const TimeTracker& getTimeTracker() const { return i_timer; }
bool getUnloadLock() const { return i_unloadActiveLockCount || i_unloadExplicitLock || i_unloadReferenceLock; }
void setUnloadExplicitLock(bool on) { i_unloadExplicitLock = on; }
diff --git a/src/server/game/Grids/Notifiers/GridNotifiers.h b/src/server/game/Grids/Notifiers/GridNotifiers.h
index e6b1bf28608..96cd4350c32 100644
--- a/src/server/game/Grids/Notifiers/GridNotifiers.h
+++ b/src/server/game/Grids/Notifiers/GridNotifiers.h
@@ -46,7 +46,7 @@ namespace Trinity
std::set<Unit*> i_visibleNow;
Player::ClientGUIDs vis_guids;
- VisibleNotifier(Player &player) : i_player(player), i_data(player.GetMapId()), vis_guids(player.m_clientGUIDs) {}
+ VisibleNotifier(Player &player) : i_player(player), i_data(player.GetMapId()), vis_guids(player.m_clientGUIDs) { }
template<class T> void Visit(GridRefManager<T> &m);
void SendToSelf(void);
};
@@ -55,8 +55,8 @@ namespace Trinity
{
WorldObject &i_object;
- explicit VisibleChangesNotifier(WorldObject &object) : i_object(object) {}
- template<class T> void Visit(GridRefManager<T> &) {}
+ explicit VisibleChangesNotifier(WorldObject &object) : i_object(object) { }
+ template<class T> void Visit(GridRefManager<T> &) { }
void Visit(PlayerMapType &);
void Visit(CreatureMapType &);
void Visit(DynamicObjectMapType &);
@@ -64,7 +64,7 @@ namespace Trinity
struct PlayerRelocationNotifier : public VisibleNotifier
{
- PlayerRelocationNotifier(Player &player) : VisibleNotifier(player) {}
+ PlayerRelocationNotifier(Player &player) : VisibleNotifier(player) { }
template<class T> void Visit(GridRefManager<T> &m) { VisibleNotifier::Visit(m); }
void Visit(CreatureMapType &);
@@ -74,8 +74,8 @@ namespace Trinity
struct CreatureRelocationNotifier
{
Creature &i_creature;
- CreatureRelocationNotifier(Creature &c) : i_creature(c) {}
- template<class T> void Visit(GridRefManager<T> &) {}
+ CreatureRelocationNotifier(Creature &c) : i_creature(c) { }
+ template<class T> void Visit(GridRefManager<T> &) { }
void Visit(CreatureMapType &);
void Visit(PlayerMapType &);
};
@@ -87,8 +87,8 @@ namespace Trinity
CellCoord &p;
const float i_radius;
DelayedUnitRelocation(Cell &c, CellCoord &pair, Map &map, float radius) :
- i_map(map), cell(c), p(pair), i_radius(radius) {}
- template<class T> void Visit(GridRefManager<T> &) {}
+ i_map(map), cell(c), p(pair), i_radius(radius) { }
+ template<class T> void Visit(GridRefManager<T> &) { }
void Visit(CreatureMapType &);
void Visit(PlayerMapType &);
};
@@ -97,8 +97,8 @@ namespace Trinity
{
Unit &i_unit;
bool isCreature;
- explicit AIRelocationNotifier(Unit &unit) : i_unit(unit), isCreature(unit.GetTypeId() == TYPEID_UNIT) {}
- template<class T> void Visit(GridRefManager<T> &) {}
+ explicit AIRelocationNotifier(Unit &unit) : i_unit(unit), isCreature(unit.GetTypeId() == TYPEID_UNIT) { }
+ template<class T> void Visit(GridRefManager<T> &) { }
void Visit(CreatureMapType &);
};
@@ -106,7 +106,7 @@ namespace Trinity
{
GridType &i_grid;
uint32 i_timeDiff;
- GridUpdater(GridType &grid, uint32 diff) : i_grid(grid), i_timeDiff(diff) {}
+ GridUpdater(GridType &grid, uint32 diff) : i_grid(grid), i_timeDiff(diff) { }
template<class T> void updateObjects(GridRefManager<T> &m)
{
@@ -143,7 +143,7 @@ namespace Trinity
void Visit(PlayerMapType &m);
void Visit(CreatureMapType &m);
void Visit(DynamicObjectMapType &m);
- template<class SKIP> void Visit(GridRefManager<SKIP> &) {}
+ template<class SKIP> void Visit(GridRefManager<SKIP> &) { }
void SendPacket(Player* player)
{
@@ -162,11 +162,10 @@ namespace Trinity
struct ObjectUpdater
{
uint32 i_timeDiff;
- explicit ObjectUpdater(const uint32 diff) : i_timeDiff(diff) {}
+ explicit ObjectUpdater(const uint32 diff) : i_timeDiff(diff) { }
template<class T> void Visit(GridRefManager<T> &m);
- void Visit(PlayerMapType &) {}
- void Visit(CorpseMapType &) {}
- void Visit(CreatureMapType &);
+ void Visit(PlayerMapType &) { }
+ void Visit(CorpseMapType &) { }
};
// SEARCHERS & LIST SEARCHERS & WORKERS
@@ -182,7 +181,7 @@ namespace Trinity
Check &i_check;
WorldObjectSearcher(WorldObject const* searcher, WorldObject* & result, Check& check, uint32 mapTypeMask = GRID_MAP_TYPE_MASK_ALL)
- : i_mapTypeMask(mapTypeMask), i_phaseMask(searcher->GetPhaseMask()), i_object(result), i_check(check) {}
+ : i_mapTypeMask(mapTypeMask), i_phaseMask(searcher->GetPhaseMask()), i_object(result), i_check(check) { }
void Visit(GameObjectMapType &m);
void Visit(PlayerMapType &m);
@@ -191,7 +190,7 @@ namespace Trinity
void Visit(DynamicObjectMapType &m);
void Visit(AreaTriggerMapType &m);
- template<class NOT_INTERESTED> void Visit(GridRefManager<NOT_INTERESTED> &) {}
+ template<class NOT_INTERESTED> void Visit(GridRefManager<NOT_INTERESTED> &) { }
};
template<class Check>
@@ -203,7 +202,7 @@ namespace Trinity
Check &i_check;
WorldObjectLastSearcher(WorldObject const* searcher, WorldObject* & result, Check& check, uint32 mapTypeMask = GRID_MAP_TYPE_MASK_ALL)
- : i_mapTypeMask(mapTypeMask), i_phaseMask(searcher->GetPhaseMask()), i_object(result), i_check(check) {}
+ : i_mapTypeMask(mapTypeMask), i_phaseMask(searcher->GetPhaseMask()), i_object(result), i_check(check) { }
void Visit(GameObjectMapType &m);
void Visit(PlayerMapType &m);
@@ -212,7 +211,7 @@ namespace Trinity
void Visit(DynamicObjectMapType &m);
void Visit(AreaTriggerMapType &m);
- template<class NOT_INTERESTED> void Visit(GridRefManager<NOT_INTERESTED> &) {}
+ template<class NOT_INTERESTED> void Visit(GridRefManager<NOT_INTERESTED> &) { }
};
template<class Check>
@@ -224,7 +223,7 @@ namespace Trinity
Check& i_check;
WorldObjectListSearcher(WorldObject const* searcher, std::list<WorldObject*> &objects, Check & check, uint32 mapTypeMask = GRID_MAP_TYPE_MASK_ALL)
- : i_mapTypeMask(mapTypeMask), i_phaseMask(searcher->GetPhaseMask()), i_objects(objects), i_check(check) {}
+ : i_mapTypeMask(mapTypeMask), i_phaseMask(searcher->GetPhaseMask()), i_objects(objects), i_check(check) { }
void Visit(PlayerMapType &m);
void Visit(CreatureMapType &m);
@@ -233,7 +232,7 @@ namespace Trinity
void Visit(DynamicObjectMapType &m);
void Visit(AreaTriggerMapType &m);
- template<class NOT_INTERESTED> void Visit(GridRefManager<NOT_INTERESTED> &) {}
+ template<class NOT_INTERESTED> void Visit(GridRefManager<NOT_INTERESTED> &) { }
};
template<class Do>
@@ -244,7 +243,7 @@ namespace Trinity
Do const& i_do;
WorldObjectWorker(WorldObject const* searcher, Do const& _do, uint32 mapTypeMask = GRID_MAP_TYPE_MASK_ALL)
- : i_mapTypeMask(mapTypeMask), i_phaseMask(searcher->GetPhaseMask()), i_do(_do) {}
+ : i_mapTypeMask(mapTypeMask), i_phaseMask(searcher->GetPhaseMask()), i_do(_do) { }
void Visit(GameObjectMapType &m)
{
@@ -299,7 +298,7 @@ namespace Trinity
i_do(itr->GetSource());
}
- template<class NOT_INTERESTED> void Visit(GridRefManager<NOT_INTERESTED> &) {}
+ template<class NOT_INTERESTED> void Visit(GridRefManager<NOT_INTERESTED> &) { }
};
// Gameobject searchers
@@ -312,11 +311,11 @@ namespace Trinity
Check &i_check;
GameObjectSearcher(WorldObject const* searcher, GameObject* & result, Check& check)
- : i_phaseMask(searcher->GetPhaseMask()), i_object(result), i_check(check) {}
+ : i_phaseMask(searcher->GetPhaseMask()), i_object(result), i_check(check) { }
void Visit(GameObjectMapType &m);
- template<class NOT_INTERESTED> void Visit(GridRefManager<NOT_INTERESTED> &) {}
+ template<class NOT_INTERESTED> void Visit(GridRefManager<NOT_INTERESTED> &) { }
};
// Last accepted by Check GO if any (Check can change requirements at each call)
@@ -328,11 +327,11 @@ namespace Trinity
Check& i_check;
GameObjectLastSearcher(WorldObject const* searcher, GameObject* & result, Check& check)
- : i_phaseMask(searcher->GetPhaseMask()), i_object(result), i_check(check) {}
+ : i_phaseMask(searcher->GetPhaseMask()), i_object(result), i_check(check) { }
void Visit(GameObjectMapType &m);
- template<class NOT_INTERESTED> void Visit(GridRefManager<NOT_INTERESTED> &) {}
+ template<class NOT_INTERESTED> void Visit(GridRefManager<NOT_INTERESTED> &) { }
};
template<class Check>
@@ -343,18 +342,18 @@ namespace Trinity
Check& i_check;
GameObjectListSearcher(WorldObject const* searcher, std::list<GameObject*> &objects, Check & check)
- : i_phaseMask(searcher->GetPhaseMask()), i_objects(objects), i_check(check) {}
+ : i_phaseMask(searcher->GetPhaseMask()), i_objects(objects), i_check(check) { }
void Visit(GameObjectMapType &m);
- template<class NOT_INTERESTED> void Visit(GridRefManager<NOT_INTERESTED> &) {}
+ template<class NOT_INTERESTED> void Visit(GridRefManager<NOT_INTERESTED> &) { }
};
template<class Functor>
struct GameObjectWorker
{
GameObjectWorker(WorldObject const* searcher, Functor& func)
- : _func(func), _phaseMask(searcher->GetPhaseMask()) {}
+ : _func(func), _phaseMask(searcher->GetPhaseMask()) { }
void Visit(GameObjectMapType& m)
{
@@ -363,7 +362,7 @@ namespace Trinity
_func(itr->GetSource());
}
- template<class NOT_INTERESTED> void Visit(GridRefManager<NOT_INTERESTED> &) {}
+ template<class NOT_INTERESTED> void Visit(GridRefManager<NOT_INTERESTED> &) { }
private:
Functor& _func;
@@ -381,12 +380,12 @@ namespace Trinity
Check & i_check;
UnitSearcher(WorldObject const* searcher, Unit* & result, Check & check)
- : i_phaseMask(searcher->GetPhaseMask()), i_object(result), i_check(check) {}
+ : i_phaseMask(searcher->GetPhaseMask()), i_object(result), i_check(check) { }
void Visit(CreatureMapType &m);
void Visit(PlayerMapType &m);
- template<class NOT_INTERESTED> void Visit(GridRefManager<NOT_INTERESTED> &) {}
+ template<class NOT_INTERESTED> void Visit(GridRefManager<NOT_INTERESTED> &) { }
};
// Last accepted by Check Unit if any (Check can change requirements at each call)
@@ -398,12 +397,12 @@ namespace Trinity
Check & i_check;
UnitLastSearcher(WorldObject const* searcher, Unit* & result, Check & check)
- : i_phaseMask(searcher->GetPhaseMask()), i_object(result), i_check(check) {}
+ : i_phaseMask(searcher->GetPhaseMask()), i_object(result), i_check(check) { }
void Visit(CreatureMapType &m);
void Visit(PlayerMapType &m);
- template<class NOT_INTERESTED> void Visit(GridRefManager<NOT_INTERESTED> &) {}
+ template<class NOT_INTERESTED> void Visit(GridRefManager<NOT_INTERESTED> &) { }
};
// All accepted by Check units if any
@@ -415,12 +414,12 @@ namespace Trinity
Check& i_check;
UnitListSearcher(WorldObject const* searcher, std::list<Unit*> &objects, Check & check)
- : i_phaseMask(searcher->GetPhaseMask()), i_objects(objects), i_check(check) {}
+ : i_phaseMask(searcher->GetPhaseMask()), i_objects(objects), i_check(check) { }
void Visit(PlayerMapType &m);
void Visit(CreatureMapType &m);
- template<class NOT_INTERESTED> void Visit(GridRefManager<NOT_INTERESTED> &) {}
+ template<class NOT_INTERESTED> void Visit(GridRefManager<NOT_INTERESTED> &) { }
};
// Creature searchers
@@ -433,11 +432,11 @@ namespace Trinity
Check & i_check;
CreatureSearcher(WorldObject const* searcher, Creature* & result, Check & check)
- : i_phaseMask(searcher->GetPhaseMask()), i_object(result), i_check(check) {}
+ : i_phaseMask(searcher->GetPhaseMask()), i_object(result), i_check(check) { }
void Visit(CreatureMapType &m);
- template<class NOT_INTERESTED> void Visit(GridRefManager<NOT_INTERESTED> &) {}
+ template<class NOT_INTERESTED> void Visit(GridRefManager<NOT_INTERESTED> &) { }
};
// Last accepted by Check Creature if any (Check can change requirements at each call)
@@ -449,11 +448,11 @@ namespace Trinity
Check & i_check;
CreatureLastSearcher(WorldObject const* searcher, Creature* & result, Check & check)
- : i_phaseMask(searcher->GetPhaseMask()), i_object(result), i_check(check) {}
+ : i_phaseMask(searcher->GetPhaseMask()), i_object(result), i_check(check) { }
void Visit(CreatureMapType &m);
- template<class NOT_INTERESTED> void Visit(GridRefManager<NOT_INTERESTED> &) {}
+ template<class NOT_INTERESTED> void Visit(GridRefManager<NOT_INTERESTED> &) { }
};
template<class Check>
@@ -464,11 +463,11 @@ namespace Trinity
Check& i_check;
CreatureListSearcher(WorldObject const* searcher, std::list<Creature*> &objects, Check & check)
- : i_phaseMask(searcher->GetPhaseMask()), i_objects(objects), i_check(check) {}
+ : i_phaseMask(searcher->GetPhaseMask()), i_objects(objects), i_check(check) { }
void Visit(CreatureMapType &m);
- template<class NOT_INTERESTED> void Visit(GridRefManager<NOT_INTERESTED> &) {}
+ template<class NOT_INTERESTED> void Visit(GridRefManager<NOT_INTERESTED> &) { }
};
template<class Do>
@@ -478,7 +477,7 @@ namespace Trinity
Do& i_do;
CreatureWorker(WorldObject const* searcher, Do& _do)
- : i_phaseMask(searcher->GetPhaseMask()), i_do(_do) {}
+ : i_phaseMask(searcher->GetPhaseMask()), i_do(_do) { }
void Visit(CreatureMapType &m)
{
@@ -487,7 +486,7 @@ namespace Trinity
i_do(itr->GetSource());
}
- template<class NOT_INTERESTED> void Visit(GridRefManager<NOT_INTERESTED> &) {}
+ template<class NOT_INTERESTED> void Visit(GridRefManager<NOT_INTERESTED> &) { }
};
// Player searchers
@@ -500,11 +499,11 @@ namespace Trinity
Check & i_check;
PlayerSearcher(WorldObject const* searcher, Player* & result, Check & check)
- : i_phaseMask(searcher->GetPhaseMask()), i_object(result), i_check(check) {}
+ : i_phaseMask(searcher->GetPhaseMask()), i_object(result), i_check(check) { }
void Visit(PlayerMapType &m);
- template<class NOT_INTERESTED> void Visit(GridRefManager<NOT_INTERESTED> &) {}
+ template<class NOT_INTERESTED> void Visit(GridRefManager<NOT_INTERESTED> &) { }
};
template<class Check>
@@ -515,11 +514,11 @@ namespace Trinity
Check& i_check;
PlayerListSearcher(WorldObject const* searcher, std::list<Player*> &objects, Check & check)
- : i_phaseMask(searcher->GetPhaseMask()), i_objects(objects), i_check(check) {}
+ : i_phaseMask(searcher->GetPhaseMask()), i_objects(objects), i_check(check) { }
void Visit(PlayerMapType &m);
- template<class NOT_INTERESTED> void Visit(GridRefManager<NOT_INTERESTED> &) {}
+ template<class NOT_INTERESTED> void Visit(GridRefManager<NOT_INTERESTED> &) { }
};
template<class Check>
@@ -535,7 +534,7 @@ namespace Trinity
void Visit(PlayerMapType& m);
- template<class NOT_INTERESTED> void Visit(GridRefManager<NOT_INTERESTED> &) {}
+ template<class NOT_INTERESTED> void Visit(GridRefManager<NOT_INTERESTED> &) { }
};
template<class Do>
@@ -545,7 +544,7 @@ namespace Trinity
Do& i_do;
PlayerWorker(WorldObject const* searcher, Do& _do)
- : i_phaseMask(searcher->GetPhaseMask()), i_do(_do) {}
+ : i_phaseMask(searcher->GetPhaseMask()), i_do(_do) { }
void Visit(PlayerMapType &m)
{
@@ -554,7 +553,7 @@ namespace Trinity
i_do(itr->GetSource());
}
- template<class NOT_INTERESTED> void Visit(GridRefManager<NOT_INTERESTED> &) {}
+ template<class NOT_INTERESTED> void Visit(GridRefManager<NOT_INTERESTED> &) { }
};
template<class Do>
@@ -565,7 +564,7 @@ namespace Trinity
Do& i_do;
PlayerDistWorker(WorldObject const* searcher, float _dist, Do& _do)
- : i_searcher(searcher), i_dist(_dist), i_do(_do) {}
+ : i_searcher(searcher), i_dist(_dist), i_do(_do) { }
void Visit(PlayerMapType &m)
{
@@ -574,7 +573,7 @@ namespace Trinity
i_do(itr->GetSource());
}
- template<class NOT_INTERESTED> void Visit(GridRefManager<NOT_INTERESTED> &) {}
+ template<class NOT_INTERESTED> void Visit(GridRefManager<NOT_INTERESTED> &) { }
};
// CHECKS && DO classes
@@ -584,7 +583,7 @@ namespace Trinity
class AnyDeadUnitObjectInRangeCheck
{
public:
- AnyDeadUnitObjectInRangeCheck(Unit* searchObj, float range) : i_searchObj(searchObj), i_range(range) {}
+ AnyDeadUnitObjectInRangeCheck(Unit* searchObj, float range) : i_searchObj(searchObj), i_range(range) { }
bool operator()(Player* u);
bool operator()(Corpse* u);
bool operator()(Creature* u);
@@ -599,7 +598,7 @@ namespace Trinity
public:
AnyDeadUnitSpellTargetInRangeCheck(Unit* searchObj, float range, SpellInfo const* spellInfo, SpellTargetCheckTypes check)
: AnyDeadUnitObjectInRangeCheck(searchObj, range), i_spellInfo(spellInfo), i_check(searchObj, searchObj, spellInfo, check, NULL)
- {}
+ { }
bool operator()(Player* u);
bool operator()(Corpse* u);
bool operator()(Creature* u);
@@ -614,11 +613,11 @@ namespace Trinity
class RespawnDo
{
public:
- RespawnDo() {}
+ RespawnDo() { }
void operator()(Creature* u) const { u->Respawn(); }
void operator()(GameObject* u) const { u->Respawn(); }
- void operator()(WorldObject*) const {}
- void operator()(Corpse*) const {}
+ void operator()(WorldObject*) const { }
+ void operator()(Corpse*) const { }
};
// GameObject checks
@@ -626,7 +625,7 @@ namespace Trinity
class GameObjectFocusCheck
{
public:
- GameObjectFocusCheck(Unit const* unit, uint32 focusId) : i_unit(unit), i_focusId(focusId) {}
+ GameObjectFocusCheck(Unit const* unit, uint32 focusId) : i_unit(unit), i_focusId(focusId) { }
bool operator()(GameObject* go) const
{
if (go->GetGOInfo()->type != GAMEOBJECT_TYPE_SPELL_FOCUS)
@@ -648,7 +647,7 @@ namespace Trinity
class NearestGameObjectFishingHole
{
public:
- NearestGameObjectFishingHole(WorldObject const& obj, float range) : i_obj(obj), i_range(range) {}
+ NearestGameObjectFishingHole(WorldObject const& obj, float range) : i_obj(obj), i_range(range) { }
bool operator()(GameObject* go)
{
if (go->GetGOInfo()->type == GAMEOBJECT_TYPE_FISHINGHOLE && go->isSpawned() && i_obj.IsWithinDistInMap(go, i_range) && i_obj.IsWithinDistInMap(go, (float)go->GetGOInfo()->fishinghole.radius))
@@ -670,7 +669,7 @@ namespace Trinity
class NearestGameObjectCheck
{
public:
- NearestGameObjectCheck(WorldObject const& obj) : i_obj(obj), i_range(999) {}
+ NearestGameObjectCheck(WorldObject const& obj) : i_obj(obj), i_range(999) { }
bool operator()(GameObject* go)
{
if (i_obj.IsWithinDistInMap(go, i_range))
@@ -693,7 +692,7 @@ namespace Trinity
class NearestGameObjectEntryInObjectRangeCheck
{
public:
- NearestGameObjectEntryInObjectRangeCheck(WorldObject const& obj, uint32 entry, float range) : i_obj(obj), i_entry(entry), i_range(range) {}
+ NearestGameObjectEntryInObjectRangeCheck(WorldObject const& obj, uint32 entry, float range) : i_obj(obj), i_entry(entry), i_range(range) { }
bool operator()(GameObject* go)
{
if (go->GetEntry() == i_entry && i_obj.IsWithinDistInMap(go, i_range))
@@ -717,7 +716,7 @@ namespace Trinity
class NearestGameObjectTypeInObjectRangeCheck
{
public:
- NearestGameObjectTypeInObjectRangeCheck(WorldObject const& obj, GameobjectTypes type, float range) : i_obj(obj), i_type(type), i_range(range) {}
+ NearestGameObjectTypeInObjectRangeCheck(WorldObject const& obj, GameobjectTypes type, float range) : i_obj(obj), i_type(type), i_range(range) { }
bool operator()(GameObject* go)
{
if (go->GetGoType() == i_type && i_obj.IsWithinDistInMap(go, i_range))
@@ -740,7 +739,7 @@ namespace Trinity
class GameObjectWithDbGUIDCheck
{
public:
- GameObjectWithDbGUIDCheck(WorldObject const& /*obj*/, uint32 db_guid) : i_db_guid(db_guid) {}
+ GameObjectWithDbGUIDCheck(WorldObject const& /*obj*/, uint32 db_guid) : i_db_guid(db_guid) { }
bool operator()(GameObject const* go) const
{
return go->GetDBTableGUIDLow() == i_db_guid;
@@ -754,7 +753,7 @@ namespace Trinity
class MostHPMissingInRange
{
public:
- MostHPMissingInRange(Unit const* obj, float range, uint32 hp) : i_obj(obj), i_range(range), i_hp(hp) {}
+ MostHPMissingInRange(Unit const* obj, float range, uint32 hp) : i_obj(obj), i_range(range), i_hp(hp) { }
bool operator()(Unit* u)
{
if (u->IsAlive() && u->IsInCombat() && !i_obj->IsHostileTo(u) && i_obj->IsWithinDistInMap(u, i_range) && u->GetMaxHealth() - u->GetHealth() > i_hp)
@@ -773,7 +772,7 @@ namespace Trinity
class FriendlyCCedInRange
{
public:
- FriendlyCCedInRange(Unit const* obj, float range) : i_obj(obj), i_range(range) {}
+ FriendlyCCedInRange(Unit const* obj, float range) : i_obj(obj), i_range(range) { }
bool operator()(Unit* u)
{
if (u->IsAlive() && u->IsInCombat() && !i_obj->IsHostileTo(u) && i_obj->IsWithinDistInMap(u, i_range) &&
@@ -791,7 +790,7 @@ namespace Trinity
class FriendlyMissingBuffInRange
{
public:
- FriendlyMissingBuffInRange(Unit const* obj, float range, uint32 spellid) : i_obj(obj), i_range(range), i_spell(spellid) {}
+ FriendlyMissingBuffInRange(Unit const* obj, float range, uint32 spellid) : i_obj(obj), i_range(range), i_spell(spellid) { }
bool operator()(Unit* u)
{
if (u->IsAlive() && u->IsInCombat() && !i_obj->IsHostileTo(u) && i_obj->IsWithinDistInMap(u, i_range) &&
@@ -810,7 +809,7 @@ namespace Trinity
class AnyUnfriendlyUnitInObjectRangeCheck
{
public:
- AnyUnfriendlyUnitInObjectRangeCheck(WorldObject const* obj, Unit const* funit, float range) : i_obj(obj), i_funit(funit), i_range(range) {}
+ AnyUnfriendlyUnitInObjectRangeCheck(WorldObject const* obj, Unit const* funit, float range) : i_obj(obj), i_funit(funit), i_range(range) { }
bool operator()(Unit* u)
{
if (u->IsAlive() && i_obj->IsWithinDistInMap(u, i_range) && !i_funit->IsFriendlyTo(u))
@@ -827,7 +826,7 @@ namespace Trinity
class AnyUnfriendlyNoTotemUnitInObjectRangeCheck
{
public:
- AnyUnfriendlyNoTotemUnitInObjectRangeCheck(WorldObject const* obj, Unit const* funit, float range) : i_obj(obj), i_funit(funit), i_range(range) {}
+ AnyUnfriendlyNoTotemUnitInObjectRangeCheck(WorldObject const* obj, Unit const* funit, float range) : i_obj(obj), i_funit(funit), i_range(range) { }
bool operator()(Unit* u)
{
if (!u->IsAlive())
@@ -854,7 +853,7 @@ namespace Trinity
{
public:
AnyUnfriendlyAttackableVisibleUnitInObjectRangeCheck(Unit const* funit, float range)
- : i_funit(funit), i_range(range) {}
+ : i_funit(funit), i_range(range) { }
bool operator()(const Unit* u)
{
@@ -873,7 +872,7 @@ namespace Trinity
class CreatureWithDbGUIDCheck
{
public:
- CreatureWithDbGUIDCheck(WorldObject const* /*obj*/, uint32 lowguid) : i_lowguid(lowguid) {}
+ CreatureWithDbGUIDCheck(WorldObject const* /*obj*/, uint32 lowguid) : i_lowguid(lowguid) { }
bool operator()(Creature* u)
{
return u->GetDBTableGUIDLow() == i_lowguid;
@@ -885,7 +884,7 @@ namespace Trinity
class AnyFriendlyUnitInObjectRangeCheck
{
public:
- AnyFriendlyUnitInObjectRangeCheck(WorldObject const* obj, Unit const* funit, float range, bool playerOnly = false) : i_obj(obj), i_funit(funit), i_range(range), i_playerOnly(playerOnly) {}
+ AnyFriendlyUnitInObjectRangeCheck(WorldObject const* obj, Unit const* funit, float range, bool playerOnly = false) : i_obj(obj), i_funit(funit), i_range(range), i_playerOnly(playerOnly) { }
bool operator()(Unit* u)
{
if (u->IsAlive() && i_obj->IsWithinDistInMap(u, i_range) && i_funit->IsFriendlyTo(u) && (!i_playerOnly || u->GetTypeId() == TYPEID_PLAYER))
@@ -903,7 +902,7 @@ namespace Trinity
class AnyGroupedUnitInObjectRangeCheck
{
public:
- AnyGroupedUnitInObjectRangeCheck(WorldObject const* obj, Unit const* funit, float range, bool raid) : _source(obj), _refUnit(funit), _range(range), _raid(raid) {}
+ AnyGroupedUnitInObjectRangeCheck(WorldObject const* obj, Unit const* funit, float range, bool raid) : _source(obj), _refUnit(funit), _range(range), _raid(raid) { }
bool operator()(Unit* u)
{
if (G3D::fuzzyEq(_range, 0))
@@ -930,7 +929,7 @@ namespace Trinity
class AnyUnitInObjectRangeCheck
{
public:
- AnyUnitInObjectRangeCheck(WorldObject const* obj, float range) : i_obj(obj), i_range(range) {}
+ AnyUnitInObjectRangeCheck(WorldObject const* obj, float range) : i_obj(obj), i_range(range) { }
bool operator()(Unit* u)
{
if (u->IsAlive() && i_obj->IsWithinDistInMap(u, i_range))
@@ -947,7 +946,7 @@ namespace Trinity
class NearestAttackableUnitInObjectRangeCheck
{
public:
- NearestAttackableUnitInObjectRangeCheck(WorldObject const* obj, Unit const* funit, float range) : i_obj(obj), i_funit(funit), i_range(range) {}
+ NearestAttackableUnitInObjectRangeCheck(WorldObject const* obj, Unit const* funit, float range) : i_obj(obj), i_funit(funit), i_range(range) { }
bool operator()(Unit* u)
{
if (u->isTargetableForAttack() && i_obj->IsWithinDistInMap(u, i_range) &&
@@ -1007,7 +1006,7 @@ namespace Trinity
public:
CallOfHelpCreatureInRangeDo(Unit* funit, Unit* enemy, float range)
: i_funit(funit), i_enemy(enemy), i_range(range)
- {}
+ { }
void operator()(Creature* u)
{
if (u == i_funit)
@@ -1175,7 +1174,7 @@ namespace Trinity
{
public:
NearestAssistCreatureInCreatureRangeCheck(Creature* obj, Unit* enemy, float range)
- : i_obj(obj), i_enemy(enemy), i_range(range) {}
+ : i_obj(obj), i_enemy(enemy), i_range(range) { }
bool operator()(Creature* u)
{
@@ -1208,7 +1207,7 @@ namespace Trinity
{
public:
NearestCreatureEntryWithLiveStateInObjectRangeCheck(WorldObject const& obj, uint32 entry, bool alive, float range)
- : i_obj(obj), i_entry(entry), i_alive(alive), i_range(range) {}
+ : i_obj(obj), i_entry(entry), i_alive(alive), i_range(range) { }
bool operator()(Creature* u)
{
@@ -1233,7 +1232,7 @@ namespace Trinity
class AnyPlayerInObjectRangeCheck
{
public:
- AnyPlayerInObjectRangeCheck(WorldObject const* obj, float range, bool reqAlive = true) : _obj(obj), _range(range), _reqAlive(reqAlive) {}
+ AnyPlayerInObjectRangeCheck(WorldObject const* obj, float range, bool reqAlive = true) : _obj(obj), _range(range), _reqAlive(reqAlive) { }
bool operator()(Player* u)
{
if (_reqAlive && !u->IsAlive())
@@ -1278,7 +1277,7 @@ namespace Trinity
class AllFriendlyCreaturesInGrid
{
public:
- AllFriendlyCreaturesInGrid(Unit const* obj) : unit(obj) {}
+ AllFriendlyCreaturesInGrid(Unit const* obj) : unit(obj) { }
bool operator() (Unit* u)
{
if (u->IsAlive() && u->IsVisible() && u->IsFriendlyTo(unit))
@@ -1293,7 +1292,7 @@ namespace Trinity
class AllGameObjectsWithEntryInRange
{
public:
- AllGameObjectsWithEntryInRange(const WorldObject* object, uint32 entry, float maxRange) : m_pObject(object), m_uiEntry(entry), m_fRange(maxRange) {}
+ AllGameObjectsWithEntryInRange(const WorldObject* object, uint32 entry, float maxRange) : m_pObject(object), m_uiEntry(entry), m_fRange(maxRange) { }
bool operator() (GameObject* go)
{
if (go->GetEntry() == m_uiEntry && m_pObject->IsWithinDist(go, m_fRange, false))
@@ -1310,7 +1309,7 @@ namespace Trinity
class AllCreaturesOfEntryInRange
{
public:
- AllCreaturesOfEntryInRange(const WorldObject* object, uint32 entry, float maxRange) : m_pObject(object), m_uiEntry(entry), m_fRange(maxRange) {}
+ AllCreaturesOfEntryInRange(const WorldObject* object, uint32 entry, float maxRange) : m_pObject(object), m_uiEntry(entry), m_fRange(maxRange) { }
bool operator() (Unit* unit)
{
if (unit->GetEntry() == m_uiEntry && m_pObject->IsWithinDist(unit, m_fRange, false))
@@ -1328,7 +1327,7 @@ namespace Trinity
class PlayerAtMinimumRangeAway
{
public:
- PlayerAtMinimumRangeAway(Unit const* unit, float fMinRange) : unit(unit), fRange(fMinRange) {}
+ PlayerAtMinimumRangeAway(Unit const* unit, float fMinRange) : unit(unit), fRange(fMinRange) { }
bool operator() (Player* player)
{
//No threat list check, must be done explicit if expected to be in combat with creature
@@ -1347,7 +1346,7 @@ namespace Trinity
{
public:
GameObjectInRangeCheck(float _x, float _y, float _z, float _range, uint32 _entry = 0) :
- x(_x), y(_y), z(_z), range(_range), entry(_entry) {}
+ x(_x), y(_y), z(_z), range(_range), entry(_entry) { }
bool operator() (GameObject* go)
{
if (!entry || (go->GetGOInfo() && go->GetGOInfo()->entry == entry))
@@ -1362,7 +1361,7 @@ namespace Trinity
class AllWorldObjectsInRange
{
public:
- AllWorldObjectsInRange(const WorldObject* object, float maxRange) : m_pObject(object), m_fRange(maxRange) {}
+ AllWorldObjectsInRange(const WorldObject* object, float maxRange) : m_pObject(object), m_fRange(maxRange) { }
bool operator() (WorldObject* go)
{
return m_pObject->IsWithinDist(go, m_fRange, false) && m_pObject->InSamePhase(go);
@@ -1375,7 +1374,7 @@ namespace Trinity
class ObjectTypeIdCheck
{
public:
- ObjectTypeIdCheck(TypeID typeId, bool equals) : _typeId(typeId), _equals(equals) {}
+ ObjectTypeIdCheck(TypeID typeId, bool equals) : _typeId(typeId), _equals(equals) { }
bool operator()(WorldObject* object)
{
return (object->GetTypeId() == _typeId) == _equals;
@@ -1389,7 +1388,7 @@ namespace Trinity
class ObjectGUIDCheck
{
public:
- ObjectGUIDCheck(uint64 GUID) : _GUID(GUID) {}
+ ObjectGUIDCheck(uint64 GUID) : _GUID(GUID) { }
bool operator()(WorldObject* object)
{
return object->GetGUID() == _GUID;
@@ -1421,7 +1420,7 @@ namespace Trinity
class UnitAuraCheck
{
public:
- UnitAuraCheck(bool present, uint32 spellId, uint64 casterGUID = 0) : _present(present), _spellId(spellId), _casterGUID(casterGUID) {}
+ UnitAuraCheck(bool present, uint32 spellId, uint64 casterGUID = 0) : _present(present), _spellId(spellId), _casterGUID(casterGUID) { }
bool operator()(Unit* unit) const
{
return unit->HasAura(_spellId, _casterGUID) == _present;
@@ -1445,7 +1444,7 @@ namespace Trinity
class LocalizedPacketDo
{
public:
- explicit LocalizedPacketDo(Builder& builder) : i_builder(builder) {}
+ explicit LocalizedPacketDo(Builder& builder) : i_builder(builder) { }
~LocalizedPacketDo()
{
@@ -1465,7 +1464,7 @@ namespace Trinity
{
public:
typedef std::vector<WorldPacket*> WorldPacketList;
- explicit LocalizedPacketListDo(Builder& builder) : i_builder(builder) {}
+ explicit LocalizedPacketListDo(Builder& builder) : i_builder(builder) { }
~LocalizedPacketListDo()
{
diff --git a/src/server/game/Grids/Notifiers/GridNotifiersImpl.h b/src/server/game/Grids/Notifiers/GridNotifiersImpl.h
index 3e71794a7e7..288d61aa3d5 100644
--- a/src/server/game/Grids/Notifiers/GridNotifiersImpl.h
+++ b/src/server/game/Grids/Notifiers/GridNotifiersImpl.h
@@ -38,13 +38,6 @@ inline void Trinity::VisibleNotifier::Visit(GridRefManager<T> &m)
}
}
-inline void Trinity::ObjectUpdater::Visit(CreatureMapType &m)
-{
- for (CreatureMapType::iterator iter = m.begin(); iter != m.end(); ++iter)
- if (iter->GetSource()->IsInWorld())
- iter->GetSource()->Update(i_timeDiff);
-}
-
// SEARCHERS & LIST SEARCHERS & WORKERS
// WorldObject searchers & workers
diff --git a/src/server/game/Grids/ObjectGridLoader.cpp b/src/server/game/Grids/ObjectGridLoader.cpp
index c823f0df1cc..d85655ae24b 100644
--- a/src/server/game/Grids/ObjectGridLoader.cpp
+++ b/src/server/game/Grids/ObjectGridLoader.cpp
@@ -65,7 +65,7 @@ class ObjectWorldLoader
public:
explicit ObjectWorldLoader(ObjectGridLoader& gloader)
: i_cell(gloader.i_cell), i_map(gloader.i_map), i_corpses (0)
- {}
+ { }
void Visit(CorpseMapType &m);
@@ -78,9 +78,7 @@ class ObjectWorldLoader
uint32 i_corpses;
};
-template<class T> void ObjectGridLoader::SetObjectCell(T* /*obj*/, CellCoord const& /*cellCoord*/)
-{
-}
+template<class T> void ObjectGridLoader::SetObjectCell(T* /*obj*/, CellCoord const& /*cellCoord*/) { }
template<> void ObjectGridLoader::SetObjectCell(Creature* obj, CellCoord const& cellCoord)
{
diff --git a/src/server/game/Grids/ObjectGridLoader.h b/src/server/game/Grids/ObjectGridLoader.h
index dafc3954939..8369600c6e1 100644
--- a/src/server/game/Grids/ObjectGridLoader.h
+++ b/src/server/game/Grids/ObjectGridLoader.h
@@ -34,13 +34,13 @@ class ObjectGridLoader
public:
ObjectGridLoader(NGridType &grid, Map* map, const Cell &cell)
: i_cell(cell), i_grid(grid), i_map(map), i_gameObjects(0), i_creatures(0), i_corpses (0)
- {}
+ { }
void Visit(GameObjectMapType &m);
void Visit(CreatureMapType &m);
- void Visit(CorpseMapType &) const {}
- void Visit(DynamicObjectMapType&) const {}
- void Visit(AreaTriggerMapType &) const {}
+ void Visit(CorpseMapType &) const { }
+ void Visit(DynamicObjectMapType&) const { }
+ void Visit(AreaTriggerMapType &) const { }
void LoadN(void);
@@ -60,7 +60,7 @@ class ObjectGridStoper
{
public:
void Visit(CreatureMapType &m);
- template<class T> void Visit(GridRefManager<T> &) {}
+ template<class T> void Visit(GridRefManager<T> &) { }
};
//Move the foreign creatures back to respawn positions before unloading the NGrid
@@ -69,7 +69,7 @@ class ObjectGridEvacuator
public:
void Visit(CreatureMapType &m);
void Visit(GameObjectMapType &m);
- template<class T> void Visit(GridRefManager<T> &) {}
+ template<class T> void Visit(GridRefManager<T> &) { }
};
//Clean up and remove from world
diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp
index c7bc229f4a9..144b4ddffa0 100644
--- a/src/server/game/Groups/Group.cpp
+++ b/src/server/game/Groups/Group.cpp
@@ -39,13 +39,9 @@
Roll::Roll(uint64 _guid, LootItem const& li) : itemGUID(_guid), itemid(li.itemid),
itemRandomPropId(li.randomPropertyId), itemRandomSuffix(li.randomSuffix), itemCount(li.count),
totalPlayersRolling(0), totalNeed(0), totalGreed(0), totalPass(0), itemSlot(0),
-rollVoteMask(ROLL_ALL_TYPE_NO_DISENCHANT)
-{
-}
+rollVoteMask(ROLL_ALL_TYPE_NO_DISENCHANT) { }
-Roll::~Roll()
-{
-}
+Roll::~Roll() { }
void Roll::setLoot(Loot* pLoot)
{
diff --git a/src/server/game/Groups/Group.h b/src/server/game/Groups/Group.h
index 8bc52e158c7..b82fc7b9bb5 100644
--- a/src/server/game/Groups/Group.h
+++ b/src/server/game/Groups/Group.h
@@ -156,7 +156,7 @@ struct InstanceGroupBind
bool perm;
/* permanent InstanceGroupBinds exist if the leader has a permanent
PlayerInstanceBind for the same instance. */
- InstanceGroupBind() : save(NULL), perm(false) {}
+ InstanceGroupBind() : save(NULL), perm(false) { }
};
/** request member stats checken **/
diff --git a/src/server/game/Groups/GroupReference.h b/src/server/game/Groups/GroupReference.h
index 6c68710aeb5..6e323eefa27 100644
--- a/src/server/game/Groups/GroupReference.h
+++ b/src/server/game/Groups/GroupReference.h
@@ -32,7 +32,7 @@ class GroupReference : public Reference<Group, Player>
void targetObjectDestroyLink();
void sourceObjectDestroyLink();
public:
- GroupReference() : Reference<Group, Player>(), iSubGroup(0) {}
+ GroupReference() : Reference<Group, Player>(), iSubGroup(0) { }
~GroupReference() { unlink(); }
GroupReference* next() { return (GroupReference*)Reference<Group, Player>::next(); }
GroupReference const* next() const { return (GroupReference const*)Reference<Group, Player>::next(); }
diff --git a/src/server/game/Handlers/AddonHandler.cpp b/src/server/game/Handlers/AddonHandler.cpp
index 7110768cf1f..31404113eca 100644
--- a/src/server/game/Handlers/AddonHandler.cpp
+++ b/src/server/game/Handlers/AddonHandler.cpp
@@ -22,13 +22,9 @@
#include "Opcodes.h"
#include "Log.h"
-AddonHandler::AddonHandler()
-{
-}
+AddonHandler::AddonHandler() { }
-AddonHandler::~AddonHandler()
-{
-}
+AddonHandler::~AddonHandler() { }
bool AddonHandler::BuildAddonPacket(WorldPacket* source, WorldPacket* target)
{
diff --git a/src/server/game/Handlers/ChatHandler.cpp b/src/server/game/Handlers/ChatHandler.cpp
index d145c3359e2..fa8731946e7 100644
--- a/src/server/game/Handlers/ChatHandler.cpp
+++ b/src/server/game/Handlers/ChatHandler.cpp
@@ -676,7 +676,7 @@ namespace Trinity
{
public:
EmoteChatBuilder(Player const& player, uint32 text_emote, uint32 emote_num, Unit const* target)
- : i_player(player), i_text_emote(text_emote), i_emote_num(emote_num), i_target(target) {}
+ : i_player(player), i_text_emote(text_emote), i_emote_num(emote_num), i_target(target) { }
void operator()(WorldPacket& data, LocaleConstant loc_idx)
{
diff --git a/src/server/game/Handlers/SpellHandler.cpp b/src/server/game/Handlers/SpellHandler.cpp
index c11467db7b6..4d8b162ece4 100644
--- a/src/server/game/Handlers/SpellHandler.cpp
+++ b/src/server/game/Handlers/SpellHandler.cpp
@@ -521,9 +521,7 @@ void WorldSession::HandlePetCancelAuraOpcode(WorldPacket& recvPacket)
pet->AddCreatureSpellCooldown(spellId);
}
-void WorldSession::HandleCancelGrowthAuraOpcode(WorldPacket& /*recvPacket*/)
-{
-}
+void WorldSession::HandleCancelGrowthAuraOpcode(WorldPacket& /*recvPacket*/) { }
void WorldSession::HandleCancelAutoRepeatSpellOpcode(WorldPacket& /*recvPacket*/)
{
diff --git a/src/server/game/Instances/InstanceSaveMgr.cpp b/src/server/game/Instances/InstanceSaveMgr.cpp
index d7ffb70ccfa..d552f822f0a 100644
--- a/src/server/game/Instances/InstanceSaveMgr.cpp
+++ b/src/server/game/Instances/InstanceSaveMgr.cpp
@@ -163,9 +163,7 @@ void InstanceSaveManager::RemoveInstanceSave(uint32 InstanceId)
InstanceSave::InstanceSave(uint16 MapId, uint32 InstanceId, Difficulty difficulty, time_t resetTime, bool canReset)
: m_resetTime(resetTime), m_instanceid(InstanceId), m_mapid(MapId),
- m_difficulty(difficulty), m_canReset(canReset), m_toDelete(false)
-{
-}
+ m_difficulty(difficulty), m_canReset(canReset), m_toDelete(false) { }
InstanceSave::~InstanceSave()
{
diff --git a/src/server/game/Instances/InstanceSaveMgr.h b/src/server/game/Instances/InstanceSaveMgr.h
index e3717a934c3..5dda4eb620e 100644
--- a/src/server/game/Instances/InstanceSaveMgr.h
+++ b/src/server/game/Instances/InstanceSaveMgr.h
@@ -148,7 +148,7 @@ class InstanceSaveManager
friend class InstanceSave;
private:
- InstanceSaveManager() : lock_instLists(false) {};
+ InstanceSaveManager() : lock_instLists(false) { };
~InstanceSaveManager();
public:
@@ -163,9 +163,9 @@ class InstanceSaveManager
uint16 mapid;
uint16 instanceId;
- InstResetEvent() : type(0), difficulty(DUNGEON_DIFFICULTY_NORMAL), mapid(0), instanceId(0) {}
+ InstResetEvent() : type(0), difficulty(DUNGEON_DIFFICULTY_NORMAL), mapid(0), instanceId(0) { }
InstResetEvent(uint8 t, uint32 _mapid, Difficulty d, uint16 _instanceid)
- : type(t), difficulty(d), mapid(_mapid), instanceId(_instanceid) {}
+ : type(t), difficulty(d), mapid(_mapid), instanceId(_instanceid) { }
bool operator == (const InstResetEvent& e) const { return e.instanceId == instanceId; }
};
typedef std::multimap<time_t /*resetTime*/, InstResetEvent> ResetTimeQueue;
diff --git a/src/server/game/Instances/InstanceScript.h b/src/server/game/Instances/InstanceScript.h
index 44c149ba9ac..e53a9c3c5c4 100644
--- a/src/server/game/Instances/InstanceScript.h
+++ b/src/server/game/Instances/InstanceScript.h
@@ -104,7 +104,7 @@ struct MinionData
struct BossInfo
{
- BossInfo() : state(TO_BE_DECIDED) {}
+ BossInfo() : state(TO_BE_DECIDED) { }
EncounterState state;
DoorSet door[MAX_DOOR_TYPES];
MinionSet minion;
@@ -114,7 +114,7 @@ struct BossInfo
struct DoorInfo
{
explicit DoorInfo(BossInfo* _bossInfo, DoorType _type, BoundaryType _boundary)
- : bossInfo(_bossInfo), type(_type), boundary(_boundary) {}
+ : bossInfo(_bossInfo), type(_type), boundary(_boundary) { }
BossInfo* bossInfo;
DoorType type;
BoundaryType boundary;
@@ -122,7 +122,7 @@ struct DoorInfo
struct MinionInfo
{
- explicit MinionInfo(BossInfo* _bossInfo) : bossInfo(_bossInfo) {}
+ explicit MinionInfo(BossInfo* _bossInfo) : bossInfo(_bossInfo) { }
BossInfo* bossInfo;
};
@@ -134,14 +134,14 @@ typedef std::map<uint32 /*entry*/, MinionInfo> MinionInfoMap;
class InstanceScript : public ZoneScript
{
public:
- explicit InstanceScript(Map* map) : instance(map), completedEncounters(0) {}
+ explicit InstanceScript(Map* map) : instance(map), completedEncounters(0) { }
- virtual ~InstanceScript() {}
+ virtual ~InstanceScript() { }
Map* instance;
//On creation, NOT load.
