diff options
Diffstat (limited to 'src/server/game/Server')
| -rw-r--r-- | src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp | 5 | ||||
| -rw-r--r-- | src/server/game/Server/WorldSession.cpp | 1 |
2 files changed, 5 insertions, 1 deletions
diff --git a/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp b/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp index 4c76cc077d8..120341d96ee 100644 --- a/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp @@ -471,8 +471,9 @@ void WorldSession::HandleCharCreateOpcode(WorldPacket & recv_data) SendPacket(&data); std::string IP_str = GetRemoteAddress(); - sLog.outBasic("Account: %d (IP: %s) Create Character:[%s] (GUID: %u)", GetAccountId(), IP_str.c_str(), name.c_str(), pNewChar->GetGUIDLow()); + sLog.outDetail("Account: %d (IP: %s) Create Character:[%s] (GUID: %u)", GetAccountId(), IP_str.c_str(), name.c_str(), pNewChar->GetGUIDLow()); sLog.outChar("Account: %d (IP: %s) Create Character:[%s] (GUID: %u)", GetAccountId(), IP_str.c_str(), name.c_str(), pNewChar->GetGUIDLow()); + sScriptMgr.OnPlayerCreate(pNewChar); delete pNewChar; // created only to call SaveToDB() } @@ -522,6 +523,7 @@ void WorldSession::HandleCharDeleteOpcode(WorldPacket & recv_data) std::string IP_str = GetRemoteAddress(); sLog.outDetail("Account: %d (IP: %s) Delete Character:[%s] (GUID: %u)",GetAccountId(),IP_str.c_str(),name.c_str(),GUID_LOPART(guid)); sLog.outChar("Account: %d (IP: %s) Delete Character:[%s] (GUID: %u)",GetAccountId(),IP_str.c_str(),name.c_str(),GUID_LOPART(guid)); + sScriptMgr.OnPlayerDelete(guid); if (sLog.IsOutCharDump()) // optimize GetPlayerDump call { @@ -801,6 +803,7 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder * holder) m_playerLoading = false; + sScriptMgr.OnPlayerLogin(pCurrChar); delete holder; } diff --git a/src/server/game/Server/WorldSession.cpp b/src/server/game/Server/WorldSession.cpp index f1642641143..7a6502a0279 100644 --- a/src/server/game/Server/WorldSession.cpp +++ b/src/server/game/Server/WorldSession.cpp @@ -479,6 +479,7 @@ void WorldSession::LogoutPlayer(bool Save) CharacterDatabase.PExecute("UPDATE characters SET online = 0 WHERE account = '%u'", GetAccountId()); sLog.outDebug("SESSION: Sent SMSG_LOGOUT_COMPLETE Message"); + sScriptMgr.OnPlayerLogout(GetPlayer()); } m_playerLogout = false; |
