diff options
Diffstat (limited to 'src/server/game/Skills/SkillExtraItems.cpp')
| -rwxr-xr-x | src/server/game/Skills/SkillExtraItems.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Skills/SkillExtraItems.cpp b/src/server/game/Skills/SkillExtraItems.cpp index 5aa6561adee..f4aaa26a251 100755 --- a/src/server/game/Skills/SkillExtraItems.cpp +++ b/src/server/game/Skills/SkillExtraItems.cpp @@ -44,7 +44,7 @@ struct SkillExtraItemEntry }; // map to store the extra item creation info, the key is the spellId of the creation spell, the mapped value is the assigned SkillExtraItemEntry -typedef std::map<uint32,SkillExtraItemEntry> SkillExtraItemMap; +typedef std::map<uint32, SkillExtraItemEntry> SkillExtraItemMap; SkillExtraItemMap SkillExtraItemStore; @@ -82,7 +82,7 @@ void LoadSkillExtraItemTable() uint32 requiredSpecialization = fields[1].GetUInt32(); if (!sSpellStore.LookupEntry(requiredSpecialization)) { - sLog->outError("Skill specialization %u have not existed required specialization spell id %u in `skill_extra_item_template`!", spellId,requiredSpecialization); + sLog->outError("Skill specialization %u have not existed required specialization spell id %u in `skill_extra_item_template`!", spellId, requiredSpecialization); continue; } |