- virtual void Initialize() {}
+ virtual void Initialize() { }
//On load
virtual void Load(char const* data) { LoadBossState(data); }
@@ -151,14 +151,14 @@ class InstanceScript : public ZoneScript
void SaveToDB();
- virtual void Update(uint32 /*diff*/) {}
+ virtual void Update(uint32 /*diff*/) { }
//Used by the map's CanEnter function.
//This is to prevent players from entering during boss encounters.
virtual bool IsEncounterInProgress() const;
//Called when a player successfully enters the instance.
- virtual void OnPlayerEnter(Player* /*player*/) {}
+ virtual void OnPlayerEnter(Player* /*player*/) { }
//Handle open / close objects
//use HandleGameObject(0, boolen, GO); in OnObjectCreate in instance scripts
@@ -215,7 +215,7 @@ class InstanceScript : public ZoneScript
void SendEncounterUnit(uint32 type, Unit* unit = NULL, uint8 param1 = 0, uint8 param2 = 0);
- virtual void FillInitialWorldStates(WorldPacket& /*data*/) {}
+ virtual void FillInitialWorldStates(WorldPacket& /*data*/) { }
// ReCheck PhaseTemplate related conditions
void UpdatePhasing();
diff --git a/src/server/game/Loot/LootMgr.h b/src/server/game/Loot/LootMgr.h
index c2f74aab701..895d09fe7ad 100644
--- a/src/server/game/Loot/LootMgr.h
+++ b/src/server/game/Loot/LootMgr.h
@@ -117,7 +117,7 @@ struct LootStoreItem
LootStoreItem(uint32 _itemid, float _chanceOrQuestChance, uint16 _lootmode, uint8 _group, int32 _mincountOrRef, uint8 _maxcount)
: itemid(_itemid), chance(fabs(_chanceOrQuestChance)), mincountOrRef(_mincountOrRef), lootmode(_lootmode),
group(_group), needs_quest(_chanceOrQuestChance < 0), maxcount(_maxcount)
- {}
+ { }
bool Roll(bool rate) const; // Checks if the entry takes it's chance (at loot generation)
bool IsValid(LootStore const& store, uint32 entry) const;
@@ -148,7 +148,7 @@ struct LootItem
explicit LootItem(LootStoreItem const& li);
// Empty constructor for creating an empty LootItem to be filled in with DB data
- LootItem() : canSave(true){};
+ LootItem() : canSave(true){ };
// Basic checks for player/item compatibility - if false no chance to see the item in the loot
bool AllowedForPlayer(Player const* player) const;
@@ -162,10 +162,10 @@ struct QuestItem
bool is_looted;
QuestItem()
- : index(0), is_looted(false) {}
+ : index(0), is_looted(false) { }
QuestItem(uint8 _index, bool _islooted = false)
- : index(_index), is_looted(_islooted) {}
+ : index(_index), is_looted(_islooted) { }
};
struct Loot;
@@ -183,7 +183,7 @@ class LootStore
{
public:
explicit LootStore(char const* name, char const* entryName, bool ratesAllowed)
- : m_name(name), m_entryName(entryName), m_ratesAllowed(ratesAllowed) {}
+ : m_name(name), m_entryName(entryName), m_ratesAllowed(ratesAllowed) { }
virtual ~LootStore() { Clear(); }
@@ -256,9 +256,9 @@ class LootTemplate
class LootValidatorRef : public Reference<Loot, LootValidatorRef>
{
public:
- LootValidatorRef() {}
- void targetObjectDestroyLink() {}
- void sourceObjectDestroyLink() {}
+ LootValidatorRef() { }
+ void targetObjectDestroyLink() { }
+ void sourceObjectDestroyLink() { }
};
//=====================================================
@@ -303,7 +303,7 @@ struct Loot
// Only set for inventory items that can be right-click looted
uint32 containerID;
- Loot(uint32 _gold = 0) : gold(_gold), unlootedCount(0), loot_type(LOOT_CORPSE), maxDuplicates(1), containerID(0) {}
+ Loot(uint32 _gold = 0) : gold(_gold), unlootedCount(0), loot_type(LOOT_CORPSE), maxDuplicates(1), containerID(0) { }
~Loot() { clear(); }
// For deleting items at loot removal since there is no backward interface to the Item()
@@ -381,7 +381,7 @@ struct LootView
Player* viewer;
PermissionTypes permission;
LootView(Loot &_loot, Player* _viewer, PermissionTypes _permission = ALL_PERMISSION)
- : loot(_loot), viewer(_viewer), permission(_permission) {}
+ : loot(_loot), viewer(_viewer), permission(_permission) { }
};
extern LootStore LootTemplates_Creature;
diff --git a/src/server/game/Mails/Mail.cpp b/src/server/game/Mails/Mail.cpp
index 2fa0a03e63f..fd4bcbd5dc0 100644
--- a/src/server/game/Mails/Mail.cpp
+++ b/src/server/game/Mails/Mail.cpp
@@ -62,9 +62,7 @@ MailSender::MailSender(CalendarEvent* sender)
}
MailSender::MailSender(AuctionEntry* sender)
- : m_messageType(MAIL_AUCTION), m_senderId(sender->GetHouseId()), m_stationery(MAIL_STATIONERY_AUCTION)
-{
-}
+ : m_messageType(MAIL_AUCTION), m_senderId(sender->GetHouseId()), m_stationery(MAIL_STATIONERY_AUCTION) { }
MailSender::MailSender(Player* sender)
{
@@ -73,9 +71,7 @@ MailSender::MailSender(Player* sender)
m_senderId = sender->GetGUIDLow();
}
-MailReceiver::MailReceiver(Player* receiver) : m_receiver(receiver), m_receiver_lowguid(receiver->GetGUIDLow())
-{
-}
+MailReceiver::MailReceiver(Player* receiver) : m_receiver(receiver), m_receiver_lowguid(receiver->GetGUIDLow()) { }
MailReceiver::MailReceiver(Player* receiver, uint32 receiver_lowguid) : m_receiver(receiver), m_receiver_lowguid(receiver_lowguid)
{
diff --git a/src/server/game/Mails/Mail.h b/src/server/game/Mails/Mail.h
index a53694841ee..35e94ce2111 100644
--- a/src/server/game/Mails/Mail.h
+++ b/src/server/game/Mails/Mail.h
@@ -102,7 +102,7 @@ class MailSender
class MailReceiver
{
public: // Constructors
- explicit MailReceiver(uint32 receiver_lowguid) : m_receiver(NULL), m_receiver_lowguid(receiver_lowguid) {}
+ explicit MailReceiver(uint32 receiver_lowguid) : m_receiver(NULL), m_receiver_lowguid(receiver_lowguid) { }
MailReceiver(Player* receiver);
MailReceiver(Player* receiver, uint32 receiver_lowguid);
public: // Accessors
@@ -120,9 +120,9 @@ class MailDraft
public: // Constructors
explicit MailDraft(uint16 mailTemplateId, bool need_items = true)
: m_mailTemplateId(mailTemplateId), m_mailTemplateItemsNeed(need_items), m_money(0), m_COD(0)
- {}
+ { }
MailDraft(std::string const& subject, std::string const& body)
- : m_mailTemplateId(0), m_mailTemplateItemsNeed(false), m_subject(subject), m_body(body), m_money(0), m_COD(0) {}
+ : m_mailTemplateId(0), m_mailTemplateItemsNeed(false), m_subject(subject), m_body(body), m_money(0), m_COD(0) { }
public: // Accessors
uint16 GetMailTemplateId() const { return m_mailTemplateId; }
std::string const& GetSubject() const { return m_subject; }
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp
index 7e165564583..dc7b3b82ea3 100644
--- a/src/server/game/Maps/Map.cpp
+++ b/src/server/game/Maps/Map.cpp
@@ -295,9 +295,7 @@ void Map::AddToGrid(GameObject* obj, Cell const& cell)
}
template<class T>
-void Map::SwitchGridContainers(T* /*obj*/, bool /*on*/)
-{
-}
+void Map::SwitchGridContainers(T* /*obj*/, bool /*on*/) { }
template<>
void Map::SwitchGridContainers(Creature* obj, bool on)
@@ -492,9 +490,7 @@ bool Map::AddPlayerToMap(Player* player)
}
template<class T>
-void Map::InitializeObject(T* /*obj*/)
-{
-}
+void Map::InitializeObject(T* /*obj*/) { }
template<>
void Map::InitializeObject(Creature* obj)
@@ -693,7 +689,7 @@ struct ResetNotifier
for (typename GridRefManager<T>::iterator iter=m.begin(); iter != m.end(); ++iter)
iter->GetSource()->ResetAllNotifies();
}
- template<class T> void Visit(GridRefManager<T> &) {}
+ template<class T> void Visit(GridRefManager<T> &) { }
void Visit(CreatureMapType &m) { resetNotify<Creature>(m);}
void Visit(PlayerMapType &m) { resetNotify<Player>(m);}
};
@@ -2430,8 +2426,20 @@ void Map::RemoveAllObjectsInRemoveList()
bool on = itr->second;
i_objectsToSwitch.erase(itr);
- if ((obj->GetTypeId() == TYPEID_UNIT || obj->GetTypeId() == TYPEID_GAMEOBJECT) && !obj->IsPermanentWorldObject())
- SwitchGridContainers(obj, on);
+ if (!obj->IsPermanentWorldObject())
+ {
+ switch (obj->GetTypeId())
+ {
+ case TYPEID_UNIT:
+ SwitchGridContainers<Creature>(obj->ToCreature(), on);
+ break;
+ case TYPEID_GAMEOBJECT:
+ SwitchGridContainers<GameObject>(obj->ToGameObject(), on);
+ break;
+ default:
+ break;
+ }
+ }
}
//TC_LOG_DEBUG(LOG_FILTER_MAPS, "Object remover 1 check.");
@@ -2564,9 +2572,7 @@ void Map::AddToActive(DynamicObject* d)
}
template<class T>
-void Map::RemoveFromActive(T* /*obj*/)
-{
-}
+void Map::RemoveFromActive(T* /*obj*/) { }
template <>
void Map::RemoveFromActive(Creature* c)
diff --git a/src/server/game/Maps/MapInstanced.h b/src/server/game/Maps/MapInstanced.h
index 06a5f3e04a5..0955acc1432 100644
--- a/src/server/game/Maps/MapInstanced.h
+++ b/src/server/game/Maps/MapInstanced.h
@@ -30,7 +30,7 @@ class MapInstanced : public Map
typedef UNORDERED_MAP< uint32, Map*> InstancedMaps;
MapInstanced(uint32 id, time_t expiry);
- ~MapInstanced() {}
+ ~MapInstanced() { }
// functions overwrite Map versions
void Update(const uint32);
diff --git a/src/server/game/Maps/MapManager.cpp b/src/server/game/Maps/MapManager.cpp
index 9f960c4d4bb..45a860a0622 100644
--- a/src/server/game/Maps/MapManager.cpp
+++ b/src/server/game/Maps/MapManager.cpp
@@ -45,9 +45,7 @@ MapManager::MapManager()
i_timer.SetInterval(sWorld->getIntConfig(CONFIG_INTERVAL_MAPUPDATE));
}
-MapManager::~MapManager()
-{
-}
+MapManager::~MapManager() { }
void MapManager::Initialize()
{
@@ -296,9 +294,7 @@ void MapManager::Update(uint32 diff)
i_timer.SetCurrent(0);
}
-void MapManager::DoDelayedMovesAndRemoves()
-{
-}
+void MapManager::DoDelayedMovesAndRemoves() { }
bool MapManager::ExistMapAndVMap(uint32 mapid, float x, float y)
{
diff --git a/src/server/game/Maps/MapReference.h b/src/server/game/Maps/MapReference.h
index f2f35e0955e..25c4b3870c5 100644
--- a/src/server/game/Maps/MapReference.h
+++ b/src/server/game/Maps/MapReference.h
@@ -42,7 +42,7 @@ class MapReference : public Reference<Map, Player>
getTarget()->m_mapRefManager.decSize();
}
public:
- MapReference() : Reference<Map, Player>() {}
+ MapReference() : Reference<Map, Player>() { }
~MapReference() { unlink(); }
MapReference* next() { return (MapReference*)Reference<Map, Player>::next(); }
MapReference const* next() const { return (MapReference const*)Reference<Map, Player>::next(); }
diff --git a/src/server/game/Maps/MapUpdater.cpp b/src/server/game/Maps/MapUpdater.cpp
index 5e5f520505c..f3a5a66bf66 100644
--- a/src/server/game/Maps/MapUpdater.cpp
+++ b/src/server/game/Maps/MapUpdater.cpp
@@ -58,9 +58,7 @@ class MapUpdateRequest : public ACE_Method_Request
};
MapUpdater::MapUpdater():
-m_executor(), m_mutex(), m_condition(m_mutex), pending_requests(0)
-{
-}
+m_executor(), m_mutex(), m_condition(m_mutex), pending_requests(0) { }
MapUpdater::~MapUpdater()
{
diff --git a/src/server/game/Maps/TransportMgr.cpp b/src/server/game/Maps/TransportMgr.cpp
index fe49be5607d..c0da12c5614 100644
--- a/src/server/game/Maps/TransportMgr.cpp
+++ b/src/server/game/Maps/TransportMgr.cpp
@@ -32,13 +32,9 @@ TransportTemplate::~TransportTemplate()
delete *itr;
}
-TransportMgr::TransportMgr()
-{
-}
+TransportMgr::TransportMgr() { }
-TransportMgr::~TransportMgr()
-{
-}
+TransportMgr::~TransportMgr() { }
void TransportMgr::Unload()
{
diff --git a/src/server/game/Maps/ZoneScript.h b/src/server/game/Maps/ZoneScript.h
index ce7168a4040..a745b94f466 100644
--- a/src/server/game/Maps/ZoneScript.h
+++ b/src/server/game/Maps/ZoneScript.h
@@ -26,8 +26,8 @@ class GameObject;
class ZoneScript
{
public:
- ZoneScript() {}
- virtual ~ZoneScript() {}
+ ZoneScript() { }
+ virtual ~ZoneScript() { }
virtual uint32 GetCreatureEntry(uint32 /*guidlow*/, CreatureData const* data) { return data->id; }
virtual uint32 GetGameObjectEntry(uint32 /*guidlow*/, uint32 entry) { return entry; }
@@ -42,13 +42,13 @@ class ZoneScript
//All-purpose data storage 64 bit
virtual uint64 GetData64(uint32 /*DataId*/) const { return 0; }
- virtual void SetData64(uint32 /*DataId*/, uint64 /*Value*/) {}
+ virtual void SetData64(uint32 /*DataId*/, uint64 /*Value*/) { }
//All-purpose data storage 32 bit
virtual uint32 GetData(uint32 /*DataId*/) const { return 0; }
- virtual void SetData(uint32 /*DataId*/, uint32 /*Value*/) {}
+ virtual void SetData(uint32 /*DataId*/, uint32 /*Value*/) { }
- virtual void ProcessEvent(WorldObject* /*obj*/, uint32 /*eventId*/) {}
+ virtual void ProcessEvent(WorldObject* /*obj*/, uint32 /*eventId*/) { }
};
#endif
diff --git a/src/server/game/Miscellaneous/SharedDefines.h b/src/server/game/Miscellaneous/SharedDefines.h
index dc254d60012..ddca3a92fd8 100644
--- a/src/server/game/Miscellaneous/SharedDefines.h
+++ b/src/server/game/Miscellaneous/SharedDefines.h
@@ -4060,7 +4060,7 @@ struct MmapTileHeader
bool usesLiquids : 1;
MmapTileHeader() : mmapMagic(MMAP_MAGIC), dtVersion(DT_NAVMESH_VERSION),
- mmapVersion(MMAP_VERSION), size(0), usesLiquids(true) {}
+ mmapVersion(MMAP_VERSION), size(0), usesLiquids(true) { }
};
enum NavTerrain
diff --git a/src/server/game/Movement/MovementGenerator.cpp b/src/server/game/Movement/MovementGenerator.cpp
index 408614833bb..b102f554c2f 100644
--- a/src/server/game/Movement/MovementGenerator.cpp
+++ b/src/server/game/Movement/MovementGenerator.cpp
@@ -18,6 +18,4 @@
#include "MovementGenerator.h"
-MovementGenerator::~MovementGenerator()
-{
-}
+MovementGenerator::~MovementGenerator() { }
diff --git a/src/server/game/Movement/MovementGenerator.h b/src/server/game/Movement/MovementGenerator.h
index 39394a75513..92195037e23 100755
--- a/src/server/game/Movement/MovementGenerator.h
+++ b/src/server/game/Movement/MovementGenerator.h
@@ -79,13 +79,13 @@ class MovementGeneratorMedium : public MovementGenerator
struct SelectableMovement : public FactoryHolder<MovementGenerator, MovementGeneratorType>
{
- SelectableMovement(MovementGeneratorType mgt) : FactoryHolder<MovementGenerator, MovementGeneratorType>(mgt) {}
+ SelectableMovement(MovementGeneratorType mgt) : FactoryHolder<MovementGenerator, MovementGeneratorType>(mgt) { }
};
template<class REAL_MOVEMENT>
struct MovementGeneratorFactory : public SelectableMovement
{
- MovementGeneratorFactory(MovementGeneratorType mgt) : SelectableMovement(mgt) {}
+ MovementGeneratorFactory(MovementGeneratorType mgt) : SelectableMovement(mgt) { }
MovementGenerator* Create(void *) const;
};
diff --git a/src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.h b/src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.h
index da29b8aa12e..1fa9465d6e8 100755
--- a/src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.h
+++ b/src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.h
@@ -26,7 +26,7 @@ template<class T>
class ConfusedMovementGenerator : public MovementGeneratorMedium< T, ConfusedMovementGenerator<T> >
{
public:
- explicit ConfusedMovementGenerator() : i_nextMoveTime(0) {}
+ explicit ConfusedMovementGenerator() : i_nextMoveTime(0) { }
void DoInitialize(T*);
void DoFinalize(T*);
diff --git a/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.h b/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.h
index 33a7c705564..b44bebdbfdf 100755
--- a/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.h
+++ b/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.h
@@ -25,7 +25,7 @@ template<class T>
class FleeingMovementGenerator : public MovementGeneratorMedium< T, FleeingMovementGenerator<T> >
{
public:
- FleeingMovementGenerator(uint64 fright) : i_frightGUID(fright), i_nextCheckTime(0) {}
+ FleeingMovementGenerator(uint64 fright) : i_frightGUID(fright), i_nextCheckTime(0) { }
void DoInitialize(T*);
void DoFinalize(T*);
@@ -47,7 +47,7 @@ class TimedFleeingMovementGenerator : public FleeingMovementGenerator<Creature>
public:
TimedFleeingMovementGenerator(uint64 fright, uint32 time) :
FleeingMovementGenerator<Creature>(fright),
- i_totalFleeTime(time) {}
+ i_totalFleeTime(time) { }
MovementGeneratorType GetMovementGeneratorType() { return TIMED_FLEEING_MOTION_TYPE; }
bool Update(Unit*, uint32);
diff --git a/src/server/game/Movement/MovementGenerators/HomeMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/HomeMovementGenerator.cpp
index a94ef5d4f87..2d9fe4dd27f 100644
--- a/src/server/game/Movement/MovementGenerators/HomeMovementGenerator.cpp
+++ b/src/server/game/Movement/MovementGenerators/HomeMovementGenerator.cpp
@@ -39,9 +39,7 @@ void HomeMovementGenerator<Creature>::DoFinalize(Creature* owner)
}
}
-void HomeMovementGenerator<Creature>::DoReset(Creature*)
-{
-}
+void HomeMovementGenerator<Creature>::DoReset(Creature*) { }
void HomeMovementGenerator<Creature>::_setTargetLocation(Creature* owner)
{
diff --git a/src/server/game/Movement/MovementGenerators/HomeMovementGenerator.h b/src/server/game/Movement/MovementGenerators/HomeMovementGenerator.h
index 3d6c6ab18c9..c5bf8879b7b 100644
--- a/src/server/game/Movement/MovementGenerators/HomeMovementGenerator.h
+++ b/src/server/game/Movement/MovementGenerators/HomeMovementGenerator.h
@@ -31,8 +31,8 @@ class HomeMovementGenerator<Creature> : public MovementGeneratorMedium< Creature
{
public:
- HomeMovementGenerator() : arrived(false) {}
- ~HomeMovementGenerator() {}
+ HomeMovementGenerator() : arrived(false) { }
+ ~HomeMovementGenerator() { }
void DoInitialize(Creature*);
void DoFinalize(Creature*);
diff --git a/src/server/game/Movement/MovementGenerators/IdleMovementGenerator.h b/src/server/game/Movement/MovementGenerators/IdleMovementGenerator.h
index 0043891db2c..3c5b9c6d20f 100755
--- a/src/server/game/Movement/MovementGenerators/IdleMovementGenerator.h
+++ b/src/server/game/Movement/MovementGenerators/IdleMovementGenerator.h
@@ -37,7 +37,7 @@ extern IdleMovementGenerator si_idleMovement;
class RotateMovementGenerator : public MovementGenerator
{
public:
- explicit RotateMovementGenerator(uint32 time, RotateDirection direction) : m_duration(time), m_maxDuration(time), m_direction(direction) {}
+ explicit RotateMovementGenerator(uint32 time, RotateDirection direction) : m_duration(time), m_maxDuration(time), m_direction(direction) { }
void Initialize(Unit*);
void Finalize(Unit*);
@@ -53,7 +53,7 @@ class RotateMovementGenerator : public MovementGenerator
class DistractMovementGenerator : public MovementGenerator
{
public:
- explicit DistractMovementGenerator(uint32 timer) : m_timer(timer) {}
+ explicit DistractMovementGenerator(uint32 timer) : m_timer(timer) { }
void Initialize(Unit*);
void Finalize(Unit*);
@@ -69,7 +69,7 @@ class AssistanceDistractMovementGenerator : public DistractMovementGenerator
{
public:
AssistanceDistractMovementGenerator(uint32 timer) :
- DistractMovementGenerator(timer) {}
+ DistractMovementGenerator(timer) { }
MovementGeneratorType GetMovementGeneratorType() { return ASSISTANCE_DISTRACT_MOTION_TYPE; }
void Finalize(Unit*);
diff --git a/src/server/game/Movement/MovementGenerators/PointMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/PointMovementGenerator.cpp
index 917872c5960..f4968b21bd8 100755
--- a/src/server/game/Movement/MovementGenerators/PointMovementGenerator.cpp
+++ b/src/server/game/Movement/MovementGenerators/PointMovementGenerator.cpp
@@ -102,9 +102,7 @@ void PointMovementGenerator<T>::DoReset(T* unit)
}
template<class T>
-void PointMovementGenerator<T>::MovementInform(T* /*unit*/)
-{
-}
+void PointMovementGenerator<T>::MovementInform(T* /*unit*/) { }
template <> void PointMovementGenerator<Creature>::MovementInform(Creature* unit)
{
diff --git a/src/server/game/Movement/MovementGenerators/PointMovementGenerator.h b/src/server/game/Movement/MovementGenerators/PointMovementGenerator.h
index 421736ca4ec..35e4afacb1a 100644
--- a/src/server/game/Movement/MovementGenerators/PointMovementGenerator.h
+++ b/src/server/game/Movement/MovementGenerators/PointMovementGenerator.h
@@ -27,7 +27,7 @@ class PointMovementGenerator : public MovementGeneratorMedium< T, PointMovementG
{
public:
PointMovementGenerator(uint32 _id, float _x, float _y, float _z, bool _generatePath, float _speed = 0.0f) : id(_id),
- i_x(_x), i_y(_y), i_z(_z), speed(_speed), m_generatePath(_generatePath), i_recalculateSpeed(false) {}
+ i_x(_x), i_y(_y), i_z(_z), speed(_speed), m_generatePath(_generatePath), i_recalculateSpeed(false) { }
void DoInitialize(T*);
void DoFinalize(T*);
@@ -53,7 +53,7 @@ class AssistanceMovementGenerator : public PointMovementGenerator<Creature>
{
public:
AssistanceMovementGenerator(float _x, float _y, float _z) :
- PointMovementGenerator<Creature>(0, _x, _y, _z, true) {}
+ PointMovementGenerator<Creature>(0, _x, _y, _z, true) { }
MovementGeneratorType GetMovementGeneratorType() { return ASSISTANCE_MOTION_TYPE; }
void Finalize(Unit*);
@@ -63,10 +63,10 @@ class AssistanceMovementGenerator : public PointMovementGenerator<Creature>
class EffectMovementGenerator : public MovementGenerator
{
public:
- explicit EffectMovementGenerator(uint32 Id) : m_Id(Id) {}
- void Initialize(Unit*) {}
+ explicit EffectMovementGenerator(uint32 Id) : m_Id(Id) { }
+ void Initialize(Unit*) { }
void Finalize(Unit*);
- void Reset(Unit*) {}
+ void Reset(Unit*) { }
bool Update(Unit*, uint32);
MovementGeneratorType GetMovementGeneratorType() { return EFFECT_MOTION_TYPE; }
private:
diff --git a/src/server/game/Movement/MovementGenerators/RandomMovementGenerator.h b/src/server/game/Movement/MovementGenerators/RandomMovementGenerator.h
index a6159e995fe..ef2807a5f48 100644
--- a/src/server/game/Movement/MovementGenerators/RandomMovementGenerator.h
+++ b/src/server/game/Movement/MovementGenerators/RandomMovementGenerator.h
@@ -25,7 +25,7 @@ template<class T>
class RandomMovementGenerator : public MovementGeneratorMedium< T, RandomMovementGenerator<T> >
{
public:
- RandomMovementGenerator(float spawn_dist = 0.0f) : i_nextMoveTime(0), wander_distance(spawn_dist) {}
+ RandomMovementGenerator(float spawn_dist = 0.0f) : i_nextMoveTime(0), wander_distance(spawn_dist) { }
void _setRandomLocation(T*);
void DoInitialize(T*);
diff --git a/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp
index f457443dc8c..f71eddd2f89 100755
--- a/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp
+++ b/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp
@@ -216,9 +216,7 @@ void ChaseMovementGenerator<T>::DoReset(T* owner)
}
template<class T>
-void ChaseMovementGenerator<T>::MovementInform(T* /*unit*/)
-{
-}
+void ChaseMovementGenerator<T>::MovementInform(T* /*unit*/) { }
template<>
void ChaseMovementGenerator<Creature>::MovementInform(Creature* unit)
@@ -290,9 +288,7 @@ void FollowMovementGenerator<T>::DoReset(T* owner)
}
template<class T>
-void FollowMovementGenerator<T>::MovementInform(T* /*unit*/)
-{
-}
+void FollowMovementGenerator<T>::MovementInform(T* /*unit*/) { }
template<>
void FollowMovementGenerator<Creature>::MovementInform(Creature* unit)
diff --git a/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.h b/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.h
index 14d0ab0ec66..6358aa19cde 100755
--- a/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.h
+++ b/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.h
@@ -68,10 +68,10 @@ class ChaseMovementGenerator : public TargetedMovementGeneratorMedium<T, ChaseMo
{
public:
ChaseMovementGenerator(Unit* target)
- : TargetedMovementGeneratorMedium<T, ChaseMovementGenerator<T> >(target) {}
+ : TargetedMovementGeneratorMedium<T, ChaseMovementGenerator<T> >(target) { }
ChaseMovementGenerator(Unit* target, float offset, float angle)
- : TargetedMovementGeneratorMedium<T, ChaseMovementGenerator<T> >(target, offset, angle) {}
- ~ChaseMovementGenerator() {}
+ : TargetedMovementGeneratorMedium<T, ChaseMovementGenerator<T> >(target, offset, angle) { }
+ ~ChaseMovementGenerator() { }
MovementGeneratorType GetMovementGeneratorType() { return CHASE_MOTION_TYPE; }
@@ -92,10 +92,10 @@ class FollowMovementGenerator : public TargetedMovementGeneratorMedium<T, Follow
{
public:
FollowMovementGenerator(Unit* target)
- : TargetedMovementGeneratorMedium<T, FollowMovementGenerator<T> >(target){}
+ : TargetedMovementGeneratorMedium<T, FollowMovementGenerator<T> >(target){ }
FollowMovementGenerator(Unit* target, float offset, float angle)
- : TargetedMovementGeneratorMedium<T, FollowMovementGenerator<T> >(target, offset, angle) {}
- ~FollowMovementGenerator() {}
+ : TargetedMovementGeneratorMedium<T, FollowMovementGenerator<T> >(target, offset, angle) { }
+ ~FollowMovementGenerator() { }
MovementGeneratorType GetMovementGeneratorType() { return FOLLOW_MOTION_TYPE; }
@@ -108,7 +108,7 @@ class FollowMovementGenerator : public TargetedMovementGeneratorMedium<T, Follow
static void _addUnitStateMove(T* u) { u->AddUnitState(UNIT_STATE_FOLLOW_MOVE); }
bool EnableWalking() const;
bool _lostTarget(T*) const { return false; }
- void _reachTarget(T*) {}
+ void _reachTarget(T*) { }
private:
void _updateSpeed(T* owner);
};
diff --git a/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.h b/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.h
index 72650570e12..c22b0c5296f 100755
--- a/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.h
+++ b/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.h
@@ -42,8 +42,8 @@ template<class T, class P>
class PathMovementBase
{
public:
- PathMovementBase() : i_path(NULL), i_currentNode(0) {}
- virtual ~PathMovementBase() {};
+ PathMovementBase() : i_path(NULL), i_currentNode(0) { }
+ virtual ~PathMovementBase() { };
// template pattern, not defined .. override required
void LoadPath(T &);
@@ -63,7 +63,7 @@ class WaypointMovementGenerator<Creature> : public MovementGeneratorMedium< Crea
{
public:
WaypointMovementGenerator(uint32 _path_id = 0, bool _repeating = true)
- : i_nextMoveTime(0), m_isArrivalDone(false), path_id(_path_id), repeating(_repeating) {}
+ : i_nextMoveTime(0), m_isArrivalDone(false), path_id(_path_id), repeating(_repeating) { }
~WaypointMovementGenerator() { i_path = NULL; }
void DoInitialize(Creature*);
void DoFinalize(Creature*);
diff --git a/src/server/game/Movement/Spline/MoveSpline.cpp b/src/server/game/Movement/Spline/MoveSpline.cpp
index 1a35271c8c6..9aafd52db37 100644
--- a/src/server/game/Movement/Spline/MoveSpline.cpp
+++ b/src/server/game/Movement/Spline/MoveSpline.cpp
@@ -92,7 +92,7 @@ inline uint32 computeDuration(float length, float velocity)
struct FallInitializer
{
- FallInitializer(float _start_elevation) : start_elevation(_start_elevation) {}
+ FallInitializer(float _start_elevation) : start_elevation(_start_elevation) { }
float start_elevation;
inline int32 operator()(Spline<int32>& s, int32 i)
{
@@ -106,7 +106,7 @@ enum{
struct CommonInitializer
{
- CommonInitializer(float _velocity) : velocityInv(1000.f/_velocity), time(minimal_duration) {}
+ CommonInitializer(float _velocity) : velocityInv(1000.f/_velocity), time(minimal_duration) { }
float velocityInv;
int32 time;
inline int32 operator()(Spline<int32>& s, int32 i)
diff --git a/src/server/game/Movement/Spline/MoveSpline.h b/src/server/game/Movement/Spline/MoveSpline.h
index 75ea89bee81..209f978d658 100644
--- a/src/server/game/Movement/Spline/MoveSpline.h
+++ b/src/server/game/Movement/Spline/MoveSpline.h
@@ -26,10 +26,10 @@ namespace Movement
{
struct Location : public Vector3
{
- Location() : orientation(0) {}
- Location(float x, float y, float z, float o) : Vector3(x, y, z), orientation(o) {}
- Location(const Vector3& v) : Vector3(v), orientation(0) {}
- Location(const Vector3& v, float o) : Vector3(v), orientation(o) {}
+ Location() : orientation(0) { }
+ Location(float x, float y, float z, float o) : Vector3(x, y, z), orientation(o) { }
+ Location(const Vector3& v) : Vector3(v), orientation(0) { }
+ Location(const Vector3& v, float o) : Vector3(v), orientation(o) { }
float orientation;
};
diff --git a/src/server/game/Movement/Spline/MoveSplineInitArgs.h b/src/server/game/Movement/Spline/MoveSplineInitArgs.h
index 474541cbf15..12c22898b6d 100644
--- a/src/server/game/Movement/Spline/MoveSplineInitArgs.h
+++ b/src/server/game/Movement/Spline/MoveSplineInitArgs.h
@@ -36,9 +36,9 @@ namespace Movement
uint64 target;
float angle;
- FacingInfo(float o) : angle(o) {}
- FacingInfo(uint64 t) : target(t) {}
- FacingInfo() {}
+ FacingInfo(float o) : angle(o) { }
+ FacingInfo(uint64 t) : target(t) { }
+ FacingInfo() { }
};
struct MoveSplineInitArgs
diff --git a/src/server/game/Movement/Spline/Spline.h b/src/server/game/Movement/Spline/Spline.h
index d4b100ee46e..dab31e957f1 100644
--- a/src/server/game/Movement/Spline/Spline.h
+++ b/src/server/game/Movement/Spline/Spline.h
@@ -86,7 +86,7 @@ protected:
public:
- explicit SplineBase() : index_lo(0), index_hi(0), m_mode(UninitializedMode), cyclic(false) {}
+ explicit SplineBase() : index_lo(0), index_hi(0), m_mode(UninitializedMode), cyclic(false) { }
/** Caclulates the position for given segment Idx, and percent of segment length t
@param t - percent of segment length, assumes that t in range [0, 1]
@@ -144,7 +144,7 @@ protected:
index_type computeIndexInBounds(length_type length) const;
public:
- explicit Spline(){}
+ explicit Spline(){ }
/** Calculates the position for given t
@param t - percent of spline's length, assumes that t in range [0, 1]. */
diff --git a/src/server/game/Movement/Waypoints/WaypointManager.cpp b/src/server/game/Movement/Waypoints/WaypointManager.cpp
index 27df7b8a47f..406ac95322a 100644
--- a/src/server/game/Movement/Waypoints/WaypointManager.cpp
+++ b/src/server/game/Movement/Waypoints/WaypointManager.cpp
@@ -22,9 +22,7 @@
#include "MapManager.h"
#include "Log.h"
-WaypointMgr::WaypointMgr()
-{
-}
+WaypointMgr::WaypointMgr() { }
WaypointMgr::~WaypointMgr()
{
diff --git a/src/server/game/OutdoorPvP/OutdoorPvP.cpp b/src/server/game/OutdoorPvP/OutdoorPvP.cpp
index 73b5399fa89..4d68e03a1c6 100644
--- a/src/server/game/OutdoorPvP/OutdoorPvP.cpp
+++ b/src/server/game/OutdoorPvP/OutdoorPvP.cpp
@@ -231,9 +231,7 @@ void OutdoorPvP::DeleteSpawns()
m_capturePoints.clear();
}
-OutdoorPvP::OutdoorPvP() : m_sendUpdate(true)
-{
-}
+OutdoorPvP::OutdoorPvP() : m_sendUpdate(true) { }
OutdoorPvP::~OutdoorPvP()
{
@@ -257,9 +255,7 @@ void OutdoorPvP::HandlePlayerLeaveZone(Player* player, uint32 /*zone*/)
TC_LOG_DEBUG(LOG_FILTER_OUTDOORPVP, "Player %s left an outdoorpvp zone", player->GetName().c_str());
}
-void OutdoorPvP::HandlePlayerResurrects(Player* /*player*/, uint32 /*zone*/)
-{
-}
+void OutdoorPvP::HandlePlayerResurrects(Player* /*player*/, uint32 /*zone*/) { }
bool OutdoorPvP::Update(uint32 diff)
{
diff --git a/src/server/game/OutdoorPvP/OutdoorPvP.h b/src/server/game/OutdoorPvP/OutdoorPvP.h
index 662e80eba7f..9371a7a3963 100644
--- a/src/server/game/OutdoorPvP/OutdoorPvP.h
+++ b/src/server/game/OutdoorPvP/OutdoorPvP.h
@@ -92,9 +92,9 @@ class OPvPCapturePoint
OPvPCapturePoint(OutdoorPvP* pvp);
- virtual ~OPvPCapturePoint() {}
+ virtual ~OPvPCapturePoint() { }
- virtual void FillInitialWorldStates(WorldPacket & /*data*/) {}
+ virtual void FillInitialWorldStates(WorldPacket & /*data*/) { }
// send world state update to all players present
void SendUpdateWorldState(uint32 field, uint32 value);
@@ -118,7 +118,7 @@ class OPvPCapturePoint
virtual void ChangeState() = 0;
- virtual void ChangeTeam(TeamId /*oldTeam*/) {}
+ virtual void ChangeTeam(TeamId /*oldTeam*/) { }
virtual void SendChangePhase();
@@ -204,7 +204,7 @@ class OutdoorPvP : public ZoneScript
typedef std::map<uint32/*lowguid*/, OPvPCapturePoint*> OPvPCapturePointMap;
- virtual void FillInitialWorldStates(WorldPacket & /*data*/) {}
+ virtual void FillInitialWorldStates(WorldPacket & /*data*/) { }
// called when a player triggers an areatrigger
virtual bool HandleAreaTrigger(Player* player, uint32 trigger);
@@ -220,7 +220,7 @@ class OutdoorPvP : public ZoneScript
void OnGameObjectCreate(GameObject* go);
void OnGameObjectRemove(GameObject* go);
- void OnCreatureCreate(Creature*) {}
+ void OnCreatureCreate(Creature*) { }
// send world state update to all players present
void SendUpdateWorldState(uint32 field, uint32 value);
@@ -230,13 +230,13 @@ class OutdoorPvP : public ZoneScript
// handle npc/player kill
virtual void HandleKill(Player* killer, Unit* killed);
- virtual void HandleKillImpl(Player* /*killer*/, Unit* /*killed*/) {}
+ virtual void HandleKillImpl(Player* /*killer*/, Unit* /*killed*/) { }
// checks if player is in range of a capture credit marker
bool IsInsideObjective(Player* player) const;
// awards rewards for player kill
- virtual void AwardKillBonus(Player* /*player*/) {}
+ virtual void AwardKillBonus(Player* /*player*/) { }
uint32 GetTypeId() {return m_TypeId;}
@@ -260,7 +260,7 @@ class OutdoorPvP : public ZoneScript
bool m_sendUpdate;
// world state stuff
- virtual void SendRemoveWorldStates(Player* /*player*/) {}
+ virtual void SendRemoveWorldStates(Player* /*player*/) { }
void BroadcastPacket(WorldPacket & data) const;
diff --git a/src/server/game/OutdoorPvP/OutdoorPvPMgr.h b/src/server/game/OutdoorPvP/OutdoorPvPMgr.h
index 8a93987c878..2d8acb56252 100644
--- a/src/server/game/OutdoorPvP/OutdoorPvPMgr.h
+++ b/src/server/game/OutdoorPvP/OutdoorPvPMgr.h
@@ -42,7 +42,7 @@ class OutdoorPvPMgr
private:
OutdoorPvPMgr();
- ~OutdoorPvPMgr() {};
+ ~OutdoorPvPMgr() { };
public:
// create outdoor pvp events
diff --git a/src/server/game/Pools/PoolMgr.cpp b/src/server/game/Pools/PoolMgr.cpp
index 1ea2ff9894a..8cb0c8e6191 100644
--- a/src/server/game/Pools/PoolMgr.cpp
+++ b/src/server/game/Pools/PoolMgr.cpp
@@ -525,22 +525,16 @@ void PoolGroup<GameObject>::ReSpawn1Object(PoolObject* obj)
// Nothing to do for a child Pool
template <>
-void PoolGroup<Pool>::ReSpawn1Object(PoolObject* /*obj*/)
-{
-}
+void PoolGroup<Pool>::ReSpawn1Object(PoolObject* /*obj*/) { }
// Nothing to do for a quest
template <>
-void PoolGroup<Quest>::ReSpawn1Object(PoolObject* /*obj*/)
-{
-}
+void PoolGroup<Quest>::ReSpawn1Object(PoolObject* /*obj*/) { }
////////////////////////////////////////////////////////////
// Methods of class PoolMgr
-PoolMgr::PoolMgr() : max_pool_id(0)
-{
-}
+PoolMgr::PoolMgr() : max_pool_id(0) { }
void PoolMgr::Initialize()
{
diff --git a/src/server/game/Pools/PoolMgr.h b/src/server/game/Pools/PoolMgr.h
index 8a9b4a953dd..c5ded289215 100644
--- a/src/server/game/Pools/PoolMgr.h
+++ b/src/server/game/Pools/PoolMgr.h
@@ -34,7 +34,7 @@ struct PoolObject
{
uint32 guid;
float chance;
- PoolObject(uint32 _guid, float _chance): guid(_guid), chance(fabs(_chance)) {}
+ PoolObject(uint32 _guid, float _chance): guid(_guid), chance(fabs(_chance)) { }
};
class Pool // for Pool of Pool case
@@ -73,7 +73,7 @@ class PoolGroup
public:
explicit PoolGroup() : poolId(0) { }
void SetPoolId(uint32 pool_id) { poolId = pool_id; }
- ~PoolGroup() {};
+ ~PoolGroup() { };
bool isEmpty() const { return ExplicitlyChanced.empty() && EqualChanced.empty(); }
void AddEntry(PoolObject& poolitem, uint32 maxentries);
bool CheckPool() const;
@@ -108,7 +108,7 @@ class PoolMgr
private:
PoolMgr();
- ~PoolMgr() {};
+ ~PoolMgr() { };
public:
void LoadFromDB();
diff --git a/src/server/game/Reputation/ReputationMgr.h b/src/server/game/Reputation/ReputationMgr.h
index adc1df32f8a..e02cc5b62e0 100644
--- a/src/server/game/Reputation/ReputationMgr.h
+++ b/src/server/game/Reputation/ReputationMgr.h
@@ -65,8 +65,8 @@ class ReputationMgr
{
public: // constructors and global modifiers
explicit ReputationMgr(Player* owner) : _player(owner),
- _visibleFactionCount(0), _honoredFactionCount(0), _reveredFactionCount(0), _exaltedFactionCount(0), _sendFactionIncreased(false) {}
- ~ReputationMgr() {}
+ _visibleFactionCount(0), _honoredFactionCount(0), _reveredFactionCount(0), _exaltedFactionCount(0), _sendFactionIncreased(false) { }
+ ~ReputationMgr() { }
void SaveToDB(SQLTransaction& trans);
void LoadFromDB(PreparedQueryResult result);
diff --git a/src/server/game/Scripting/ScriptLoader.cpp b/src/server/game/Scripting/ScriptLoader.cpp
index 0eb96bc52e9..b014ff85562 100644
--- a/src/server/game/Scripting/ScriptLoader.cpp
+++ b/src/server/game/Scripting/ScriptLoader.cpp
@@ -270,7 +270,6 @@ void AddSC_ironforge();
void AddSC_isle_of_queldanas();
void AddSC_loch_modan();
void AddSC_redridge_mountains();
-void AddSC_silvermoon_city();
void AddSC_silverpine_forest();
void AddSC_stormwind_city();
void AddSC_stranglethorn_vale();
@@ -968,7 +967,6 @@ void AddEasternKingdomsScripts()
AddSC_isle_of_queldanas();
AddSC_loch_modan();
AddSC_redridge_mountains();
- AddSC_silvermoon_city();
AddSC_silverpine_forest();
AddSC_stormwind_city();
AddSC_stranglethorn_vale();
diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp
index ef62af88fd6..b4fe3ef8640 100644
--- a/src/server/game/Scripting/ScriptMgr.cpp
+++ b/src/server/game/Scripting/ScriptMgr.cpp
@@ -176,13 +176,9 @@ struct TSpellSummary
} *SpellSummary;
ScriptMgr::ScriptMgr()
- : _scriptCount(0), _scheduledScripts(0)
-{
-}
+ : _scriptCount(0), _scheduledScripts(0) { }
-ScriptMgr::~ScriptMgr()
-{
-}
+ScriptMgr::~ScriptMgr() { }
void ScriptMgr::Initialize()
{
diff --git a/src/server/game/Scripting/ScriptSystem.h b/src/server/game/Scripting/ScriptSystem.h
index 0641cebd18f..af2e50bae36 100644
--- a/src/server/game/Scripting/ScriptSystem.h
+++ b/src/server/game/Scripting/ScriptSystem.h
@@ -49,8 +49,8 @@ typedef std::vector<ScriptPointMove> ScriptPointVector;
class SystemMgr
{
friend class ACE_Singleton<SystemMgr, ACE_Null_Mutex>;
- SystemMgr() {}
- ~SystemMgr() {}
+ SystemMgr() { }
+ ~SystemMgr() { }
public:
typedef UNORDERED_MAP<uint32, ScriptPointVector> PointMoveMap;
diff --git a/src/server/game/Server/WorldSession.h b/src/server/game/Server/WorldSession.h
index 7b6389698f4..4954d099dab 100644
--- a/src/server/game/Server/WorldSession.h
+++ b/src/server/game/Server/WorldSession.h
@@ -89,7 +89,7 @@ enum AccountDataType
struct AccountData
{
- AccountData() : Time(0), Data("") {}
+ AccountData() : Time(0), Data("") { }
time_t Time;
std::string Data;
@@ -136,8 +136,8 @@ enum CharterTypes
class PacketFilter
{
public:
- explicit PacketFilter(WorldSession* pSession) : m_pSession(pSession) {}
- virtual ~PacketFilter() {}
+ explicit PacketFilter(WorldSession* pSession) : m_pSession(pSession) { }
+ virtual ~PacketFilter() { }
virtual bool Process(WorldPacket* /*packet*/) { return true; }
virtual bool ProcessLogout() const { return true; }
@@ -150,8 +150,8 @@ protected:
class MapSessionFilter : public PacketFilter
{
public:
- explicit MapSessionFilter(WorldSession* pSession) : PacketFilter(pSession) {}
- ~MapSessionFilter() {}
+ explicit MapSessionFilter(WorldSession* pSession) : PacketFilter(pSession) { }
+ ~MapSessionFilter() { }
virtual bool Process(WorldPacket* packet);
//in Map::Update() we do not process player logout!
@@ -163,8 +163,8 @@ public:
class WorldSessionFilter : public PacketFilter
{
public:
- explicit WorldSessionFilter(WorldSession* pSession) : PacketFilter(pSession) {}
- ~WorldSessionFilter() {}
+ explicit WorldSessionFilter(WorldSession* pSession) : PacketFilter(pSession) { }
+ ~WorldSessionFilter() { }
virtual bool Process(WorldPacket* packet);
};
@@ -180,7 +180,7 @@ class CharacterCreateInfo
CharacterCreateInfo(std::string const& name, uint8 race, uint8 cclass, uint8 gender, uint8 skin, uint8 face, uint8 hairStyle, uint8 hairColor, uint8 facialHair, uint8 outfitId,
WorldPacket& data) : Name(name), Race(race), Class(cclass), Gender(gender), Skin(skin), Face(face), HairStyle(hairStyle), HairColor(hairColor), FacialHair(facialHair),
OutfitId(outfitId), Data(data), CharCount(0)
- {}
+ { }
/// User specified variables
std::string Name;
@@ -365,10 +365,10 @@ class WorldSession
void ResetClientTimeDelay() { m_clientTimeDelay = 0; }
uint32 getDialogStatus(Player* player, Object* questgiver, uint32 defstatus);
- time_t m_timeOutTime;
+ ACE_Atomic_Op<ACE_Thread_Mutex, time_t> m_timeOutTime;
void UpdateTimeOutTime(uint32 diff)
{
- if (time_t(diff) > m_timeOutTime)
+ if (time_t(diff) > m_timeOutTime.value())
m_timeOutTime = 0;
else
m_timeOutTime -= diff;
@@ -978,7 +978,7 @@ class WorldSession
{
friend class World;
public:
- DosProtection(WorldSession* s) : Session(s), _policy((Policy)sWorld->getIntConfig(CONFIG_PACKET_SPOOF_POLICY)) {}
+ DosProtection(WorldSession* s) : Session(s), _policy((Policy)sWorld->getIntConfig(CONFIG_PACKET_SPOOF_POLICY)) { }
bool EvaluateOpcode(WorldPacket& p) const;
void AllowOpcode(uint16 opcode, bool allow) { _isOpcodeAllowed[opcode] = allow; }
protected:
diff --git a/src/server/game/Server/WorldSocketMgr.cpp b/src/server/game/Server/WorldSocketMgr.cpp
index 57a77773d52..12da93fb537 100644
--- a/src/server/game/Server/WorldSocketMgr.cpp
+++ b/src/server/game/Server/WorldSocketMgr.cpp
@@ -217,9 +217,7 @@ WorldSocketMgr::WorldSocketMgr() :
m_SockOutKBuff(-1),
m_SockOutUBuff(65536),
m_UseNoDelay(true),
- m_Acceptor (0)
-{
-}
+ m_Acceptor (0) { }
WorldSocketMgr::~WorldSocketMgr()
{
diff --git a/src/server/game/Skills/SkillDiscovery.cpp b/src/server/game/Skills/SkillDiscovery.cpp
index 27e7f66fd1a..94fd0ac4428 100644
--- a/src/server/game/Skills/SkillDiscovery.cpp
+++ b/src/server/game/Skills/SkillDiscovery.cpp
@@ -33,10 +33,10 @@ struct SkillDiscoveryEntry
float chance; // chance
SkillDiscoveryEntry()
- : spellId(0), reqSkillValue(0), chance(0) {}
+ : spellId(0), reqSkillValue(0), chance(0) { }
SkillDiscoveryEntry(uint32 _spellId, uint32 req_skill_val, float _chance)
- : spellId(_spellId), reqSkillValue(req_skill_val), chance(_chance) {}
+ : spellId(_spellId), reqSkillValue(req_skill_val), chance(_chance) { }
};
typedef std::list<SkillDiscoveryEntry> SkillDiscoveryList;
diff --git a/src/server/game/Skills/SkillExtraItems.cpp b/src/server/game/Skills/SkillExtraItems.cpp
index 66ad6fc190a..ddd8d1908fa 100644
--- a/src/server/game/Skills/SkillExtraItems.cpp
+++ b/src/server/game/Skills/SkillExtraItems.cpp
@@ -37,10 +37,10 @@ struct SkillExtraItemEntry
uint8 additionalMaxNum;
SkillExtraItemEntry()
- : requiredSpecialization(0), additionalCreateChance(0.0f), additionalMaxNum(0) {}
+ : requiredSpecialization(0), additionalCreateChance(0.0f), additionalMaxNum(0) { }
SkillExtraItemEntry(uint32 rS, float aCC, uint8 aMN)
- : requiredSpecialization(rS), additionalCreateChance(aCC), additionalMaxNum(aMN) {}
+ : requiredSpecialization(rS), additionalCreateChance(aCC), additionalMaxNum(aMN) { }
};
// map to store the extra item creation info, the key is the spellId of the creation spell, the mapped value is the assigned SkillExtraItemEntry
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp
index 1ab396c69e5..140038a7698 100644
--- a/src/server/game/Spells/Spell.cpp
+++ b/src/server/game/Spells/Spell.cpp
@@ -101,9 +101,7 @@ SpellCastTargets::SpellCastTargets() : m_elevation(0), m_speed(0), m_strTarget()
m_targetMask = 0;
}
-SpellCastTargets::~SpellCastTargets()
-{
-}
+SpellCastTargets::~SpellCastTargets() { }
void SpellCastTargets::Read(ByteBuffer& data, Unit* caster)
{
@@ -7395,9 +7393,7 @@ bool WorldObjectSpellTargetCheck::operator()(WorldObject* target)
WorldObjectSpellNearbyTargetCheck::WorldObjectSpellNearbyTargetCheck(float range, Unit* caster, SpellInfo const* spellInfo,
SpellTargetCheckTypes selectionType, ConditionList* condList)
- : WorldObjectSpellTargetCheck(caster, caster, spellInfo, selectionType, condList), _range(range), _position(caster)
-{
-}
+ : WorldObjectSpellTargetCheck(caster, caster, spellInfo, selectionType, condList), _range(range), _position(caster) { }
bool WorldObjectSpellNearbyTargetCheck::operator()(WorldObject* target)
{
@@ -7412,9 +7408,7 @@ bool WorldObjectSpellNearbyTargetCheck::operator()(WorldObject* target)
WorldObjectSpellAreaTargetCheck::WorldObjectSpellAreaTargetCheck(float range, Position const* position, Unit* caster,
Unit* referer, SpellInfo const* spellInfo, SpellTargetCheckTypes selectionType, ConditionList* condList)
- : WorldObjectSpellTargetCheck(caster, referer, spellInfo, selectionType, condList), _range(range), _position(position)
-{
-}
+ : WorldObjectSpellTargetCheck(caster, referer, spellInfo, selectionType, condList), _range(range), _position(position) { }
bool WorldObjectSpellAreaTargetCheck::operator()(WorldObject* target)
{
@@ -7425,9 +7419,7 @@ bool WorldObjectSpellAreaTargetCheck::operator()(WorldObject* target)
WorldObjectSpellConeTargetCheck::WorldObjectSpellConeTargetCheck(float coneAngle, float range, Unit* caster,
SpellInfo const* spellInfo, SpellTargetCheckTypes selectionType, ConditionList* condList)
- : WorldObjectSpellAreaTargetCheck(range, caster, caster, caster, spellInfo, selectionType, condList), _coneAngle(coneAngle)
-{
-}
+ : WorldObjectSpellAreaTargetCheck(range, caster, caster, caster, spellInfo, selectionType, condList), _coneAngle(coneAngle) { }
bool WorldObjectSpellConeTargetCheck::operator()(WorldObject* target)
{
@@ -7450,9 +7442,7 @@ bool WorldObjectSpellConeTargetCheck::operator()(WorldObject* target)
}
WorldObjectSpellTrajTargetCheck::WorldObjectSpellTrajTargetCheck(float range, Position const* position, Unit* caster, SpellInfo const* spellInfo)
- : WorldObjectSpellAreaTargetCheck(range, position, caster, caster, spellInfo, TARGET_CHECK_DEFAULT, NULL)
-{
-}
+ : WorldObjectSpellAreaTargetCheck(range, position, caster, caster, spellInfo, TARGET_CHECK_DEFAULT, NULL) { }
bool WorldObjectSpellTrajTargetCheck::operator()(WorldObject* target)
{
diff --git a/src/server/game/Spells/SpellInfo.h b/src/server/game/Spells/SpellInfo.h
index 82b2a68f46a..ebae8edd0b5 100644
--- a/src/server/game/Spells/SpellInfo.h
+++ b/src/server/game/Spells/SpellInfo.h
@@ -258,7 +258,7 @@ public:
float DeltaScalingMultiplier;
float ComboScalingMultiplier;
- SpellEffectInfo() {}
+ SpellEffectInfo() { }
SpellEffectInfo(SpellEntry const* spellEntry, SpellInfo const* spellInfo, uint8 effIndex, SpellEffectEntry const* effect);
bool IsEffect() const;
diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp
index 2d23a38b079..d8ad267b26b 100644
--- a/src/server/game/Spells/SpellMgr.cpp
+++ b/src/server/game/Spells/SpellMgr.cpp
@@ -350,9 +350,7 @@ bool IsDiminishingReturnsGroupDurationLimited(DiminishingGroup group)
}
}
-SpellMgr::SpellMgr()
-{
-}
+SpellMgr::SpellMgr() { }
SpellMgr::~SpellMgr()
{
diff --git a/src/server/game/Spells/SpellScript.cpp b/src/server/game/Spells/SpellScript.cpp
index bb9aab023af..172a9dbcc52 100644
--- a/src/server/game/Spells/SpellScript.cpp
+++ b/src/server/game/Spells/SpellScript.cpp
@@ -204,9 +204,7 @@ void SpellScript::HitHandler::Call(SpellScript* spellScript)
}
SpellScript::TargetHook::TargetHook(uint8 _effectIndex, uint16 _targetType, bool _area)
- : _SpellScript::EffectHook(_effectIndex), targetType(_targetType), area(_area)
-{
-}
+ : _SpellScript::EffectHook(_effectIndex), targetType(_targetType), area(_area) { }
std::string SpellScript::TargetHook::ToString()
{
@@ -727,9 +725,7 @@ void AuraScript::AuraDispelHandler::Call(AuraScript* auraScript, DispelInfo* _di
}
AuraScript::EffectBase::EffectBase(uint8 _effIndex, uint16 _effName)
- : _SpellScript::EffectAuraNameCheck(_effName), _SpellScript::EffectHook(_effIndex)
-{
-}
+ : _SpellScript::EffectAuraNameCheck(_effName), _SpellScript::EffectHook(_effIndex) { }
bool AuraScript::EffectBase::CheckEffect(SpellInfo const* spellEntry, uint8 effIndex)
{
diff --git a/src/server/game/Spells/SpellScript.h b/src/server/game/Spells/SpellScript.h
index f7940b2b8da..fe5f102dbe9 100644
--- a/src/server/game/Spells/SpellScript.h
+++ b/src/server/game/Spells/SpellScript.h
@@ -60,8 +60,8 @@ class _SpellScript
virtual bool _Validate(SpellInfo const* entry);
public:
- _SpellScript() : m_currentScriptState(SPELL_SCRIPT_STATE_NONE) {}
- virtual ~_SpellScript() {}
+ _SpellScript() : m_currentScriptState(SPELL_SCRIPT_STATE_NONE) { }
+ virtual ~_SpellScript() { }
virtual void _Register();
virtual void _Unload();
virtual void _Init(std::string const* scriptname, uint32 spellId);
@@ -230,12 +230,12 @@ class SpellScript : public _SpellScript
};
#define SPELLSCRIPT_FUNCTION_CAST_DEFINES(CLASSNAME) \
- class CastHandlerFunction : public SpellScript::CastHandler { public: CastHandlerFunction(SpellCastFnType _pCastHandlerScript) : SpellScript::CastHandler((SpellScript::SpellCastFnType)_pCastHandlerScript) {} }; \
- class CheckCastHandlerFunction : public SpellScript::CheckCastHandler { public: CheckCastHandlerFunction(SpellCheckCastFnType _checkCastHandlerScript) : SpellScript::CheckCastHandler((SpellScript::SpellCheckCastFnType)_checkCastHandlerScript) {} }; \
- class EffectHandlerFunction : public SpellScript::EffectHandler { public: EffectHandlerFunction(SpellEffectFnType _pEffectHandlerScript, uint8 _effIndex, uint16 _effName) : SpellScript::EffectHandler((SpellScript::SpellEffectFnType)_pEffectHandlerScript, _effIndex, _effName) {} }; \
- class HitHandlerFunction : public SpellScript::HitHandler { public: HitHandlerFunction(SpellHitFnType _pHitHandlerScript) : SpellScript::HitHandler((SpellScript::SpellHitFnType)_pHitHandlerScript) {} }; \
- class ObjectAreaTargetSelectHandlerFunction : public SpellScript::ObjectAreaTargetSelectHandler { public: ObjectAreaTargetSelectHandlerFunction(SpellObjectAreaTargetSelectFnType _pObjectAreaTargetSelectHandlerScript, uint8 _effIndex, uint16 _targetType) : SpellScript::ObjectAreaTargetSelectHandler((SpellScript::SpellObjectAreaTargetSelectFnType)_pObjectAreaTargetSelectHandlerScript, _effIndex, _targetType) {} }; \
- class ObjectTargetSelectHandlerFunction : public SpellScript::ObjectTargetSelectHandler { public: ObjectTargetSelectHandlerFunction(SpellObjectTargetSelectFnType _pObjectTargetSelectHandlerScript, uint8 _effIndex, uint16 _targetType) : SpellScript::ObjectTargetSelectHandler((SpellScript::SpellObjectTargetSelectFnType)_pObjectTargetSelectHandlerScript, _effIndex, _targetType) {} };
+ class CastHandlerFunction : public SpellScript::CastHandler { public: CastHandlerFunction(SpellCastFnType _pCastHandlerScript) : SpellScript::CastHandler((SpellScript::SpellCastFnType)_pCastHandlerScript) { } }; \
+ class CheckCastHandlerFunction : public SpellScript::CheckCastHandler { public: CheckCastHandlerFunction(SpellCheckCastFnType _checkCastHandlerScript) : SpellScript::CheckCastHandler((SpellScript::SpellCheckCastFnType)_checkCastHandlerScript) { } }; \
+ class EffectHandlerFunction : public SpellScript::EffectHandler { public: EffectHandlerFunction(SpellEffectFnType _pEffectHandlerScript, uint8 _effIndex, uint16 _effName) : SpellScript::EffectHandler((SpellScript::SpellEffectFnType)_pEffectHandlerScript, _effIndex, _effName) { } }; \
+ class HitHandlerFunction : public SpellScript::HitHandler { public: HitHandlerFunction(SpellHitFnType _pHitHandlerScript) : SpellScript::HitHandler((SpellScript::SpellHitFnType)_pHitHandlerScript) { } }; \
+ class ObjectAreaTargetSelectHandlerFunction : public SpellScript::ObjectAreaTargetSelectHandler { public: ObjectAreaTargetSelectHandlerFunction(SpellObjectAreaTargetSelectFnType _pObjectAreaTargetSelectHandlerScript, uint8 _effIndex, uint16 _targetType) : SpellScript::ObjectAreaTargetSelectHandler((SpellScript::SpellObjectAreaTargetSelectFnType)_pObjectAreaTargetSelectHandlerScript, _effIndex, _targetType) { } }; \
+ class ObjectTargetSelectHandlerFunction : public SpellScript::ObjectTargetSelectHandler { public: ObjectTargetSelectHandlerFunction(SpellObjectTargetSelectFnType _pObjectTargetSelectHandlerScript, uint8 _effIndex, uint16 _targetType) : SpellScript::ObjectTargetSelectHandler((SpellScript::SpellObjectTargetSelectFnType)_pObjectTargetSelectHandlerScript, _effIndex, _targetType) { } };
#define PrepareSpellScript(CLASSNAME) SPELLSCRIPT_FUNCTION_TYPE_DEFINES(CLASSNAME) SPELLSCRIPT_FUNCTION_CAST_DEFINES(CLASSNAME)
public:
@@ -589,26 +589,26 @@ class AuraScript : public _SpellScript
};
#define AURASCRIPT_FUNCTION_CAST_DEFINES(CLASSNAME) \
- class CheckAreaTargetFunction : public AuraScript::CheckAreaTargetHandler { public: CheckAreaTargetFunction(AuraCheckAreaTargetFnType _pHandlerScript) : AuraScript::CheckAreaTargetHandler((AuraScript::AuraCheckAreaTargetFnType)_pHandlerScript) {} }; \
- class AuraDispelFunction : public AuraScript::AuraDispelHandler { public: AuraDispelFunction(AuraDispelFnType _pHandlerScript) : AuraScript::AuraDispelHandler((AuraScript::AuraDispelFnType)_pHandlerScript) {} }; \
- class EffectPeriodicHandlerFunction : public AuraScript::EffectPeriodicHandler { public: EffectPeriodicHandlerFunction(AuraEffectPeriodicFnType _pEffectHandlerScript, uint8 _effIndex, uint16 _effName) : AuraScript::EffectPeriodicHandler((AuraScript::AuraEffectPeriodicFnType)_pEffectHandlerScript, _effIndex, _effName) {} }; \
- class EffectUpdatePeriodicHandlerFunction : public AuraScript::EffectUpdatePeriodicHandler { public: EffectUpdatePeriodicHandlerFunction(AuraEffectUpdatePeriodicFnType _pEffectHandlerScript, uint8 _effIndex, uint16 _effName) : AuraScript::EffectUpdatePeriodicHandler((AuraScript::AuraEffectUpdatePeriodicFnType)_pEffectHandlerScript, _effIndex, _effName) {} }; \
- class EffectCalcAmountHandlerFunction : public AuraScript::EffectCalcAmountHandler { public: EffectCalcAmountHandlerFunction(AuraEffectCalcAmountFnType _pEffectHandlerScript, uint8 _effIndex, uint16 _effName) : AuraScript::EffectCalcAmountHandler((AuraScript::AuraEffectCalcAmountFnType)_pEffectHandlerScript, _effIndex, _effName) {} }; \
- class EffectCalcPeriodicHandlerFunction : public AuraScript::EffectCalcPeriodicHandler { public: EffectCalcPeriodicHandlerFunction(AuraEffectCalcPeriodicFnType _pEffectHandlerScript, uint8 _effIndex, uint16 _effName) : AuraScript::EffectCalcPeriodicHandler((AuraScript::AuraEffectCalcPeriodicFnType)_pEffectHandlerScript, _effIndex, _effName) {} }; \
- class EffectCalcSpellModHandlerFunction : public AuraScript::EffectCalcSpellModHandler { public: EffectCalcSpellModHandlerFunction(AuraEffectCalcSpellModFnType _pEffectHandlerScript, uint8 _effIndex, uint16 _effName) : AuraScript::EffectCalcSpellModHandler((AuraScript::AuraEffectCalcSpellModFnType)_pEffectHandlerScript, _effIndex, _effName) {} }; \
- class EffectApplyHandlerFunction : public AuraScript::EffectApplyHandler { public: EffectApplyHandlerFunction(AuraEffectApplicationModeFnType _pEffectHandlerScript, uint8 _effIndex, uint16 _effName, AuraEffectHandleModes _mode) : AuraScript::EffectApplyHandler((AuraScript::AuraEffectApplicationModeFnType)_pEffectHandlerScript, _effIndex, _effName, _mode) {} }; \
- class EffectAbsorbFunction : public AuraScript::EffectAbsorbHandler { public: EffectAbsorbFunction(AuraEffectAbsorbFnType _pEffectHandlerScript, uint8 _effIndex) : AuraScript::EffectAbsorbHandler((AuraScript::AuraEffectAbsorbFnType)_pEffectHandlerScript, _effIndex) {} }; \
- class EffectManaShieldFunction : public AuraScript::EffectManaShieldHandler { public: EffectManaShieldFunction(AuraEffectAbsorbFnType _pEffectHandlerScript, uint8 _effIndex) : AuraScript::EffectManaShieldHandler((AuraScript::AuraEffectAbsorbFnType)_pEffectHandlerScript, _effIndex) {} }; \
- class EffectSplitFunction : public AuraScript::EffectSplitHandler { public: EffectSplitFunction(AuraEffectSplitFnType _pEffectHandlerScript, uint8 _effIndex) : AuraScript::EffectSplitHandler((AuraScript::AuraEffectSplitFnType)_pEffectHandlerScript, _effIndex) {} }; \
- class CheckProcHandlerFunction : public AuraScript::CheckProcHandler { public: CheckProcHandlerFunction(AuraCheckProcFnType handlerScript) : AuraScript::CheckProcHandler((AuraScript::AuraCheckProcFnType)handlerScript) {} }; \
- class AuraProcHandlerFunction : public AuraScript::AuraProcHandler { public: AuraProcHandlerFunction(AuraProcFnType handlerScript) : AuraScript::AuraProcHandler((AuraScript::AuraProcFnType)handlerScript) {} }; \
- class EffectProcHandlerFunction : public AuraScript::EffectProcHandler { public: EffectProcHandlerFunction(AuraEffectProcFnType effectHandlerScript, uint8 effIndex, uint16 effName) : AuraScript::EffectProcHandler((AuraScript::AuraEffectProcFnType)effectHandlerScript, effIndex, effName) {} }; \
+ class CheckAreaTargetFunction : public AuraScript::CheckAreaTargetHandler { public: CheckAreaTargetFunction(AuraCheckAreaTargetFnType _pHandlerScript) : AuraScript::CheckAreaTargetHandler((AuraScript::AuraCheckAreaTargetFnType)_pHandlerScript) { } }; \
+ class AuraDispelFunction : public AuraScript::AuraDispelHandler { public: AuraDispelFunction(AuraDispelFnType _pHandlerScript) : AuraScript::AuraDispelHandler((AuraScript::AuraDispelFnType)_pHandlerScript) { } }; \
+ class EffectPeriodicHandlerFunction : public AuraScript::EffectPeriodicHandler { public: EffectPeriodicHandlerFunction(AuraEffectPeriodicFnType _pEffectHandlerScript, uint8 _effIndex, uint16 _effName) : AuraScript::EffectPeriodicHandler((AuraScript::AuraEffectPeriodicFnType)_pEffectHandlerScript, _effIndex, _effName) { } }; \
+ class EffectUpdatePeriodicHandlerFunction : public AuraScript::EffectUpdatePeriodicHandler { public: EffectUpdatePeriodicHandlerFunction(AuraEffectUpdatePeriodicFnType _pEffectHandlerScript, uint8 _effIndex, uint16 _effName) : AuraScript::EffectUpdatePeriodicHandler((AuraScript::AuraEffectUpdatePeriodicFnType)_pEffectHandlerScript, _effIndex, _effName) { } }; \
+ class EffectCalcAmountHandlerFunction : public AuraScript::EffectCalcAmountHandler { public: EffectCalcAmountHandlerFunction(AuraEffectCalcAmountFnType _pEffectHandlerScript, uint8 _effIndex, uint16 _effName) : AuraScript::EffectCalcAmountHandler((AuraScript::AuraEffectCalcAmountFnType)_pEffectHandlerScript, _effIndex, _effName) { } }; \
+ class EffectCalcPeriodicHandlerFunction : public AuraScript::EffectCalcPeriodicHandler { public: EffectCalcPeriodicHandlerFunction(AuraEffectCalcPeriodicFnType _pEffectHandlerScript, uint8 _effIndex, uint16 _effName) : AuraScript::EffectCalcPeriodicHandler((AuraScript::AuraEffectCalcPeriodicFnType)_pEffectHandlerScript, _effIndex, _effName) { } }; \
+ class EffectCalcSpellModHandlerFunction : public AuraScript::EffectCalcSpellModHandler { public: EffectCalcSpellModHandlerFunction(AuraEffectCalcSpellModFnType _pEffectHandlerScript, uint8 _effIndex, uint16 _effName) : AuraScript::EffectCalcSpellModHandler((AuraScript::AuraEffectCalcSpellModFnType)_pEffectHandlerScript, _effIndex, _effName) { } }; \
+ class EffectApplyHandlerFunction : public AuraScript::EffectApplyHandler { public: EffectApplyHandlerFunction(AuraEffectApplicationModeFnType _pEffectHandlerScript, uint8 _effIndex, uint16 _effName, AuraEffectHandleModes _mode) : AuraScript::EffectApplyHandler((AuraScript::AuraEffectApplicationModeFnType)_pEffectHandlerScript, _effIndex, _effName, _mode) { } }; \
+ class EffectAbsorbFunction : public AuraScript::EffectAbsorbHandler { public: EffectAbsorbFunction(AuraEffectAbsorbFnType _pEffectHandlerScript, uint8 _effIndex) : AuraScript::EffectAbsorbHandler((AuraScript::AuraEffectAbsorbFnType)_pEffectHandlerScript, _effIndex) { } }; \
+ class EffectManaShieldFunction : public AuraScript::EffectManaShieldHandler { public: EffectManaShieldFunction(AuraEffectAbsorbFnType _pEffectHandlerScript, uint8 _effIndex) : AuraScript::EffectManaShieldHandler((AuraScript::AuraEffectAbsorbFnType)_pEffectHandlerScript, _effIndex) { } }; \
+ class EffectSplitFunction : public AuraScript::EffectSplitHandler { public: EffectSplitFunction(AuraEffectSplitFnType _pEffectHandlerScript, uint8 _effIndex) : AuraScript::EffectSplitHandler((AuraScript::AuraEffectSplitFnType)_pEffectHandlerScript, _effIndex) { } }; \
+ class CheckProcHandlerFunction : public AuraScript::CheckProcHandler { public: CheckProcHandlerFunction(AuraCheckProcFnType handlerScript) : AuraScript::CheckProcHandler((AuraScript::AuraCheckProcFnType)handlerScript) { } }; \
+ class AuraProcHandlerFunction : public AuraScript::AuraProcHandler { public: AuraProcHandlerFunction(AuraProcFnType handlerScript) : AuraScript::AuraProcHandler((AuraScript::AuraProcFnType)handlerScript) { } }; \
+ class EffectProcHandlerFunction : public AuraScript::EffectProcHandler { public: EffectProcHandlerFunction(AuraEffectProcFnType effectHandlerScript, uint8 effIndex, uint16 effName) : AuraScript::EffectProcHandler((AuraScript::AuraEffectProcFnType)effectHandlerScript, effIndex, effName) { } }; \
#define PrepareAuraScript(CLASSNAME) AURASCRIPT_FUNCTION_TYPE_DEFINES(CLASSNAME) AURASCRIPT_FUNCTION_CAST_DEFINES(CLASSNAME)
public:
AuraScript() : _SpellScript(), m_aura(NULL), m_auraApplication(NULL), m_defaultActionPrevented(false)
- {}
+ { }
bool _Validate(SpellInfo const* entry);
bool _Load(Aura* aura);
void _PrepareScriptCall(AuraScriptHookType hookType, AuraApplication const* aurApp = NULL);
@@ -627,7 +627,7 @@ class AuraScript : public _SpellScript
bool _defaultActionPrevented;
ScriptStateStore(uint8 currentScriptState, AuraApplication const* auraApplication, bool defaultActionPrevented)
: _auraApplication(auraApplication), _currentScriptState(currentScriptState), _defaultActionPrevented(defaultActionPrevented)
- {}
+ { }
};
typedef std::stack<ScriptStateStore> ScriptStateStack;
ScriptStateStack m_scriptStates;
diff --git a/src/server/game/Texts/CreatureTextMgr.h b/src/server/game/Texts/CreatureTextMgr.h
index c32e35e8770..198877bfe86 100644
--- a/src/server/game/Texts/CreatureTextMgr.h
+++ b/src/server/game/Texts/CreatureTextMgr.h
@@ -82,10 +82,10 @@ typedef UNORDERED_MAP<uint64, CreatureTextRepeatGroup> CreatureTextRepeatMap;//g
class CreatureTextMgr
{
friend class ACE_Singleton<CreatureTextMgr, ACE_Null_Mutex>;
- CreatureTextMgr() {};
+ CreatureTextMgr() { };
public:
- ~CreatureTextMgr() {};
+ ~CreatureTextMgr() { };
void LoadCreatureTexts();
void LoadCreatureTextLocales();
CreatureTextMap const& GetTextMap() const { return mTextMap; }
diff --git a/src/server/game/Tickets/TicketMgr.cpp b/src/server/game/Tickets/TicketMgr.cpp
index f5d10bac70a..50ed1bff8fc 100644
--- a/src/server/game/Tickets/TicketMgr.cpp
+++ b/src/server/game/Tickets/TicketMgr.cpp
@@ -245,9 +245,7 @@ void GmTicket::SetChatLog(std::list<uint32> time, std::string const& log)
///////////////////////////////////////////////////////////////////////////////////////////////////
// Ticket manager
TicketMgr::TicketMgr() : _status(true), _lastTicketId(0), _lastSurveyId(0), _openTicketCount(0),
- _lastChange(time(NULL))
-{
-}
+ _lastChange(time(NULL)) { }
TicketMgr::~TicketMgr()
{
diff --git a/src/server/game/Tools/PlayerDump.h b/src/server/game/Tools/PlayerDump.h
index c9b763febae..e435f000e3b 100644
--- a/src/server/game/Tools/PlayerDump.h
+++ b/src/server/game/Tools/PlayerDump.h
@@ -65,13 +65,13 @@ enum DumpReturn
class PlayerDump
{
protected:
- PlayerDump() {}
+ PlayerDump() { }
};
class PlayerDumpWriter : public PlayerDump
{
public:
- PlayerDumpWriter() {}
+ PlayerDumpWriter() { }
bool GetDump(uint32 guid, std::string& dump);
DumpReturn WriteDump(std::string const& file, uint32 guid);
@@ -90,7 +90,7 @@ class PlayerDumpWriter : public PlayerDump
class PlayerDumpReader : public PlayerDump
{
public:
- PlayerDumpReader() {}
+ PlayerDumpReader() { }
DumpReturn LoadDump(std::string const& file, uint32 account, std::string name, uint32 guid);
};
diff --git a/src/server/game/Warden/Warden.cpp b/src/server/game/Warden/Warden.cpp
index f02cbf321b3..5e2cd82f6cc 100644
--- a/src/server/game/Warden/Warden.cpp
+++ b/src/server/game/Warden/Warden.cpp
@@ -30,9 +30,7 @@
#include "Warden.h"
#include "AccountMgr.h"
-Warden::Warden() : _inputCrypto(16), _outputCrypto(16), _checkTimer(10000/*10 sec*/), _clientResponseTimer(0), _dataSent(false), _initialized(false)
-{
-}
+Warden::Warden() : _inputCrypto(16), _outputCrypto(16), _checkTimer(10000/*10 sec*/), _clientResponseTimer(0), _dataSent(false), _initialized(false) { }
Warden::~Warden()
{
diff --git a/src/server/game/Warden/WardenCheckMgr.cpp b/src/server/game/Warden/WardenCheckMgr.cpp
index a8bcd61db73..cdd2a2f6bac 100644
--- a/src/server/game/Warden/WardenCheckMgr.cpp
+++ b/src/server/game/Warden/WardenCheckMgr.cpp
@@ -25,9 +25,7 @@
#include "WardenCheckMgr.h"
#include "Warden.h"
-WardenCheckMgr::WardenCheckMgr()
-{
-}
+WardenCheckMgr::WardenCheckMgr() { }
WardenCheckMgr::~WardenCheckMgr()
{
diff --git a/src/server/game/Warden/WardenMac.cpp b/src/server/game/Warden/WardenMac.cpp
index 27e859e741d..1cd4a4ea877 100644
--- a/src/server/game/Warden/WardenMac.cpp
+++ b/src/server/game/Warden/WardenMac.cpp
@@ -30,13 +30,9 @@
#include "WardenMac.h"
#include "WardenModuleMac.h"
-WardenMac::WardenMac() : Warden()
-{
-}
+WardenMac::WardenMac() : Warden() { }
-WardenMac::~WardenMac()
-{
-}
+WardenMac::~WardenMac() { }
void WardenMac::Init(WorldSession* pClient, BigNumber* K)
{
diff --git a/src/server/game/Warden/WardenWin.cpp b/src/server/game/Warden/WardenWin.cpp
index 60a1fecedc9..a9fcc041ff6 100644
--- a/src/server/game/Warden/WardenWin.cpp
+++ b/src/server/game/Warden/WardenWin.cpp
@@ -34,13 +34,9 @@
#include "WardenCheckMgr.h"
#include "AccountMgr.h"
-WardenWin::WardenWin() : Warden()
-{
-}
+WardenWin::WardenWin() : Warden() { }
-WardenWin::~WardenWin()
-{
-}
+WardenWin::~WardenWin() { }
void WardenWin::Init(WorldSession* session, BigNumber* k)
{
diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp
index 092b5c454bd..0d6ce27dc07 100644
--- a/src/server/game/World/World.cpp
+++ b/src/server/game/World/World.cpp
@@ -2206,7 +2206,7 @@ namespace Trinity
{
public:
typedef std::vector<WorldPacket*> WorldPacketList;
- explicit WorldWorldTextBuilder(int32 textId, va_list* args = NULL) : i_textId(textId), i_args(args) {}
+ explicit WorldWorldTextBuilder(int32 textId, va_list* args = NULL) : i_textId(textId), i_args(args) { }
void operator()(WorldPacketList& data_list, LocaleConstant loc_idx)
{
char const* text = sObjectMgr->GetTrinityString(i_textId, loc_idx);
diff --git a/src/server/scripts/Commands/cs_misc.cpp b/src/server/scripts/Commands/cs_misc.cpp
index 09adc8f55b3..57097e41831 100644
--- a/src/server/scripts/Commands/cs_misc.cpp
+++ b/src/server/scripts/Commands/cs_misc.cpp
@@ -1654,7 +1654,7 @@ public:
// Output III. LANG_PINFO_BANNED if ban exists and is applied
if (banTime >= 0)
- handler->PSendSysMessage(LANG_PINFO_BANNED, banType.c_str(), banTime > 0 ? secsToTimeString(banTime - time(NULL), true).c_str() : "permanently", banReason.c_str(), bannedBy.c_str());
+ handler->PSendSysMessage(LANG_PINFO_BANNED, banType.c_str(), banReason.c_str(), banTime > 0 ? secsToTimeString(banTime - time(NULL), true).c_str() : "permanently", bannedBy.c_str());
// Output IV. LANG_PINFO_MUTED if mute is applied
if (muteTime > 0)
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/blackrock_depths.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/blackrock_depths.cpp
index 89b4dc5324f..1f393205bc1 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/blackrock_depths.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/blackrock_depths.cpp
@@ -634,8 +634,8 @@ public:
}
}
- void EnterCombat(Unit* who) OVERRIDE {}
- void Reset() OVERRIDE {}
+ void EnterCombat(Unit* who) OVERRIDE { }
+ void Reset() OVERRIDE { }
void JustDied(Unit* killer) OVERRIDE
{
@@ -804,7 +804,7 @@ public:
}
}
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
void JustDied(Unit* slayer) OVERRIDE
{
@@ -1019,7 +1019,7 @@ public:
break;
}
}
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
void JustDied(Unit* slayer) OVERRIDE
{
@@ -1127,8 +1127,8 @@ public:
{
npc_tobias_seecherAI(Creature* creature) : npc_escortAI(creature) { }
- void EnterCombat(Unit* who) OVERRIDE {}
- void Reset() OVERRIDE {}
+ void EnterCombat(Unit* who) OVERRIDE { }
+ void Reset() OVERRIDE { }
void JustDied(Unit* killer) OVERRIDE
{
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_ambassador_flamelash.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_ambassador_flamelash.cpp
index feadc006daf..75f85ace2bd 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_ambassador_flamelash.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_ambassador_flamelash.cpp
@@ -47,7 +47,7 @@ public:
Spirit_Timer = 24000;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void SummonSpirits(Unit* victim)
{
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_anubshiah.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_anubshiah.cpp
index 83869ddc631..84964ba375a 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_anubshiah.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_anubshiah.cpp
@@ -57,7 +57,7 @@ public:
EnvelopingWeb_Timer = 16000;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_general_angerforge.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_general_angerforge.cpp
index 40d176b574b..869479a7ae0 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_general_angerforge.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_general_angerforge.cpp
@@ -55,7 +55,7 @@ public:
Medics = false;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void SummonAdds(Unit* victim)
{
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_grizzle.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_grizzle.cpp
index 3ac15bfcab4..1c2953a6a22 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_grizzle.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_grizzle.cpp
@@ -49,7 +49,7 @@ public:
Frenzy_Timer =0;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_high_interrogator_gerstahn.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_high_interrogator_gerstahn.cpp
index f381a1e2a9c..86748977749 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_high_interrogator_gerstahn.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_high_interrogator_gerstahn.cpp
@@ -54,7 +54,7 @@ public:
ShadowShield_Timer = 8000;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_magmus.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_magmus.cpp
index 2c1d078fd36..f4c63f630c3 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_magmus.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_magmus.cpp
@@ -53,7 +53,7 @@ public:
WarStomp_Timer =0;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_moira_bronzebeard.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_moira_bronzebeard.cpp
index 21c357d3b31..c647737bea9 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_moira_bronzebeard.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_moira_bronzebeard.cpp
@@ -56,7 +56,7 @@ public:
Smite_Timer = 8000;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp
index c24f533d41c..aff7f840a12 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp
@@ -218,7 +218,7 @@ public:
}
}
- void JustSummoned(Creature* /*summon*/) OVERRIDE {}
+ void JustSummoned(Creature* /*summon*/) OVERRIDE { }
void SetData(uint32 type, uint32 data) OVERRIDE
{
diff --git a/src/server/scripts/EasternKingdoms/CMakeLists.txt b/src/server/scripts/EasternKingdoms/CMakeLists.txt
index 73c8fb5cf5c..e776467fedb 100644
--- a/src/server/scripts/EasternKingdoms/CMakeLists.txt
+++ b/src/server/scripts/EasternKingdoms/CMakeLists.txt
@@ -171,7 +171,6 @@ set(scripts_STAT_SRCS
EasternKingdoms/ScarletMonastery/boss_herod.cpp
EasternKingdoms/ScarletMonastery/boss_scorn.cpp
EasternKingdoms/zone_undercity.cpp
- EasternKingdoms/zone_silvermoon_city.cpp
EasternKingdoms/zone_loch_modan.cpp
EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp
EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp
index 48a6712c4ae..071a5e83d2f 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp
@@ -90,7 +90,7 @@ public:
ResetTimer = 2000;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void KilledUnit(Unit* /*victim*/) OVERRIDE
{
@@ -142,7 +142,7 @@ public:
me->SetVisible(true);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void KilledUnit(Unit* /*victim*/) OVERRIDE
{
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp
index ff85c53de7a..fc37c42be85 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp
@@ -462,7 +462,7 @@ public:
struct boss_baron_rafe_dreugerAI : public boss_moroes_guestAI
{
//Retr Pally
- boss_baron_rafe_dreugerAI(Creature* creature) : boss_moroes_guestAI(creature){}
+ boss_baron_rafe_dreugerAI(Creature* creature) : boss_moroes_guestAI(creature){ }
uint32 HammerOfJustice_Timer;
uint32 SealOfCommand_Timer;
@@ -589,7 +589,7 @@ public:
struct boss_lady_keira_berrybuckAI : public boss_moroes_guestAI
{
//Holy Pally
- boss_lady_keira_berrybuckAI(Creature* creature) : boss_moroes_guestAI(creature) {}
+ boss_lady_keira_berrybuckAI(Creature* creature) : boss_moroes_guestAI(creature) { }
uint32 Cleanse_Timer;
uint32 GreaterBless_Timer;
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp
index 762547e551c..7c6cdd4cb3e 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp
@@ -117,9 +117,9 @@ public:
uint64 malchezaar;
InfernalPoint *point;
- void Reset() OVERRIDE {}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void Reset() OVERRIDE { }
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp
index 66489fb8840..2d3fabb810b 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp
@@ -529,7 +529,7 @@ public:
CastTimer = 2000 + (rand()%3000);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp
index e3eea359426..6355fe33724 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp
@@ -156,9 +156,9 @@ public:
SacrificeGUID = 0;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
- void AttackStart(Unit* /*who*/) OVERRIDE {}
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void AttackStart(Unit* /*who*/) OVERRIDE { }
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
void JustDied(Unit* /*killer*/) OVERRIDE
@@ -185,7 +185,7 @@ public:
struct npc_fiendish_portalAI : public PassiveAI
{
- npc_fiendish_portalAI(Creature* creature) : PassiveAI(creature), summons(me){}
+ npc_fiendish_portalAI(Creature* creature) : PassiveAI(creature), summons(me){ }
SummonList summons;
@@ -230,7 +230,7 @@ public:
me->ApplySpellImmune(0, IMMUNITY_SCHOOL, SPELL_SCHOOL_MASK_FIRE, true);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp b/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp
index 383cb9182c7..beff85b730f 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp
@@ -249,7 +249,7 @@ public:
YipTimer = 10000;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void JustDied(Unit* /*killer*/) OVERRIDE
{
@@ -733,7 +733,7 @@ public:
MoveTimer = 1000;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void MoveInLineOfSight(Unit* /*who*/) OVERRIDE
@@ -1073,7 +1073,7 @@ public:
RomuloDead = false;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void AttackStart(Unit* who) OVERRIDE
{
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp
index 679f52343eb..6997b7123bc 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp
@@ -176,7 +176,7 @@ public:
Start(false, false);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void WaypointReached(uint32 waypointId) OVERRIDE
{
@@ -512,7 +512,7 @@ public:
me->RemoveCorpse();
}
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void MovementInform(uint32 type, uint32 id) OVERRIDE
{
diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp
index dc8f8bb185a..074ad3f1b96 100644
--- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp
+++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp
@@ -461,8 +461,8 @@ public:
DoCast(me, SPELL_FLAMESTRIKE2, true);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
@@ -509,7 +509,7 @@ public:
FakeDeath = false;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void DamageTaken(Unit* /*killer*/, uint32 &damage) OVERRIDE
{
@@ -609,8 +609,8 @@ public:
HatchTimer = 10000;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
@@ -652,7 +652,7 @@ public:
DoCast(me, SPELL_ARCANE_SPHERE_PASSIVE, true);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp
index a514f723900..c31eb1bea11 100644
--- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp
+++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp
@@ -334,12 +334,12 @@ public:
{
npc_fel_crystalAI(Creature* creature) : ScriptedAI(creature) { }
- void Reset() OVERRIDE {}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
- void AttackStart(Unit* /*who*/) OVERRIDE {}
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void Reset() OVERRIDE { }
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void AttackStart(Unit* /*who*/) OVERRIDE { }
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
- void UpdateAI(uint32 /*diff*/) OVERRIDE {}
+ void UpdateAI(uint32 /*diff*/) OVERRIDE { }
void JustDied(Unit* /*killer*/) OVERRIDE
{
diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp
index 3694fa4a864..24b48112bb6 100644
--- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp
+++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp
@@ -222,7 +222,7 @@ public:
me->SetDisplayId(me->GetCreatureTemplate()->Modelid2);
}
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
void JustDied(Unit* slayer) OVERRIDE
{
@@ -233,10 +233,10 @@ public:
}
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
- void AttackStart(Unit* /*who*/) OVERRIDE {}
+ void AttackStart(Unit* /*who*/) OVERRIDE { }
};
};
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp
index 52c791a2fcb..97359ba65a9 100644
--- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp
@@ -1678,10 +1678,10 @@ public:
struct npc_the_lich_king_tirion_dawnAI : public ScriptedAI
{
npc_the_lich_king_tirion_dawnAI(Creature* creature) : ScriptedAI(creature) { Reset(); }
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
void AttackStart(Unit* /*who*/) { } // very sample, just don't make them aggreesive OVERRIDE
- void UpdateAI(uint32 /*diff*/) OVERRIDE {}
- void JustDied(Unit* /*killer*/) OVERRIDE {}
+ void UpdateAI(uint32 /*diff*/) OVERRIDE { }
+ void JustDied(Unit* /*killer*/) OVERRIDE { }
};
};
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp
index 83269f43f25..6f028e33726 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp
@@ -58,7 +58,7 @@ public:
Terrify_Timer = 20000;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
index 10c208aa1e3..463e88b670b 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
@@ -162,8 +162,8 @@ public:
uint32 delay;
uint32 spell;
uint32 spell2;
- void Reset() OVERRIDE {}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void Reset() OVERRIDE { }
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void SetType(uint32 _type)
{
switch (Creaturetype = _type)
@@ -254,7 +254,7 @@ public:
laugh = urand(15000, 30000);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void SaySound(uint8 textEntry, Unit* target = 0)
{
@@ -821,7 +821,7 @@ public:
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void SpellHit(Unit* /*caster*/, const SpellInfo* spell) OVERRIDE
{
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp
index 45ae86b252b..40fe93155a5 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp
@@ -148,9 +148,9 @@ public:
uint32 Start_Timer;
- void Reset() OVERRIDE {}
- void WaypointReached(uint32 /*waypointId*/) OVERRIDE {}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void Reset() OVERRIDE { }
+ void WaypointReached(uint32 /*waypointId*/) OVERRIDE { }
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_scorn.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_scorn.cpp
index 8e267319054..b2289f324f3 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_scorn.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_scorn.cpp
@@ -61,7 +61,7 @@ public:
FrostNova_Timer = 30000;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_ras_frostwhisper.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_ras_frostwhisper.cpp
index e468c435c8d..451fd46938d 100644
--- a/src/server/scripts/EasternKingdoms/Scholomance/boss_ras_frostwhisper.cpp
+++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_ras_frostwhisper.cpp
@@ -69,7 +69,7 @@ public:
DoCast(me, SPELL_ICEARMOR, true);
}
- void EnterCombat(Unit* /*who*/)OVERRIDE {}
+ void EnterCombat(Unit* /*who*/)OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
diff --git a/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp b/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp
index d5c3d27eed3..8d89592090e 100644
--- a/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp
+++ b/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp
@@ -145,8 +145,8 @@ public:
}
}
- void Reset() OVERRIDE {}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void Reset() OVERRIDE { }
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
};
};
diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_postmaster_malown.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_postmaster_malown.cpp
index 98f4d9f8e4d..b67c039ec74 100644
--- a/src/server/scripts/EasternKingdoms/Stratholme/boss_postmaster_malown.cpp
+++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_postmaster_malown.cpp
@@ -61,7 +61,7 @@ class boss_postmaster_malown : public CreatureScript
{
boss_postmaster_malownAI(Creature* creature) : BossAI(creature, TYPE_MALOWN) { }
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
void EnterCombat(Unit* /*who*/) OVERRIDE
{
diff --git a/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp b/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp
index 34b79473fb7..1b15f30353b 100644
--- a/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp
+++ b/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp
@@ -107,7 +107,7 @@ public:
Talk(SAY_ZAPPED);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
};
};
@@ -155,7 +155,7 @@ public:
Tagged = false;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void SpellHit(Unit* caster, const SpellInfo* spell) OVERRIDE
{
@@ -235,7 +235,7 @@ public:
Tagged = false;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void SpellHit(Unit* /*caster*/, const SpellInfo* spell) OVERRIDE
{
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp
index a84e89d61a3..692f9ae5440 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp
@@ -689,7 +689,7 @@ public:
KillTimer = 15000;
}
- void EnterCombat(Unit* /*who*/)OVERRIDE {}
+ void EnterCombat(Unit* /*who*/)OVERRIDE { }
void SpellHitTarget(Unit* target, const SpellInfo* spell) OVERRIDE
{
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp
index a74e2cc87b1..561ba361f26 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp
@@ -531,7 +531,7 @@ public:
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
me->SetSpeed(MOVE_RUN, 0.8f);
}
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
void EnterCombat(Unit* /*who*/) OVERRIDE
{
DoZoneInCombat();
@@ -565,12 +565,12 @@ public:
me->SetTarget(me->GetGUID());
me->SetFloatValue(UNIT_FIELD_BOUNDINGRADIUS, 0.01f); // core bug
}
- void Reset() OVERRIDE {}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
- void AttackStart(Unit* /*who*/) OVERRIDE {}
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void Reset() OVERRIDE { }
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void AttackStart(Unit* /*who*/) OVERRIDE { }
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
- void UpdateAI(uint32 /*diff*/) OVERRIDE {}
+ void UpdateAI(uint32 /*diff*/) OVERRIDE { }
};
};
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp
index 1753cc8ca10..e36310f85b1 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp
@@ -525,7 +525,7 @@ public:
struct npc_void_sentinelAI : public ScriptedAI
{
- npc_void_sentinelAI(Creature* creature) : ScriptedAI(creature){}
+ npc_void_sentinelAI(Creature* creature) : ScriptedAI(creature){ }
uint32 PulseTimer;
uint32 VoidBlastTimer;
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/sunwell_plateau.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/sunwell_plateau.cpp
index 2db77197eb0..4b190f04a70 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/sunwell_plateau.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/sunwell_plateau.cpp
@@ -62,6 +62,4 @@ enum LiadrinnSpeeches
#define CS_GOSSIP3 "Why did they stop?"
#define CS_GOSSIP4 "Your insight is appreciated."
-void AddSC_sunwell_plateau()
-{
-}
+void AddSC_sunwell_plateau() { }
diff --git a/src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp b/src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp
index 808515269ad..e575965987c 100644
--- a/src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp
+++ b/src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp
@@ -23,13 +23,6 @@ SDComment:
SDCategory: Burning Steppes
EndScriptData */
-
-#include "ScriptMgr.h"
-#include "ScriptedCreature.h"
-#include "ScriptedGossip.h"
-#include "Player.h"
-
-
void AddSC_burning_steppes()
{
diff --git a/src/server/scripts/EasternKingdoms/zone_eastern_plaguelands.cpp b/src/server/scripts/EasternKingdoms/zone_eastern_plaguelands.cpp
index 01305d923b1..ed14875b36d 100644
--- a/src/server/scripts/EasternKingdoms/zone_eastern_plaguelands.cpp
+++ b/src/server/scripts/EasternKingdoms/zone_eastern_plaguelands.cpp
@@ -45,9 +45,9 @@ public:
{
npc_ghoul_flayerAI(Creature* creature) : ScriptedAI(creature) { }
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void JustDied(Unit* killer) OVERRIDE
{
@@ -129,7 +129,7 @@ public:
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
};
};
diff --git a/src/server/scripts/EasternKingdoms/zone_eversong_woods.cpp b/src/server/scripts/EasternKingdoms/zone_eversong_woods.cpp
index 1f9384c1db2..aa41ee7adbb 100644
--- a/src/server/scripts/EasternKingdoms/zone_eversong_woods.cpp
+++ b/src/server/scripts/EasternKingdoms/zone_eversong_woods.cpp
@@ -81,7 +81,7 @@ public:
Summon = false;
}
- void EnterCombat(Unit* /*who*/)OVERRIDE {}
+ void EnterCombat(Unit* /*who*/)OVERRIDE { }
void JustSummoned(Creature* summoned) OVERRIDE
{
diff --git a/src/server/scripts/EasternKingdoms/zone_hinterlands.cpp b/src/server/scripts/EasternKingdoms/zone_hinterlands.cpp
index a5db2968b7a..cbfab9047b2 100644
--- a/src/server/scripts/EasternKingdoms/zone_hinterlands.cpp
+++ b/src/server/scripts/EasternKingdoms/zone_hinterlands.cpp
@@ -86,7 +86,7 @@ public:
{
npc_00x09hlAI(Creature* creature) : npc_escortAI(creature) { }
- void Reset() { }
+ void Reset() OVERRIDE { }
void WaypointReached(uint32 waypointId)
{
diff --git a/src/server/scripts/EasternKingdoms/zone_isle_of_queldanas.cpp b/src/server/scripts/EasternKingdoms/zone_isle_of_queldanas.cpp
index a2861606951..ac0b83b72bc 100644
--- a/src/server/scripts/EasternKingdoms/zone_isle_of_queldanas.cpp
+++ b/src/server/scripts/EasternKingdoms/zone_isle_of_queldanas.cpp
@@ -67,9 +67,9 @@ public:
Timer = 2500;
}
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
diff --git a/src/server/scripts/EasternKingdoms/zone_silvermoon_city.cpp b/src/server/scripts/EasternKingdoms/zone_silvermoon_city.cpp
deleted file mode 100644
index 36abdead399..00000000000
--- a/src/server/scripts/EasternKingdoms/zone_silvermoon_city.cpp
+++ /dev/null
@@ -1,115 +0,0 @@
-/*
- * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
- * Copyright (C) 2006-2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
- *
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License as published by the
- * Free Software Foundation; either version 2 of the License, or (at your
- * option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
- * more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-/* ScriptData
-SDName: Silvermoon_City
-SD%Complete: 100
-SDComment: Quest support: 9685
-SDCategory: Silvermoon City
-EndScriptData */
-
-/* ContentData
-npc_blood_knight_stillblade
-EndContentData */
-
-#include "ScriptMgr.h"
-#include "ScriptedCreature.h"
-#include "Player.h"
-#include "SpellInfo.h"
-
-/*#######
-# npc_blood_knight_stillblade
-#######*/
-enum StillbladeData
-{
- SAY_HEAL = 0,
-
- QUEST_REDEEMING_THE_DEAD = 9685,
- SPELL_SHIMMERING_VESSEL = 31225,
- SPELL_REVIVE_SELF = 32343,
-};
-
-class npc_blood_knight_stillblade : public CreatureScript
-{
-public:
- npc_blood_knight_stillblade() : CreatureScript("npc_blood_knight_stillblade") { }
-
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
- {
- return new npc_blood_knight_stillbladeAI(creature);
- }
-
- struct npc_blood_knight_stillbladeAI : public ScriptedAI
- {
- npc_blood_knight_stillbladeAI(Creature* creature) : ScriptedAI(creature) { }
-
- uint32 lifeTimer;
- bool spellHit;
-
- void Reset() OVERRIDE
- {
- lifeTimer = 120000;
- me->SetStandState(UNIT_STAND_STATE_DEAD);
- me->SetUInt32Value(UNIT_FIELD_BYTES_1, 7); // lay down
- spellHit = false;
- }
-
- void EnterCombat(Unit* /*who*/) OVERRIDE
- {
- }
-
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE
-
- {
- }
-
- void UpdateAI(uint32 diff) OVERRIDE
- {
- if (me->IsStandState())
- {
- if (lifeTimer <= diff)
- me->AI()->EnterEvadeMode();
- else
- lifeTimer -= diff;
- }
- }
-
- void SpellHit(Unit* caster, const SpellInfo* Spellkind) OVERRIDE
- {
- if (Spellkind->Id != SPELL_SHIMMERING_VESSEL || spellHit)
- return;
-
- Player* player = caster->ToPlayer();
- if (!player || !player->IsActiveQuest(QUEST_REDEEMING_THE_DEAD))
- return;
-
- player->AreaExploredOrEventHappens(QUEST_REDEEMING_THE_DEAD);
- DoCast(me, SPELL_REVIVE_SELF);
- me->SetStandState(UNIT_STAND_STATE_STAND);
- me->SetUInt32Value(UNIT_DYNAMIC_FLAGS, 0);
- //me->RemoveAllAuras();
- Talk(SAY_HEAL);
- spellHit = true;
- }
- };
-};
-
-void AddSC_silvermoon_city()
-{
- new npc_blood_knight_stillblade();
-}
diff --git a/src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp b/src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp
index 5541171fa7e..2074b1116fb 100644
--- a/src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp
+++ b/src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp
@@ -107,7 +107,7 @@ public:
}
}
- void Reset() {}
+ void Reset() OVERRIDE { }
void EnterCombat(Unit* who)
{
diff --git a/src/server/scripts/EasternKingdoms/zone_stranglethorn_vale.cpp b/src/server/scripts/EasternKingdoms/zone_stranglethorn_vale.cpp
index 4dc41e5551c..91bf802abf7 100644
--- a/src/server/scripts/EasternKingdoms/zone_stranglethorn_vale.cpp
+++ b/src/server/scripts/EasternKingdoms/zone_stranglethorn_vale.cpp
@@ -82,7 +82,7 @@ public:
}
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
diff --git a/src/server/scripts/EasternKingdoms/zone_undercity.cpp b/src/server/scripts/EasternKingdoms/zone_undercity.cpp
index f193a0cc95c..d205fe8cb40 100644
--- a/src/server/scripts/EasternKingdoms/zone_undercity.cpp
+++ b/src/server/scripts/EasternKingdoms/zone_undercity.cpp
@@ -124,7 +124,7 @@ public:
MultiShotTimer = 10000;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void JustSummoned(Creature* summoned) OVERRIDE
{
@@ -246,7 +246,7 @@ public:
EventCast = true;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
diff --git a/src/server/scripts/EasternKingdoms/zone_western_plaguelands.cpp b/src/server/scripts/EasternKingdoms/zone_western_plaguelands.cpp
index 3247c194579..7077e3d9a31 100644
--- a/src/server/scripts/EasternKingdoms/zone_western_plaguelands.cpp
+++ b/src/server/scripts/EasternKingdoms/zone_western_plaguelands.cpp
@@ -174,9 +174,9 @@ public:
{
npc_the_scourge_cauldronAI(Creature* creature) : ScriptedAI(creature) { }
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void DoDie()
{
@@ -393,7 +393,7 @@ public:
}
}
- void EnterCombat(Unit* /*who*/)OVERRIDE {}
+ void EnterCombat(Unit* /*who*/)OVERRIDE { }
void JustDied(Unit* /*killer*/) OVERRIDE
{
diff --git a/src/server/scripts/EasternKingdoms/zone_westfall.cpp b/src/server/scripts/EasternKingdoms/zone_westfall.cpp
index 311a82bdea8..3869ee5bbb5 100644
--- a/src/server/scripts/EasternKingdoms/zone_westfall.cpp
+++ b/src/server/scripts/EasternKingdoms/zone_westfall.cpp
@@ -269,7 +269,7 @@ public:
Talk(SAY_AGGRO, who->GetGUID());
}
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
};
};
diff --git a/src/server/scripts/Examples/example_spell.cpp b/src/server/scripts/Examples/example_spell.cpp
index 8e22c4b66c8..4652eef3faa 100644
--- a/src/server/scripts/Examples/example_spell.cpp
+++ b/src/server/scripts/Examples/example_spell.cpp
@@ -442,7 +442,7 @@ class spell_ex : public SpellScriptLoader
//bool Validate(SpellInfo const* spellEntry){return true;} OVERRIDE
//bool Load(){return true;}
- //void Unload(){}
+ //void Unload(){ }
//void Function(SpellEffIndex effIndex) //OnEffect += SpellEffectFn(spell_ex_SpellScript::Function, EFFECT_ANY, SPELL_EFFECT_ANY);
//void Function() //OnHit += SpellEffectFn(spell_ex_SpellScript::Function);
@@ -469,7 +469,7 @@ class spell_ex : public SpellScriptLoader
PrepareAuraScript(spell_ex)
//bool Validate(SpellInfo const* spellEntry){return true;} OVERRIDE
//bool Load(){return true;}
- //void Unload(){}
+ //void Unload(){ }
//void spell_ex_SpellScript::Function(AuraEffect const* aurEff, AuraEffectHandleModes mode) //OnEffectApply += AuraEffectApplyFn(spell_ex_SpellScript::Function, EFFECT_ANY, SPELL_AURA_ANY, AURA_EFFECT_HANDLE_REAL);
//void spell_ex_SpellScript::Function(AuraEffect const* aurEff, AuraEffectHandleModes mode) //OnEffectRemove += AuraEffectRemoveFn(spell_ex_SpellScript::Function, EFFECT_ANY, SPELL_AURA_ANY, AURA_EFFECT_HANDLE_REAL);
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp
index b030c8b33a3..41cc1d0241d 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp
@@ -108,7 +108,7 @@ public:
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void DamageTaken(Unit* /*done_by*/, uint32 &damage) OVERRIDE
{
@@ -148,11 +148,11 @@ public:
{
npc_doomfireAI(Creature* creature) : ScriptedAI(creature) { }
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void DamageTaken(Unit* /*done_by*/, uint32 &damage) OVERRIDE
{
@@ -195,7 +195,7 @@ public:
TargetGUID = who->GetGUID();
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void DamageTaken(Unit* /*done_by*/, uint32 &damage) OVERRIDE
{
@@ -638,7 +638,7 @@ public:
DoMeleeAttackIfReady();
}
- void WaypointReached(uint32 /*waypointId*/) OVERRIDE {}
+ void WaypointReached(uint32 /*waypointId*/) OVERRIDE { }
};
};
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp
index 24d0422e06e..43d75fad876 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp
@@ -443,7 +443,7 @@ public:
imol = false;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void WaypointReached(uint32 waypointId) OVERRIDE
{
@@ -594,7 +594,7 @@ public:
}
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
@@ -697,7 +697,7 @@ public:
}
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
@@ -820,7 +820,7 @@ public:
}
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
@@ -918,7 +918,7 @@ public:
}
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
@@ -1017,7 +1017,7 @@ public:
}
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
@@ -1107,7 +1107,7 @@ public:
}
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
@@ -1206,7 +1206,7 @@ public:
me->SetPosition(x, y, z, 0);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp
index ffa0eea14f6..46978366224 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp
@@ -639,8 +639,8 @@ public:
}
}
- void Reset() OVERRIDE {}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void Reset() OVERRIDE { }
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_aeonus.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_aeonus.cpp
index 0d67426d039..c929a1b6a55 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_aeonus.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_aeonus.cpp
@@ -59,7 +59,7 @@ public:
{
boss_aeonusAI(Creature* creature) : BossAI(creature, TYPE_AEONUS) { }
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
void EnterCombat(Unit* /*who*/) OVERRIDE
{
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_chrono_lord_deja.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_chrono_lord_deja.cpp
index a181c0fe43e..fe91f3ab712 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_chrono_lord_deja.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_chrono_lord_deja.cpp
@@ -60,7 +60,7 @@ public:
{
boss_chrono_lord_dejaAI(Creature* creature) : BossAI(creature, TYPE_CRONO_LORD_DEJA) { }
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
void EnterCombat(Unit* /*who*/) OVERRIDE
{
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_temporus.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_temporus.cpp
index 4bd06546a88..4d94edf7339 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_temporus.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_temporus.cpp
@@ -59,7 +59,7 @@ public:
{
boss_temporusAI(Creature* creature) : BossAI(creature, TYPE_TEMPORUS) { }
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
void EnterCombat(Unit* /*who*/) OVERRIDE
{
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/the_black_morass.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/the_black_morass.cpp
index 70c569a3259..8cdf5f246d0 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/the_black_morass.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/the_black_morass.cpp
@@ -151,7 +151,7 @@ public:
//ScriptedAI::AttackStart(who);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void SpellHit(Unit* /*caster*/, const SpellInfo* spell) OVERRIDE
{
@@ -303,7 +303,7 @@ public:
else mWaveId = 1;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void DoSummonAtRift(uint32 creature_entry)
{
diff --git a/src/server/scripts/Kalimdor/Maraudon/boss_celebras_the_cursed.cpp b/src/server/scripts/Kalimdor/Maraudon/boss_celebras_the_cursed.cpp
index 39d3df823f6..2a00565e4bd 100644
--- a/src/server/scripts/Kalimdor/Maraudon/boss_celebras_the_cursed.cpp
+++ b/src/server/scripts/Kalimdor/Maraudon/boss_celebras_the_cursed.cpp
@@ -58,7 +58,7 @@ public:
CorruptForcesTimer = 30000;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void JustDied(Unit* /*killer*/) OVERRIDE
{
diff --git a/src/server/scripts/Kalimdor/Maraudon/boss_noxxion.cpp b/src/server/scripts/Kalimdor/Maraudon/boss_noxxion.cpp
index 1196c21b0dd..6478c6eae75 100644
--- a/src/server/scripts/Kalimdor/Maraudon/boss_noxxion.cpp
+++ b/src/server/scripts/Kalimdor/Maraudon/boss_noxxion.cpp
@@ -61,7 +61,7 @@ public:
Invisible = false;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void SummonAdds(Unit* victim)
{
diff --git a/src/server/scripts/Kalimdor/Maraudon/boss_princess_theradras.cpp b/src/server/scripts/Kalimdor/Maraudon/boss_princess_theradras.cpp
index 95632edfe9b..654ef986a17 100644
--- a/src/server/scripts/Kalimdor/Maraudon/boss_princess_theradras.cpp
+++ b/src/server/scripts/Kalimdor/Maraudon/boss_princess_theradras.cpp
@@ -62,7 +62,7 @@ public:
RepulsiveGazeTimer = 23000;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void JustDied(Unit* /*killer*/) OVERRIDE
{
diff --git a/src/server/scripts/Kalimdor/RazorfenKraul/razorfen_kraul.cpp b/src/server/scripts/Kalimdor/RazorfenKraul/razorfen_kraul.cpp
index 33f825421bb..ee8618eacc9 100644
--- a/src/server/scripts/Kalimdor/RazorfenKraul/razorfen_kraul.cpp
+++ b/src/server/scripts/Kalimdor/RazorfenKraul/razorfen_kraul.cpp
@@ -118,7 +118,7 @@ public:
}
}
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
void EnterCombat(Unit* /*who*/) OVERRIDE
{
diff --git a/src/server/scripts/Kalimdor/boss_azuregos.cpp b/src/server/scripts/Kalimdor/boss_azuregos.cpp
index dbc7abe7bf7..e433884c24a 100644
--- a/src/server/scripts/Kalimdor/boss_azuregos.cpp
+++ b/src/server/scripts/Kalimdor/boss_azuregos.cpp
@@ -79,7 +79,7 @@ public:
Enraged = false;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
diff --git a/src/server/scripts/Kalimdor/zone_ashenvale.cpp b/src/server/scripts/Kalimdor/zone_ashenvale.cpp
index b1c2566cdce..dbcf054f8f4 100644
--- a/src/server/scripts/Kalimdor/zone_ashenvale.cpp
+++ b/src/server/scripts/Kalimdor/zone_ashenvale.cpp
@@ -229,7 +229,7 @@ class npc_ruul_snowhoof : public CreatureScript
}
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void Reset() OVERRIDE
{
diff --git a/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp b/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp
index f169b7b9349..ce33f4dbba6 100644
--- a/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp
+++ b/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp
@@ -95,7 +95,7 @@ public:
me->SetStandState(UNIT_STAND_STATE_SLEEP);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void MoveInLineOfSight(Unit* who) OVERRIDE
@@ -318,12 +318,12 @@ public:
}
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
- void UpdateAI(uint32 /*diff*/) OVERRIDE {}
+ void UpdateAI(uint32 /*diff*/) OVERRIDE { }
};
};
@@ -398,7 +398,7 @@ public:
Talk(SAY_AGGRO, who->GetGUID());
}
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
};
};
@@ -457,7 +457,7 @@ public:
StartEvent();
}
- void EnterCombat(Unit* /*who*/)OVERRIDE {}
+ void EnterCombat(Unit* /*who*/)OVERRIDE { }
void StartEvent()
{
@@ -614,7 +614,7 @@ public:
struct npc_death_ravagerAI : public ScriptedAI
{
- npc_death_ravagerAI(Creature* creature) : ScriptedAI(creature){}
+ npc_death_ravagerAI(Creature* creature) : ScriptedAI(creature){ }
uint32 RendTimer;
uint32 EnragingBiteTimer;
diff --git a/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp b/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp
index 0f2c72eb298..694d63d5295 100644
--- a/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp
+++ b/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp
@@ -54,9 +54,9 @@ public:
{
npc_webbed_creatureAI(Creature* creature) : ScriptedAI(creature) { }
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void JustDied(Unit* killer) OVERRIDE
{
diff --git a/src/server/scripts/Kalimdor/zone_dustwallow_marsh.cpp b/src/server/scripts/Kalimdor/zone_dustwallow_marsh.cpp
index 30e9906e3e1..ed3247a3cfa 100644
--- a/src/server/scripts/Kalimdor/zone_dustwallow_marsh.cpp
+++ b/src/server/scripts/Kalimdor/zone_dustwallow_marsh.cpp
@@ -565,7 +565,7 @@ public:
Talk(SAY_ATTACKED_1, who->GetGUID());
}
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
void JustDied(Unit* /*killer*/) OVERRIDE
{
diff --git a/src/server/scripts/Kalimdor/zone_orgrimmar.cpp b/src/server/scripts/Kalimdor/zone_orgrimmar.cpp
index 8cf84de20ec..d1b442a9443 100644
--- a/src/server/scripts/Kalimdor/zone_orgrimmar.cpp
+++ b/src/server/scripts/Kalimdor/zone_orgrimmar.cpp
@@ -15,11 +15,6 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-#include "ScriptMgr.h"
-#include "ScriptedCreature.h"
-#include "ScriptedGossip.h"
-#include "Player.h"
-
void AddSC_orgrimmar()
{
}
diff --git a/src/server/scripts/Kalimdor/zone_silithus.cpp b/src/server/scripts/Kalimdor/zone_silithus.cpp
index 7fcfde25cd0..ff2eaaa9789 100644
--- a/src/server/scripts/Kalimdor/zone_silithus.cpp
+++ b/src/server/scripts/Kalimdor/zone_silithus.cpp
@@ -840,7 +840,7 @@ public:
hasTarget = false;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void JustDied(Unit* /*slayer*/) OVERRIDE;
void UpdateAI(uint32 diff) OVERRIDE
diff --git a/src/server/scripts/Kalimdor/zone_tanaris.cpp b/src/server/scripts/Kalimdor/zone_tanaris.cpp
index 601bc5d0ca4..233c184777c 100644
--- a/src/server/scripts/Kalimdor/zone_tanaris.cpp
+++ b/src/server/scripts/Kalimdor/zone_tanaris.cpp
@@ -266,7 +266,7 @@ public:
}
void EnterCombat(Unit* /*who*/) OVERRIDE { }
- void Reset() {}
+ void Reset() OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
@@ -398,7 +398,7 @@ public:
}
}
- void Reset(){}
+ void Reset()OVERRIDE { }
void EnterCombat(Unit* /*who*/) OVERRIDE
{
diff --git a/src/server/scripts/Kalimdor/zone_teldrassil.cpp b/src/server/scripts/Kalimdor/zone_teldrassil.cpp
index 8cf08953fc2..14f8f2a9dac 100644
--- a/src/server/scripts/Kalimdor/zone_teldrassil.cpp
+++ b/src/server/scripts/Kalimdor/zone_teldrassil.cpp
@@ -68,7 +68,7 @@ public:
{
npc_mistAI(Creature* creature) : FollowerAI(creature) { }
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
void MoveInLineOfSight(Unit* who) OVERRIDE
diff --git a/src/server/scripts/Kalimdor/zone_the_barrens.cpp b/src/server/scripts/Kalimdor/zone_the_barrens.cpp
index 66e5b3ea89e..b23710b3d00 100644
--- a/src/server/scripts/Kalimdor/zone_the_barrens.cpp
+++ b/src/server/scripts/Kalimdor/zone_the_barrens.cpp
@@ -121,7 +121,7 @@ public:
{
npc_giltharesAI(Creature* creature) : npc_escortAI(creature) { }
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
void WaypointReached(uint32 waypointId) OVERRIDE
{
@@ -235,7 +235,7 @@ public:
}
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
@@ -340,7 +340,7 @@ public:
BigWill = 0;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void MoveInLineOfSight(Unit* who) OVERRIDE
@@ -357,7 +357,7 @@ public:
}
}
- void KilledUnit(Unit* /*victim*/) OVERRIDE {}
+ void KilledUnit(Unit* /*victim*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
diff --git a/src/server/scripts/Kalimdor/zone_winterspring.cpp b/src/server/scripts/Kalimdor/zone_winterspring.cpp
index f5976333ee6..18df584e64a 100644
--- a/src/server/scripts/Kalimdor/zone_winterspring.cpp
+++ b/src/server/scripts/Kalimdor/zone_winterspring.cpp
@@ -159,7 +159,7 @@ public:
_dialogueArray(dialogueArray),
_currentEntry(NULL),
_actionTimer(0)
- {}
+ { }
// The array MUST be terminated by {0, 0, 0, 0, 0}
/// Function to initialize the dialogue helper for instances. If not used with instances, GetSpeakerByEntry MUST be overwritten to obtain the speakers
diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_amanitar.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_amanitar.cpp
index a0f7fe23a8a..977aa97a974 100644
--- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_amanitar.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_amanitar.cpp
@@ -189,8 +189,8 @@ public:
DoCast(me, SPELL_HEALTHY_MUSHROOM_POTENT_FUNGUS, true);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
- void AttackStart(Unit* /*victim*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void AttackStart(Unit* /*victim*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_elder_nadox.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_elder_nadox.cpp
index a5f738ea834..ae4406353bf 100644
--- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_elder_nadox.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_elder_nadox.cpp
@@ -235,12 +235,12 @@ public:
creature->UpdateAllStats();
}
- void Reset() OVERRIDE {}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
- void AttackStart(Unit* /*victim*/) OVERRIDE {}
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void Reset() OVERRIDE { }
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void AttackStart(Unit* /*victim*/) OVERRIDE { }
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
- void UpdateAI(uint32 /*diff*/) OVERRIDE {}
+ void UpdateAI(uint32 /*diff*/) OVERRIDE { }
};
CreatureAI* GetAI(Creature* creature) const OVERRIDE
diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp
index 78513fec486..a68a122bc31 100644
--- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp
@@ -541,10 +541,10 @@ public:
bool bCasted;
bool bCasted2;
- void Reset() OVERRIDE {}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
- void AttackStart(Unit* /*victim*/) OVERRIDE {}
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void Reset() OVERRIDE { }
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void AttackStart(Unit* /*victim*/) OVERRIDE { }
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 /*diff*/) OVERRIDE
diff --git a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp
index ab2c22455ba..143ccc29e0d 100644
--- a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp
@@ -325,7 +325,7 @@ public:
struct npc_anub_ar_warriorAI : public ScriptedAI
{
- npc_anub_ar_warriorAI(Creature* creature) : ScriptedAI(creature){}
+ npc_anub_ar_warriorAI(Creature* creature) : ScriptedAI(creature){ }
uint32 uiCleaveTimer;
uint32 uiStrikeTimer;
diff --git a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp
index 3056ec90807..2088ef2fa2e 100644
--- a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp
+++ b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp
@@ -1536,8 +1536,8 @@ public:
m_uiHatchEggTimer -= uiDiff;
}
- void AttackStart(Unit* /*who*/) OVERRIDE {}
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void AttackStart(Unit* /*who*/) OVERRIDE { }
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
};
diff --git a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp
index 44485919d31..6f6b28851ad 100644
--- a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp
+++ b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp
@@ -490,7 +490,7 @@ class boss_twilight_halion : public CreatureScript
}
// Never evade
- void EnterEvadeMode() OVERRIDE {}
+ void EnterEvadeMode() OVERRIDE { }
void KilledUnit(Unit* victim) OVERRIDE
{
@@ -1024,8 +1024,8 @@ class npc_meteor_strike_initial : public CreatureScript
}
}
- void UpdateAI(uint32 /*diff*/) OVERRIDE {}
- void EnterEvadeMode() OVERRIDE {}
+ void UpdateAI(uint32 /*diff*/) OVERRIDE { }
+ void EnterEvadeMode() OVERRIDE { }
private:
InstanceScript* _instance;
std::list<Creature*> _meteorList;
@@ -1165,7 +1165,7 @@ class npc_combustion_consumption : public CreatureScript
summoner->CastCustomSpell(_explosionSpell, SPELLVALUE_BASE_POINT0, damage, summoner);
}
- void UpdateAI(uint32 /*diff*/) OVERRIDE {}
+ void UpdateAI(uint32 /*diff*/) OVERRIDE { }
private:
InstanceScript* _instance;
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp
index 6fd8811b270..4cea1ea5b06 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp
@@ -296,7 +296,7 @@ class npc_infernal_volcano : public CreatureScript
me->DespawnOrUnsummon();
}
- void UpdateAI(uint32 /*diff*/) OVERRIDE {}
+ void UpdateAI(uint32 /*diff*/) OVERRIDE { }
private:
SummonList _summons;
@@ -400,7 +400,7 @@ class npc_nether_portal : public CreatureScript
me->DespawnOrUnsummon();
}
- void UpdateAI(uint32 /*diff*/) OVERRIDE {}
+ void UpdateAI(uint32 /*diff*/) OVERRIDE { }
private:
SummonList _summons;
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp
index fdf39519409..ff7092590e7 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp
@@ -124,7 +124,7 @@ class npc_announcer_toc10 : public CreatureScript
pAlly->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
}
- void AttackStart(Unit* /*who*/) OVERRIDE {}
+ void AttackStart(Unit* /*who*/) OVERRIDE { }
};
bool OnGossipHello(Player* player, Creature* creature) OVERRIDE
@@ -547,9 +547,9 @@ class npc_tirion_toc : public CreatureScript
_instance = me->GetInstanceScript();
}
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
- void AttackStart(Unit* /*who*/) OVERRIDE {}
+ void AttackStart(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 uiDiff) OVERRIDE
{
@@ -835,9 +835,9 @@ class npc_garrosh_toc : public CreatureScript
_instance = me->GetInstanceScript();
}
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
- void AttackStart(Unit* /*who*/) OVERRIDE {}
+ void AttackStart(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 uiDiff) OVERRIDE
{
@@ -919,9 +919,9 @@ class npc_varian_toc : public CreatureScript
_instance = me->GetInstanceScript();
}
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
- void AttackStart(Unit* /*who*/) OVERRIDE {}
+ void AttackStart(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 uiDiff) OVERRIDE
{
diff --git a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp
index 003b313d28c..d8a4dd01f90 100644
--- a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp
@@ -407,7 +407,7 @@ class player_overlord_brandAI : public PlayerAI
me->CastCustomSpell(SPELL_OVERLORD_BRAND_HEAL, SPELLVALUE_BASE_POINT0, int32(addHealth*5.5f), tyrannus, true, NULL, NULL, tyrannus->GetGUID());
}
- void UpdateAI(uint32 /*diff*/) OVERRIDE {}
+ void UpdateAI(uint32 /*diff*/) OVERRIDE { }
private:
uint64 _tyrannus;
diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_commander_kolurg.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_commander_kolurg.cpp
index 26a090f6bcf..a864d679b89 100644
--- a/src/server/scripts/Northrend/Nexus/Nexus/boss_commander_kolurg.cpp
+++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_commander_kolurg.cpp
@@ -56,10 +56,10 @@ public:
{
boss_commander_kolurgAI(Creature* creature) : ScriptedAI(creature) { }
- void Reset() OVERRIDE {}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
- void AttackStart(Unit* /*who*/) OVERRIDE {}
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void Reset() OVERRIDE { }
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void AttackStart(Unit* /*who*/) OVERRIDE { }
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 /*diff*/) OVERRIDE
{
@@ -69,7 +69,7 @@ public:
DoMeleeAttackIfReady();
}
- void JustDied(Unit* /*killer*/) OVERRIDE {}
+ void JustDied(Unit* /*killer*/) OVERRIDE { }
};
};
diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_commander_stoutbeard.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_commander_stoutbeard.cpp
index 25669c12ed9..93c5710d351 100644
--- a/src/server/scripts/Northrend/Nexus/Nexus/boss_commander_stoutbeard.cpp
+++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_commander_stoutbeard.cpp
@@ -49,9 +49,9 @@ public:
{
boss_commander_stoutbeardAI(Creature* creature) : ScriptedAI(creature) { }
- void Reset() OVERRIDE {}
- void AttackStart(Unit* /*who*/) OVERRIDE {}
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void Reset() OVERRIDE { }
+ void AttackStart(Unit* /*who*/) OVERRIDE { }
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 /*diff*/) OVERRIDE
{
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp
index 9e98fddd21d..69f009a2ca2 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp
@@ -858,7 +858,7 @@ class npc_pool_of_tar : public CreatureScript
me->CastSpell(me, SPELL_BLAZE, true);
}
- void UpdateAI(uint32 /*diff*/) OVERRIDE {}
+ void UpdateAI(uint32 /*diff*/) OVERRIDE { }
};
CreatureAI* GetAI(Creature* creature) const OVERRIDE
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp
index e28e86ade96..31c635c7de5 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp
@@ -851,7 +851,7 @@ class npc_darkrune_watcher : public CreatureScript
struct npc_darkrune_watcherAI : public ScriptedAI
{
- npc_darkrune_watcherAI(Creature* creature) : ScriptedAI(creature){}
+ npc_darkrune_watcherAI(Creature* creature) : ScriptedAI(creature){ }
uint32 ChainTimer;
uint32 LightTimer;
@@ -900,7 +900,7 @@ class npc_darkrune_guardian : public CreatureScript
struct npc_darkrune_guardianAI : public ScriptedAI
{
- npc_darkrune_guardianAI(Creature* creature) : ScriptedAI(creature){}
+ npc_darkrune_guardianAI(Creature* creature) : ScriptedAI(creature){ }
uint32 StormTimer;
@@ -955,7 +955,7 @@ class npc_darkrune_sentinel : public CreatureScript
struct npc_darkrune_sentinelAI : public ScriptedAI
{
- npc_darkrune_sentinelAI(Creature* creature) : ScriptedAI(creature){}
+ npc_darkrune_sentinelAI(Creature* creature) : ScriptedAI(creature){ }
uint32 HeroicTimer;
uint32 WhirlTimer;
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp
index bed7bd86b91..12925f1c6e1 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp
@@ -459,7 +459,7 @@ class npc_xt002_heart : public CreatureScript
SetCombatMovement(false);
}
- void UpdateAI(uint32 /*diff*/) OVERRIDE {}
+ void UpdateAI(uint32 /*diff*/) OVERRIDE { }
void JustDied(Unit* /*killer*/) OVERRIDE
{
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp
index 7fcb624c35e..4ba6d948f1a 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp
@@ -1047,7 +1047,7 @@ class boss_brain_of_yogg_saron : public CreatureScript
}
}
- void UpdateAI(uint32 /*diff*/) OVERRIDE {}
+ void UpdateAI(uint32 /*diff*/) OVERRIDE { }
void DoAction(int32 action) OVERRIDE
{
@@ -1132,7 +1132,7 @@ class npc_ominous_cloud : public CreatureScript
}
}
- void UpdateAI(uint32 /*diff*/) OVERRIDE {}
+ void UpdateAI(uint32 /*diff*/) OVERRIDE { }
void DoAction(int32 action) OVERRIDE
{
@@ -1400,7 +1400,7 @@ class npc_influence_tentacle : public CreatureScript
brain->AI()->DoAction(ACTION_TENTACLE_KILLED);
}
- void UpdateAI(uint32 /*diff*/) OVERRIDE {}
+ void UpdateAI(uint32 /*diff*/) OVERRIDE { }
private:
InstanceScript* _instance;
@@ -1431,7 +1431,7 @@ class npc_descend_into_madness : public CreatureScript
me->DespawnOrUnsummon();
}
- void UpdateAI(uint32 /*diff*/) OVERRIDE {}
+ void UpdateAI(uint32 /*diff*/) OVERRIDE { }
private:
InstanceScript* _instance;
@@ -1544,7 +1544,7 @@ class npc_observation_ring_keeper : public CreatureScript
}
}
- void UpdateAI(uint32 /*diff*/) OVERRIDE {}
+ void UpdateAI(uint32 /*diff*/) OVERRIDE { }
};
CreatureAI* GetAI(Creature* creature) const OVERRIDE
@@ -1914,7 +1914,7 @@ class npc_laughing_skull : public CreatureScript
}
// don't evade, otherwise the Lunatic Gaze aura is removed
- void UpdateAI(uint32 /*diff*/) OVERRIDE {}
+ void UpdateAI(uint32 /*diff*/) OVERRIDE { }
};
CreatureAI* GetAI(Creature* creature) const OVERRIDE
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp
index b8fa87106a4..818631788b6 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp
@@ -514,7 +514,7 @@ public:
{
npc_spectatorAI(Creature* creature) : ScriptedAI(creature) { }
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
void MovementInform(uint32 motionType, uint32 pointId) OVERRIDE
{
diff --git a/src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp b/src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp
index 8f44e47dd74..80ebc01debc 100644
--- a/src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp
+++ b/src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp
@@ -87,7 +87,7 @@ public:
instance->SetData(DATA_CYANIGOSA_EVENT, IN_PROGRESS);
}
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
diff --git a/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp b/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp
index 0052d7bc87e..883ea8fa0c0 100644
--- a/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp
+++ b/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp
@@ -142,7 +142,7 @@ public:
}
}
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
@@ -303,7 +303,7 @@ public:
}
}
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
diff --git a/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp b/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp
index efaa9a8644b..4852b6cea07 100644
--- a/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp
+++ b/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp
@@ -206,7 +206,7 @@ public:
return 0;
}
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 uiDiff) OVERRIDE
diff --git a/src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp b/src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp
index 5eaeaab8dc0..964f6b75e72 100644
--- a/src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp
+++ b/src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp
@@ -100,7 +100,7 @@ public:
}
}
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
diff --git a/src/server/scripts/Northrend/VioletHold/boss_moragg.cpp b/src/server/scripts/Northrend/VioletHold/boss_moragg.cpp
index 2d53fdebde7..d5dd41e7a90 100644
--- a/src/server/scripts/Northrend/VioletHold/boss_moragg.cpp
+++ b/src/server/scripts/Northrend/VioletHold/boss_moragg.cpp
@@ -93,7 +93,7 @@ public:
}
}
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
diff --git a/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp b/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp
index 20f7e7952fe..8b39c48fb92 100644
--- a/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp
+++ b/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp
@@ -152,7 +152,7 @@ public:
}
}
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 uiDiff) OVERRIDE
diff --git a/src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp b/src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp
index a3c84e248e7..3db389ac703 100644
--- a/src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp
+++ b/src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp
@@ -123,7 +123,7 @@ public:
}
}
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
diff --git a/src/server/scripts/Northrend/VioletHold/violet_hold.cpp b/src/server/scripts/Northrend/VioletHold/violet_hold.cpp
index db382dd9d72..c78a1ee1740 100644
--- a/src/server/scripts/Northrend/VioletHold/violet_hold.cpp
+++ b/src/server/scripts/Northrend/VioletHold/violet_hold.cpp
@@ -578,9 +578,9 @@ public:
bPortalGuardianOrKeeperOrEliteSpawn = false;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
@@ -1342,7 +1342,7 @@ public:
DoCast(me, SPELL_ARCANE_SPHERE_PASSIVE, true);
}
- void EnterCombat(Unit * /*who*/) OVERRIDE {}
+ void EnterCombat(Unit * /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
diff --git a/src/server/scripts/Northrend/zone_borean_tundra.cpp b/src/server/scripts/Northrend/zone_borean_tundra.cpp
index 935860a6b0c..f5700358150 100644
--- a/src/server/scripts/Northrend/zone_borean_tundra.cpp
+++ b/src/server/scripts/Northrend/zone_borean_tundra.cpp
@@ -64,7 +64,7 @@ public:
struct npc_sinkhole_kill_creditAI : public ScriptedAI
{
- npc_sinkhole_kill_creditAI(Creature* creature) : ScriptedAI(creature){}
+ npc_sinkhole_kill_creditAI(Creature* creature) : ScriptedAI(creature){ }
uint32 phaseTimer;
uint8 phase;
@@ -90,7 +90,7 @@ public:
}
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
@@ -357,9 +357,9 @@ public:
{
npc_nerubar_victimAI(Creature* creature) : ScriptedAI(creature) { }
- void Reset() OVERRIDE {}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void Reset() OVERRIDE { }
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
void JustDied(Unit* killer) OVERRIDE
@@ -557,8 +557,8 @@ public:
go_caribouGUID = 0;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
void JustDied(Unit* /*killer*/) OVERRIDE
@@ -672,7 +672,7 @@ public:
struct npc_lurgglbrAI : public npc_escortAI
{
- npc_lurgglbrAI(Creature* creature) : npc_escortAI(creature){}
+ npc_lurgglbrAI(Creature* creature) : npc_escortAI(creature){ }
uint32 IntroTimer;
uint32 IntroPhase;
@@ -2235,9 +2235,9 @@ public:
m_uiTimer = 0;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
- void AttackStart(Unit* /*who*/) OVERRIDE {}
+ void AttackStart(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 uiDiff) OVERRIDE
{
diff --git a/src/server/scripts/Northrend/zone_dalaran.cpp b/src/server/scripts/Northrend/zone_dalaran.cpp
index 6d6e2193c1b..99dd9569504 100644
--- a/src/server/scripts/Northrend/zone_dalaran.cpp
+++ b/src/server/scripts/Northrend/zone_dalaran.cpp
@@ -64,11 +64,11 @@ public:
creature->ApplySpellImmune(0, IMMUNITY_DAMAGE, SPELL_SCHOOL_MASK_MAGIC, true);
}
- void Reset()OVERRIDE {}
+ void Reset()OVERRIDE { }
- void EnterCombat(Unit* /*who*/)OVERRIDE {}
+ void EnterCombat(Unit* /*who*/)OVERRIDE { }
- void AttackStart(Unit* /*who*/)OVERRIDE {}
+ void AttackStart(Unit* /*who*/)OVERRIDE { }
void MoveInLineOfSight(Unit* who) OVERRIDE
@@ -118,7 +118,7 @@ public:
return;
}
- void UpdateAI(uint32 /*diff*/)OVERRIDE {}
+ void UpdateAI(uint32 /*diff*/)OVERRIDE { }
};
CreatureAI* GetAI(Creature* creature) const OVERRIDE
diff --git a/src/server/scripts/Northrend/zone_grizzly_hills.cpp b/src/server/scripts/Northrend/zone_grizzly_hills.cpp
index d942f05e5b0..9ea3023de01 100644
--- a/src/server/scripts/Northrend/zone_grizzly_hills.cpp
+++ b/src/server/scripts/Northrend/zone_grizzly_hills.cpp
@@ -219,7 +219,7 @@ public:
{
npc_mrfloppyAI(Creature* creature) : ScriptedAI(creature) { }
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
void EnterCombat(Unit* Who) OVERRIDE
{
@@ -239,9 +239,9 @@ public:
}
}
- void EnterEvadeMode() OVERRIDE {}
+ void EnterEvadeMode() OVERRIDE { }
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 /*diff*/) OVERRIDE
@@ -508,87 +508,6 @@ public:
}
};
-/*Lightning Sentry - if you kill it when you have your Minion with you, you will get a quest credit*/
-enum Sentry
-{
- //Creature
- NPC_LIGHTNING_SENTRY = 26407,
- NPC_WAR_GOLEM = 27017,
- // Quest
- QUEST_OR_MAYBE_WE_DONT_A = 12138,
- QUEST_OR_MAYBE_WE_DONT_H = 12198,
- // Spell
- SPELL_CHARGED_SENTRY_TOTEM = 52703,
- SPELL_WAR_GOLEM_CHARGE_CREDIT = 47797,
-};
-
-enum SentryEvents
-{
- EVENT_SENTRY = 1
-};
-
-class npc_lightning_sentry : public CreatureScript
-{
-public:
- npc_lightning_sentry() : CreatureScript("npc_lightning_sentry") { }
-
- struct npc_lightning_sentryAI : public ScriptedAI
- {
- npc_lightning_sentryAI(Creature* creature) : ScriptedAI(creature) { }
-
- void Reset() OVERRIDE
- {
- _events.ScheduleEvent(EVENT_SENTRY, urand(10000, 12000));
- }
-
- void UpdateAI(uint32 diff) OVERRIDE
- {
- if (!UpdateVictim())
- return;
-
- _events.Update(diff);
-
- while (uint32 eventId = _events.ExecuteEvent())
- {
- switch (eventId)
- {
- case EVENT_SENTRY:
- DoCast(SPELL_CHARGED_SENTRY_TOTEM);
- _events.ScheduleEvent(EVENT_SENTRY, urand(10000, 12000));
- break;
- default:
- break;
- }
- }
-
- if (!UpdateVictim())
- return;
-
- DoMeleeAttackIfReady();
- }
-
- void JustDied(Unit* killer) OVERRIDE
- {
- if (killer->ToPlayer() && killer->ToPlayer()->GetTypeId() == TYPEID_PLAYER)
- {
- if (me->FindNearestCreature(NPC_WAR_GOLEM, 10.0f, true))
- {
- if (killer->ToPlayer()->GetQuestStatus(QUEST_OR_MAYBE_WE_DONT_A) == QUEST_STATUS_INCOMPLETE ||
- killer->ToPlayer()->GetQuestStatus(QUEST_OR_MAYBE_WE_DONT_H) == QUEST_STATUS_INCOMPLETE)
- DoCast(killer, SPELL_WAR_GOLEM_CHARGE_CREDIT);
- }
- }
- }
- private:
- EventMap _events;
- };
-
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
- {
- return new npc_lightning_sentryAI(creature);
- }
-};
-
/*Venture co. Straggler - when you cast Smoke Bomb, he will yell and run away*/
enum SmokeEmOut
{
@@ -838,7 +757,6 @@ void AddSC_grizzly_hills()
new npc_tallhorn_stag();
new npc_amberpine_woodsman();
new npc_wounded_skirmisher();
- new npc_lightning_sentry();
new npc_venture_co_straggler();
new npc_lake_frog();
}
diff --git a/src/server/scripts/Northrend/zone_howling_fjord.cpp b/src/server/scripts/Northrend/zone_howling_fjord.cpp
index 4626ffabd79..671628e4cbc 100644
--- a/src/server/scripts/Northrend/zone_howling_fjord.cpp
+++ b/src/server/scripts/Northrend/zone_howling_fjord.cpp
@@ -71,7 +71,7 @@ public:
struct npc_Apothecary_HanesAI : public npc_escortAI
{
- npc_Apothecary_HanesAI(Creature* creature) : npc_escortAI(creature){}
+ npc_Apothecary_HanesAI(Creature* creature) : npc_escortAI(creature){ }
uint32 PotTimer;
void Reset() OVERRIDE
diff --git a/src/server/scripts/Northrend/zone_icecrown.cpp b/src/server/scripts/Northrend/zone_icecrown.cpp
index 814503498f0..d952321c749 100644
--- a/src/server/scripts/Northrend/zone_icecrown.cpp
+++ b/src/server/scripts/Northrend/zone_icecrown.cpp
@@ -364,7 +364,7 @@ enum TournamentDummy
class npc_tournament_training_dummy : public CreatureScript
{
public:
- npc_tournament_training_dummy(): CreatureScript("npc_tournament_training_dummy"){}
+ npc_tournament_training_dummy(): CreatureScript("npc_tournament_training_dummy"){ }
struct npc_tournament_training_dummyAI : ScriptedAI
{
@@ -483,7 +483,7 @@ class npc_tournament_training_dummy : public CreatureScript
me->SetControlled(true, UNIT_STATE_STUNNED);
}
- void MoveInLineOfSight(Unit* /*who*/)OVERRIDE {}
+ void MoveInLineOfSight(Unit* /*who*/)OVERRIDE { }
};
@@ -616,9 +616,9 @@ public:
events.ScheduleEvent(EVENT_SPAWN, 3000);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
void JustSummoned(Creature* Summoned) OVERRIDE
diff --git a/src/server/scripts/Northrend/zone_sholazar_basin.cpp b/src/server/scripts/Northrend/zone_sholazar_basin.cpp
index a9998d1a708..77b85037a01 100644
--- a/src/server/scripts/Northrend/zone_sholazar_basin.cpp
+++ b/src/server/scripts/Northrend/zone_sholazar_basin.cpp
@@ -1073,7 +1073,7 @@ public:
}
}
- void UpdateAI(uint32 /*diff*/) OVERRIDE {}
+ void UpdateAI(uint32 /*diff*/) OVERRIDE { }
};
CreatureAI* GetAI(Creature* creature) const OVERRIDE
diff --git a/src/server/scripts/Northrend/zone_storm_peaks.cpp b/src/server/scripts/Northrend/zone_storm_peaks.cpp
index 9d37087e505..83d49045eff 100644
--- a/src/server/scripts/Northrend/zone_storm_peaks.cpp
+++ b/src/server/scripts/Northrend/zone_storm_peaks.cpp
@@ -65,9 +65,9 @@ public:
}
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
void JustDied(Unit* /*killer*/) OVERRIDE
{
@@ -325,9 +325,9 @@ public:
{
npc_icefangAI(Creature* creature) : npc_escortAI(creature) { }
- void AttackStart(Unit* /*who*/) OVERRIDE {}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
- void EnterEvadeMode() OVERRIDE {}
+ void AttackStart(Unit* /*who*/) OVERRIDE { }
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void EnterEvadeMode() OVERRIDE { }
void PassengerBoarded(Unit* who, int8 /*seatId*/, bool apply) OVERRIDE
{
diff --git a/src/server/scripts/Northrend/zone_zuldrak.cpp b/src/server/scripts/Northrend/zone_zuldrak.cpp
index d43ec59f817..66415448d32 100644
--- a/src/server/scripts/Northrend/zone_zuldrak.cpp
+++ b/src/server/scripts/Northrend/zone_zuldrak.cpp
@@ -141,7 +141,7 @@ public:
DoCast(me, SPELL_KNEEL, true); // Little Hack for kneel - Thanks Illy :P
}
- void MoveInLineOfSight(Unit* /*who*/)OVERRIDE {}
+ void MoveInLineOfSight(Unit* /*who*/)OVERRIDE { }
void SpellHit(Unit* /*caster*/, const SpellInfo* spell) OVERRIDE
diff --git a/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_nexusprince_shaffar.cpp b/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_nexusprince_shaffar.cpp
index 4083d6edc0e..862fe76decd 100644
--- a/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_nexusprince_shaffar.cpp
+++ b/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_nexusprince_shaffar.cpp
@@ -380,7 +380,7 @@ public:
{
npc_yorAI(Creature* creature) : ScriptedAI(creature) { }
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
void EnterCombat(Unit* /*who*/) OVERRIDE
{
diff --git a/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_darkweaver_syth.cpp b/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_darkweaver_syth.cpp
index be3a109b9f0..c077cec3c04 100644
--- a/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_darkweaver_syth.cpp
+++ b/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_darkweaver_syth.cpp
@@ -220,7 +220,7 @@ public:
flamebuffet_timer = 5000;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
@@ -279,7 +279,7 @@ public:
arcanebuffet_timer = 5000;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
@@ -333,7 +333,7 @@ public:
frostbuffet_timer = 5000;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
@@ -388,7 +388,7 @@ public:
shadowbuffet_timer = 5000;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
diff --git a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
index aceb664cb3d..718ac1667b8 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
@@ -534,7 +534,7 @@ public:
ScriptedAI::AttackStart(who);
}
- void MoveInLineOfSight(Unit*) OVERRIDE {}
+ void MoveInLineOfSight(Unit*) OVERRIDE { }
void JustDied(Unit* /*killer*/) OVERRIDE
@@ -1154,10 +1154,10 @@ public:
me->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 2, 45738);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
- void EnterEvadeMode() OVERRIDE {}
+ void EnterEvadeMode() OVERRIDE { }
void GetIllidanGUID(uint64 guid)
{
@@ -1428,8 +1428,8 @@ public:
me->CombatStop(true);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
void MovementInform(uint32 MovementType, uint32 /*Data*/) OVERRIDE
@@ -1990,7 +1990,7 @@ public:
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
}
- void EnterCombat(Unit* /*who*/)OVERRIDE {}
+ void EnterCombat(Unit* /*who*/)OVERRIDE { }
void MoveInLineOfSight(Unit* who) OVERRIDE
diff --git a/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp b/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp
index 92647cfb69f..1a2a55e6d00 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp
@@ -784,7 +784,7 @@ public:
CAST_AI(npc_creature_generator_akama::npc_creature_generator_akamaAI, summoner->AI())->JustSummoned(me);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void AttackStart(Unit* who) OVERRIDE
{
diff --git a/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp b/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp
index 06adfe524cb..b62e7b35a3c 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp
@@ -283,9 +283,9 @@ public:
}
uint32 wait;
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
void DoAction(int32 /*info*/) OVERRIDE
diff --git a/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp b/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp
index 68873312d35..7d445e23053 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp
@@ -76,9 +76,9 @@ public:
TeronGUID = 0;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
- void AttackStart(Unit* /*who*/) OVERRIDE {}
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void AttackStart(Unit* /*who*/) OVERRIDE { }
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
void Despawn()
@@ -149,7 +149,7 @@ public:
CheckTeronTimer = 5000;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void MoveInLineOfSight(Unit* who) OVERRIDE
@@ -266,7 +266,7 @@ public:
Done = false;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void MoveInLineOfSight(Unit* who) OVERRIDE
diff --git a/src/server/scripts/Outland/BlackTemple/illidari_council.cpp b/src/server/scripts/Outland/BlackTemple/illidari_council.cpp
index b2569a582ad..cf552abe042 100644
--- a/src/server/scripts/Outland/BlackTemple/illidari_council.cpp
+++ b/src/server/scripts/Outland/BlackTemple/illidari_council.cpp
@@ -164,10 +164,10 @@ public:
} else TC_LOG_ERROR(LOG_FILTER_TSCR, ERROR_INST_DATA);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
- void AttackStart(Unit* /*who*/) OVERRIDE {}
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void AttackStart(Unit* /*who*/) OVERRIDE { }
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
@@ -277,9 +277,9 @@ public:
me->SetDisplayId(11686);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
- void AttackStart(Unit* /*who*/) OVERRIDE {}
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void AttackStart(Unit* /*who*/) OVERRIDE { }
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
void StartEvent(Unit* target)
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp
index ff66dcb550c..1d233aa6da4 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp
@@ -601,9 +601,9 @@ public:
VashjGUID = instance->GetData64(DATA_LADYVASHJ);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
@@ -842,7 +842,7 @@ public:
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
}
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp
index 308397eecc7..83ec5e053c0 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp
@@ -801,7 +801,7 @@ public:
DoMeleeAttackIfReady();
}
- void JustDied(Unit* /*killer*/) OVERRIDE {}
+ void JustDied(Unit* /*killer*/) OVERRIDE { }
};
};
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp
index cbab7f0caf0..48a4a1e5ecd 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp
@@ -312,7 +312,7 @@ public:
me->setFaction(14);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void MoveInLineOfSight(Unit* who) OVERRIDE
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp
index 05c8e3f7f64..d6162fd1ea4 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp
@@ -155,7 +155,7 @@ public:
WaterBoltVolley_Timer = 3000+rand()%3000;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp
index 7c31c0dab0c..241d0f8fec2 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp
@@ -221,7 +221,7 @@ public:
//react only if attacked
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp
index 10a0b63a7b5..887d51a43bf 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp
@@ -78,7 +78,7 @@ public:
}
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void StartRageGen(Unit* /*caster*/)
{
diff --git a/src/server/scripts/Outland/CoilfangReservoir/TheUnderbog/boss_hungarfen.cpp b/src/server/scripts/Outland/CoilfangReservoir/TheUnderbog/boss_hungarfen.cpp
index 825c7173b18..ef3d317643b 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/TheUnderbog/boss_hungarfen.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/TheUnderbog/boss_hungarfen.cpp
@@ -132,12 +132,12 @@ public:
DoCast(me, SPELL_SPORE_CLOUD, true);
}
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
- void AttackStart(Unit* /*who*/) OVERRIDE {}
+ void AttackStart(Unit* /*who*/) OVERRIDE { }
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
diff --git a/src/server/scripts/Outland/CoilfangReservoir/TheUnderbog/boss_the_black_stalker.cpp b/src/server/scripts/Outland/CoilfangReservoir/TheUnderbog/boss_the_black_stalker.cpp
index c22dedd269e..47bd4e3bb6c 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/TheUnderbog/boss_the_black_stalker.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/TheUnderbog/boss_the_black_stalker.cpp
@@ -80,7 +80,7 @@ public:
Striders.clear();
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void JustSummoned(Creature* summon) OVERRIDE
{
diff --git a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp
index cb37e3c5070..f6bceb78a14 100644
--- a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp
@@ -300,7 +300,7 @@ class npc_shadowmoon_channeler : public CreatureScript
struct npc_shadowmoon_channelerAI : public ScriptedAI
{
- npc_shadowmoon_channelerAI(Creature* creature) : ScriptedAI(creature){}
+ npc_shadowmoon_channelerAI(Creature* creature) : ScriptedAI(creature){ }
uint32 ShadowBolt_Timer;
uint32 MarkOfShadow_Timer;
diff --git a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp
index ab31ef476f9..2388a67b3e5 100644
--- a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp
@@ -83,7 +83,7 @@ class boss_nazan : public CreatureScript
Turn_Timer = 0;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void IsSummonedBy(Unit* summoner) OVERRIDE
{
@@ -463,7 +463,7 @@ class npc_hellfire_sentry : public CreatureScript
KidneyShot_Timer = urand(3000, 7000);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void JustDied(Unit* killer) OVERRIDE
{
diff --git a/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp b/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp
index f99bb4ade85..f4ee716dc67 100644
--- a/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp
@@ -320,7 +320,7 @@ class boss_magtheridon : public CreatureScript
Talk(SAY_DEATH);
}
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
void AttackStart(Unit* who) OVERRIDE
diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp
index 0fa642b66cf..981774a677b 100644
--- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp
@@ -386,10 +386,10 @@ class npc_lesser_shadow_fissure : public CreatureScript
{
npc_lesser_shadow_fissureAI(Creature* creature) : ScriptedAI(creature) { }
- void Reset() OVERRIDE {}
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
- void AttackStart(Unit* /*who*/) OVERRIDE {}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void Reset() OVERRIDE { }
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
+ void AttackStart(Unit* /*who*/) OVERRIDE { }
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
};
CreatureAI* GetAI(Creature* creature) const OVERRIDE
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp
index 59638a6f80f..5d789359864 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp
@@ -157,7 +157,7 @@ class boss_alar : public CreatureScript
summon->AI()->AttackStart(target);
}
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
void AttackStart(Unit* who) OVERRIDE
{
@@ -540,12 +540,12 @@ class npc_flame_patch_alar : public CreatureScript
struct npc_flame_patch_alarAI : public ScriptedAI
{
npc_flame_patch_alarAI(Creature* creature) : ScriptedAI(creature) { }
- void Reset() OVERRIDE {}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
- void AttackStart(Unit* /*who*/) OVERRIDE {}
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void Reset() OVERRIDE { }
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void AttackStart(Unit* /*who*/) OVERRIDE { }
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
- void UpdateAI(uint32 /*diff*/) OVERRIDE {}
+ void UpdateAI(uint32 /*diff*/) OVERRIDE { }
};
CreatureAI* GetAI(Creature* creature) const OVERRIDE
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp
index 984844c3fa7..f109dcf22ba 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp
@@ -1438,10 +1438,10 @@ class npc_kael_flamestrike : public CreatureScript
me->setFaction(14);
}
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
@@ -1551,7 +1551,7 @@ class npc_phoenix_egg_tk : public CreatureScript
}
//ignore any
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
void AttackStart(Unit* who) OVERRIDE
diff --git a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_pathaleon_the_calculator.cpp b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_pathaleon_the_calculator.cpp
index 822f8f1d486..59dee587ef6 100644
--- a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_pathaleon_the_calculator.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_pathaleon_the_calculator.cpp
@@ -187,7 +187,7 @@ class npc_nether_wraith : public CreatureScript
Detonation = false;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
diff --git a/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp b/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp
index 58b1df439ee..9206636893c 100644
--- a/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp
+++ b/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp
@@ -122,7 +122,7 @@ class npc_millhouse_manastorm : public CreatureScript
}
}
- void EnterCombat(Unit* /*who*/)OVERRIDE {}
+ void EnterCombat(Unit* /*who*/)OVERRIDE { }
void KilledUnit(Unit* /*victim*/) OVERRIDE
{
@@ -308,7 +308,7 @@ class npc_warden_mellichar : public CreatureScript
instance->SetData(TYPE_HARBINGERSKYRISS, NOT_STARTED);
}
- void AttackStart(Unit* /*who*/) OVERRIDE {}
+ void AttackStart(Unit* /*who*/) OVERRIDE { }
void MoveInLineOfSight(Unit* who) OVERRIDE
@@ -550,7 +550,7 @@ class npc_zerekethvoidzone : public CreatureScript
DoCast(me, SPELL_VOID_ZONE_DAMAGE);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
};
CreatureAI* GetAI(Creature* creature) const OVERRIDE
diff --git a/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp b/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp
index c4daa3d14a9..eda90d3b734 100644
--- a/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp
+++ b/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp
@@ -112,7 +112,7 @@ class boss_harbinger_skyriss : public CreatureScript
ScriptedAI::MoveInLineOfSight(who);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void JustDied(Unit* /*killer*/) OVERRIDE
{
@@ -291,9 +291,9 @@ class boss_harbinger_skyriss_illusion : public CreatureScript
{
boss_harbinger_skyriss_illusionAI(Creature* creature) : ScriptedAI(creature) { }
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
};
CreatureAI* GetAI(Creature* creature) const OVERRIDE
diff --git a/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp b/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp
index 36a17996f94..68b7c4e8117 100644
--- a/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp
+++ b/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp
@@ -86,9 +86,9 @@ class npc_warp_splinter_treant : public CreatureScript
check_Timer = 0;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
diff --git a/src/server/scripts/Outland/zone_blades_edge_mountains.cpp b/src/server/scripts/Outland/zone_blades_edge_mountains.cpp
index f5a904d58c6..a005153a4fc 100644
--- a/src/server/scripts/Outland/zone_blades_edge_mountains.cpp
+++ b/src/server/scripts/Outland/zone_blades_edge_mountains.cpp
@@ -69,7 +69,7 @@ public:
{
npc_bladespire_ogreAI(Creature* creature) : ScriptedAI(creature) { }
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
void UpdateAI(uint32 /*uiDiff*/) OVERRIDE
{
@@ -140,7 +140,7 @@ public:
IntangiblePresence_Timer = 15000;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void MoveInLineOfSight(Unit* who) OVERRIDE
@@ -286,9 +286,9 @@ public:
{
npc_daranelleAI(Creature* creature) : ScriptedAI(creature) { }
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void MoveInLineOfSight(Unit* who) OVERRIDE
@@ -470,7 +470,7 @@ public:
OgreGUID = 0;
}
- void UpdateAI(uint32 /*uiDiff*/) OVERRIDE {}
+ void UpdateAI(uint32 /*uiDiff*/) OVERRIDE { }
};
};
diff --git a/src/server/scripts/Outland/zone_hellfire_peninsula.cpp b/src/server/scripts/Outland/zone_hellfire_peninsula.cpp
index dd13cdf1fc9..ed7d90cf808 100644
--- a/src/server/scripts/Outland/zone_hellfire_peninsula.cpp
+++ b/src/server/scripts/Outland/zone_hellfire_peninsula.cpp
@@ -424,7 +424,7 @@ public:
}
}
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
void EnterCombat(Unit* /*who*/) OVERRIDE
{
diff --git a/src/server/scripts/Outland/zone_nagrand.cpp b/src/server/scripts/Outland/zone_nagrand.cpp
index 1caddd24efa..c8e4241974e 100644
--- a/src/server/scripts/Outland/zone_nagrand.cpp
+++ b/src/server/scripts/Outland/zone_nagrand.cpp
@@ -330,9 +330,9 @@ public:
{
npc_creditmarker_visit_with_ancestorsAI(Creature* creature) : ScriptedAI(creature) { }
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void MoveInLineOfSight(Unit* who) OVERRIDE
diff --git a/src/server/scripts/Outland/zone_netherstorm.cpp b/src/server/scripts/Outland/zone_netherstorm.cpp
index 7bb77644d0b..e69b6b017a4 100644
--- a/src/server/scripts/Outland/zone_netherstorm.cpp
+++ b/src/server/scripts/Outland/zone_netherstorm.cpp
@@ -102,7 +102,7 @@ public:
add = NULL;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
/*void SpellHit(Unit* caster, const SpellInfo* spell) OVERRIDE
{
@@ -426,7 +426,7 @@ public:
isEvent = false;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void JustSummoned(Creature* summoned) OVERRIDE
{
diff --git a/src/server/scripts/Outland/zone_shadowmoon_valley.cpp b/src/server/scripts/Outland/zone_shadowmoon_valley.cpp
index 716223c9a90..db25f9f6158 100644
--- a/src/server/scripts/Outland/zone_shadowmoon_valley.cpp
+++ b/src/server/scripts/Outland/zone_shadowmoon_valley.cpp
@@ -1286,7 +1286,7 @@ public:
me->SetTarget(0);
}
- void EnterCombat(Unit* /*who*/)OVERRIDE {}
+ void EnterCombat(Unit* /*who*/)OVERRIDE { }
void HandleAnimation()
{
@@ -1447,10 +1447,10 @@ public:
me->SetVisible(false);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
- void AttackStart(Unit* /*who*/) OVERRIDE {}
+ void AttackStart(Unit* /*who*/) OVERRIDE { }
void SummonNextWave();
@@ -1571,7 +1571,7 @@ public:
Timers = false;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void JustDied(Unit* /*killer*/) OVERRIDE
{
@@ -1816,9 +1816,9 @@ public:
{
npc_enraged_spiritAI(Creature* creature) : ScriptedAI(creature) { }
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
- void EnterCombat(Unit* /*who*/)OVERRIDE {}
+ void EnterCombat(Unit* /*who*/)OVERRIDE { }
void JustDied(Unit* /*killer*/) OVERRIDE
{
diff --git a/src/server/scripts/Outland/zone_shattrath_city.cpp b/src/server/scripts/Outland/zone_shattrath_city.cpp
index 52063bac5ca..adbec22ca2d 100644
--- a/src/server/scripts/Outland/zone_shattrath_city.cpp
+++ b/src/server/scripts/Outland/zone_shattrath_city.cpp
@@ -428,7 +428,7 @@ public:
}
}
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
};
};
diff --git a/src/server/scripts/Outland/zone_terokkar_forest.cpp b/src/server/scripts/Outland/zone_terokkar_forest.cpp
index 1909f12590c..ec7f5f976fd 100644
--- a/src/server/scripts/Outland/zone_terokkar_forest.cpp
+++ b/src/server/scripts/Outland/zone_terokkar_forest.cpp
@@ -83,7 +83,7 @@ public:
me->setFaction(FACTION_HOSTILE);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void DoNice()
{
@@ -177,8 +177,8 @@ public:
{
npc_infested_root_walkerAI(Creature* creature) : ScriptedAI(creature) { }
- void Reset() OVERRIDE {}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void Reset() OVERRIDE { }
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void DamageTaken(Unit* done_by, uint32 &damage) OVERRIDE
{
@@ -223,7 +223,7 @@ public:
}
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void MoveInLineOfSight(Unit* who) OVERRIDE
@@ -237,7 +237,7 @@ public:
Start(false, false, who->GetGUID());
}
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
@@ -264,8 +264,8 @@ public:
{
npc_rotting_forest_ragerAI(Creature* creature) : ScriptedAI(creature) { }
- void Reset() OVERRIDE {}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void Reset() OVERRIDE { }
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void DamageTaken(Unit* done_by, uint32 &damage) OVERRIDE
{
@@ -307,9 +307,9 @@ public:
{
npc_netherweb_victimAI(Creature* creature) : ScriptedAI(creature) { }
- void Reset() OVERRIDE {}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void Reset() OVERRIDE { }
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
void JustDied(Unit* killer) OVERRIDE
@@ -414,7 +414,7 @@ public:
me->setFaction(m_uiNormFaction);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
diff --git a/src/server/scripts/Outland/zone_zangarmarsh.cpp b/src/server/scripts/Outland/zone_zangarmarsh.cpp
index bac252ffb1f..2497df76bb1 100644
--- a/src/server/scripts/Outland/zone_zangarmarsh.cpp
+++ b/src/server/scripts/Outland/zone_zangarmarsh.cpp
@@ -190,7 +190,7 @@ public:
me->setFaction(m_uiNormFaction);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
@@ -344,7 +344,7 @@ public:
{
npc_kayra_longmaneAI(Creature* creature) : npc_escortAI(creature) { }
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
void WaypointReached(uint32 waypointId) OVERRIDE
{
diff --git a/src/server/scripts/World/areatrigger_scripts.cpp b/src/server/scripts/World/areatrigger_scripts.cpp
index 3ab9a1511af..2f8d5fa2ce4 100644
--- a/src/server/scripts/World/areatrigger_scripts.cpp
+++ b/src/server/scripts/World/areatrigger_scripts.cpp
@@ -210,7 +210,11 @@ class AreaTrigger_at_last_rites : public AreaTriggerScript
pPosition = WorldLocation(571, 3802.38f, 3585.95f, 49.5765f, 0.0f);
break;
case 5340:
- pPosition = WorldLocation(571, 3687.91f, 3577.28f, 473.342f, 0.0f);
+ if (player->GetQuestStatus(QUEST_LAST_RITES) == QUEST_STATUS_INCOMPLETE ||
+ player->GetQuestStatus(QUEST_LAST_RITES) == QUEST_STATUS_COMPLETE)
+ pPosition = WorldLocation(571, 3687.91f, 3577.28f, 473.342f);
+ else
+ pPosition = WorldLocation(571, 3739.38f, 3567.09f, 341.58f);
break;
default:
return false;
diff --git a/src/server/scripts/World/npcs_special.cpp b/src/server/scripts/World/npcs_special.cpp
index 023dd416483..0f2a984860d 100644
--- a/src/server/scripts/World/npcs_special.cpp
+++ b/src/server/scripts/World/npcs_special.cpp
@@ -157,7 +157,7 @@ public:
SpawnAssociation* SpawnAssoc;
uint64 SpawnedGUID;
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
Creature* SummonGuard()
{
@@ -341,7 +341,7 @@ public:
me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_QUESTGIVER);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
@@ -458,7 +458,7 @@ public:
}
}
- void EnterCombat(Unit* /*who*/)OVERRIDE {}
+ void EnterCombat(Unit* /*who*/)OVERRIDE { }
void ReceiveEmote(Player* player, uint32 emote) OVERRIDE
{
@@ -687,7 +687,7 @@ public:
void UpdateAI(uint32 diff) OVERRIDE;
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
};
bool OnQuestAccept(Player* player, Creature* creature, Quest const* quest) OVERRIDE
@@ -753,7 +753,7 @@ public:
}
}
- void EnterCombat(Unit* /*who*/)OVERRIDE {}
+ void EnterCombat(Unit* /*who*/)OVERRIDE { }
void SpellHit(Unit* caster, SpellInfo const* spell) OVERRIDE
{
@@ -936,7 +936,7 @@ public:
me->SetHealth(me->CountPctFromMaxHealth(70));
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void SpellHit(Unit* caster, SpellInfo const* spell) OVERRIDE
{
@@ -1494,8 +1494,8 @@ public:
{
npc_steam_tonkAI(Creature* creature) : ScriptedAI(creature) { }
- void Reset() OVERRIDE {}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void Reset() OVERRIDE { }
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void OnPossess(bool apply)
{
@@ -1542,9 +1542,9 @@ public:
ExplosionTimer = 3000;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
- void AttackStart(Unit* /*who*/) OVERRIDE {}
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void AttackStart(Unit* /*who*/) OVERRIDE { }
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
@@ -1673,7 +1673,7 @@ public:
}
}
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
};
CreatureAI* GetAI(Creature* creature) const OVERRIDE
@@ -2387,7 +2387,7 @@ public:
me->GetMotionMaster()->MoveFollow(owner, PET_FOLLOW_DIST, PET_FOLLOW_ANGLE);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void DoAction(int32 /*param*/) OVERRIDE
{
diff --git a/src/server/shared/Configuration/Config.cpp b/src/server/shared/Configuration/Config.cpp
index 47d59a57100..055c33b40ee 100644
--- a/src/server/shared/Configuration/Config.cpp
+++ b/src/server/shared/Configuration/Config.cpp
@@ -117,3 +117,35 @@ std::string const& ConfigMgr::GetFilename()
GuardType guard(_configLock);
return _filename;
}
+
+std::list<std::string> ConfigMgr::GetKeysByString(std::string const& name)
+{
+ GuardType guard(_configLock);
+
+ std::list<std::string> keys;
+ if (_config.get() == 0)
+ return keys;
+
+ ACE_TString section_name;
+ ACE_Configuration_Section_Key section_key;
+ const ACE_Configuration_Section_Key &root_key = _config->root_section();
+
+ int i = 0;
+ while (_config->enumerate_sections(root_key, i++, section_name) == 0)
+ {
+ _config->open_section(root_key, section_name.c_str(), 0, section_key);
+
+ ACE_TString key_name;
+ ACE_Configuration::VALUETYPE type;
+ int j = 0;
+ while (_config->enumerate_values(section_key, j++, key_name, type) == 0)
+ {
+ std::string temp = key_name.c_str();
+
+ if (!temp.find(name))
+ keys.push_back(temp);
+ }
+ }
+
+ return keys;
+}
diff --git a/src/server/shared/Configuration/Config.h b/src/server/shared/Configuration/Config.h
index d633e37f0c4..49f5c5e07fb 100644
--- a/src/server/shared/Configuration/Config.h
+++ b/src/server/shared/Configuration/Config.h
@@ -20,7 +20,7 @@
#define CONFIG_H
#include <string>
-#include <map>
+#include <list>
#include <ace/Singleton.h>
#include <ace/Configuration_Import_Export.h>
#include <ace/Thread_Mutex.h>
@@ -56,6 +56,7 @@ public:
float GetFloatDefault(const char* name, float def);
std::string const& GetFilename();
+ std::list<std::string> GetKeysByString(std::string const& name);
private:
bool GetValueHelper(const char* name, ACE_TString &result);
diff --git a/src/server/shared/DataStores/DBCFileLoader.cpp b/src/server/shared/DataStores/DBCFileLoader.cpp
index 3a61057510e..356cf15007e 100644
--- a/src/server/shared/DataStores/DBCFileLoader.cpp
+++ b/src/server/shared/DataStores/DBCFileLoader.cpp
@@ -23,9 +23,7 @@
#include "DBCFileLoader.h"
#include "Errors.h"
-DBCFileLoader::DBCFileLoader() : fieldsOffset(NULL), data(NULL), stringTable(NULL)
-{
-}
+DBCFileLoader::DBCFileLoader() : fieldsOffset(NULL), data(NULL), stringTable(NULL) { }
bool DBCFileLoader::Load(const char* filename, const char* fmt)
{
diff --git a/src/server/shared/DataStores/DBCFileLoader.h b/src/server/shared/DataStores/DBCFileLoader.h
index 884418f6896..5eeaffe659e 100644
--- a/src/server/shared/DataStores/DBCFileLoader.h
+++ b/src/server/shared/DataStores/DBCFileLoader.h
@@ -62,7 +62,7 @@ class DBCFileLoader
}
private:
- Record(DBCFileLoader &file_, unsigned char *offset_): offset(offset_), file(file_) {}
+ Record(DBCFileLoader &file_, unsigned char *offset_): offset(offset_), file(file_) { }
unsigned char *offset;
DBCFileLoader &file;
diff --git a/src/server/shared/Database/DatabaseWorker.h b/src/server/shared/Database/DatabaseWorker.h
index 252517e336e..179806d29cb 100644
--- a/src/server/shared/Database/DatabaseWorker.h
+++ b/src/server/shared/Database/DatabaseWorker.h
@@ -33,7 +33,7 @@ class DatabaseWorker : protected ACE_Task_Base
int wait() { return ACE_Task_Base::wait(); }
private:
- DatabaseWorker() : ACE_Task_Base() {}
+ DatabaseWorker() : ACE_Task_Base() { }
ACE_Activation_Queue* m_queue;
MySQLConnection* m_conn;
};
diff --git a/src/server/shared/Database/Implementation/CharacterDatabase.h b/src/server/shared/Database/Implementation/CharacterDatabase.h
index abe1f070953..ccbacc56c92 100755
--- a/src/server/shared/Database/Implementation/CharacterDatabase.h
+++ b/src/server/shared/Database/Implementation/CharacterDatabase.h
@@ -25,8 +25,8 @@ class CharacterDatabaseConnection : public MySQLConnection
{
public:
//- Constructors for sync and async connections
- CharacterDatabaseConnection(MySQLConnectionInfo& connInfo) : MySQLConnection(connInfo) {}
- CharacterDatabaseConnection(ACE_Activation_Queue* q, MySQLConnectionInfo& connInfo) : MySQLConnection(q, connInfo) {}
+ CharacterDatabaseConnection(MySQLConnectionInfo& connInfo) : MySQLConnection(connInfo) { }
+ CharacterDatabaseConnection(ACE_Activation_Queue* q, MySQLConnectionInfo& connInfo) : MySQLConnection(q, connInfo) { }
//- Loads database type specific prepared statements
void DoPrepareStatements();
diff --git a/src/server/shared/Database/Implementation/LoginDatabase.h b/src/server/shared/Database/Implementation/LoginDatabase.h
index abb1e1c7b13..c9d34a26617 100644
--- a/src/server/shared/Database/Implementation/LoginDatabase.h
+++ b/src/server/shared/Database/Implementation/LoginDatabase.h
@@ -25,8 +25,8 @@ class LoginDatabaseConnection : public MySQLConnection
{
public:
//- Constructors for sync and async connections
- LoginDatabaseConnection(MySQLConnectionInfo& connInfo) : MySQLConnection(connInfo) {}
- LoginDatabaseConnection(ACE_Activation_Queue* q, MySQLConnectionInfo& connInfo) : MySQLConnection(q, connInfo) {}
+ LoginDatabaseConnection(MySQLConnectionInfo& connInfo) : MySQLConnection(connInfo) { }
+ LoginDatabaseConnection(ACE_Activation_Queue* q, MySQLConnectionInfo& connInfo) : MySQLConnection(q, connInfo) { }
//- Loads database type specific prepared statements
void DoPrepareStatements();
diff --git a/src/server/shared/Database/Implementation/WorldDatabase.h b/src/server/shared/Database/Implementation/WorldDatabase.h
index b17aa0dedbb..0126cdc3a80 100644
--- a/src/server/shared/Database/Implementation/WorldDatabase.h
+++ b/src/server/shared/Database/Implementation/WorldDatabase.h
@@ -25,8 +25,8 @@ class WorldDatabaseConnection : public MySQLConnection
{
public:
//- Constructors for sync and async connections
- WorldDatabaseConnection(MySQLConnectionInfo& connInfo) : MySQLConnection(connInfo) {}
- WorldDatabaseConnection(ACE_Activation_Queue* q, MySQLConnectionInfo& connInfo) : MySQLConnection(q, connInfo) {}
+ WorldDatabaseConnection(MySQLConnectionInfo& connInfo) : MySQLConnection(connInfo) { }
+ WorldDatabaseConnection(ACE_Activation_Queue* q, MySQLConnectionInfo& connInfo) : MySQLConnection(q, connInfo) { }
//- Loads database type specific prepared statements
void DoPrepareStatements();
diff --git a/src/server/shared/Database/MySQLConnection.cpp b/src/server/shared/Database/MySQLConnection.cpp
index 4307cab98f2..25ffbc18614 100644
--- a/src/server/shared/Database/MySQLConnection.cpp
+++ b/src/server/shared/Database/MySQLConnection.cpp
@@ -41,9 +41,7 @@ m_queue(NULL),
m_worker(NULL),
m_Mysql(NULL),
m_connectionInfo(connInfo),
-m_connectionFlags(CONNECTION_SYNCH)
-{
-}
+m_connectionFlags(CONNECTION_SYNCH) { }
MySQLConnection::MySQLConnection(ACE_Activation_Queue* queue, MySQLConnectionInfo& connInfo) :
m_reconnecting(false),
diff --git a/src/server/shared/Database/MySQLConnection.h b/src/server/shared/Database/MySQLConnection.h
index 989c447fcd5..656d7917315 100644
--- a/src/server/shared/Database/MySQLConnection.h
+++ b/src/server/shared/Database/MySQLConnection.h
@@ -38,7 +38,7 @@ enum ConnectionFlags
struct MySQLConnectionInfo
{
- MySQLConnectionInfo() {}
+ MySQLConnectionInfo() { }
MySQLConnectionInfo(const std::string& infoString)
{
Tokenizer tokens(infoString, ';');
diff --git a/src/server/shared/Database/PreparedStatement.cpp b/src/server/shared/Database/PreparedStatement.cpp
index 24097ca41c5..84f1e1b6fd1 100644
--- a/src/server/shared/Database/PreparedStatement.cpp
+++ b/src/server/shared/Database/PreparedStatement.cpp
@@ -21,13 +21,9 @@
PreparedStatement::PreparedStatement(uint32 index) :
m_stmt(NULL),
-m_index(index)
-{
-}
+m_index(index) { }
-PreparedStatement::~PreparedStatement()
-{
-}
+PreparedStatement::~PreparedStatement() { }
void PreparedStatement::BindParameters()
{
@@ -451,16 +447,12 @@ std::string MySQLPreparedStatement::getQueryString(std::string const& sqlPattern
//- Execution
PreparedStatementTask::PreparedStatementTask(PreparedStatement* stmt) :
m_stmt(stmt),
-m_has_result(false)
-{
-}
+m_has_result(false) { }
PreparedStatementTask::PreparedStatementTask(PreparedStatement* stmt, PreparedQueryResultFuture result) :
m_stmt(stmt),
m_has_result(true),
-m_result(result)
-{
-}
+m_result(result) { }
PreparedStatementTask::~PreparedStatementTask()
diff --git a/src/server/shared/Database/QueryHolder.cpp b/src/server/shared/Database/QueryHolder.cpp
index 0a7c19af6d0..31a464ed165 100644
--- a/src/server/shared/Database/QueryHolder.cpp
+++ b/src/server/shared/Database/QueryHolder.cpp
@@ -169,6 +169,9 @@ void SQLQueryHolder::SetSize(size_t size)
bool SQLQueryHolderTask::Execute()
{
+ //the result can't be ready as we are processing it right now
+ ASSERT(!m_result.ready());
+
if (!m_holder)
return false;
diff --git a/src/server/shared/Database/QueryHolder.h b/src/server/shared/Database/QueryHolder.h
index fd2cbcacbcc..05c9e869290 100644
--- a/src/server/shared/Database/QueryHolder.h
+++ b/src/server/shared/Database/QueryHolder.h
@@ -27,7 +27,7 @@ class SQLQueryHolder
typedef std::pair<SQLElementData, SQLResultSetUnion> SQLResultPair;
std::vector<SQLResultPair> m_queries;
public:
- SQLQueryHolder() {}
+ SQLQueryHolder() { }
~SQLQueryHolder();
bool SetQuery(size_t index, const char *sql);
bool SetPQuery(size_t index, const char *format, ...) ATTR_PRINTF(3, 4);
@@ -49,7 +49,7 @@ class SQLQueryHolderTask : public SQLOperation
public:
SQLQueryHolderTask(SQLQueryHolder *holder, QueryResultHolderFuture res)
- : m_holder(holder), m_result(res){};
+ : m_holder(holder), m_result(res){ };
bool Execute();
};
diff --git a/src/server/shared/Database/SQLOperation.h b/src/server/shared/Database/SQLOperation.h
index 400355e7c76..d7870a7d22e 100644
--- a/src/server/shared/Database/SQLOperation.h
+++ b/src/server/shared/Database/SQLOperation.h
@@ -59,7 +59,7 @@ class MySQLConnection;
class SQLOperation : public ACE_Method_Request
{
public:
- SQLOperation(): m_conn(NULL) {}
+ SQLOperation(): m_conn(NULL) { }
virtual int call()
{
Execute();
diff --git a/src/server/shared/Database/Transaction.h b/src/server/shared/Database/Transaction.h
index 026cc1fdf96..e8e5a743a63 100644
--- a/src/server/shared/Database/Transaction.h
+++ b/src/server/shared/Database/Transaction.h
@@ -33,7 +33,7 @@ class Transaction
friend class DatabaseWorkerPool;
public:
- Transaction() : _cleanedUp(false) {}
+ Transaction() : _cleanedUp(false) { }
~Transaction() { Cleanup(); }
void Append(PreparedStatement* statement);
@@ -59,8 +59,8 @@ class TransactionTask : public SQLOperation
friend class DatabaseWorker;
public:
- TransactionTask(SQLTransaction trans) : m_trans(trans) {} ;
- ~TransactionTask(){};
+ TransactionTask(SQLTransaction trans) : m_trans(trans) { } ;
+ ~TransactionTask(){ };
protected:
bool Execute();
diff --git a/src/server/shared/Dynamic/FactoryHolder.h b/src/server/shared/Dynamic/FactoryHolder.h
index f0b45a8924b..cea8cb9c0bb 100644
--- a/src/server/shared/Dynamic/FactoryHolder.h
+++ b/src/server/shared/Dynamic/FactoryHolder.h
@@ -33,8 +33,8 @@ class FactoryHolder
friend class ACE_Singleton<FactoryHolderRegistry, ACE_Null_Mutex>;
typedef ACE_Singleton<FactoryHolderRegistry, ACE_Null_Mutex> FactoryHolderRepository;
- FactoryHolder(Key k) : i_key(k) {}
- virtual ~FactoryHolder() {}
+ FactoryHolder(Key k) : i_key(k) { }
+ virtual ~FactoryHolder() { }
inline Key key() const { return i_key; }
void RegisterSelf(void) { FactoryHolderRepository::instance()->InsertItem(this, i_key); }
@@ -54,7 +54,7 @@ template<class T>
class Permissible
{
public:
- virtual ~Permissible() {}
+ virtual ~Permissible() { }
virtual int Permit(const T *) const = 0;
};
#endif
diff --git a/src/server/shared/Dynamic/LinkedList.h b/src/server/shared/Dynamic/LinkedList.h
index a7c230554e2..c8a6a88e473 100644
--- a/src/server/shared/Dynamic/LinkedList.h
+++ b/src/server/shared/Dynamic/LinkedList.h
@@ -33,7 +33,7 @@ class LinkedListElement
LinkedListElement* iNext;
LinkedListElement* iPrev;
public:
- LinkedListElement(): iNext(NULL), iPrev(NULL) {}
+ LinkedListElement(): iNext(NULL), iPrev(NULL) { }
~LinkedListElement() { delink(); }
bool hasNext() const { return(iNext && iNext->iNext != NULL); }
diff --git a/src/server/shared/Dynamic/LinkedReference/Reference.h b/src/server/shared/Dynamic/LinkedReference/Reference.h
index 6be75c296d8..8604f3431e0 100644
--- a/src/server/shared/Dynamic/LinkedReference/Reference.h
+++ b/src/server/shared/Dynamic/LinkedReference/Reference.h
@@ -40,7 +40,7 @@ template <class TO, class FROM> class Reference : public LinkedListElement
virtual void sourceObjectDestroyLink() = 0;
public:
Reference() { iRefTo = NULL; iRefFrom = NULL; }
- virtual ~Reference() {}
+ virtual ~Reference() { }
// Create new link
void link(TO* toObj, FROM* fromObj)
diff --git a/src/server/shared/Dynamic/ObjectRegistry.h b/src/server/shared/Dynamic/ObjectRegistry.h
index 2d7f12b0069..1b402eb3be1 100644
--- a/src/server/shared/Dynamic/ObjectRegistry.h
+++ b/src/server/shared/Dynamic/ObjectRegistry.h
@@ -92,7 +92,7 @@ class ObjectRegistry
return i_registeredObjects;
}
- ObjectRegistry() {}
+ ObjectRegistry() { }
~ObjectRegistry()
{
for (typename RegistryMapType::iterator iter=i_registeredObjects.begin(); iter != i_registeredObjects.end(); ++iter)
diff --git a/src/server/shared/Dynamic/TypeContainer.h b/src/server/shared/Dynamic/TypeContainer.h
index 10d6ba324c4..a99a448e0b8 100644
--- a/src/server/shared/Dynamic/TypeContainer.h
+++ b/src/server/shared/Dynamic/TypeContainer.h
@@ -60,7 +60,7 @@ template<class OBJECT> struct ContainerArrayList
};
// termination condition
-template<> struct ContainerArrayList<TypeNull> {};
+template<> struct ContainerArrayList<TypeNull> { };
// recursion
template<class H, class T> struct ContainerArrayList<TypeList<H, T> >
{
@@ -78,7 +78,7 @@ template<class OBJECT> struct ContainerList
};
/* TypeNull is underfined */
-template<> struct ContainerList<TypeNull> {};
+template<> struct ContainerList<TypeNull> { };
template<class H, class T> struct ContainerList<TypeList<H, T> >
{
ContainerList<H> _elements;
diff --git a/src/server/shared/Dynamic/TypeContainerVisitor.h b/src/server/shared/Dynamic/TypeContainerVisitor.h
index 800a21bed5d..8ca3ee8dbc4 100644
--- a/src/server/shared/Dynamic/TypeContainerVisitor.h
+++ b/src/server/shared/Dynamic/TypeContainerVisitor.h
@@ -38,9 +38,7 @@ template<class VISITOR, class TYPE_CONTAINER> void VisitorHelper(VISITOR &v, TYP
}
// terminate condition for container list
-template<class VISITOR> void VisitorHelper(VISITOR &/*v*/, ContainerList<TypeNull> &/*c*/)
-{
-}
+template<class VISITOR> void VisitorHelper(VISITOR &/*v*/, ContainerList<TypeNull> &/*c*/) { }
template<class VISITOR, class T> void VisitorHelper(VISITOR &v, ContainerList<T> &c)
{
@@ -55,9 +53,7 @@ template<class VISITOR, class H, class T> void VisitorHelper(VISITOR &v, Contain
}
// terminate condition container map list
-template<class VISITOR> void VisitorHelper(VISITOR &/*v*/, ContainerMapList<TypeNull> &/*c*/)
-{
-}
+template<class VISITOR> void VisitorHelper(VISITOR &/*v*/, ContainerMapList<TypeNull> &/*c*/) { }
template<class VISITOR, class T> void VisitorHelper(VISITOR &v, ContainerMapList<T> &c)
{
@@ -77,9 +73,7 @@ template<class VISITOR, class T> void VisitorHelper(VISITOR &v, ContainerArrayLi
v.Visit(c._element);
}
-template<class VISITOR> void VisitorHelper(VISITOR &/*v*/, ContainerArrayList<TypeNull> &/*c*/)
-{
-}
+template<class VISITOR> void VisitorHelper(VISITOR &/*v*/, ContainerArrayList<TypeNull> &/*c*/) { }
// recursion
template<class VISITOR, class H, class T> void VisitorHelper(VISITOR &v, ContainerArrayList<TypeList<H, T> > &c)
@@ -98,7 +92,7 @@ template<class VISITOR, class TYPE_CONTAINER>
class TypeContainerVisitor
{
public:
- TypeContainerVisitor(VISITOR &v) : i_visitor(v) {}
+ TypeContainerVisitor(VISITOR &v) : i_visitor(v) { }
void Visit(TYPE_CONTAINER &c)
{
diff --git a/src/server/shared/Logging/Appender.cpp b/src/server/shared/Logging/Appender.cpp
index f47cbc3b095..06aa6159014 100644
--- a/src/server/shared/Logging/Appender.cpp
+++ b/src/server/shared/Logging/Appender.cpp
@@ -33,13 +33,9 @@ std::string LogMessage::getTimeStr()
}
Appender::Appender(uint8 _id, std::string const& _name, AppenderType _type /* = APPENDER_NONE*/, LogLevel _level /* = LOG_LEVEL_DISABLED */, AppenderFlags _flags /* = APPENDER_FLAGS_NONE */):
-id(_id), name(_name), type(_type), level(_level), flags(_flags)
-{
-}
+id(_id), name(_name), type(_type), level(_level), flags(_flags) { }
-Appender::~Appender()
-{
-}
+Appender::~Appender() { }
uint8 Appender::getId() const
{
@@ -78,7 +74,7 @@ void Appender::write(LogMessage& message)
message.prefix.clear();
if (flags & APPENDER_FLAGS_PREFIX_TIMESTAMP)
- message.prefix.append(message.getTimeStr().c_str());
+ message.prefix.append(message.getTimeStr());
if (flags & APPENDER_FLAGS_PREFIX_LOGLEVEL)
{
@@ -95,9 +91,9 @@ void Appender::write(LogMessage& message)
if (!message.prefix.empty())
message.prefix.push_back(' ');
- char text[MAX_QUERY_LEN];
- snprintf(text, MAX_QUERY_LEN, "[%s]", Appender::getLogFilterTypeString(message.type));
- message.prefix.append(text);
+ message.prefix.push_back('[');
+ message.prefix.append(message.type);
+ message.prefix.push_back(']');
}
if (!message.prefix.empty())
@@ -126,104 +122,3 @@ const char* Appender::getLogLevelString(LogLevel level)
return "DISABLED";
}
}
-
-char const* Appender::getLogFilterTypeString(LogFilterType type)
-{
- switch (type)
- {
- case LOG_FILTER_GENERAL:
- return "GENERAL";
- case LOG_FILTER_UNITS:
- return "UNITS";
- case LOG_FILTER_PETS:
- return "PETS";
- case LOG_FILTER_VEHICLES:
- return "VEHICLES";
- case LOG_FILTER_TSCR:
- return "TSCR";
- case LOG_FILTER_DATABASE_AI:
- return "DATABASE_AI";
- case LOG_FILTER_MAPSCRIPTS:
- return "MAPSCRIPTS";
- case LOG_FILTER_NETWORKIO:
- return "NETWORKIO";
- case LOG_FILTER_SPELLS_AURAS:
- return "SPELLS_AURAS";
- case LOG_FILTER_ACHIEVEMENTSYS:
- return "ACHIEVEMENTSYS";
- case LOG_FILTER_CONDITIONSYS:
- return "CONDITIONSYS";
- case LOG_FILTER_POOLSYS:
- return "POOLSYS";
- case LOG_FILTER_AUCTIONHOUSE:
- return "AUCTIONHOUSE";
- case LOG_FILTER_BATTLEGROUND:
- return "BATTLEGROUND";
- case LOG_FILTER_OUTDOORPVP:
- return "OUTDOORPVP";
- case LOG_FILTER_CHATSYS:
- return "CHATSYS";
- case LOG_FILTER_LFG:
- return "LFG";
- case LOG_FILTER_MAPS:
- return "MAPS";
- case LOG_FILTER_PLAYER:
- return "PLAYER";
- case LOG_FILTER_PLAYER_LOADING:
- return "PLAYER LOADING";
- case LOG_FILTER_PLAYER_ITEMS:
- return "PLAYER ITEMS";
- case LOG_FILTER_PLAYER_SKILLS:
- return "PLAYER SKILLS";
- case LOG_FILTER_PLAYER_CHATLOG:
- return "PLAYER CHATLOG";
- case LOG_FILTER_LOOT:
- return "LOOT";
- case LOG_FILTER_GUILD:
- return "GUILD";
- case LOG_FILTER_TRANSPORTS:
- return "TRANSPORTS";
- case LOG_FILTER_SQL:
- return "SQL";
- case LOG_FILTER_GMCOMMAND:
- return "GMCOMMAND";
- case LOG_FILTER_REMOTECOMMAND:
- return "REMOTECOMMAND";
- case LOG_FILTER_WARDEN:
- return "WARDEN";
- case LOG_FILTER_AUTHSERVER:
- return "AUTHSERVER";
- case LOG_FILTER_WORLDSERVER:
- return "WORLDSERVER";
- case LOG_FILTER_GAMEEVENTS:
- return "GAMEEVENTS";
- case LOG_FILTER_CALENDAR:
- return "CALENDAR";
- case LOG_FILTER_CHARACTER:
- return "CHARACTER";
- case LOG_FILTER_ARENAS:
- return "ARENAS";
- case LOG_FILTER_SQL_DRIVER:
- return "SQL DRIVER";
- case LOG_FILTER_SQL_DEV:
- return "SQL DEV";
- case LOG_FILTER_PLAYER_DUMP:
- return "PLAYER DUMP";
- case LOG_FILTER_BATTLEFIELD:
- return "BATTLEFIELD";
- case LOG_FILTER_SERVER_LOADING:
- return "SERVER LOADING";
- case LOG_FILTER_OPCODES:
- return "OPCODE";
- case LOG_FILTER_SOAP:
- return "SOAP";
- case LOG_FILTER_RBAC:
- return "RBAC";
- case LOG_FILTER_CHEAT:
- return "CHEAT";
- default:
- break;
- }
-
- return "???";
-}
diff --git a/src/server/shared/Logging/Appender.h b/src/server/shared/Logging/Appender.h
index 14fe52f0837..f5a8d4cd435 100644
--- a/src/server/shared/Logging/Appender.h
+++ b/src/server/shared/Logging/Appender.h
@@ -24,57 +24,6 @@
#include <string>
-enum LogFilterType
-{
- LOG_FILTER_GENERAL = 0, // This one should only be used inside Log.cpp
- LOG_FILTER_UNITS = 1, // Anything related to units that doesn't fit in other categories. ie. creature formations
- LOG_FILTER_PETS = 2,
- LOG_FILTER_VEHICLES = 3,
- LOG_FILTER_TSCR = 4, // C++ AI, instance scripts, etc.
- LOG_FILTER_DATABASE_AI = 5, // SmartAI, EventAI, Creature* * AI
- LOG_FILTER_MAPSCRIPTS = 6,
- LOG_FILTER_NETWORKIO = 7,
- LOG_FILTER_SPELLS_AURAS = 8,
- LOG_FILTER_ACHIEVEMENTSYS = 9,
- LOG_FILTER_CONDITIONSYS = 10,
- LOG_FILTER_POOLSYS = 11,
- LOG_FILTER_AUCTIONHOUSE = 12,
- LOG_FILTER_BATTLEGROUND = 13,
- LOG_FILTER_OUTDOORPVP = 14,
- LOG_FILTER_CHATSYS = 15,
- LOG_FILTER_LFG = 16,
- LOG_FILTER_MAPS = 17,
- LOG_FILTER_PLAYER = 18, // Any player log that does not fit in other player filters
- LOG_FILTER_PLAYER_LOADING = 19, // Debug output from Player::_Load functions
- LOG_FILTER_PLAYER_ITEMS = 20,
- LOG_FILTER_PLAYER_SKILLS = 21,
- LOG_FILTER_PLAYER_CHATLOG = 22,
- LOG_FILTER_LOOT = 23,
- LOG_FILTER_GUILD = 24,
- LOG_FILTER_TRANSPORTS = 25,
- LOG_FILTER_SQL = 26,
- LOG_FILTER_GMCOMMAND = 27,
- LOG_FILTER_REMOTECOMMAND = 28,
- LOG_FILTER_WARDEN = 29,
- LOG_FILTER_AUTHSERVER = 30,
- LOG_FILTER_WORLDSERVER = 31,
- LOG_FILTER_GAMEEVENTS = 32,
- LOG_FILTER_CALENDAR = 33,
- LOG_FILTER_CHARACTER = 34,
- LOG_FILTER_ARENAS = 35,
- LOG_FILTER_SQL_DRIVER = 36,
- LOG_FILTER_SQL_DEV = 37,
- LOG_FILTER_PLAYER_DUMP = 38,
- LOG_FILTER_BATTLEFIELD = 39,
- LOG_FILTER_SERVER_LOADING = 40,
- LOG_FILTER_OPCODES = 41,
- LOG_FILTER_SOAP = 42,
- LOG_FILTER_RBAC = 43,
- LOG_FILTER_CHEAT = 44
-};
-
-const uint8 MaxLogFilter = 45;
-
// Values assigned have their equivalent in enum ACE_Log_Priority
enum LogLevel
{
@@ -109,7 +58,7 @@ enum AppenderFlags
struct LogMessage
{
- LogMessage(LogLevel _level, LogFilterType _type, std::string _text)
+ LogMessage(LogLevel _level, std::string const& _type, std::string const& _text)
: level(_level), type(_type), text(_text), mtime(time(NULL))
{ }
@@ -117,7 +66,7 @@ struct LogMessage
std::string getTimeStr();
LogLevel level;
- LogFilterType type;
+ std::string type;
std::string text;
std::string prefix;
std::string param1;
@@ -145,7 +94,6 @@ class Appender
void setLogLevel(LogLevel);
void write(LogMessage& message);
static const char* getLogLevelString(LogLevel level);
- static const char* getLogFilterTypeString(LogFilterType type);
private:
virtual void _write(LogMessage const& /*message*/) = 0;
diff --git a/src/server/shared/Logging/AppenderDB.cpp b/src/server/shared/Logging/AppenderDB.cpp
index ae5fc17de73..c461186089c 100644
--- a/src/server/shared/Logging/AppenderDB.cpp
+++ b/src/server/shared/Logging/AppenderDB.cpp
@@ -19,35 +19,23 @@
#include "Database/DatabaseEnv.h"
AppenderDB::AppenderDB(uint8 id, std::string const& name, LogLevel level)
- : Appender(id, name, APPENDER_DB, level), realmId(0), enabled(false)
-{
-}
+ : Appender(id, name, APPENDER_DB, level), realmId(0), enabled(false) { }
-AppenderDB::~AppenderDB()
-{
-}
+AppenderDB::~AppenderDB() { }
void AppenderDB::_write(LogMessage const& message)
{
- if (!enabled)
+ // Avoid infinite loop, PExecute triggers Logging with LOG_FILTER_SQL type
+ if (!enabled || !message.type.find("sql"))
return;
- switch (message.type)
- {
- case LOG_FILTER_SQL:
- case LOG_FILTER_SQL_DRIVER:
- case LOG_FILTER_SQL_DEV:
- break; // Avoid infinite loop, PExecute triggers Logging with LOG_FILTER_SQL type
- default:
- PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_INS_LOG);
- stmt->setUInt64(0, message.mtime);
- stmt->setUInt32(1, realmId);
- stmt->setUInt8(2, uint8(message.type));
- stmt->setUInt8(3, uint8(message.level));
- stmt->setString(4, message.text);
- LoginDatabase.Execute(stmt);
- break;
- }
+ PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_INS_LOG);
+ stmt->setUInt64(0, message.mtime);
+ stmt->setUInt32(1, realmId);
+ stmt->setString(2, message.type);
+ stmt->setUInt8(3, uint8(message.level));
+ stmt->setString(4, message.text);
+ LoginDatabase.Execute(stmt);
}
void AppenderDB::setRealmId(uint32 _realmId)
diff --git a/src/server/shared/Logging/Log.cpp b/src/server/shared/Logging/Log.cpp
index e6400176155..9cd4e4a8cce 100644
--- a/src/server/shared/Logging/Log.cpp
+++ b/src/server/shared/Logging/Log.cpp
@@ -57,13 +57,6 @@ std::string GetConfigStringDefault(std::string base, const char* name, const cha
return sConfigMgr->GetStringDefault(base.c_str(), value);
}
-// Returns default logger if the requested logger is not found
-Logger* Log::GetLoggerByType(LogFilterType filterType)
-{
- LoggerMap::iterator it = loggers.find(static_cast<uint8>(filterType));
- return it == loggers.end() ? &loggers[0] : &it->second;
-}
-
Appender* Log::GetAppenderByName(std::string const& name)
{
AppenderMap::iterator it = appenders.begin();
@@ -73,24 +66,23 @@ Appender* Log::GetAppenderByName(std::string const& name)
return it == appenders.end() ? NULL : it->second;
}
-void Log::CreateAppenderFromConfig(const char* name)
+void Log::CreateAppenderFromConfig(std::string const& appenderName)
{
- if (!name || *name == '\0')
+ if (appenderName.empty())
return;
// Format=type, level, flags, optional1, optional2
// if type = File. optional1 = file and option2 = mode
// if type = Console. optional1 = Color
- std::string options = "Appender.";
- options.append(name);
- options = sConfigMgr->GetStringDefault(options.c_str(), "");
+ std::string options = sConfigMgr->GetStringDefault(appenderName.c_str(), "");
Tokenizer tokens(options, ',');
Tokenizer::const_iterator iter = tokens.begin();
uint8 size = tokens.size();
+ std::string name = appenderName.substr(9);
if (size < 2)
{
- fprintf(stderr, "Log::CreateAppenderFromConfig: Wrong configuration for appender %s. Config line: %s\n", name, options.c_str());
+ fprintf(stderr, "Log::CreateAppenderFromConfig: Wrong configuration for appender %s. Config line: %s\n", name.c_str(), options.c_str());
return;
}
@@ -99,7 +91,7 @@ void Log::CreateAppenderFromConfig(const char* name)
LogLevel level = LogLevel(atoi(*(++iter)));
if (level > LOG_LEVEL_FATAL)
{
- fprintf(stderr, "Log::CreateAppenderFromConfig: Wrong Log Level %d for appender %s\n", level, name);
+ fprintf(stderr, "Log::CreateAppenderFromConfig: Wrong Log Level %d for appender %s\n", level, name.c_str());
return;
}
@@ -114,7 +106,7 @@ void Log::CreateAppenderFromConfig(const char* name)
appenders[appender->getId()] = appender;
if (size > 3)
appender->InitColors(*(++iter));
- //fprintf(stdout, "Log::CreateAppenderFromConfig: Created Appender %s (%u), Type CONSOLE, Mask %u\n", appender->getName().c_str(), appender->getId(), appender->getLogLevel()); // DEBUG - RemoveMe
+ //fprintf(stdout, "Log::CreateAppenderFromConfig: Created Appender %s (%u), Type CONSOLE, Mask %u\n", appender->getName().c_str(), appender->getId(), appender->getLogLevel());
break;
}
case APPENDER_FILE:
@@ -124,7 +116,7 @@ void Log::CreateAppenderFromConfig(const char* name)
if (size < 4)
{
- fprintf(stderr, "Log::CreateAppenderFromConfig: Missing file name for appender %s\n", name);
+ fprintf(stderr, "Log::CreateAppenderFromConfig: Missing file name for appender %s\n", name.c_str());
return;
}
@@ -148,7 +140,7 @@ void Log::CreateAppenderFromConfig(const char* name)
uint8 id = NextAppenderId();
appenders[id] = new AppenderFile(id, name, level, filename.c_str(), m_logsDir.c_str(), mode.c_str(), flags, maxFileSize);
- //fprintf(stdout, "Log::CreateAppenderFromConfig: Created Appender %s (%u), Type FILE, Mask %u, File %s, Mode %s\n", name, id, level, filename.c_str(), mode.c_str()); // DEBUG - RemoveMe
+ //fprintf(stdout, "Log::CreateAppenderFromConfig: Created Appender %s (%u), Type FILE, Mask %u, File %s, Mode %s\n", name.c_str(), id, level, filename.c_str(), mode.c_str());
break;
}
case APPENDER_DB:
@@ -158,62 +150,53 @@ void Log::CreateAppenderFromConfig(const char* name)
break;
}
default:
- fprintf(stderr, "Log::CreateAppenderFromConfig: Unknown type %d for appender %s\n", type, name);
+ fprintf(stderr, "Log::CreateAppenderFromConfig: Unknown type %d for appender %s\n", type, name.c_str());
break;
}
}
-void Log::CreateLoggerFromConfig(const char* name)
+void Log::CreateLoggerFromConfig(std::string const& appenderName)
{
- if (!name || *name == '\0')
+ if (appenderName.empty())
return;
LogLevel level = LOG_LEVEL_DISABLED;
uint8 type = uint8(-1);
- std::string options = "Logger.";
- options.append(name);
- options = sConfigMgr->GetStringDefault(options.c_str(), "");
+ std::string options = sConfigMgr->GetStringDefault(appenderName.c_str(), "");
+ std::string name = appenderName.substr(7);
if (options.empty())
{
- fprintf(stderr, "Log::CreateLoggerFromConfig: Missing config option Logger.%s\n", name);
+ fprintf(stderr, "Log::CreateLoggerFromConfig: Missing config option Logger.%s\n", name.c_str());
return;
}
Tokenizer tokens(options, ',');
Tokenizer::const_iterator iter = tokens.begin();
- if (tokens.size() != 3)
- {
- fprintf(stderr, "Log::CreateLoggerFromConfig: Wrong config option Logger.%s=%s\n", name, options.c_str());
- return;
- }
-
- type = uint8(atoi(*iter));
- if (type > MaxLogFilter)
+ if (tokens.size() != 2)
{
- fprintf(stderr, "Log::CreateLoggerFromConfig: Wrong type %u for logger %s\n", type, name);
+ fprintf(stderr, "Log::CreateLoggerFromConfig: Wrong config option Logger.%s=%s\n", name.c_str(), options.c_str());
return;
}
- Logger& logger = loggers[type];
+ Logger& logger = loggers[name];
if (!logger.getName().empty())
{
- fprintf(stderr, "Error while configuring Logger %s. Already defined\n", name);
+ fprintf(stderr, "Error while configuring Logger %s. Already defined\n", name.c_str());
return;
}
- ++iter;
level = LogLevel(atoi(*iter));
if (level > LOG_LEVEL_FATAL)
{
- fprintf(stderr, "Log::CreateLoggerFromConfig: Wrong Log Level %u for logger %s\n", type, name);
+ fprintf(stderr, "Log::CreateLoggerFromConfig: Wrong Log Level %u for logger %s\n", type, name.c_str());
return;
}
- logger.Create(name, LogFilterType(type), level);
- //fprintf(stdout, "Log::CreateLoggerFromConfig: Created Logger %s, Type %u, mask %u\n", name, LogFilterType(type), level); // DEBUG - RemoveMe
+ logger.Create(name, level);
+ //fprintf(stdout, "Log::CreateLoggerFromConfig: Created Logger %s, Level %u\n", name.c_str(), level);
++iter;
std::istringstream ss(*iter);
@@ -225,63 +208,67 @@ void Log::CreateLoggerFromConfig(const char* name)
if (Appender* appender = GetAppenderByName(str))
{
logger.addAppender(appender->getId(), appender);
- //fprintf(stdout, "Log::CreateLoggerFromConfig: Added Appender %s to Logger %s\n", appender->getName().c_str(), name); // DEBUG - RemoveMe
+ //fprintf(stdout, "Log::CreateLoggerFromConfig: Added Appender %s to Logger %s\n", appender->getName().c_str(), name.c_str());
}
else
- fprintf(stderr, "Error while configuring Appender %s in Logger %s. Appender does not exist", str.c_str(), name);
+ fprintf(stderr, "Error while configuring Appender %s in Logger %s. Appender does not exist", str.c_str(), name.c_str());
ss >> str;
}
}
void Log::ReadAppendersFromConfig()
{
- std::istringstream ss(sConfigMgr->GetStringDefault("Appenders", ""));
- std::string name;
+ std::list<std::string> keys = sConfigMgr->GetKeysByString("Appender.");
- do
+ while (!keys.empty())
{
- ss >> name;
- CreateAppenderFromConfig(name.c_str());
- name = "";
+ CreateAppenderFromConfig(keys.front());
+ keys.pop_front();
}
- while (ss);
}
void Log::ReadLoggersFromConfig()
{
- std::istringstream ss(sConfigMgr->GetStringDefault("Loggers", ""));
- std::string name;
+ std::list<std::string> keys = sConfigMgr->GetKeysByString("Logger.");
- do
+ while (!keys.empty())
{
- ss >> name;
- CreateLoggerFromConfig(name.c_str());
- name = "";
+ CreateLoggerFromConfig(keys.front());
+ keys.pop_front();
}
- while (ss);
- // root logger must exist. Marking as disabled as its not configured
- if (loggers.find(LOG_FILTER_GENERAL) == loggers.end())
- loggers[LOG_FILTER_GENERAL].Create("root", LOG_FILTER_GENERAL, LOG_LEVEL_DISABLED);
+ // Bad config configuration, creating default config
+ if (loggers.find(LOGGER_ROOT) == loggers.end())
+ {
+ fprintf(stderr, "Wrong Loggers configuration. Review your Logger config section.\n"
+ "Creating default loggers [root (Error), server (Info)] to console\n");
+
+ Close(); // Clean any Logger or Appender created
+
+ AppenderConsole* appender = new AppenderConsole(NextAppenderId(), "Console", LOG_LEVEL_DEBUG, APPENDER_FLAGS_NONE);
+ appenders[appender->getId()] = appender;
+
+ Logger& logger = loggers[LOGGER_ROOT];
+ logger.Create(LOGGER_ROOT, LOG_LEVEL_ERROR);
+ logger.addAppender(appender->getId(), appender);
+
+ logger = loggers["server"];
+ logger.Create("server", LOG_LEVEL_ERROR);
+ logger.addAppender(appender->getId(), appender);
+ }
}
-void Log::vlog(LogFilterType filter, LogLevel level, char const* str, va_list argptr)
+void Log::vlog(std::string const& filter, LogLevel level, char const* str, va_list argptr)
{
char text[MAX_QUERY_LEN];
vsnprintf(text, MAX_QUERY_LEN, str, argptr);
write(new LogMessage(level, filter, text));
}
-void Log::write(LogMessage* msg)
+void Log::write(LogMessage* msg) const
{
- if (loggers.empty())
- {
- delete msg;
- return;
- }
-
+ Logger const* logger = GetLoggerByType(msg->type);
msg->text.append("\n");
- Logger* logger = GetLoggerByType(msg->type);
if (worker)
worker->enqueue(new LogOperation(logger, msg));
@@ -336,7 +323,7 @@ bool Log::SetLogLevel(std::string const& name, const char* newLevelc, bool isLog
return true;
}
-void Log::outTrace(LogFilterType filter, const char * str, ...)
+void Log::outTrace(std::string const& filter, const char * str, ...)
{
va_list ap;
va_start(ap, str);
@@ -346,7 +333,7 @@ void Log::outTrace(LogFilterType filter, const char * str, ...)
va_end(ap);
}
-void Log::outDebug(LogFilterType filter, const char * str, ...)
+void Log::outDebug(std::string const& filter, const char * str, ...)
{
va_list ap;
va_start(ap, str);
@@ -356,7 +343,7 @@ void Log::outDebug(LogFilterType filter, const char * str, ...)
va_end(ap);
}
-void Log::outInfo(LogFilterType filter, const char * str, ...)
+void Log::outInfo(std::string const& filter, const char * str, ...)
{
va_list ap;
va_start(ap, str);
@@ -366,7 +353,7 @@ void Log::outInfo(LogFilterType filter, const char * str, ...)
va_end(ap);
}
-void Log::outWarn(LogFilterType filter, const char * str, ...)
+void Log::outWarn(std::string const& filter, const char * str, ...)
{
va_list ap;
va_start(ap, str);
@@ -376,7 +363,7 @@ void Log::outWarn(LogFilterType filter, const char * str, ...)
va_end(ap);
}
-void Log::outError(LogFilterType filter, const char * str, ...)
+void Log::outError(std::string const& filter, const char * str, ...)
{
va_list ap;
va_start(ap, str);
@@ -386,7 +373,7 @@ void Log::outError(LogFilterType filter, const char * str, ...)
va_end(ap);
}
-void Log::outFatal(LogFilterType filter, const char * str, ...)
+void Log::outFatal(std::string const& filter, const char * str, ...)
{
va_list ap;
va_start(ap, str);
diff --git a/src/server/shared/Logging/Log.h b/src/server/shared/Logging/Log.h
index e35e4f3ab7f..81daee02503 100644
--- a/src/server/shared/Logging/Log.h
+++ b/src/server/shared/Logging/Log.h
@@ -28,11 +28,60 @@
#include <string>
#include <ace/Singleton.h>
+// TODO: Replace all defines in core
+#define LOG_FILTER_ACHIEVEMENTSYS "achievement"
+#define LOG_FILTER_AUCTIONHOUSE "auctionHouse"
+#define LOG_FILTER_ARENAS "bg.arena"
+#define LOG_FILTER_BATTLEFIELD "bg.battlefield"
+#define LOG_FILTER_BATTLEGROUND "bg.battleground"
+#define LOG_FILTER_PLAYER_CHATLOG "chat.log"
+#define LOG_FILTER_CALENDAR "calendar"
+#define LOG_FILTER_CHATSYS "chat.system"
+#define LOG_FILTER_CHEAT "cheat"
+#define LOG_FILTER_REMOTECOMMAND "commands.ra"
+#define LOG_FILTER_GMCOMMAND "commands.gm"
+#define LOG_FILTER_CONDITIONSYS "condition"
+#define LOG_FILTER_PETS "entities.pet"
+#define LOG_FILTER_CHARACTER "entities.player.character"
+#define LOG_FILTER_PLAYER_DUMP "entities.player.dump"
+#define LOG_FILTER_PLAYER "entities.player"
+#define LOG_FILTER_PLAYER_ITEMS "entities.player.items"
+#define LOG_FILTER_PLAYER_LOADING "entities.player.loading"
+#define LOG_FILTER_PLAYER_SKILLS "entities.player.skills"
+#define LOG_FILTER_TRANSPORTS "entities.transport"
+#define LOG_FILTER_UNITS "entities.unit"
+#define LOG_FILTER_VEHICLES "entities.vehicle"
+#define LOG_FILTER_GAMEEVENTS "gameevent"
+#define LOG_FILTER_GUILD "guild"
+#define LOG_FILTER_LFG "lfg"
+#define LOG_FILTER_LOOT "loot"
+#define LOG_FILTER_MAPSCRIPTS "maps.script"
+#define LOG_FILTER_MAPS "maps"
+#define LOG_FILTER_GENERAL "misc"
+#define LOG_FILTER_NETWORKIO "network"
+#define LOG_FILTER_OPCODES "network.opcode"
+#define LOG_FILTER_SOAP "network.soap"
+#define LOG_FILTER_OUTDOORPVP "outdoorpvp"
+#define LOG_FILTER_POOLSYS "pool"
+#define LOG_FILTER_RBAC "rbac"
+#define LOG_FILTER_TSCR "scripts"
+#define LOG_FILTER_DATABASE_AI "scripts.ai"
+#define LOG_FILTER_SERVER_LOADING "server.loading"
+#define LOG_FILTER_AUTHSERVER "server.authserver"
+#define LOG_FILTER_WORLDSERVER "server.worldserver"
+#define LOG_FILTER_SPELLS_AURAS "spells"
+#define LOG_FILTER_SQL_DEV "sql.dev"
+#define LOG_FILTER_SQL_DRIVER "sql.driver"
+#define LOG_FILTER_SQL "sql.sql"
+#define LOG_FILTER_WARDEN "warden"
+
+#define LOGGER_ROOT "root"
+
class Log
{
friend class ACE_Singleton<Log, ACE_Thread_Mutex>;
- typedef UNORDERED_MAP<uint8, Logger> LoggerMap;
+ typedef UNORDERED_MAP<std::string, Logger> LoggerMap;
private:
Log();
@@ -41,15 +90,15 @@ class Log
public:
void LoadFromConfig();
void Close();
- bool ShouldLog(LogFilterType type, LogLevel level) const;
+ bool ShouldLog(std::string const& type, LogLevel level) const;
bool SetLogLevel(std::string const& name, char const* level, bool isLogger = true);
- void outTrace(LogFilterType f, char const* str, ...) ATTR_PRINTF(3, 4);
- void outDebug(LogFilterType f, char const* str, ...) ATTR_PRINTF(3, 4);
- void outInfo(LogFilterType f, char const* str, ...) ATTR_PRINTF(3, 4);
- void outWarn(LogFilterType f, char const* str, ...) ATTR_PRINTF(3, 4);
- void outError(LogFilterType f, char const* str, ...) ATTR_PRINTF(3, 4);
- void outFatal(LogFilterType f, char const* str, ...) ATTR_PRINTF(3, 4);
+ void outTrace(std::string const& f, char const* str, ...) ATTR_PRINTF(3, 4);
+ void outDebug(std::string const& f, char const* str, ...) ATTR_PRINTF(3, 4);
+ void outInfo(std::string const& f, char const* str, ...) ATTR_PRINTF(3, 4);
+ void outWarn(std::string const& f, char const* str, ...) ATTR_PRINTF(3, 4);
+ void outError(std::string const& f, char const* str, ...) ATTR_PRINTF(3, 4);
+ void outFatal(std::string const& f, char const* str, ...) ATTR_PRINTF(3, 4);
void outCommand(uint32 account, const char * str, ...) ATTR_PRINTF(3, 4);
void outCharDump(char const* str, uint32 account_id, uint32 guid, char const* name);
@@ -58,14 +107,14 @@ class Log
void SetRealmId(uint32 id);
private:
- void vlog(LogFilterType f, LogLevel level, char const* str, va_list argptr);
- void write(LogMessage* msg);
+ void vlog(std::string const& f, LogLevel level, char const* str, va_list argptr);
+ void write(LogMessage* msg) const;
- Logger* GetLoggerByType(LogFilterType filter);
+ Logger const* GetLoggerByType(std::string const& type) const;
Appender* GetAppenderByName(std::string const& name);
uint8 NextAppenderId();
- void CreateAppenderFromConfig(const char* name);
- void CreateLoggerFromConfig(const char* name);
+ void CreateAppenderFromConfig(std::string const& name);
+ void CreateLoggerFromConfig(std::string const& name);
void ReadAppendersFromConfig();
void ReadLoggersFromConfig();
@@ -79,19 +128,35 @@ class Log
LogWorker* worker;
};
-inline bool Log::ShouldLog(LogFilterType type, LogLevel level) const
+inline Logger const* Log::GetLoggerByType(std::string const& type) const
{
- LoggerMap::const_iterator it = loggers.find(uint8(type));
+ LoggerMap::const_iterator it = loggers.find(type);
if (it != loggers.end())
- {
- LogLevel logLevel = it->second.getLogLevel();
- return logLevel != LOG_LEVEL_DISABLED && logLevel <= level;
- }
-
- if (type != LOG_FILTER_GENERAL)
- return ShouldLog(LOG_FILTER_GENERAL, level);
- else
+ return &(it->second);
+
+ if (type == LOGGER_ROOT)
+ return NULL;
+
+ std::string parentLogger = LOGGER_ROOT;
+ size_t found = type.find_last_of(".");
+ if (found != std::string::npos)
+ parentLogger = type.substr(0,found);
+
+ return GetLoggerByType(parentLogger);
+}
+
+inline bool Log::ShouldLog(std::string const& type, LogLevel level) const
+{
+ // TODO: Use cache to store "Type.sub1.sub2": "Type" equivalence, should
+ // Speed up in cases where requesting "Type.sub1.sub2" but only configured
+ // Logger "Type"
+
+ Logger const* logger = GetLoggerByType(type);
+ if (!logger)
return false;
+
+ LogLevel logLevel = logger->getLogLevel();
+ return logLevel != LOG_LEVEL_DISABLED && logLevel <= level;
}
#define sLog ACE_Singleton<Log, ACE_Thread_Mutex>::instance()
diff --git a/src/server/shared/Logging/LogOperation.h b/src/server/shared/Logging/LogOperation.h
index 40017cb87f4..237f50de4ad 100644
--- a/src/server/shared/Logging/LogOperation.h
+++ b/src/server/shared/Logging/LogOperation.h
@@ -24,7 +24,7 @@ struct LogMessage;
class LogOperation
{
public:
- LogOperation(Logger* _logger, LogMessage* _msg)
+ LogOperation(Logger const* _logger, LogMessage* _msg)
: logger(_logger), msg(_msg)
{ }
@@ -33,8 +33,8 @@ class LogOperation
int call();
protected:
- Logger *logger;
- LogMessage *msg;
+ Logger const* logger;
+ LogMessage* msg;
};
#endif
diff --git a/src/server/shared/Logging/Logger.cpp b/src/server/shared/Logging/Logger.cpp
index 641a9ea1a4b..ea8ed27ed03 100644
--- a/src/server/shared/Logging/Logger.cpp
+++ b/src/server/shared/Logging/Logger.cpp
@@ -17,14 +17,11 @@
#include "Logger.h"
-Logger::Logger(): name(""), type(LOG_FILTER_GENERAL), level(LOG_LEVEL_DISABLED)
-{
-}
+Logger::Logger(): name(""), level(LOG_LEVEL_DISABLED) { }
-void Logger::Create(std::string const& _name, LogFilterType _type, LogLevel _level)
+void Logger::Create(std::string const& _name, LogLevel _level)
{
name = _name;
- type = _type;
level = _level;
}
@@ -40,11 +37,6 @@ std::string const& Logger::getName() const
return name;
}
-LogFilterType Logger::getType() const
-{
- return type;
-}
-
LogLevel Logger::getLogLevel() const
{
return level;
@@ -70,7 +62,7 @@ void Logger::setLogLevel(LogLevel _level)
level = _level;
}
-void Logger::write(LogMessage& message)
+void Logger::write(LogMessage& message) const
{
if (!level || level > message.level || message.text.empty())
{
@@ -78,7 +70,7 @@ void Logger::write(LogMessage& message)
return;
}
- for (AppenderMap::iterator it = appenders.begin(); it != appenders.end(); ++it)
+ for (AppenderMap::const_iterator it = appenders.begin(); it != appenders.end(); ++it)
if (it->second)
it->second->write(message);
}
diff --git a/src/server/shared/Logging/Logger.h b/src/server/shared/Logging/Logger.h
index 46436a8022e..e9d39830ce6 100644
--- a/src/server/shared/Logging/Logger.h
+++ b/src/server/shared/Logging/Logger.h
@@ -26,19 +26,17 @@ class Logger
Logger();
~Logger();
- void Create(std::string const& name, LogFilterType type, LogLevel level);
+ void Create(std::string const& name, LogLevel level);
void addAppender(uint8 type, Appender *);
void delAppender(uint8 type);
std::string const& getName() const;
- LogFilterType getType() const;
LogLevel getLogLevel() const;
void setLogLevel(LogLevel level);
- void write(LogMessage& message);
+ void write(LogMessage& message) const;
private:
std::string name;
- LogFilterType type;
LogLevel level;
AppenderMap appenders;
};
diff --git a/src/server/shared/Threading/Callback.h b/src/server/shared/Threading/Callback.h
index e0215f5b3d3..d4214cf0843 100644
--- a/src/server/shared/Threading/Callback.h
+++ b/src/server/shared/Threading/Callback.h
@@ -35,7 +35,7 @@ template <typename Result, typename ParamType, bool chain = false>
class QueryCallback
{
public:
- QueryCallback() : _param(), _stage(chain ? 0 : CALLBACK_STAGE_INVALID) {}
+ QueryCallback() : _param(), _stage(chain ? 0 : CALLBACK_STAGE_INVALID) { }
//! The parameter of this function should be a resultset returned from either .AsyncQuery or .AsyncPQuery
void SetFutureResult(ACE_Future<Result> value)
@@ -115,7 +115,7 @@ template <typename Result, typename ParamType1, typename ParamType2, bool chain
class QueryCallback_2
{
public:
- QueryCallback_2() : _stage(chain ? 0 : CALLBACK_STAGE_INVALID) {}
+ QueryCallback_2() : _stage(chain ? 0 : CALLBACK_STAGE_INVALID) { }
//! The parameter of this function should be a resultset returned from either .AsyncQuery or .AsyncPQuery
void SetFutureResult(ACE_Future<Result> value)
diff --git a/src/server/shared/Threading/DelayExecutor.cpp b/src/server/shared/Threading/DelayExecutor.cpp
index 685e86e2a2f..ba8a19429b2 100644
--- a/src/server/shared/Threading/DelayExecutor.cpp
+++ b/src/server/shared/Threading/DelayExecutor.cpp
@@ -10,9 +10,7 @@ DelayExecutor* DelayExecutor::instance()
}
DelayExecutor::DelayExecutor()
- : pre_svc_hook_(0), post_svc_hook_(0), activated_(false)
-{
-}
+ : pre_svc_hook_(0), post_svc_hook_(0), activated_(false) { }
DelayExecutor::~DelayExecutor()
{
diff --git a/src/server/shared/Threading/Threading.h b/src/server/shared/Threading/Threading.h
index 3f2c121d666..00be82c6555 100644
--- a/src/server/shared/Threading/Threading.h
+++ b/src/server/shared/Threading/Threading.h
@@ -30,7 +30,7 @@ namespace ACE_Based
class Runnable
{
public:
- virtual ~Runnable() {}
+ virtual ~Runnable() { }
virtual void run() = 0;
void incReference() { ++m_refs; }
@@ -100,7 +100,7 @@ namespace ACE_Based
typedef ACE_TSS<Thread> ThreadStorage;
//global object - container for Thread class representation of every thread
static ThreadStorage m_ThreadStorage;
- //use this object to determine current OS thread priority values mapped to enum Priority{}
+ //use this object to determine current OS thread priority values mapped to enum Priority{ }
static ThreadPriority m_TpEnum;
};
diff --git a/src/server/shared/Utilities/ByteConverter.h b/src/server/shared/Utilities/ByteConverter.h
index ffa467bb812..b114f8915a4 100644
--- a/src/server/shared/Utilities/ByteConverter.h
+++ b/src/server/shared/Utilities/ByteConverter.h
@@ -35,8 +35,8 @@ namespace ByteConverter
convert<T - 2>(val + 1);
}
- template<> inline void convert<0>(char *) {}
- template<> inline void convert<1>(char *) {} // ignore central byte
+ template<> inline void convert<0>(char *) { }
+ template<> inline void convert<1>(char *) { } // ignore central byte
template<typename T> inline void apply(T *val)
{
diff --git a/src/server/shared/Utilities/EventProcessor.h b/src/server/shared/Utilities/EventProcessor.h
index 69e14b98484..8abf0f09dfe 100644
--- a/src/server/shared/Utilities/EventProcessor.h
+++ b/src/server/shared/Utilities/EventProcessor.h
@@ -29,7 +29,7 @@ class BasicEvent
{
public:
BasicEvent() { to_Abort = false; }
- virtual ~BasicEvent() {} // override destructor to perform some actions on event removal
+ virtual ~BasicEvent() { } // override destructor to perform some actions on event removal
// this method executes when the event is triggered
// return false if event does not want to be deleted
@@ -38,7 +38,7 @@ class BasicEvent
virtual bool IsDeletable() const { return true; } // this event can be safely deleted
- virtual void Abort(uint64 /*e_time*/) {} // this method executes when the event is aborted
+ virtual void Abort(uint64 /*e_time*/) { } // this method executes when the event is aborted
bool to_Abort; // set by externals when the event is aborted, aborted events don't execute
// and get Abort call when deleted
diff --git a/src/server/shared/Utilities/SignalHandler.h b/src/server/shared/Utilities/SignalHandler.h
index 8b49d586dcd..51bb9a4b27b 100644
--- a/src/server/shared/Utilities/SignalHandler.h
+++ b/src/server/shared/Utilities/SignalHandler.h
@@ -33,7 +33,7 @@ class SignalHandler : public ACE_Event_Handler
HandleSignal(SigNum);
return 0;
}
- virtual void HandleSignal(int /*SigNum*/) {};
+ virtual void HandleSignal(int /*SigNum*/) { };
};
}
diff --git a/src/server/worldserver/worldserver.conf.dist b/src/server/worldserver/worldserver.conf.dist
index fdc21d29dda..14954f29f09 100644
--- a/src/server/worldserver/worldserver.conf.dist
+++ b/src/server/worldserver/worldserver.conf.dist
@@ -2671,79 +2671,13 @@ UI.ShowQuestLevelsInDialogs = 0
Appender.Console=1,3,0
Appender.Server=2,2,0,Server.log,w
-Appender.GM=2,2,0,GM.log
+Appender.GM=2,2,15,gm/gm_%s.log
Appender.DBErrors=2,2,0,DBErrors.log
-Appender.Char=2,2,0,Char.log,w
-Appender.RA=2,2,0,RA.log
-Appender.Warden=2,4,0,Warden.log
-Appender.Chat=2,2,0,Chat.log
-Appender.CharDump=2,2,0,%s.log
-Appender.Arenas=2,2,0,Arena.log
-Appender.SQLDev=2,2,0,SQLDev.log
-Appender.SQLDriver=2,2,0,SQLDriver.log
-
-# Appenders
-# Description: List of Appenders to read from config
-# (Using spaces as separator).
-# Default: "Console Server GM DBErrors Char RA Warden Chat"
-
-Appenders=Console Server GM DBErrors Char RA Warden Chat
# Logger config values: Given a logger "name"
# Logger.name
# Description: Defines 'What to log'
-# Format: Type,LogLevel,AppenderList
-# Type
-# 0 - Default. Each type that has no config will
-# rely on this one. Core will create this logger
-# (disabled) if it's not configured
-# 1 - Units that doesn't fit in other categories
-# 2 - Pets
-# 3 - Vehicles
-# 4 - C++ AI, instance scripts, etc.
-# 5 - DB AI, such as SAI, EAI, CreatureAI
-# 6 - DB map scripts
-# 7 - Network input/output,
-# such as packet handlers and netcode logs
-# 8 - Spellsystem and aurasystem
-# 9 - Achievement system
-# 10 - Condition system
-# 11 - Pool system
-# 12 - Auction house
-# 13 - Arena's and battlegrounds
-# 14 - Outdoor PVP
-# 15 - Chat system
-# 16 - LFG system
-# 17 - Maps, instances (not scripts),
-# grids, cells, visibility, etc.
-# 18 - Player that doesn't fit in other categories.
-# 19 - Player loading from DB
-# (Player::_LoadXXX functions)
-# 20 - Items
-# 21 - Player skills (do not confuse with spells)
-# 22 - Player chat logs
-# 23 - loot
-# 24 - guilds
-# 25 - transports
-# 26 - SQL. DB errors
-# 27 - GM Commands
-# 28 - Remote Access Commands
-# 29 - Warden
-# 30 - Authserver
-# 31 - Worldserver
-# 32 - Game Events
-# 33 - Calendar
-# 34 - Character (Exclusive to log login, logout, create, rename)
-# 35 - Arenas
-# 36 - SQL Driver
-# 37 - SQL Dev
-# 38 - Player Dump
-# 39 - Battlefield
-# 40 - Server Loading
-# 41 - Opcodes (just id and name sent / received)
-# 42 - SOAP
-# 43 - RBAC (Role Based Access Control)
-# 44 - Cheat (used to log cheat attempts)
+# Format: LogLevel,AppenderList
#
# LogLevel
# 0 - (Disabled)
@@ -2758,28 +2692,52 @@ Appenders=Console Server GM DBErrors Char RA Warden Chat
# (Using spaces as separator).
#
-Logger.Root=0,5,Console Server
-Logger.Chat=22,2,Chat
-Logger.DBErrors=26,5,Console Server DBErrors
-Logger.GM=27,3,Console Server GM
-Logger.RA=28,3,RA
-Logger.Warden=29,4,Warden
-Logger.WorldServer=31,3,Console Server
-Logger.Character=34,3,Char
-Logger.Arenas=35,3,Arenas
-Logger.SQLDriver=36,5,SQLDriver
-Logger.SQLDev=37,3,SQLDev
-Logger.CharDump=38,3,CharDump
-Logger.Load=40,3,Console Server
-Logger.Opcodes=41,6,Console Server
-
-#
-# Loggers
-# Description: List of Loggers to read from config
-# (Using spaces as separator).
-# Default: "Root Chat DBErrors GM RA Warden Character Load"
-
-Loggers=Root Chat DBErrors GM RA Warden Character Load WorldServer Opcodes
+Logger.root=5,Console Server
+Logger.server=3,Console Server
+Logger.commands.gm=3,Console GM
+Logger.sql.sql=5,Console DBErrors
+
+#Logger.achievement=3,Console Server
+#Logger.auctionHouse=3,Console Server
+#Logger.bg.arena=3,Console Server
+#Logger.bg.battlefield=3,Console Server
+#Logger.bg.battleground=3,Console Server
+#Logger.chat.log=3,Console Server
+#Logger.calendar=3,Console Server
+#Logger.chat.system=3,Console Server
+#Logger.cheat=3,Console Server
+#Logger.commands.ra=3,Console Server
+#Logger.condition=3,Console Server
+#Logger.entities.pet=3,Console Server
+#Logger.entities.player.character=3,Console Server
+#Logger.entities.player.dump=3,Console Server
+#Logger.entities.player=3,Console Server
+#Logger.entities.player.items=3,Console Server
+#Logger.entities.player.loading=3,Console Server
+#Logger.entities.player.skills=3,Console Server
+#Logger.entities.transport=3,Console Server
+#Logger.entities.unit=3,Console Server
+#Logger.entities.vehicle=3,Console Server
+#Logger.gameevent=3,Console Server
+#Logger.guild=3,Console Server
+#Logger.lfg=3,Console Server
+#Logger.loot=3,Console Server
+#Logger.maps.script=3,Console Server
+#Logger.maps=3,Console Server
+#Logger.misc=3,Console Server
+#Logger.network=3,Console Server
+#Logger.network.opcode=3,Console Server
+#Logger.network.soap=3,Console Server
+#Logger.outdoorpvp=3,Console Server
+#Logger.pool=3,Console Server
+#Logger.rbac=3,Console Server
+#Logger.scripts=3,Console Server
+#Logger.scripts.ai=3,Console Server
+#Logger.server.authserver=3,Console Server
+#Logger.spells=3,Console Server
+#Logger.sql.dev=3,Console Server
+#Logger.sql.driver=3,Console Server
+#Logger.warden=3,Console Server
#
# Log.Async.Enable
diff --git a/src/tools/map_extractor/System.cpp b/src/tools/map_extractor/System.cpp
index f9ecb147dd2..d824ac2a4f0 100644
--- a/src/tools/map_extractor/System.cpp
+++ b/src/tools/map_extractor/System.cpp
@@ -1,3 +1,21 @@
+/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2011 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
#define _CRT_SECURE_NO_DEPRECATE
#include <stdio.h>
@@ -117,6 +135,12 @@ TCHAR const* LocalesT[] =
void CreateDir(std::string const& path)
{
+ if (chdir(Path.c_str()) == 0)
+ {
+ chdir("../");
+ return;
+ }
+
#ifdef _WIN32
_mkdir(path.c_str());
#else
@@ -1091,6 +1115,10 @@ void ExtractDBCFiles(int l, bool basicLocale)
filename = foundFile.cFileName;
filename = outputPath + filename.substr(filename.rfind('\\'));
+
+ if (FileExists(filename.c_str()))
+ continue;
+
if (ExtractFile(dbcFile, filename.c_str()))
++count;
diff --git a/src/tools/map_extractor/adt.cpp b/src/tools/map_extractor/adt.cpp
index be96c2eb43f..b02387c62fb 100644
--- a/src/tools/map_extractor/adt.cpp
+++ b/src/tools/map_extractor/adt.cpp
@@ -1,3 +1,21 @@
+/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2011 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
#define _CRT_SECURE_NO_DEPRECATE
#include "adt.h"
diff --git a/src/tools/map_extractor/adt.h b/src/tools/map_extractor/adt.h
index 20b5ac93540..e14661357dd 100644
--- a/src/tools/map_extractor/adt.h
+++ b/src/tools/map_extractor/adt.h
@@ -1,3 +1,21 @@
+/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2011 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
#ifndef ADT_H
#define ADT_H
diff --git a/src/tools/map_extractor/dbcfile.cpp b/src/tools/map_extractor/dbcfile.cpp
index 021dc6f6e33..4bc87a8ab25 100644
--- a/src/tools/map_extractor/dbcfile.cpp
+++ b/src/tools/map_extractor/dbcfile.cpp
@@ -1,3 +1,21 @@
+/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2011 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
#define _CRT_SECURE_NO_DEPRECATE
#include "dbcfile.h"
diff --git a/src/tools/map_extractor/dbcfile.h b/src/tools/map_extractor/dbcfile.h
index fa8734d9d63..5fa5062aef8 100644
--- a/src/tools/map_extractor/dbcfile.h
+++ b/src/tools/map_extractor/dbcfile.h
@@ -1,3 +1,21 @@
+/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2011 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
#ifndef DBCFILE_H
#define DBCFILE_H
#include <cassert>
diff --git a/src/tools/map_extractor/loadlib.cpp b/src/tools/map_extractor/loadlib.cpp
index d549a0c96f4..a8350bf2025 100644
--- a/src/tools/map_extractor/loadlib.cpp
+++ b/src/tools/map_extractor/loadlib.cpp
@@ -1,3 +1,21 @@
+/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2011 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
#define _CRT_SECURE_NO_DEPRECATE
#include "loadlib.h"
diff --git a/src/tools/map_extractor/loadlib/loadlib.h b/src/tools/map_extractor/loadlib/loadlib.h
index dd8a205a7b2..d083c752a55 100644
--- a/src/tools/map_extractor/loadlib/loadlib.h
+++ b/src/tools/map_extractor/loadlib/loadlib.h
@@ -1,3 +1,21 @@
+/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2011 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
#ifndef LOAD_LIB_H
#define LOAD_LIB_H
diff --git a/src/tools/map_extractor/wdt.cpp b/src/tools/map_extractor/wdt.cpp
index f9f1d8a163c..b7b2ec51618 100644
--- a/src/tools/map_extractor/wdt.cpp
+++ b/src/tools/map_extractor/wdt.cpp
@@ -1,3 +1,21 @@
+/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2011 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
#define _CRT_SECURE_NO_DEPRECATE
#include "wdt.h"
diff --git a/src/tools/map_extractor/wdt.h b/src/tools/map_extractor/wdt.h
index be6df3f173d..8c0ac35ca08 100644
--- a/src/tools/map_extractor/wdt.h
+++ b/src/tools/map_extractor/wdt.h
@@ -1,3 +1,21 @@
+/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2011 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
#ifndef WDT_H
#define WDT_H
#include "loadlib.h"
diff --git a/src/tools/mesh_extractor/ADT.cpp b/src/tools/mesh_extractor/ADT.cpp
index 79ece1213d4..a32276f9856 100644
--- a/src/tools/mesh_extractor/ADT.cpp
+++ b/src/tools/mesh_extractor/ADT.cpp
@@ -1,3 +1,20 @@
+/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
#include "ADT.h"
#include "DoodadHandler.h"
#include "LiquidHandler.h"
diff --git a/src/tools/mesh_extractor/ADT.h b/src/tools/mesh_extractor/ADT.h
index 6f9973f7cde..e5d27708bfc 100644
--- a/src/tools/mesh_extractor/ADT.h
+++ b/src/tools/mesh_extractor/ADT.h
@@ -1,3 +1,20 @@
+/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
#ifndef ADT_H
#define ADT_H
#include "ChunkedData.h"
diff --git a/src/tools/mesh_extractor/Cache.h b/src/tools/mesh_extractor/Cache.h
index 9b3e046fe1e..017b4c53f72 100644
--- a/src/tools/mesh_extractor/Cache.h
+++ b/src/tools/mesh_extractor/Cache.h
@@ -1,3 +1,20 @@
+/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
#ifndef CACHE_H
#define CACHE_H
#include <string>
diff --git a/src/tools/mesh_extractor/Chunk.cpp b/src/tools/mesh_extractor/Chunk.cpp
index 4605ae0f0dd..42eb9e14881 100644
--- a/src/tools/mesh_extractor/Chunk.cpp
+++ b/src/tools/mesh_extractor/Chunk.cpp
@@ -1,3 +1,20 @@
+/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
#include "Chunk.h"
#include "Utils.h"
diff --git a/src/tools/mesh_extractor/Chunk.h b/src/tools/mesh_extractor/Chunk.h
index f3681a9f576..0641eb1dc3c 100644
--- a/src/tools/mesh_extractor/Chunk.h
+++ b/src/tools/mesh_extractor/Chunk.h
@@ -1,3 +1,20 @@
+/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
#ifndef CHUNK_H
#define CHUNK_H
#include "Define.h"
diff --git a/src/tools/mesh_extractor/ChunkedData.cpp b/src/tools/mesh_extractor/ChunkedData.cpp
index f273ef946dd..1330e4b47f9 100644
--- a/src/tools/mesh_extractor/ChunkedData.cpp
+++ b/src/tools/mesh_extractor/ChunkedData.cpp
@@ -1,3 +1,20 @@
+/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
#include "ChunkedData.h"
#include "MPQManager.h"
#include "Utils.h"
diff --git a/src/tools/mesh_extractor/ChunkedData.h b/src/tools/mesh_extractor/ChunkedData.h
index 1e1cb17749e..5befdf30dd1 100644
--- a/src/tools/mesh_extractor/ChunkedData.h
+++ b/src/tools/mesh_extractor/ChunkedData.h
@@ -1,3 +1,20 @@
+/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
#ifndef CHNK_H
#define CHNK_H
diff --git a/src/tools/mesh_extractor/Constants.h b/src/tools/mesh_extractor/Constants.h
index f2d9e8af8f5..5a89be9fe9c 100644
--- a/src/tools/mesh_extractor/Constants.h
+++ b/src/tools/mesh_extractor/Constants.h
@@ -1,3 +1,20 @@
+/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
#ifndef CONSTANTS_H
#define CONSTANTS_H
diff --git a/src/tools/mesh_extractor/ContinentBuilder.cpp b/src/tools/mesh_extractor/ContinentBuilder.cpp
index c90a6e527f7..841d7a608e4 100644
--- a/src/tools/mesh_extractor/ContinentBuilder.cpp
+++ b/src/tools/mesh_extractor/ContinentBuilder.cpp
@@ -1,3 +1,20 @@
+/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
#include "ContinentBuilder.h"
#include "TileBuilder.h"
#include "WDT.h"
diff --git a/src/tools/mesh_extractor/ContinentBuilder.h b/src/tools/mesh_extractor/ContinentBuilder.h
index 64d7be49aed..5349b8e1ba5 100644
--- a/src/tools/mesh_extractor/ContinentBuilder.h
+++ b/src/tools/mesh_extractor/ContinentBuilder.h
@@ -1,3 +1,20 @@
+/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
#ifndef CONT_BUILDER_H
#define CONT_BUILDER_H
#include <string>
diff --git a/src/tools/mesh_extractor/DBC.cpp b/src/tools/mesh_extractor/DBC.cpp
index 281a11d10dc..9249e320563 100644
--- a/src/tools/mesh_extractor/DBC.cpp
+++ b/src/tools/mesh_extractor/DBC.cpp
@@ -1,3 +1,20 @@
+/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
#include <cstdio>
#include "DBC.h"
#include "Define.h"
diff --git a/src/tools/mesh_extractor/DBC.h b/src/tools/mesh_extractor/DBC.h
index 5ed57754e73..0d3b85d8c78 100644
--- a/src/tools/mesh_extractor/DBC.h
+++ b/src/tools/mesh_extractor/DBC.h
@@ -1,3 +1,20 @@
+/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
#ifndef DBC_H
#define DBC_H
#include <vector>
diff --git a/src/tools/mesh_extractor/DoodadHandler.cpp b/src/tools/mesh_extractor/DoodadHandler.cpp
index 72c051500e1..2e0743134d4 100644
--- a/src/tools/mesh_extractor/DoodadHandler.cpp
+++ b/src/tools/mesh_extractor/DoodadHandler.cpp
@@ -1,3 +1,20 @@
+/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
#include "DoodadHandler.h"
#include "Chunk.h"
#include "Cache.h"
diff --git a/src/tools/mesh_extractor/DoodadHandler.h b/src/tools/mesh_extractor/DoodadHandler.h
index 51377f32d01..c3a8d645016 100644
--- a/src/tools/mesh_extractor/DoodadHandler.h
+++ b/src/tools/mesh_extractor/DoodadHandler.h
@@ -1,3 +1,20 @@
+/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
#ifndef DOOADHNDL_H
#define DOOADHNDL_H
#include "ObjectDataHandler.h"
diff --git a/src/tools/mesh_extractor/Geometry.cpp b/src/tools/mesh_extractor/Geometry.cpp
index df828dcd573..0c7b7a492c5 100644
--- a/src/tools/mesh_extractor/Geometry.cpp
+++ b/src/tools/mesh_extractor/Geometry.cpp
@@ -1,3 +1,20 @@
+/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
#include "Geometry.h"
#include "Constants.h"
#include "ADT.h"
diff --git a/src/tools/mesh_extractor/Geometry.h b/src/tools/mesh_extractor/Geometry.h
index e445234dd12..f2ea43e381e 100644
--- a/src/tools/mesh_extractor/Geometry.h
+++ b/src/tools/mesh_extractor/Geometry.h
@@ -1,3 +1,20 @@
+/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
#ifndef GEOMETRY_H
#define GEOMETRY_H
#include <vector>
diff --git a/src/tools/mesh_extractor/LiquidHandler.cpp b/src/tools/mesh_extractor/LiquidHandler.cpp
index 33a661a9adf..eef36d8ea92 100644
--- a/src/tools/mesh_extractor/LiquidHandler.cpp
+++ b/src/tools/mesh_extractor/LiquidHandler.cpp
@@ -1,3 +1,20 @@
+/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
#include "LiquidHandler.h"
#include "Utils.h"
diff --git a/src/tools/mesh_extractor/LiquidHandler.h b/src/tools/mesh_extractor/LiquidHandler.h
index 41e128ba20b..c053b621088 100644
--- a/src/tools/mesh_extractor/LiquidHandler.h
+++ b/src/tools/mesh_extractor/LiquidHandler.h
@@ -1,3 +1,20 @@
+/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
#ifndef LIQUID_H
#define LIQUID_H
#include "ADT.h"
diff --git a/src/tools/mesh_extractor/MPQ.cpp b/src/tools/mesh_extractor/MPQ.cpp
index 896d7bc32ac..5a2957cac0b 100644
--- a/src/tools/mesh_extractor/MPQ.cpp
+++ b/src/tools/mesh_extractor/MPQ.cpp
@@ -1,3 +1,20 @@
+/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
#include "MPQ.h"
#include "MPQManager.h"
#include <deque>
diff --git a/src/tools/mesh_extractor/MPQ.h b/src/tools/mesh_extractor/MPQ.h
index 30e11741550..17dbe74dcaa 100644
--- a/src/tools/mesh_extractor/MPQ.h
+++ b/src/tools/mesh_extractor/MPQ.h
@@ -1,3 +1,20 @@
+/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
#ifndef MPQ_H
#define MPQ_H
diff --git a/src/tools/mesh_extractor/MPQManager.cpp b/src/tools/mesh_extractor/MPQManager.cpp
index 4d3ab808a2e..8954da6c154 100644
--- a/src/tools/mesh_extractor/MPQManager.cpp
+++ b/src/tools/mesh_extractor/MPQManager.cpp
@@ -1,3 +1,20 @@
+/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
#include "MPQManager.h"
#include "MPQ.h"
#include "DBC.h"
diff --git a/src/tools/mesh_extractor/MPQManager.h b/src/tools/mesh_extractor/MPQManager.h
index 7f9d675c4d4..6172237df49 100644
--- a/src/tools/mesh_extractor/MPQManager.h
+++ b/src/tools/mesh_extractor/MPQManager.h
@@ -1,3 +1,20 @@
+/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
#ifndef MPQ_MANAGER_H
#define MPQ_MANAGER_H
diff --git a/src/tools/mesh_extractor/MapChunk.cpp b/src/tools/mesh_extractor/MapChunk.cpp
index 789166d5c9b..4cd5afad3f1 100644
--- a/src/tools/mesh_extractor/MapChunk.cpp
+++ b/src/tools/mesh_extractor/MapChunk.cpp
@@ -1,3 +1,20 @@
+/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
#include "MapChunk.h"
#include "ADT.h"
#include "LiquidHandler.h"
diff --git a/src/tools/mesh_extractor/MapChunk.h b/src/tools/mesh_extractor/MapChunk.h
index e7d835ae0e3..95bce9ffcd6 100644
--- a/src/tools/mesh_extractor/MapChunk.h
+++ b/src/tools/mesh_extractor/MapChunk.h
@@ -1,3 +1,20 @@
+/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
#ifndef MAPCHUNK_H
#define MAPCHUNK_H
#include "Chunk.h"
diff --git a/src/tools/mesh_extractor/MeshExtractor.cpp b/src/tools/mesh_extractor/MeshExtractor.cpp
index 0d9160a610b..e60e11b1db8 100644
--- a/src/tools/mesh_extractor/MeshExtractor.cpp
+++ b/src/tools/mesh_extractor/MeshExtractor.cpp
@@ -1,3 +1,20 @@
+/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
#include "MPQManager.h"
#include "WDT.h"
#include "ContinentBuilder.h"
diff --git a/src/tools/mesh_extractor/Model.cpp b/src/tools/mesh_extractor/Model.cpp
index 5fb521d5a36..2a1a80f41eb 100644
--- a/src/tools/mesh_extractor/Model.cpp
+++ b/src/tools/mesh_extractor/Model.cpp
@@ -1,3 +1,20 @@
+/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
#include "Model.h"
#include "MPQManager.h"
#include "Utils.h"
diff --git a/src/tools/mesh_extractor/Model.h b/src/tools/mesh_extractor/Model.h
index ed8627dad6f..a1f224729dd 100644
--- a/src/tools/mesh_extractor/Model.h
+++ b/src/tools/mesh_extractor/Model.h
@@ -1,3 +1,20 @@
+/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
#ifndef MODEL_H
#define MODEL_H
#include <vector>
diff --git a/src/tools/mesh_extractor/ObjectDataHandler.cpp b/src/tools/mesh_extractor/ObjectDataHandler.cpp
index f98d198eecd..0e06a9f7e56 100644
--- a/src/tools/mesh_extractor/ObjectDataHandler.cpp
+++ b/src/tools/mesh_extractor/ObjectDataHandler.cpp
@@ -1,3 +1,20 @@
+/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
#include "ObjectDataHandler.h"
#include "Chunk.h"
#include "ADT.h"
diff --git a/src/tools/mesh_extractor/ObjectDataHandler.h b/src/tools/mesh_extractor/ObjectDataHandler.h
index 9b347ef418a..3b18427db47 100644
--- a/src/tools/mesh_extractor/ObjectDataHandler.h
+++ b/src/tools/mesh_extractor/ObjectDataHandler.h
@@ -1,3 +1,20 @@
+/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
#ifndef ODATA_HNDL_H
#define ODATA_HNDL_H
#include "ADT.h"
diff --git a/src/tools/mesh_extractor/TileBuilder.cpp b/src/tools/mesh_extractor/TileBuilder.cpp
index 51df91d2652..7b70ccca44c 100644
--- a/src/tools/mesh_extractor/TileBuilder.cpp
+++ b/src/tools/mesh_extractor/TileBuilder.cpp
@@ -1,3 +1,20 @@
+/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
#include "ContinentBuilder.h"
#include "TileBuilder.h"
#include "Geometry.h"
diff --git a/src/tools/mesh_extractor/TileBuilder.h b/src/tools/mesh_extractor/TileBuilder.h
index 165b3594ed6..fb8950c552b 100644
--- a/src/tools/mesh_extractor/TileBuilder.h
+++ b/src/tools/mesh_extractor/TileBuilder.h
@@ -1,3 +1,20 @@
+/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
#ifndef TILE_BUILD_H
#define TILE_BUILD_H
#include <string>
diff --git a/src/tools/mesh_extractor/Utils.cpp b/src/tools/mesh_extractor/Utils.cpp
index 24cfb5cd1db..f82eb6ed1c8 100644
--- a/src/tools/mesh_extractor/Utils.cpp
+++ b/src/tools/mesh_extractor/Utils.cpp
@@ -1,3 +1,20 @@
+/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
#include "Utils.h"
#include "WorldModelHandler.h"
#include "Constants.h"
diff --git a/src/tools/mesh_extractor/Utils.h b/src/tools/mesh_extractor/Utils.h
index d6bb421a633..612282f3e8f 100644
--- a/src/tools/mesh_extractor/Utils.h
+++ b/src/tools/mesh_extractor/Utils.h
@@ -1,3 +1,20 @@
+/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
#ifndef UTILS_H
#define UTILS_H
#include <cstdio>
diff --git a/src/tools/mesh_extractor/WDT.cpp b/src/tools/mesh_extractor/WDT.cpp
index 2a5a18c9848..07aec95365e 100644
--- a/src/tools/mesh_extractor/WDT.cpp
+++ b/src/tools/mesh_extractor/WDT.cpp
@@ -1,3 +1,20 @@
+/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
#include "WDT.h"
#include "Chunk.h"
#include "ChunkedData.h"
diff --git a/src/tools/mesh_extractor/WDT.h b/src/tools/mesh_extractor/WDT.h
index ce8a97fff00..d1e8e30918d 100644
--- a/src/tools/mesh_extractor/WDT.h
+++ b/src/tools/mesh_extractor/WDT.h
@@ -1,3 +1,20 @@
+/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
#ifndef WDT_H
#define WDT_H
#include <string>
diff --git a/src/tools/mesh_extractor/WorldModelGroup.cpp b/src/tools/mesh_extractor/WorldModelGroup.cpp
index f76df73aaa6..6ea72d6edbe 100644
--- a/src/tools/mesh_extractor/WorldModelGroup.cpp
+++ b/src/tools/mesh_extractor/WorldModelGroup.cpp
@@ -1,3 +1,20 @@
+/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
#include "WorldModelGroup.h"
#include "ChunkedData.h"
#include "Chunk.h"
diff --git a/src/tools/mesh_extractor/WorldModelGroup.h b/src/tools/mesh_extractor/WorldModelGroup.h
index e4fe34cbc75..b3c2c2bd940 100644
--- a/src/tools/mesh_extractor/WorldModelGroup.h
+++ b/src/tools/mesh_extractor/WorldModelGroup.h
@@ -1,3 +1,20 @@
+/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
#ifndef WMOGROUP_H
#define WMOGROUP_H
#include "ChunkedData.h"
diff --git a/src/tools/mesh_extractor/WorldModelHandler.cpp b/src/tools/mesh_extractor/WorldModelHandler.cpp
index 3565a1d6af0..7c0acbc38e4 100644
--- a/src/tools/mesh_extractor/WorldModelHandler.cpp
+++ b/src/tools/mesh_extractor/WorldModelHandler.cpp
@@ -1,3 +1,20 @@
+/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
#include "WorldModelHandler.h"
#include "WorldModelRoot.h"
#include "Chunk.h"
diff --git a/src/tools/mesh_extractor/WorldModelHandler.h b/src/tools/mesh_extractor/WorldModelHandler.h
index 87a5ad62938..dd030e4521f 100644
--- a/src/tools/mesh_extractor/WorldModelHandler.h
+++ b/src/tools/mesh_extractor/WorldModelHandler.h
@@ -1,3 +1,20 @@
+/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
#ifndef WMODEL_HNDL_H
#define WMODEL_HNDL_H
#include "Define.h"
diff --git a/src/tools/mesh_extractor/WorldModelRoot.cpp b/src/tools/mesh_extractor/WorldModelRoot.cpp
index a00506f3b16..4b6e4e189a4 100644
--- a/src/tools/mesh_extractor/WorldModelRoot.cpp
+++ b/src/tools/mesh_extractor/WorldModelRoot.cpp
@@ -1,3 +1,20 @@
+/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
#include "WorldModelRoot.h"
#include "ChunkedData.h"
#include "Utils.h"
diff --git a/src/tools/mesh_extractor/WorldModelRoot.h b/src/tools/mesh_extractor/WorldModelRoot.h
index ad2e15b36d5..c2303ceafe4 100644
--- a/src/tools/mesh_extractor/WorldModelRoot.h
+++ b/src/tools/mesh_extractor/WorldModelRoot.h
@@ -1,3 +1,20 @@
+/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
#ifndef WMOROOT_H
#define WMOROOT_H
#include <string>
diff --git a/src/tools/mmaps_generator/PathGenerator.cpp b/src/tools/mmaps_generator/PathGenerator.cpp
index 882ec7ffb66..8ccd04f4924 100644
--- a/src/tools/mmaps_generator/PathGenerator.cpp
+++ b/src/tools/mmaps_generator/PathGenerator.cpp
@@ -1,19 +1,19 @@
/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2011 MaNGOS <http://getmangos.com/>
*
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
*
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
*
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "PathCommon.h"
diff --git a/src/tools/vmap4_assembler/VMapAssembler.cpp b/src/tools/vmap4_assembler/VMapAssembler.cpp
index 4ee6f5fce3c..56368e4a78d 100644
--- a/src/tools/vmap4_assembler/VMapAssembler.cpp
+++ b/src/tools/vmap4_assembler/VMapAssembler.cpp
@@ -1,3 +1,21 @@
+/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2011 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
#include <string>
#include <iostream>
diff --git a/src/tools/vmap4_extractor/adtfile.cpp b/src/tools/vmap4_extractor/adtfile.cpp
index 18d400d29e8..e592e83246d 100644
--- a/src/tools/vmap4_extractor/adtfile.cpp
+++ b/src/tools/vmap4_extractor/adtfile.cpp
@@ -1,19 +1,19 @@
/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2011 MaNGOS <http://getmangos.com/>
*
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
*
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
*
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "vmapexport.h"
diff --git a/src/tools/vmap4_extractor/adtfile.h b/src/tools/vmap4_extractor/adtfile.h
index 4f4b5157791..294029a8f44 100644
--- a/src/tools/vmap4_extractor/adtfile.h
+++ b/src/tools/vmap4_extractor/adtfile.h
@@ -1,19 +1,19 @@
/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2011 MaNGOS <http://getmangos.com/>
*
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
*
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
*
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef ADT_H
diff --git a/src/tools/vmap4_extractor/dbcfile.cpp b/src/tools/vmap4_extractor/dbcfile.cpp
index efc8aeabe8c..429a41bc2c0 100644
--- a/src/tools/vmap4_extractor/dbcfile.cpp
+++ b/src/tools/vmap4_extractor/dbcfile.cpp
@@ -1,19 +1,19 @@
/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2011 MaNGOS <http://getmangos.com/>
*
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
*
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
*
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#define _CRT_SECURE_NO_DEPRECATE
diff --git a/src/tools/vmap4_extractor/dbcfile.h b/src/tools/vmap4_extractor/dbcfile.h
index 0d0524473a4..0a63789fd28 100644
--- a/src/tools/vmap4_extractor/dbcfile.h
+++ b/src/tools/vmap4_extractor/dbcfile.h
@@ -1,19 +1,19 @@
/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2011 MaNGOS <http://getmangos.com/>
*
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
*
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
*
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef DBCFILE_H
diff --git a/src/tools/vmap4_extractor/gameobject_extract.cpp b/src/tools/vmap4_extractor/gameobject_extract.cpp
index af6d621248c..7cf28178887 100644
--- a/src/tools/vmap4_extractor/gameobject_extract.cpp
+++ b/src/tools/vmap4_extractor/gameobject_extract.cpp
@@ -1,3 +1,21 @@
+/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2011 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
#include "model.h"
#include "dbcfile.h"
#include "adtfile.h"
diff --git a/src/tools/vmap4_extractor/model.cpp b/src/tools/vmap4_extractor/model.cpp
index baa340b75bd..70862c540e7 100644
--- a/src/tools/vmap4_extractor/model.cpp
+++ b/src/tools/vmap4_extractor/model.cpp
@@ -1,19 +1,19 @@
/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2011 MaNGOS <http://getmangos.com/>
*
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
*
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
*
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "vmapexport.h"
diff --git a/src/tools/vmap4_extractor/model.h b/src/tools/vmap4_extractor/model.h
index f73efa9fe80..89f69cd6011 100644
--- a/src/tools/vmap4_extractor/model.h
+++ b/src/tools/vmap4_extractor/model.h
@@ -1,19 +1,19 @@
/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2011 MaNGOS <http://getmangos.com/>
*
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
*
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
*
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef MODEL_H
diff --git a/src/tools/vmap4_extractor/modelheaders.h b/src/tools/vmap4_extractor/modelheaders.h
index 7fd908d7442..108659e64b5 100644
--- a/src/tools/vmap4_extractor/modelheaders.h
+++ b/src/tools/vmap4_extractor/modelheaders.h
@@ -1,19 +1,19 @@
/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2011 MaNGOS <http://getmangos.com/>
*
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
*
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
*
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef MODELHEADERS_H
diff --git a/src/tools/vmap4_extractor/vec3d.h b/src/tools/vmap4_extractor/vec3d.h
index 06a5b730f16..59150229ac7 100644
--- a/src/tools/vmap4_extractor/vec3d.h
+++ b/src/tools/vmap4_extractor/vec3d.h
@@ -1,3 +1,21 @@
+/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2011 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
#ifndef VEC3D_H
#define VEC3D_H
diff --git a/src/tools/vmap4_extractor/vmapexport.cpp b/src/tools/vmap4_extractor/vmapexport.cpp
index cd9f552eaee..ea8e6021425 100644
--- a/src/tools/vmap4_extractor/vmapexport.cpp
+++ b/src/tools/vmap4_extractor/vmapexport.cpp
@@ -1,19 +1,19 @@
/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2011 MaNGOS <http://getmangos.com/>
*
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
*
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
*
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#define _CRT_SECURE_NO_DEPRECATE
diff --git a/src/tools/vmap4_extractor/vmapexport.h b/src/tools/vmap4_extractor/vmapexport.h
index 0381011efb7..e9436eb7d0d 100644
--- a/src/tools/vmap4_extractor/vmapexport.h
+++ b/src/tools/vmap4_extractor/vmapexport.h
@@ -1,19 +1,19 @@
/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2011 MaNGOS <http://getmangos.com/>
*
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
*
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
*
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef VMAPEXPORT_H
diff --git a/src/tools/vmap4_extractor/wdtfile.cpp b/src/tools/vmap4_extractor/wdtfile.cpp
index 13458bceb7c..ddf077d2904 100644
--- a/src/tools/vmap4_extractor/wdtfile.cpp
+++ b/src/tools/vmap4_extractor/wdtfile.cpp
@@ -1,19 +1,19 @@
/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2011 MaNGOS <http://getmangos.com/>
*
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
*
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
*
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "vmapexport.h"
diff --git a/src/tools/vmap4_extractor/wdtfile.h b/src/tools/vmap4_extractor/wdtfile.h
index 31303d62928..da8b1511a6d 100644
--- a/src/tools/vmap4_extractor/wdtfile.h
+++ b/src/tools/vmap4_extractor/wdtfile.h
@@ -1,3 +1,21 @@
+/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2011 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
#ifndef WDTFILE_H
#define WDTFILE_H
diff --git a/src/tools/vmap4_extractor/wmo.cpp b/src/tools/vmap4_extractor/wmo.cpp
index d7fbd04679e..791d7001109 100644
--- a/src/tools/vmap4_extractor/wmo.cpp
+++ b/src/tools/vmap4_extractor/wmo.cpp
@@ -1,19 +1,19 @@
/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2011 MaNGOS <http://getmangos.com/>
*
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
*
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
*
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "vmapexport.h"
diff --git a/src/tools/vmap4_extractor/wmo.h b/src/tools/vmap4_extractor/wmo.h
index 204e4ead0ce..c7296045f5c 100644
--- a/src/tools/vmap4_extractor/wmo.h
+++ b/src/tools/vmap4_extractor/wmo.h
@@ -1,19 +1,19 @@
/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2011 MaNGOS <http://getmangos.com/>
*
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
*
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
*
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef WMO_H